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Monster Train 2

Monster Train 2
Платформа
PC
Дата выхода
Размер файла
2.7 GB
Просмотры
2 490
Списки изменений
3
Комментарии
2
Языки
English, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese
Добавил
kienpropvt11 Новичок

Режимы игры и совместимость

Режимы игры

  • Одиночная игра

Совместимость

  • Поддержка контроллера
Скачать игру v17906

Статус версии

Текущая версия
v17906
Текущая сборка
26572199
Последняя сборка
26572199
Последнее обновление Steam
Включённые DLC · 4
  • Monster Train 2: The Punished
  • Monster Train 2: Destiny of the Railforged
  • Monster Train 2 Soundtrack
  • Monster Train 2 Digital Compendium

Скриншоты

Monster Train 2 — Скриншоты 1
Monster Train 2 — Скриншоты 2
Monster Train 2 — Скриншоты 3
Monster Train 2 — Скриншоты 4
Monster Train 2 — Скриншоты 5
Monster Train 2 — Скриншоты 6
Monster Train 2 — Скриншоты 7
Monster Train 2 — Скриншоты 8

Описание

Monster Train 2 — это стратегическая игра, в которой игроки управляют союзом ангелов и демонов на борту поезда, чтобы сражаться с титанами, вторгшимися в Рай. В игре представлены пять разных кланов, каждый из которых предлагает уникальную игровую механику и стратегии на трех уровнях вертикальной обороны. Игроки создают свои колоды, набирая юнитов, улучшая карты и используя новую систему карт помещений и снаряжения, которая обеспечивает стратегические преимущества и улучшения юнитов. Центр игры, Аванпост Ковенанта, служит центральным местом для развития сюжета.

Среди примечательных механик — Сердца пира, влияющие на игровой процесс и развитие сюжета, настраиваемые поезда и Пространственные испытания — созданные вручную сценарии с уникальными наградами. Расширенный журнал позволяет отслеживать достижения, информацию о врагах и предметы коллекционирования, а ежедневные испытания предлагают измененные прохождения с глобальный рейтинг. Помимо основного игрового процесса, в Monster Train 2 представлены Небесные ниши со случайными событиями и кроссоверным контентом, а также бесконечный режим с возрастающей сложностью, в котором игроки могут проверить свою выносливость и сравнить статистику с друзьями.

Системные требования

Минимальные

ОС:
Windows 10 x64 Bit
Процессор:
Intel Core i5-4670K / AMD FX-4350
ОЗУ:
8 GB RAM
Видеокарта:
GeForce GTX 760 (2048 MB) Radeon R7 260X (2048 MB Intel UHD Graphics 630
Диск:
3 GB available space
DirectX:
Version 11

Рекомендуемые

ОС:
Windows 11 x64 Bit
Процессор:
Intel Core i5-9600 / AMD Ryzen 5 1600
ОЗУ:
16 GB RAM
Видеокарта:
GeForce GTX 1080 (8192 MB) Radeon RX 5700 (8192 MB)
Диск:
3 GB available space
DirectX:
Version 12

Инструкция по установке

Пошаговый процесс установки для P2P

  1. Игра распространяется уже предустановленной — установщика здесь нет, и он не нужен.

  2. Распакуйте архив RAR/ZIP через WinRAR или 7-Zip, например в C:\Games\GameName.

  3. Запустите игру через Run Me!.bat или основной .exe внутри распакованной папки.

Информация

Разработчик
Shiny Shoe
Издатель
Big Fan Games
Платформа
PC
Дата выхода
Размер файла
2.7 GB
Статус
Уже установлено (Portable)

Скачать игру

Полная игра 6

v17906 2.7 GB Обновлено 38 минут назад

Уже установлено (Portable) P2P

Скачать Monster.Train.2.v17906.torrent

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Официальные списки изменений для сборок игры

Monster Train 2’s second DLC, The Punished, OUT NOW with Major Patch!

Актуально Сборка 26572199

TODAY IS THE DAY!!!

Monster Train 2’s second DLC, The Punished, is now available for $7.99! Players can now discover brand-new mechanics, unlock powerful Artifacts, and explore new synergies with The Punished clan.

Click the link below and dive into a run with The Punished today! 

Join Our Launch Dev Stream Today! 2

  • Want to see the new DLC in action and ask the developers your burning questions? Join the Shiny Shoe team for our official Launch Dev Stream today, November 10, 2026, at 2:00 PM PST!
  • Bring your questions and watch the stream here!

Patch Notes, Spoiler Warning, and a Thank You 3

Below you'll find the full patch notes which contains a complete list of all the balance changes and bug fixes we've made to Monster Train 2. After that, there are major spoilers for the DLC. Please only keep scrolling if you are interested in seeing that.

Finally, thank you all so much for supporting our team and for playing Monster Train and Monster Train 2! Without you, we could never get to do what we love so much: making games! So, again, thank you!

Now onto the Patch Notes and content for the DLC!

New content 1

  • Added The Punished clan DLC.

Soundtrack 1

  • Updated the Soundtrack with all post-launch songs.

Banished 2

  • Increased Martyr’s Signet’s health gain from 6 to 8.

  • Fixed a typo in Skysong Trumpet’s Hymnist counter.

Pyreborne 1

  • Fixed Magma Core’s description failing to update its Pyregel amount when enhanced by Hellfire Bellows.

Luna Coven 1

  • Updated Heavenfall’s damage across all floors and the resulting death effects to resolve one floor at a time to smooth out camera movement.

Underlegion 4

  • Fixed Rally triggering one time too many the first time a Funguy stack is created on a floor.

  • Fixed an issue where Reanimate could cause units to overlap and become impossible to target when Funguy spawned.

  • Fixed Fertile Ground's card text not counting the base Spawn amount (no mechanical change, text fix only).

  • Fixed World-ending Strain artifact not always applying to enemies.

Railforged 11

  • Fixed a softlock when a boss died while a Sentry Turret reaction was pending.

  • Added Pyre Blast to Pyre Steward, with a 3-turn cooldown, 3 damage to the Pyre, and damage equal to the Pyre’s attack to enemy units on its floor.

  • Fixed Molten Manifold’s effect doubling when copied by Spellchain.

  • Fixed the Forge Points display failing to appear after a Smelt card such as Foundry Line was added to a run without Railforged.

  • Fixed an issue where smelting merged equipment granted no Ember or Forge Points.

  • Fixed an undo failure after gaining and then losing a Forge card in a run where you are not playing the Railforged clan.

  • Fixed an undo failure in some situations when casting Fused Weaponry and canceling out of the second step.

  • Fixed a visual glitch on Full Throttle.

  • Fixed a typo in Trap Chute’s lore.

  • Fixed Spikedriver Spider’s art failing to load when Spikedriver Factory was used with Our Powers Combined.

  • Fixed Heph’s Metalworker path missing “Added Card” tooltip on the unit in battle at tiers 2 and 3.

Hellhorned 3

  • Increased Horned Warrior’s attack from 15 to 20.

  • Fixed Shardtail Queen’s Imp Toss ability ignoring Spell Shield.

  • Added Piercing to Shardtail Queen’s Imp Toss ability.

Awoken 1

  • Updated Restoration Detonation to count as a damage spell for interactions such as Conduit Tethys.

Stygian Guard 3

  • Reduced Guard of the Unnamed’s health from 25 to 20, added 20 starting Armor, and increased its Armor gain on Incant from 3 to 4.

  • Clarified Kinstone Totem’s description to specify that it triggers when a unit, spell, or artifact discarded a card before the end of the turn.

  • Fixed Ancient Synergy not counting consumed spells from your deck.

Melting Remnant 4

  • Reduced Formless Child’s Ember cost from 2 to 1.

  • Removed accidental undocumented Piercing from Exploding Candle.

  • Fixed Encased Ember not triggering when a Tomb unit dies with Reanimate.

  • Rector Flicker’s Dark Calling no longer puts cards into your draw pile when your hand is full and can no longer be activated with a full hand.

Wurmkin 2

  • Fixed a harsh visual edge on Infused cards.

  • Echo Seedling no longer puts cards into your draw pile when your hand is full.

Pyre Hearts 1

  • Heart of the Pact now works in the Deployment Phase.

Clanless artifacts 3

  • Fixed an interaction between Crystallized Wing and Freezestone that caused a card to lose Permafrost when its Ember cost dropped below 3.

  • Fixed Crystallized Wing incorrectly freezing discounted Spellchain copies of cards that cost less than 3 Ember.

  • Fixed Sketches of Salvation summons failing to trigger Rally effects.

Events 4

  • Fixed champion-specific and clan-specific event dialogue failing to appear in some languages.

  • Prevented Clipped Wings upgrades from being applied to Immobile units.

  • Fixed erroneous double application of Dusk Mantle granted via Red Crown when not playing Luna Coven on turns where it is New Moon.

  • Updated Dante’s Inferno’s damage and the resulting death effects to resolve one floor at a time to smooth out camera movement.

Shops and upgrades 3

  • Fixed duplicate shop upgrades appearing after a reroll in some circumstances.

  • Fixed a typo in the Freezestone upgrade descriptions.

  • Fixed Holystone not able to be applied if you reduced a spell's base cost to zero.

Enemies and combat 8

  • Made bosses immune to Immobile and clarified the Relentless tooltip.

  • Fixed status-effect visual effects not displaying on Savagery and Dominion.

  • Fixed a softlock where the boss kill camera could play erroneously during your turn after a unit with Trample attacked, reported most frequently with Sentry Turret, but could also happen in other situations.

  • Fixed Room card visual effects persisting after the floor is destroyed by a boss.

  • Clarified the Fate Link tooltip’s status immunities and movement restrictions.

  • Fixed Frostpiercer and Plague Doctor applying no stacks to any enemy hit by a Sweep attack if the last enemy hit survived through Fate Link (such as Entropy at 1 HP).

  • Fixed a softlock that could occur when resuming a save after the game closed right as the Pyre is dying.

  • Fixed Ephemeral not triggering correctly when a card had temporary Consume added by Returned Soul or Gifts for a Guard.

Challenges and mutators 4

  • Fixed Daily Challenges incorrectly appearing expired in certain languages and regions.

  • Fixed Musical Chairs triggering Shift multiple times on the same unit in certain situations.

  • Prevented run history from creating challenges that required DLC no longer installed.

  • Fixed an Echoes challenge starting node revealing the original clans before they were unlocked, which could lead to a broken run.

Soul Savior 3

  • Fixed Light Forges failing to upgrade Mimic’s allied champion after your primary champion was purged.

  • Fixed Thaddeus the Indulgent's Thick Skinned ability having no description on higher difficulty tiers.

  • Fixed Keepstone’s Holdover effect failing after moving Goldie to another card.

Interface and Logbook 19

  • Fixed merged Equipment descriptions sometimes omitting keywords.

  • Fixed Logbook enemy tracking for alternate enemy versions, including Titan Trial Fleshlings.

  • Fixed tooltips sometimes erroneously missing damage/stack numbers in the Logbook when using card search.

  • Fixed Titans victory crowns appearing for champions that had only defeated the Titans below Covenant 10 after the clan’s other champion won at Covenant 10.

  • Fixed room card mastery nameplates showing the default grey instead of matching mastery frames.

  • Fixed a rare error when opening Light Forge Upgrades in the Logbook while some clans were still locked.

  • Fixed incorrect card names and Ember costs appearing while cards were played or discarded.

  • Fixed Ascend/Descend spell previews on units failing to account for room card effects in the destination room in certain situations.

  • Fixed room upgrade icons showing the wrong floor after a boss freezes or corrupts a floor.

  • Fixed the P key failing to toggle character tooltips during battle.

  • Fixed cases where the post-combat Purge reward could not be exited or canceled.

  • Fixed various translation bugs.

  • Fixed the run summary, run history and challenge details screens failing to show dates with Arabic (Saudi Arabia) regional settings, and showing the wrong year with Thai regional settings.

  • Fixed an issue where some characters and backgrounds could fail to appear in Celestial Alcoves on systems using Turkish regional settings.

  • Fixed an error when closing the Mutators screen after abandoning a Dimensional Portal run from its opening card screen and starting a new run.

  • Added a DLC banner to the Covenant Outpost.

  • Improved app icon on the Mac version.

  • Warning! The content below contains MAJOR SPOILERS! Only keep scrolling if you are alright viewing this content!

The Punished's Class Mechanic: The Monolith 5

In Monster Train 2’s newest DLC, the Punished, this unique new clan comes with a new Class Mechanic called The Monolith.

Much like Forge Points for the Railforged clan or the Dragon’s Hoard for the Pyreborne, the Monolith is a way for players to increase the attack power of Friendly Units throughout a run.

During Combat, players can offer ‘tributes’ to the Monolith by spending 1 EMBER and discarding a random card.

Each’ tribute’ increases a player’s level of DEVOTION (which does not diminish at the end of Combat). When a certain level of Devotion is reached, the Monolith Level increases.

With each increase of the Monolith’s level, so does the level of ZEAL with which a Friendly Unit enters the Combat. Some Punished cards receive interesting boosts as the Monolith levels increase.

The Punished Artifacts 6

  • Arena Armaments
  • Ceremonial Flogger
  • Darkened Plume
  • Darkshard Splinter
  • Friendly units have +15 ATTACK at half HEALTH or below.
  • When you deal damage to a friendly unit, deal 5 damage to the front enemy unit.

Zeal adds an additional +1 ATTACK per stack.At the end of battle, damaged friendly units permanently gain +6 HEALTH.Dungeon Mooring 13

  • Gloomstone
  • Litany of the Punished
  • Potent Chalice
  • Enemy units enter with Chained 1.
  • Friendly units enter with Tenacious.
  • The first time each turn you deal 10 or more damage to friendly units, draw 1 card.
  • Friendly units enter with an additional Zeal 1 per Monolith Level.
  • Tattered Vestments
  • Triptych Fragment
  • Unheard Confession
  • Revenge triggers an additional time.
  • At start of turn, if you have a damaged friendly unit on each floor, gain +1 EMBER.
  • When you deal 10 damage to friendly units, gain 1 Devotion.

The Punished Cards 49

  • Agonize
  • Annointing Oil
  • Arbitrary Verdict
  • Archus - Dark Worshipper I
  • Archus - Inquisitor I
  • Archus - Zealous I
  • Blinding Darkshard
  • Branded Apostate
  • Chainbearer
  • Cloister of Chains
  • Collective Punishment
  • Collector of Sorrows
  • Cruel Lesson
  • Dark Initiate
  • Divine Punishment
  • Drag Them Down
  • Echo of Pain
  • Exaltation
  • Flagellate
  • Forbidden Covenant
  • Forsaken Berserker
  • Imprison
  • Initiate Sermon
  • Lasher
  • Looming Darkshard
  • Mournguard
  • Pain Tithe
  • Penitent Sentinel
  • Penitent's Sanctuary
  • Punished Spike
  • Reaper of Suffering
  • Scarred Justicar
  • Scourged Zealot
  • Shackles of Spite
  • Shared Sentence
  • Shattering Darkshard
  • Sineater
  • Solemn Cantor
  • Spur the Faithful
  • The Condemned
  • Tome of Atonement
  • Trial by Fire
  • Unholy Communion
  • Venerate
  • Wicked Fervor
  • Zariel - Devout I
  • Zariel - Matriarch of Chains I
  • Zariel - Pain Maiden I
  • Zealot's Halo

Источник: Анонс Steam SteamDB

Patch Notes 2.2.1

Сборка 22787024

Patch Notes 2.2.1

Сборка 22666561

Отзывы и комментарии

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  1. Skigameco


    Patch Notes 1.1.3 We are cooking on some bigger changes but they are going to take a bit of time. For today, we have a small update with 1.1.3.  Separated the mouse hit box for Trial and Start Battle buttons to reduce the likelihood of a misclick. Turned off controller/keyboard navigation to Calcified Ember widget in Covenant 6+ card drafts.

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