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HumanitZ

Скачать бесплатно для ПК · v1.1A Build 26068673

HumanitZ
Платформа
PC
Дата выхода
Размер файла
21.63 GB
Загрузки
1
Просмотры
3 738
Списки изменений
2
Комментарии
3
Языки
English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Italian
Добавил
kienpropvt11 Новичок

Режимы игры и совместимость

  • Одиночная игра
  • Мультиплеер
  • Кооператив
Скачать игру v1.1A Build 26068673

Статус версии

Текущая версия
v1.1A Build 26068673
Текущая сборка
26148751
Последняя сборка
26148751
Последнее обновление Steam
Доступно обновление v1.1

Скриншоты

HumanitZ — Скриншоты 1
HumanitZ — Скриншоты 2
HumanitZ — Скриншоты 3
HumanitZ — Скриншоты 4
HumanitZ — Скриншоты 5
HumanitZ — Скриншоты 6
HumanitZ — Скриншоты 7
HumanitZ — Скриншоты 8

Описание

HumanitZ переносит вас в страшную постапокалиптическую среду, кишащую хищными зомби. Эта экшн-игра на выживание предлагает множество вариантов геймплея, предназначенных как для одиночных, так и для кооперативных отрядов. Находясь в пустынном ландшафте, герои перемещаются по огромному открытому миру, собирая жизненно важные ресурсы, вооружаясь до зубов и управляя транспортными средствами. Кроме того, игрокам предоставляется возможность создавать собственные укрепленные приюты, предметы первой необходимости и получение пищи через охоту и рыбалку.

Вдохновляясь такими классическими боевиками о зомби, HumanitZ стремится к подлинному изображению выживания в мире, захваченном нежитью. Он подчеркивает важность выбора, когда даже самое маленькое действие может привести к серьезным последствиям. Динамический цикл дня и ночи, капризные погодные условия, коварные природные препятствия все это влияет на опыт игрока. Разнообразные нежити, каждая со своими особенностями, бросают вызов игроку на каждом шагу. Некоторые двигаются вяло, что делает их относительно легкими мишенями, в то время как другие бегут с пугающей скоростью. Некоторые зомби, в частности, могут использовать оружие или управлять транспортными средствами, которые представляют повышенную угрозу. Включение враждебного человеческого ИИ еще больше повышает ставки, подчеркивая необходимость скрытности, тщательной стратегии и командной работы для преодолевать трудности.

Ключевые особенности

  • Explore a vast, unforgiving world! From untamed wilderness to dense urban cities littered with drivable vehicles, the dynamic weather system will keep you on your toes.
  • Survive together! Grab a rifle and start foraging on your own or have someone watch your back in cooperative mode for up to four players!
  • Live off the land! Pick through the ruins of the old world and scavenge resources to survive. Or take to the hills, set up a farm, hunt game, and catch fish to try and avoid the shambling remnants of humanity.
  • Robust character customization! Design your chosen survivor with perks, stats, and a huge selection of firearms and other tools.
  • Craft and build for survival! Utilize an extensive crafting and building system for whatever is needed to survive, from gear to consumables. Then, build a safe house, fortify a base against the zeeks, or turn a burned-out house into a new place to live.
  • Defend against truly menacing zombies! Not all zeeks are slow and stupid. Adapt and improvise against numerous zeek variants or you’ll risk becoming zombie fodder. Looking for an even greater challenge? Try your hand at Permadeath Mode…if you dare.
  • Defy death! The apocalypse claims everyone, eventually. If not through a zombie’s maw, then through hunger, exposure, treacherous terrain, or other people. How long will you last?

Системные требования

Минимальные

ОС:
Windows 10
Процессор:
Intel Core i5-8600K
ОЗУ:
16 GB RAM
Видеокарта:
Nvidia GTX 1060
Диск:
20 GB available space
DirectX:
 Version 11

Рекомендуемые

ОС:
Windows 10
Процессор:
Intel Core i7-9700K
ОЗУ:
16 GB RAM
Видеокарта:
Nvidia RTX 2060
Диск:
20 GB available space
DirectX:
 Version 11

Инструкция по установке

Пошаговый процесс установки для P2P

  1. Игра распространяется уже предустановленной — установщика здесь нет, и он не нужен.

  2. Распакуйте архив RAR/ZIP через WinRAR или 7-Zip, например в C:\Games\GameName.

  3. Запустите игру через Run Me!.bat или основной .exe внутри распакованной папки.

Информация

Разработчик
Yodubzz Studios
Издатель
Freedom Games
Платформа
PC
Дата выхода
Размер файла
21.63 GB
Статус
Уже установлено (Portable)

Доступно обновление

v1.1

Обновитесь до v1.1 пошагово — 2 обновлений, без повторной загрузки полной игры

RUNE

  1. Базовая раздача v1.1A Build 26068673

    Эту версию вы получаете вместе с полной версией игры ниже

  2. v1.1 Установить первым 1.3 GB
    UPLOADY

    HumanitZ.Update.v1.1

    NITROFLARE

    HumanitZ.Update.v1.1

    RAPIDGATOR

    HumanitZ.Update.v1.1

    RAPIDGATOR #2

    HumanitZ.Update.v1.1

  3. v1.04.X Установить последним
    HumanitZ.Update.v1.04.X-RUNE

    HumanitZ.Update.v1.04.X

    MIRROR

    HumanitZ.Update.v1.04.X

Как установить эти обновления

Устанавливайте обновления по одному в этом порядке — не пропускайте шаги.

  1. Устанавливайте именно в таком порядке: Update v1.04.X → Update v1.1

  2. Для каждого обновления: распакуйте его архив, запустите setup.exe в существующую папку игры, скопируйте файлы обновления в папку игры и подтвердите замену.

  3. Запустите игру и проверьте новую версию в главном меню.

Скачать игру

Загрузка ниже — базовая версия v1.1A Build 26068673. Чтобы получить v1.1, установите обновления из цепочки выше.

Полная игра 7

v1.1A Build 26068673 21.63 GB Обновлено 2 недели назад

Уже установлено (Portable) P2P

Скачать HumanitZ.v1.1A.Build.26068673.torrent

Торрент-файл готов

Контрольные суммы файла (MD5 / SHA-256)
MD5: cb062a1e38f2ddb0d453d159ea07b74f
SHA-256: bab1ef42f0ac76922b35316bdaeb78856f5a7b3d3006f8bca72d337a5d656894

Контрольные суммы подтверждают целостность именно этого файла. Это не абсолютная гарантия от вредоносного ПО — всегда проверяйте загруженные файлы.

Другие релизы

Торрент · версия не указана piratebay HumanitZ-RUNE.torrent

Торрент-файл готов

Контрольные суммы файла (MD5 / SHA-256)
MD5: e7fec2dc8ca8844772ce7757c7469e80
SHA-256: d968cb1637c5f7b12a56bb3e8ebd04e6bf63d0316abf7baa91ccc55dedcbcd43

Контрольные суммы подтверждают целостность именно этого файла. Это не абсолютная гарантия от вредоносного ПО — всегда проверяйте загруженные файлы.

Зеркала в облаке

Списки изменений

Официальные списки изменений для сборок игры

v1.1A

HumanitZ 1.1A Hotfix

Актуально Сборка 26068673

Изменения 10

  • Survivors!
  • Small hotfix 1.1A has been released
  • All server owners will need to restart to pull the latest patch.
  • Fixed issue with death losing backpack on certain settings

  • Fixed missing death location on map

  • Fix for riding the horse with party members on dedicated servers

  • Fixed log node manager bug for server logs

  • Thanks
  • HZ Team

Источник: Анонс Steam SteamDB

HumanitZ 1.1 Major Update

Сборка 26054365

Fixes 132

  • Welcome to the HumanitZ 1.1 Spooky Update, Survivors!
  • To begin, thank you to everyone who participated in the Experimental Branch of 1.1. Your feedback, suggestions and changes have far surpassed anything we imagined for this update and hope everyone will enjoy their first introduction to this next evolution.
  • New Saves are not required for our Spooky Update, you can just update to the current default version. For those who did participate in Experimental, please revert to the Default Branch going forward as Experimental will no longer function nor receive updates. It is highly encouraged for server owners to do a full wipe of their servers when updating to 1.1 in order to incorporate server-side changes and stability improvements which may conflict with current assets.
  • All Official Servers have been wiped for this update.
  • So, what can Survivors look forward to in this update?
  • New Additions
  • NPC Recruitment (Single Player and Hosted Multiplayer Only)
  • As we mentioned back on 4 February 2025, NPC recruitment coming to HumanitZ would only be for single and hosted local multiplayer. This decision was crafted with other players on servers taking the place of NPCs in mind. That being said, for those of you who feel a bit lonely, out in the world you will come across random NPCs who you may want to recruit to your base. They will be able to perform various actions such as following to assist you when on runs, conduct actions at the base, provide security, and you can send them out on tasks. Be warned! When recruiting, pay attention to the traits they bring along with them. Some will not reveal themselves until after a bit of time in the community or via a triggerpoint. Not everyone may be as friendly as they appear! Remember, recruiting NPCs is not mandatory to enjoy the game, just something extra.
  • Completion of the Radio Tower quest is needed to begin recruitment of NPCs. You will be able to create up to 2 additional outposts, which you can upgrade to allow more Survivors, and even exchange them between locations. They will communicate their needs, wants, and grievances, so it will be your responsibility to ensure morale of the community is high, less you incur catastrophic consequences!
  • New Mode: For those of you wanting a little more of a challenge, we have introduced Headshot Only Mode! In this mode, “zeeks can be stopped by removing the head or destroying the brain. I will repeat that: by removing the head or destroying the brain”. You can either select the default mode of play which is how we envision it to be, or you can select it as a setting either when setting up your session or turning it on in currently running saves for your own customizable experience. (This is also a server setting for server owners)
  • Player Turns Into a Zeek: Congrats, you died to a horde of zeeks or to the infection. Now you’ll have to find your former self to retrieve your belongings. This is dependent on your “on drop” settings. For example: if you have drop settings set to “Nothing”, your character zeek will still appear, but have nothing on it as your items will be retained on your person.
  • Walkie-Talkie: You can now converse with your teammates across the world of HumanitZ without having to utilize VoIP or outside applications. Once you find walkie talkies, set up your frequencies to match between your party/clanmates and you’ll be in instant contact; however, be careful what you say, someone may be monitoring your channel…
  • Weapons and Clothing
  • New Lever-Action rifle and Nail Gun
  • New and revised clothing (pants, jackets, shirts, scarfs, ponchos, and the balaclava)
  • New lootable large toolbox added
  • Halloween Themed Updates
  • Halloween cosmetics, quests, weapons and world props. If you stumble across a scarecrow, go say hello…you might be rewarded with something, you might not…
  • Changes/Quality of Life Updates
  • - Increased camera FOV
  • Zombies, Bandits, animals, vehicle mesh and world asset geometry have been reduced to increase overall performance
  • Party members, clan members and escorting NPCs can now ride a horse with you
  • NPCs can now enter vehicles with you (ex: Doc, Dan, Tommy, etc.)
  • Added AoE ring to generator when in build mode
  • Generator range now shows when placing assets requiring power in build mode
  • Added more lootable cars which you can find parts in the engine compartment
  • Must have Dog Companion SIT to access inventory to prevent getting in the way/accidental opening
  • Added close to 300 more items for dismantling around the map (honorable mention: more hoses)
  • Small increase to tire durability/less degradation over time
  • Adjusted Zeek/Animal detection and attacking issues (like attacking the rabbit)
  • ZM7 ammunition can now be crafted at the gun bench
  • Sharpening Stone repair value increased
  • Added no build zone to Lab Bunker and Power Substation
  • Drastically reduced XP gain from killing NPCs
  • - Changes to AI human movement, combat and crouching added
  • Added vaulting checks from lower to higher terrain so you don’t get stuck any longer
  • Adjusted door interaction points
  • Dropped backpacks now clean up via server timer check
  • Adjusted climbing from crouched positions through windows and over fences to remain crouched
  • Added more keybinds for controller to aid in pie menu and emote/commands usage (please review keybinds)
  • Increased Trivar Asteroid fuel tank access interface
  • Added Weapon Durability slider option to settings
  • CB called Traders no longer hang around your base indefinitely
  • Adjusted sound attenuation on pitfall traps
  • Edited Caesar’s end dialogue so it’s easier to understand his questline is finished and where to go next
  • Removed MnK and gamepad UI keybinds to only show what is currently used
  • Server settings updated: Weapon durability, headshot mode, car recycle days, backpack cleanup
  • - Adjusted Async Save System which caused loss of server-side game progress and local saves
  • - Fixed multiple issues in SP/HMP causing “Must Be Owner” or “You Don’t Own This” when building or adding locks
  • Animals and bandits now avoid going into bodies of water
  • Fixed AI events to prevent spawning on water and ponts
  • Fixed clients not being able to use power relay for generators in Hosted Multiplayer
  • Fixed scrap vehicles from respawning within respawn point covered areas
  • Keybind Issue with Num4 tool button not working
  • Hardcoded Keybind Issue Num6
  • Scarfs no longer delete beards
  • Large Gate when upgraded with sheet metal causing damage to players as if it had barbed wire affixed when PvP is not enabled
  • Controller not allowing multiple items to be selected for quest turn-in
  • Creating a new game with the same name as old importing old character data instead of new character
  • Fixed not being able to repair fishing rod with duct tape
  • Horse inventory can no longer be accessed by random players in PvE
  • Fixed weapons spawning double mesh images
  • Fixed not being able to split items in containers
  • Fixed exploiting trader inventory to acquire all items
  • Pie menu on controller no longer stroking out when trying to issue NPC commands or Emotes
  • Split Stack UI should no longer remain on screen when splitting things to traders and walking away
  • Fixed various quest issues not visually replicating for both host and client (ex. Big Mac’s farm plot quest)
  • Fixed crafting bench residual UI icons from appearing on other crafting benches (Ex: bear pelt showing up in firepit UI)
  • Highlighting of multiple items for quest turn-in fixed
  • Fixed exploit allowing people to steal other owned vehicles by clipping into them
  • Fixed fuel can not changing to empty fuel can in certain circumstances
  • Fixed decayed base resources remaining
  • Fixed placed/dropped backpacks cleanup
  • Fixed icepick tooltip
  • Fixed flashlight placement on ZM7 and G-Loc
  • Fixed Mr. Money UI overlay issue
  • Fixed picking up dismantled items upon exiting build UI
  • Fixed Companion UI overlay when in build mode
  • Characters should no longer get stuck in terrain when vaulting from lower to higher terrain
  • Fixed torch particle effects not showing
  • Fixed HAZMAT explosion location desync issue
  • Improved Trader pathing when near barbed wire
  • Fixed controller sliding blueprint or placed item functionality
  • Trader window UI no longer shows both controller and MnK icons
  • Can now click the ESC button in trader inventories to exit menu
  • Fixed Radio Receiver spawn placement in Music Store
  • Fixed some items from having/not having snow decal on them when appropriate
  • Fixed Hosted Multiplayer replication of fuel UI and interactions
  • Reported map and terrain related issues fixed
  • Fixed various duplication of items exploits
  • Fixed automatic unclaim of vehicles after 14 days of inactivity
  • Decayed base assets no longer drop materials
  • Compost Bin no longer allows unlimited water usage from one use
  • Fixed various corpses and hats from being seen on the second floor while Survivor is on first floor
  • Replaced female tattoo graphics appearing on male model choices (missing textures due to bra straps)
  • Fixed flamethrower challenge from only completing when letting the zeek burn out
  • Fixed chainsaw challenge from not completing
  • Removed dismantle prompt from PC towers
  • Fixed vaulting into lootable Survivor SUVs
  • Fixed various Guard Towers from being damaged, leaving left over items and causing server instability
  • Player crafted door no longer flips 180 degrees when built
  • Nukebuilding command now removes awning, shed, stable, explodable barrels and traps
  • Profession tree level and skill point requirements fixed
  • Zombies now respond to fireworks appropriately and within an appropriate radius
  • Adjusted weapons crate final build placement to match blueprint
  • Fixed car dismantling noise carrying over to hitting other things
  • Fixed shotgun trap activation sound radius so you don’t hear it across the map any longer
  • Items will now stack in the Improvised Fridge
  • Fixed Bear Coat not counting towards the Wild Armor Challenge
  • Fixed the equipped HAZMAT hood rendering characters bald
  • Characters no longer get stuck when dismantling a crafting station while another player is using it
  • Fixed eggs not respawning in chicken coops (still need a chicken in the vicinity to spawn them)
  • Cleaning old or spoiled fish no longer gives fresh meat
  • Fixed Fatal Error issue caused by non-splittable items
  • Fixed half-roof pieces turning translucent instead of invisible as intended
  • Fixed electric fence panels and barbed wire traps not doing damage to zeek dogs
  • Fixed Unit 91 Skill showing placeholder description text
  • Can now close Trader Selection window when tabbing out and back in again
  • Raider dogs now correctly take damage from explosives
  • Fixed Dan and Tommy escort missions (they now follow you)
  • Fixed light emissive remaining after exiting a bunker while wearing NVGs
  • Fixed various reported map, terrain, and spawner issues
  • On the Horizon
  • Spooky Update will be here for a few weeks, we’ll capture any residual issues from the full release and begin work on the Winter Update. If you haven’t seen the ‘26 Road Map, this will include the following:
  • Experimental Branch 1.2
  • Overhauled Build System
  • Holdable Shields
  • Pick Up and Carry for base assets
  • Animation Cancelling
  • Winter Holiday Themed quests, gear and scenery
  • Neverending cycle of Bug Fixes and Quality of Life additions

Performance 5

  • After testing the current build system to prevent skybases using foundational support systems, we decided to not include it in this update as we are overhauling the build system entirely and it would not make sense to redo the work twice, so you can look forward to these changes being implemented for Experimental Branch 1.2.
  • Many people have been asking about the Dev Spoiler items and what is in the Ongoing Development sections of the ‘26 Road Map. We have not committed any of those items to a specific update, but they are being worked on in the background. So just keep your eyes peeled!
  • Thanks again for all the support survivors
  • Regards
  • HZ Team

Источник: Анонс Steam SteamDB

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  1. Skigameco



    Update v1.04.X:- Fixed potential crash linked to AI- Fixed potential memory leak Update v1.04.B:- Fixed visual bug in character creator (skin issue) Update v1.04.A:- Fixed horse and vehicle exploit- Fixed new crafting duplication methods- Fixed zeeks attacking base walls- Scrap Cars no longer respawning in areas they shouldn’t be- Tweaked structure health visual overlay to appear at 50% instead of 75% and range at which it is visible- Weapon Break ON/OFF functioning as it should be- Vehicle Muffler noise attenuation has been fixed- Sharpening Stones and duct tape now have their own animation sound- Resourceful building UI correctly reflects needing “1†of unique items instead of “0â€- Rain collector-to-bottle ratio math recalibrated- Rain collectors now spoil in all slots instead of leaving the last one fresh- Standardized auto-sort icons between inventory, vicinity and containers- Prevented overlap of storage container renaming field preventing auto-sorting- Adjusted Ctrl-LClick holding function when transitioning items between container, vicinity and inventory- Check added for Doc not appearing after acquiring his Blood Bag quest for hosted multiplayer and dedicated server play- Small performance change to in game shadows Update v1.04:Changes/Quality of Life - Broom can now be repaired- Skill magazines now stack to a total of 5- Adjusted various quest reward ammo values- Added stacking of items in the improvised fridge- Added upgrades to the player-crafted quarter walls- Removed grenade launcher ammo reward from the Apple Pie quest- Changed crossbow bolt reward to fire arrows for one of Mara’s quests- Completing search for Marty quest now rewards you with a funnel and hose- Horde Mode Wave Survival scenario zeeks will no longer spawn as crawlers- Removed horse use under water (Player and Horse will take damage from drowning)- Removed USE function of alarm clocks to prevent not acquiring the “Bell Ringer†challenge- Removed ability to add multiples of the same mod in vehicles. They never stacked functions anyways- Increased render distances of play-built structures in order to mitigate being killed in your buildings in PvP- Horde Mode Wave Survival scenario zeek pathing fixed to not get stuck outside the map boundary- Added mushroom icon to HUD when your graphics turn cartoony from eating mushrooms- Changed cooking station canned food icons to reflect opened cans instead of sealed- Increased quest reward sniper scope item durability from 50% to 100% quality- Players now take damage when crashing into walls/objects on horseback


  2. Skigameco


    HumanitZ Hotfix .918.ZX4Dear, SurvivorsWe decided to release another small patch to fix some issues and improve the playing experience.Server Info: Please restart servers to pull the latest patchFix for fuel indicator issues (UI will update after exiting/entering hood)Fix for white building on load issueFixed berry bush replication issuesFixed vehicle armour breaking weight calculationsFixed barn wall collision exploitFixed in hand weapon taking durability when harvesting animalsLog storage will no longer accept vehicle modifications

  3. Skigameco


    Updates/Balancing/ QoL/ FeedbackAdded AI respawn timer.Added days passed and current season to stats screen.Added new hoodies and lumberjack shirts.Added random loot items when looting human AI.Dismantling the build actor gives you back 70% of the items.Empty fuel can weight has been reduced to less than full can.Entering build mode now allows the player to face the cursor when using Movement mode.Further lowered car part durability loss.Improved large zombie numbers (zombies static and not moving if count too high).Improved Multiplayer vehicle physics (less car to the moon moments).No mushrooms spawn in autumn and winter seasons.Radio tower car battery will lose durability overtime and will need to be replaced and activated again for supply drops to continue.Vehicle reversing camera added using middle mouse button.Server Settings can now be changed in game (This can only be done by the Host and game restart is required for those changes to occur).Fixes:Fixed Ukraine flag mask.Fixed Painkillers timer.Fixed coffee bean bug.Fixed new skill not showing on old save.Fixed Animals spawning at Zombie multiplier count.Fixed warmth value not updating correctly when swapping clothes.Fixed stamina exploit.Fixed stack amount display when you have an empty slot.Fixed airdrop spawning low loot.Fixed respawn loot not working for old saves.Fixed collision on metal wood window wall.Fixed Stacking amount issue.Fixed Fish Trap providing Raw Meat, players will catch a Perch.Fixed Car Jack interaction issues and input sensitivity.

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