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Rising Lords

Rising Lords
Платформа
PC
Дата выхода
Размер файла
625 MB
Загрузки
5
Просмотры
21 009
Комментарии
5
Языки
English
Добавил
Добавил Админ
Скачать игру v1.1.9.553

Статус версии

Текущая версия
v1.1.9.553

Скриншоты

Rising Lords — Скриншоты 1
Rising Lords — Скриншоты 2
Rising Lords — Скриншоты 3

Описание

Rising Lords, set to release in 2024, is an indie strategy game developed and published by Argonwood. This title suggests a game that offers strategic depth and creative freedom, typical of many indie titles, allowing players to engage in complex decision-making within a unique gaming experience. As an indie strategy game, Rising Lords likely introduces innovative gameplay mechanics or a distinctive approach to the strategy genre. Indie developers often bring creative and experimental elements to their games, providing players with a fresh take on familiar concepts. The strategy genre implies that players will engage in thoughtful decision-making and planning to achieve their objectives. This could involve managing resources, leading armies, conducting diplomacy, and possibly navigating a dynamic world that reacts to the player’s choices. The strategic depth could cater to both casual players and strategy enthusiasts, offering a balance between accessibility and complexity.

NOTE. Uploaded version: 09 April 2024 [v1.0.8.516] + Update v1.1.9.553 (upd.26.01.2025). This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.

About This Game

Given that the game is titled Rising Lords, it suggests a focus on leadership, politics, or perhaps a rise to power within the game world. Players might take on the role of a ruler, a general, or a leader of a faction, with the goal of expanding their influence, conquering territories, or achieving other strategic objectives. The title’s simplicity and directness hint at a straightforward approach to strategy gaming, possibly emphasizing clear mechanics and player-driven narratives. The game might encourage players to forge their own paths and make impactful decisions that shape the course of their journey. Visually, as an indie game, Rising Lords may have a unique art style or aesthetic that sets it apart from more mainstream titles. The graphics might prioritize conveying information clearly while maintaining a visually appealing and cohesive design.

The sound design and music are essential in strategy games to create an immersive atmosphere. A well-crafted soundtrack and sound effects can enhance the player’s experience, especially during critical moments such as battles or important decision points. In summary, Rising Lords by Argonwood, set to release in 2024, appears to be a promising indie strategy game. With its emphasis on strategic decision-making, potential innovative gameplay mechanics, and the creative touch often seen in indie titles, it could provide a unique and engaging experience for strategy enthusiasts looking for something distinct within the genre.

Системные требования

Минимальные

ОС:
WIndows XP
Процессор:
2,27 GHz Dual Core
ОЗУ:
4000 MB RAM
Видеокарта:
Dedicated Graphic Card
Диск:
500 MB available space
DirectX:
Version 9.0
Звуковая карта:
Any

Рекомендуемые

ОС:
Windows 10

Инструкция по установке

Пошаговый процесс установки для TENOKE

  1. Смонтируйте .iso-образ — в Windows 10/11 он подключается из контекстного меню, в остальных случаях подойдёт Daemon Tools или похожая программа.

  2. Запустите setup.exe с диска и установите игру — сборки Tenoke взломаны заранее, нужна только установка.

  3. Если на диске есть папка Tenoke, скопируйте её содержимое в каталог установленной игры.

  4. Запустите игру с ярлыка на рабочем столе (от имени администратора).

Информация

Разработчик
Argonwood
Издатель
Argonwood
Платформа
PC
Дата выхода
Размер файла
625 MB
Статус
Сцена (ISO)

Скачать игру

Полная игра

Download
rising_lords_dellpiani-tenoke
MD5: 79e22115fb62a8f26f563ceaa31d6d23
SHA-256: 07f74484bb4c0bff60de2eed1fcf49deae0dd8f4cd084dd75789f564c1df4ce9

Контрольные суммы подтверждают целостность именно этого файла. Это не абсолютная гарантия от вредоносного ПО — всегда проверяйте загруженные файлы.

Торрент-файл готов

Обзоры

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из 5
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Комментарии (5)

  1. Skigameco


    1.0.1.488 (January 20) Hotfix Fixes:- fixed a few issues with savegames that some users had and added a warning not to end the game during saving/processing.- fixed tutorial getting stuck in battle when taking more units than advised- fixed \'health\' tool-tip locking in Polish- fixed a potential building/farming crash during AI turn- fixed tokens / workplaces not respecting \'blocking\' gui elements, such as event cards- fixed battle zoom for gamepads.- added a new file to allow pre-release chapter 1/2 savegames to continue to the new chapters- fixed japanese language crash on upgrade radials- fixed \'pickup\' hint cards showing in turn 2 of tutorial instead of turn 1- fixed a potential problem in Mission 3 that lead to a defeat once one of the regions was lost- fixed a potential problem in Mission 3 that lead to a rebellion in Havenhands counties Changes:- Added language support to the battle meter.- Modified battle card cycling with gamepad to be with triggers and not the bumpers.- Modified gamepad battle hints to not show when displaying battle information boxes.- Added battle zoom gamepad hint.- intro video now respects music & master volume settings- Added hot keys to end round (F4 or End).

  2. CODEX
    scenario alpha 0.1.6Bugfixes:- Fixed middle mouse movement not triggering the tile refresh (in battle too) leading to black tiles- Fixed a crash in battle connected to- Fixed a crash with the message system- Fixed missing obj_map_tiles from quick and custom battles- Fixed a crash with the fog of war manager- Fixed a crash with the special figure tokens travelling to invalid tiles- Fixed a crash with AI placement- Fixed a crash with setUnitRange- Fixed an out of range battle crash- Fixed a Multiplayer crash after one player conquers a certain region- Fixed title refreshes when panning to a battle from a save game- Fixed skill tree crash from pressing escape while cards are in motion and the obj_skill_tree gets destroyed- Fixed within_view tiles not refreshing when screen pans over HUD rather than over map- Fixed the ability to edit your army using a rival\'s resources by hovering over their region when editing your army- Fixed blank tiles when right clicking to make a radial menu appear- Fixed non editable armies from having merge + edit menus showing up rather than merge + view menus- Fixed concede leading to a conquered region- Fixed a bug with the menu background being of poor quality- Maps for less than 4 players now only allow for the correct number of players in the lobby- Fixed hunter getting stuck and not moving to trees.- Fixed mini map dropping a hunter without a forest causing the hunter to slide toward a town, under an army.- Fixed dropping a hunter on a tile that would allow him to stay under an army hidden (different than the mini map drop)- Fixed bishops (and probably bailiffs) being the incorrect color when picked up caused by owner not being dh_dynamic[? \"owner\"].- Fixed a rare beggar crash from loaded save file.- Multiplayer games now end when one player has lost everythingNew:- complete GUI rework and more tooltip text- All players get message when creating special characters- Added the \"Inn\" Building- Added new input box graphic- Wasteland clearing notice- garrison amount is now shown for owned regionsChanges:- Drinking peasants (happiness boost) are on the inn, peasants on the town center are just hand peasants- ready button for Multiplayer lobby is now in the right place- Added brightness to the \"show regions function\" colors to be less subtle- adjusted fog of war around playable areas- performance improvements

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