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Jupiter Hell

Jupiter Hell
Платформа
PC
Дата выхода
Размер файла
1.6 GB
Просмотры
16 676
Комментарии
4
Языки
english
Добавил
Добавил Админ
Скачать игру v1.9d

Статус версии

Текущая версия
v1.9d
Текущая сборка
24355450

Скриншоты

Jupiter Hell — Скриншоты 1
Jupiter Hell — Скриншоты 2
Jupiter Hell — Скриншоты 3

Описание

Chaos Forge studio is not very famous because of its youth, but the guys deserve respect for their hard work and creativity. Their new project called Jupiter Hell. This is an adventure game with elements of survival, although many critics call the project «turn-based Doom», as the main plot unfolds in a remote space colony, where you have to fight various creatures and devilish creatures.

In this game you will play one character, but you will have the opportunity to equip him, as well as provide equipment and weapons. During the game, you can develop your character, improve his skills, as you will have a lot of enemies and resist them — this is a very serious matter.

About This Game

All the events of the game will take place on Jupiter — a giant gas giant. Here, the atmosphere and surroundings are a great danger, but you have no other choice, because if you do not destroy these creatures, they can easily break further into inhabited worlds, and then humanity will be in terrible danger.

To prevent this, we suggest you download Jupiter Hell torrent from our site and fight demonic creatures. But we’ll warn you right away — do not expect an easy walk from the game, as this will be a very stressful and dangerous business.

Системные требования

Минимальные

ОС:
Windows® 7, 64-bit
ОЗУ:
8 GB RAM
Видеокарта:
OpenGL 4.3+ compatible
Диск:
2 GB available space
Звуковая карта:
DirectX compatible sound card

Рекомендуемые

ОС:
Windows® 7, 64-bit
ОЗУ:
8 GB RAM
Видеокарта:
NVIDIA GeForce GTX 960 or better
Диск:
2 GB available space
Звуковая карта:
DirectX compatible sound card

Инструкция по установке

Пошаговый процесс установки для CODEX

  1. Откройте .iso через программу виртуальных дисков (например, Daemon Tools) — в Windows 10/11 достаточно двойного клика по образу.

  2. Установите игру, запустив setup.exe и следуя шагам мастера.

  3. После установки скопируйте всё содержимое папки CODEX с диска в папку с игрой и согласитесь на замену файлов.

  4. Запустите игру обычным ярлыком, лучше от имени администратора.

Информация

Разработчик
ChaosForge
Издатель
ChaosForge
Платформа
PC
Дата выхода
Размер файла
1.6 GB
Статус
Сцена (ISO)

Скачать игру

Полная игра 6

Download
jupiter_hell-codex
MD5: c159d341dcd7c599e32a4fe63a8ccfa5
SHA-256: d3da6c4712365ed6d705969436ab8bae9bb1fc8b37ee4c38a41f2286805e394a

Контрольные суммы подтверждают целостность именно этого файла. Это не абсолютная гарантия от вредоносного ПО — всегда проверяйте загруженные файлы.

Торрент-файл готов

MEGA
Jupiter.Hell.Classic.Build.24427693.zip
PIXELDRAIN
Jupiter.Hell.Classic.Build.24427693.zip
GOFILE
Jupiter.Hell.Classic.Build.24427693.zip
MEDIAFIRE
Jupiter.Hell.Classic.Build.24427693.zip
1FICHIER
Jupiter.Hell.Classic.Build.24427693.zip

Обзоры

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Комментарии (4)

  1. Skigameco
    Hotfix 1.0c - Dante - August 27th, 2021CHANGE #1550 - enter to download added to messages menuFIX    #1554 - Swashbuckler works with free stealth attacksFIX    #1574 - removed melee \"trap\" from Callisto RiftFIX    #1565 - Extended mag for semis matches the resultFIX    #1513 - fixed possible Vulkan crash on alt-tab from introFIX    #1563 - proper plural enemy names are used in Character viewFIX    #1566 - BFT \"mishaps\" will properly show up in mortemFIX    #1550 - multitool count in terminals only if applicableFIX    #1564 - manufacture sub-menu header consistencyFIX    #1550 - Scout Stealth is refreshed instead of additive Hotfix 1.0b - Dante - August 19th, 2021CHANGE #1549 - wait sound is louder and has configurable volumeCHANGE #1544 - adjusted some VO frequencyCHANGE #1555 - Random/Fated options in class select req 1 less rankCHANGE #1561 - disable all kinds of \"sticky keys\" whenFIX    #1562 - rare case of crash related to hacking a dead enemyFIX    #1552 - fix duplicate message quest rewardsFIX    #1555 - Summoner will no longer appear in Challenge mortems Hotfix 1.0a - Dante - August 10th, 2021NEW    #1528 - Settings - you can now disable the introNEW    #1526 - Settings - you can now disable screen shakeNEW    #1526 - Settings - disable copy to clipboard on deathNEW    #1536 - Stealth shows turns leftCHANGE #1533 - custom keybindings appear on the UI immediatelyCHANGE #1528 - you can now skip the intro with gamepad A/BCHANGE #1527 - final boss arena spawns no longer affect max killsCHANGE #1532 - multishot weapon shots in the same line as damageFIX    #1529 - removed references to unimplemented bootsFIX    #1531 - proper opening in Mortem after boss-fightFIX    #1530 - Bladedancer no longer has reference to being Master
  2. Skigameco
    Release 1.0 - Dante - August 5th, 2021NEW #1281 - new endgame - Dante Station (replaces Beyond)!NEW #1283 - new final boss, with a challenging boss fight!NEW #1512 - Inferno, a new challenging special level on Dante!NEW #1439 - new enemy - Guardian (Dante only)NEW #1492 - new enemy - Sentinel (Dante only)NEW #1432 - new enemy - Warlock (was Summoner), arch/exaltedNEW #1478 - all sniper rifles come with a scopeNEW #1478 - fullscreen screen turning red effect for low healthNEW #1507 - heartbeat sound on low healthNEW #1404 - profanity selector at first launchCHANGE #1478 - machete, CRI sword and class swords damage buffedCHANGE #1478 - Bulletstorm affects reload ammo consumption not shotCHANGE #1478 - Sniper critical damage bonus +25/+50 on L2 and L3CHANGE #1478 - Sharpshooter damage bonus +50/+75/+100CHANGE #1478 - rocket launchers deal impact damage, and slash splashCHANGE #1506 - grenade damage is properly previewed in target infoCHANGE #1481 - removed XP from Nightmare respawnsCHANGE #1478 - machete, CRI sword and class swords damage buffedCHANGE #1469 - highest tier enemies will appear less on EASY/MEDIUMCHANGE #1497 - less buggy looking reveal map effectCHANGE #1501 - CRT bending strength configurable, better defaultCHANGE #1501 - you can have the UI not edge-align undeformedCHANGE #1449 - added visual quality presets for easier configCHANGE #1449 - advanced visual settings moved to their own categoryCHANGE #1453 - cleaned up Settings window, added descriptionsCHANGE #1514 - show post-shieldgated damage on bar and infoCHANGE #1482 - wave clear on Arena refreshes class resourceCHANGE #1482 - guaranteed Endless stations and armor box dropsCHANGE #1472 - improved dualgunner and Gun Kata Master animationCHANGE #1485 - multitool count on terminal screensCHANGE #1490 - W - new default wait keyCHANGE #1490 - cancel manual target with B on gamepadCHANGE #1473 - Master Traits at level up pulseFIX #1504 - fix \"Level 0\" on uniquesFIX #1476 - fix for OpenGL resolution update/changesFIX #1476 - several issues with uncommon GPU cardsFIX #1476 - fixes to compatibility with desktop scalingFIX #1490 - removed buggy gamepad_analog setting from SettingsFIX #1477 - prevent multiple VO playing at onceFIX #1464 - fix bot rotation after death/disableFIX #1476 - fix for Unique glow in bottom right of the mapFIX #1475 - fix for ravager\'s arm generating unreachable summonsFIX #1475 - fix for rare Io/Mephtic generator crashFIX #1490 - fixed HUD hint alignment if no FPS display is presentFIX #1490 - unlock requirements properly show the badge counts leftFIX #1490 - fix for rank description and orderFIX    #1490 - tutorial texts updated
  3. CODEX
    Beta  0.8.7 - January 13, 2020NEW #015 - bot hacking! - you can disable or hack bots, dronesand turrets using multitools (bump into them)NEW #015 - Trait - Hack skill for Scout/Tech reducing hack costNEW #015 - Remote Hacking active skill for TechnicianNEW #894 - multitools - replace repair kits, used also for hackNEW #946 - Music - new menu themeNEW #939 - technical stations allow anyone to dismantle moddeditems for the cost of 2 chargesNEW #938 - revealed stations and terminals marked on the minimapNEW #938 - revealed unopened lootboxes marked on the minimapNEW #949 - Trait - Marine - Bloodhound (track met enemies)NEW #949 - Trait - Scout - Golddigger (reveal loot boxes)NEW #949 - Trait - Tech - Networking (reveal terminals/stations)NEW #579 - CRI backpack! To be found randomly, but maybe Tyre...NEW #579 - Compartments perk for armor (+2 inv capacity)NEW #950 - Terminals - can enable tracking for enemies (3multi)NEW #015 - Terminals - can mass hack/disable turretsNEW #015 - Terminals - appear on non-vault mapsNEW #894 - Terminals - you can extract tools from tech stationsNEW #770 - UI - you can rebind UI keybindingsNEW #935 - UI - Home, End, PgUp and PgDown keys workCHANGE #926 - UI - you can ESC out of a mod or dismantle menuCHANGE #926 - UI - you can ESC out of a station or terminal menuCHANGE #926 - UI - items created by stations are put to inv if spaceCHANGE #937 - UI - SHIFT-view of stacked items shows stack/carriedCHANGE #937 - UI - character screen kills moved to bottomCHANGE #937 - UI - damage is colored if affected by target healthCHANGE #937 - UI - use weapon slot key to reorder weapons in equipCHANGE #937 - UI - default minimap size a bit larger (config later)CHANGE #950 - Terminal map reveal costs 1 multitool (0 with hacking)CHANGE #950 - Terminal map reveal reveals chests and stationsCHANGE #940 - Trait - Marine has Ironman back (possibly temporarily)CHANGE #940 - Trait - Field Medic is now a Marine trait (50%->30%)CHANGE #940 - Trait - Marine loses Spray\'n\'PrayCHANGE #015 - Technician starts with 3 multitools instead of modCHANGE #937 - vault doors now magenta, red card doors now redCHANGE #936 - audio feedback on weapon swap
  4. CODEX
    NEW    #852 - ADV weapons now may have unique perks!NEW #812 - Major AI overhaul! (see other issues for details)NEW #812 - humanoids will now consider (and stay in) cover!NEW #841 - most enemies will hear and investigate sounds!NEW #840 - fiends and reavers now can follow player scent!NEW #850 - waiting now plays an audible clickNEW #851 - last 3 enemies may be revealed on the minimapCHANGE #812 - enemies will no longer ignore you if they saw youCHANGE #839 - AI aware state resets after losing targetCHANGE #833 - UV enemy accuracy bonus reduced from 20% to 10%CHANGE #833 - Callisto formers have even lower accuracyCHANGE #833 - wall cover now gives 70% cover instead of 80%CHANGE #834 - p-mods give +1 on multishot bullet weapons (smg/auto)CHANGE #834 - nerfed summoner armor slightlyCHANGE #834 - everyone can single mod ADV itemsCHANGE #834 - Technician can mod every item twice by defaultCHANGE #834 - every class has two levels of WhizkidCHANGE #835 - min depth for some items added - no early UV chaingunsCHANGE #732 - reduced the emissiveness of lava cave rocksCHANGE #732 - improved terrain rendering performanceCHANGE #847 - crash handler will work when Vulkan device is lostCHANGE #842 - crash handler will work when assertion failsCHANGE #824 - Aim modifier is always lost when switching weaponsCHANGE #823 - Aim resets if loosing sight of enemyCHANGE #852 - Point Blank now gives +80% crit chanceCHANGE #732 - optimized terrain renderingCHANGE #845 - decreased 200% swap-times to 150% to prevent surprises:FIX #845 - swap time now works properlyFIX #853 - fixed targeting related crash on level changeFIX #732 - ADV auto rifle now uses proper spriteFIX #732 - minor spelling/grammar fixesFIX #831 - fixed crash on trying to drop with empty inventoryFIX #849 - pad trigger will no longer lock on use from groundFIX #846 - 0-damage sources (smoke screen) wont \"benefit\" from SoBFIX    #830 - reset enemy number after wipe (fixes enemies left)

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