Skydances BEHEMOTH
- Платформа
- PC
- Дата выхода
- Размер файла
- 49.1 GB
- Просмотры
- 4 309
- Комментарии
- 1
- Языки
- English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Spanish - Latin America
- Добавил
- Добавил Админ
Статус версии
- Текущая версия
- Build 18684022: Rites of Wrath VR
Трейлер игры: Skydances BEHEMOTH
Скриншоты
Описание
Skydances BEHEMOTH is best known for The Walking Dead: Saints and Sinners, one of the most popular games on the original PlayStation VR. Combining sticky combat with TWD’s usual dramatic twists and zombies, it felt like a proper VR game. Skydances BEHEMOTH is an action-adventure game that draws on the combat and physics of The Walking Dead games, but focuses more on combat and less on survival. Like Saints and Sinners, there’s still a crafting system, but it’s much simpler, furthering the action-adventure angle. I got to play a chunk of the game that combined early tutorials about controls and mechanics with more exciting cutscenes and exploration segments — and, of course, a fight with the beast itself.
Sean Kittelsen, vice president of Creative, says Behemoth has a more complex combat system. You’ll have to watch your enemies, counter-attack, and generally think more strategically than just swinging your weapon around in the virtual space. This will drain your stamina, and you won’t be able to dodge or block if you’re not careful. Even though the combat feels weighty, you can still swing your weapon and deal damage — limited by the fact that swinging the plastic PSVR controller turns into a massive four-pound sword. The stamina system helps to at least moderate this process a little.
Like SatC and recent Zelda games, you can climb the behemoth (if there’s a suitable surface texture to climb on). You can also use your grappling hook to launch yourself toward the Seal’s knee. You can’t just hang on, though — your stamina meter will drain the closer you get to the giant’s weak points. I tried to hit the beast with arrows, but inevitably dropped my bow rather than fire an arrow. It had to do with my skill, not the management system.
NOTE. Uploaded version: 4 June 2025 [Build 18684022]. This is the Full Release and the latest version of the game. The game is packaged as an ISO File and is ready to run after installation. Please refer to the instructions below. Due to the amount of changes to the game files and an update being greater than half the size of our last release, we decided to make a new standalone.
Системные требования
Минимальные
- ОС:
- Windows 10
- Процессор:
- Intel Core i5-9600K / AMD Ryzen 5 2600X
- ОЗУ:
- 16 GB RAM
- Видеокарта:
- GeForce RTX 3060 / Radeon RX 6800
- Диск:
- 50 GB available space
Рекомендуемые
- ОС:
- Windows 10
- Процессор:
- Intel Core i7-12700K / AMD Ryzen 7 5800X3D
- ОЗУ:
- 32 GB RAM
- Видеокарта:
- GeForce RTX 3080 (10240 MB) / Radeon RX 7700 XT (12288 MB)
- Диск:
- 50 GB available space
Инструкция по установке
Пошаговый процесс установки для RUNE
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Смонтируйте .iso-файл в виртуальный привод — в Windows 10/11 достаточно двойного клика по образу.
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Запустите установщик с диска и поставьте игру — релиз взломан заранее, вручную ничего копировать не нужно.
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Для запуска используйте ярлык на рабочем столе, который создал установщик.
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Если игра не стартует, скопируйте содержимое папки
RUNEс диска в папку с установленной игрой и попробуйте снова.
Информация
- Разработчик
- Skydance Games
- Издатель
- Skydance Games
- Платформа
- PC
- Дата выхода
- Размер файла
- 49.1 GB
- Статус
- Сцена (ISO)
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Rites of Wrath DLCNew DLC with two modes, FREE to all players! Rites of Wrath DLCOur new DLC (which was crafted thanks to a lot of fan feedback) lets players experience the Forsaken Lands like never before. We added two new modes, free to all players. Now you can play Skydance’s Behemoth’s incredible moments in bite-sized fashion.Patch Notes:A New Mode is available: The Behemoth TrialsFight any of the Behemoths in any order - no unlocks or progression in the campaign required.New area: The Room of Skulls.- This room takes the place of a traditional UI. The entire room is diegetic and functions as the menu for The Behemoth Trials. This is immersion on a whole new level!- Grab the statues of the Behemoths you wish to fight. Then, put them on the ritual table in the order you wish to challenge them. Finally, place both of your hands on the impressions on the front of the table to be transported through The Hollow to face these titans of doom.Each Behemoth fight will equip your character with the appropriate tools to take them down. Make sure to check your weapon slots and familiarize yourself with your loadoutThe Behemoth Trials are hard! Each Behemoth fight assumes familiarity with your grappler, the grappler’s unlocks, advanced traversal techniques, and an understanding of each of your weapons. Attempt at your own risk!Updated Mode: Arena Mode is now The Arena. It is being taken out of Beta as a fully fledged feature. It includes:Two new Arena maps, and a massively updated Beta map- All three maps have a daytime and nighttime versionWeapons have durability and will break after use- Scavenge your fallen enemy’s weapons strategically to stay in the fight!Enemies drop coins, which can be exchanged for powerful Golden Weapons- There are 15 Golden Weapons, each with a special power!Wave based progression, with iron-man rules. Survive all the waves through all six maps without dying and you’ll conquer The Arena!Unlock Endless mode after beating The Arena the first time- Endless Mode will be accessible through a new portal that will appear in the first map of The Arena- Fight through Endless Mode to see how far you can go. With randomized maps, encounters and time of day, no two runs will ever be the sameLike the Behemoth Trials, The Arena is hard! We recommend acquiring some basic combat skills through the campaign firstGLOBAL FixesFixed a number of texture issues and LOD popping across all environmentsFixed several collision issues in various environments that could cause the player to fall through the worldFixed an issue with Ragnar not arriving at his scheduled time in The Great LiftFixed an issue that would sometimes cause destructible objects to change textures when destroyed