Ravenfield Build 22 (upd.25.11.2020)

Ravenfield Game Free Download Torrent
Early Access FREE DOWNLOAD Latest version TORRENT

Ravenfield Game Free Download Torrent

Ravenfield is an example of how a shooter with primitive graphics and even without multiplayer can be insanely fascinating. The essence of the game is simple: you need to dominate the opponents on the map. To do this, together with your team you have to capture all the key points. Use a variety of weapons, as well as a variety of techniques that can be found on the map. If you think that in this game alone in the field is not a warrior, then you are simply bad at fighting. It would seem that Ravenfield does not bring anything new, because there are a bunch of AAA projects of a similar type, but it’s the simplicity of the gameplay that is the key feature that attracts players.

Game Details

  • Title: Ravenfield
  • Genre: Action, Indie, Early Access
  • Developer: SteelRaven7
  • Publisher: SteelRaven7
  • Release year: 2017
  • Steam link https://store.steampowered.com/app/636480/Ravenfield/
  • Release Name: Ravenfield Build 22 (upd.25.11.2020) - Early Access Game
  • Game Version: Build 22 (upd.25.11.2020)
  • Size: 450 MB

  • Available Languages: english

About This Game

Overview

Do you think Battlefield is the top of the first-person team shooter? You just did not play in Ravenfield! Forget realistic graphics, because you can get pleasure by killing square heads. The essence of the game Ravenfield in the dominance of your team over the opponent. To do this, you will have different weapons, tanks, helicopters and other military equipment. Sit in a safe place and with the help of a sniper rifle shoot enemies or take a helicopter and massively destroy the enemy forces. Of course, do not forget that you are playing with bots, and there will not be an easy victory (at this stage of development only bots — multiplayer, most likely, will not be).

Key Features

  • Custom map support
  • Steam Workshop integration
  • AI Commanding
  • Custom weapon support
  • Custom vehicle support
  • Conquest mode

System Requirements

MINIMUM:
OS: Windows XP SP2
Processor: 32-bit, 2 GHz or Faster
Memory: 4 GB RAM
Graphics: Intel HD 3000
DirectX: Version 9.0c
Storage: 1 GB available space

RECOMMENDED:
OS: Windows 7 or Newer
Processor: 64-bit, 3 GHz or Faster
Memory: 8 GB RAM
Graphics: Geforce GTX 750
DirectX: Version 11
Storage: 1 GB available space

Screenshots

Ravenfield Game Free Download Torrent Ravenfield Game Free Download Torrent Ravenfield Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Launch the shortcut, and Play!

Download Ravenfield Build 22 (upd.25.11.2020) - [ 450 MB ]

ravenfield-v25_11_2020.torrent (downloads: )
How to download torrent games | Manual
Game Update History:
  • Ravenfield Build 22.v2020.11.21 → Build 22.v2020.11.25
  • Ravenfield Build 21.v2020.10.07 → Build 22.v2020.11.21
  • Ravenfield Build 21.v2020.10.03 → Build 21.v2020.10.07 [ 07.10.2020 ]
  • Ravenfield Build 21.v2020.09.23 → Build 21.v2020.10.03 [ 03.10.2020 ]
  • Ravenfield Build 21 → Build 21.v2020.09.23 [ 23.09.2020 ]
  • Ravenfield Build 20 → Build 21 [ 16.09.2020 ]
  • Ravenfield Build 19 → Build 20 [ 26.07.2020 ]
  • Ravenfield Build 18 → Build 19 [ 29.03.2020 ]
  • Ravenfield Build 17 → Build 18 [ 18.01.2020 ]
  • Ravenfield Build 17 → Build 17 [ 28.11.2019 ]
  • Ravenfield Build 16 → Build 17 [ 28.09.2019 ]
  • Ravenfield Build 16 → Build 16 Hotfix [ 01.09.2019 ]
  • Ravenfield Build 15 → Build 16 [ 16.06.2019 ]

This game has been updated 25-11-2020, 10:42 to the latest version Build 22 (upd.25.11.2020).

Comments 4

Admin 16 August 2018 03:53
Paratroopers - Early Access Build 10

Full change log:
- Added Parachutes and fall damage (Press jump in mid air to deploy the parachute)
- Added Transport Helicopter
- Added Scoreboard
- Added Killcam
- Spawning redone (Press fire to spawn at the last point, or open the loadout to change spawn point)
- Improved swimming
- Improved sound system with filtering based on distance, walls and surroundings.
- Reworked vehicle blips on the minimap
- Moved AI pathfinding to separate thread
- Increased render distance from 2 to 4 km.
- AI Tweaks
- Misc bugfixes

Hotfix 1:
- Removed the joke intro with the swimmer speaking in french! (Don't ask haha)

Hotfix 2:
- Fixed a bug where you, or the bots would not spawn when using Steam Friend bot names while steam is offline.
- Slight speed up on maps with many water volumes.

Hotfix 3:
- Fixed a bug where some custom maps would not start properly and get stuck on the scenery camera.

Hotfix 4:
- Fixed an issue where sometimes custom maps would not start on mac and linux
ahmed
ahmed 11 September 2018 09:45
niceeeeeeeeeeeeeeeeeeeeeeeee
Admin 8 October 2018 06:34
The Big One - Early Access Build 11

Full change log:

Main features:
- Added new map: Mountain Range
- Added new map: Canyon
- Added team-specific weapons and vehicles game configurations
- You can now restrict player weapons too with a checkbox in the weapons switch.
- You can also save and load your game configurations
- Changed how vehicles/turrets spawn, they will only spawn on capture points owned by a team
- Added priority based sound mixing. This should help make important sounds such as gunfire close to you stand out more, and generally make the game sound clearer.
- You can kick dead bots to spawn a small ammo pickup. Perfect for when you're running dry!

Other fixes:
- Added zoom to spectator camera, hold ctrl and scroll to zoom.
- Fixed spectator camera bugging out when attached to vehicles that die.
- AI now avoids using weapons with splash damage if it can hurt teammates with it. In some circumstances (such as on a tank capturing a flag) they will still fire no matter what.
- AI movement improvement, now way smoother than before
- AI will sprint more than before, making it faster for them to reach capture points
- AI defense improvements, they will now track down units who are capturing a flag.
- AI now has a high chance of picking AT weapons when defending a flag that is under attack by a vehicle.
- AI will now play climbing animations when climbing steep hills/obstacles
- AI will no longer be able to automatically spot enemies if they are not in their viewcone.
- Removed kill feed from skeletons in haunted mode.
- Misc improvements and bugfixes to AI
- Overall game optimization
- Added draw distance option
- Added v-sync option
- Scalpel now only has 1 round, use it wisely!
- Fixed an issue with helicopter miniguns sometimes not working correctly
- A few minor tweaks to anti-tank weapon damage
- M1 Garret now uses sniper sensitivity when aiming for more precise long range shots
- Unlocked some previously secret weapons by default.
- Sprinting while being crouched will now make you automatically stand up (only applies to toggle crouch mode)
- Misc bugfixes
Admin 29 March 2020 06:56
Early Access Build 19
- Added new engagement level: Rafts
- Added Domination mode
- New conquest mode world layout. I removed the duplicate placeholder levels.
- Redid how road tiles work in conquest mode: Once per turn they now allow the first battalion group that land on them to move again. You have to own the tile to be able to use this extra move.
- Reworked the Conquest AI entirely. It's still a work in progress, but the AI will now attack from multiple tiles and plan multiple moves ahead.
- The AI team now always start with the Dagger in conquest mode (So you can't cheese them by rushing tanks)
- Improved jump feel (I added an slight weapon bobbing animation when jumping/landing and some sound effects)
- Flags are now faster to neutralize, but somewhat slower to capture. This means that you don't need to spend as much time worrying about enemy AI spawning on top of you while you're capturing a flag.
- Skirmish mode: The plane now fires smoke rounds before dropping off a respawn wave, making the spawning soldiers harder to hit. The plane also flies a little lower than before.
- Updated airdrop plane 3d model.
- Slightly increased fall speed when using a parachute
- Fixed a bug with animation transitions when an actor gets up from being ragdolled.
- Fixed a bug where the audio would cut out if you were inside a turret while a nearby flag was captured, despawning the turret.
- Improvements to vehicle <-> actor collision physics. Should prevent the player from flinging away at max speed after behing hit by a vehicle.
Add comment

Add comment