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Ravenfield

Ранний доступ Игра продаётся как незаконченная сборка. Функции, контент и сохранения могут измениться до полного релиза.

Ravenfield
Платформа
PC
Дата выхода
Размер файла
1.21 GB
Просмотры
74 235
Комментарии
5
Языки
English
Добавил
Добавил Админ
Скачать игру v13.06.2026 [Steam Early Access]

Статус версии

Текущая версия
v13.06.2026 [Steam Early Access]

Скриншоты

Ravenfield — Скриншоты 1
Ravenfield — Скриншоты 2
Ravenfield — Скриншоты 3

Описание

Ravenfield is an example of how a shooter with primitive graphics and even without multiplayer can be insanely fascinating. The essence of the game is simple you need to dominate the opponents on the map. To do this, together with your team you have to capture all the key points. Use a variety of weapons, as well as a variety of techniques that can be found on the map. If you think that in this game alone in the field is not a warrior, then you are simply bad at fighting. It would seem that Ravenfield does not bring anything new, because there are a bunch of AAA projects of a similar type, but it’s the simplicity of the gameplay that is the key feature that attracts players.

NOTE. Uploaded version: 13 June 2026 [v13.06.2026]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.

About This Game

Do you think Battlefield is the top of the first-person team shooter? You just did not play in Ravenfield! Forget realistic graphics, because you can get pleasure by killing square heads. The essence of the game Ravenfield in the dominance of your team over the opponent. To do this, you will have different weapons, tanks, helicopters and other military equipment. Sit in a safe place and with the help of a sniper rifle shoot enemies or take a helicopter and massively destroy the enemy forces. Of course, do not forget that you are playing with bots, and there will not be an easy victory (at this stage of development only bots — multiplayer, most likely, will not be).

Ключевые особенности

  • Custom map support
  • Steam Workshop integration
  • AI Commanding
  • Custom weapon support
  • Custom vehicle support
  • Conquest mode

Системные требования

Минимальные

ОС:
Windows XP SP2
Процессор:
32-bit, 2 GHz or Faster
ОЗУ:
4 GB RAM
Видеокарта:
Intel HD 3000
Диск:
1 GB available space
DirectX:
Version 9.0c

Рекомендуемые

ОС:
Windows 7 or Newer
Процессор:
64-bit, 3 GHz or Faster
ОЗУ:
8 GB RAM
Видеокарта:
Geforce GTX 750
Диск:
1 GB available space
DirectX:
Version 11

Инструкция по установке

Пошаговый процесс установки для P2P релиз

  1. Установка не требуется — релиз полностью готов к игре прямо из коробки: никаких мастеров установки и долгих обновлений.

  2. Распакуйте архив (RAR/ZIP) в короткий путь без кириллицы, например C:\Games\GameName, с помощью WinRAR или 7-Zip — и не запускайте игру прямо из архива: это главная причина проблем с запуском.

  3. Запустите игру через Run Me!.bat (или основной .exe-файл) в папке с игрой. Если ничего не происходит, кликните правой кнопкой мыши и выберите Запуск от имени администратора.

Информация

Разработчик
SteelRaven7
Издатель
SteelRaven7
Платформа
PC
Дата выхода
Размер файла
1.21 GB
Статус
Уже установлено (Portable)

Скачать игру

Полная игра

Download
Ravenfield_v13.06.2026
MD5: a9bab12ec64ffc1a15eeb5602ac8937e
SHA-256: 78cf2266c7365a32aedaac3fa093899b9c956d9549418b7a578749dc743b0e62

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Комментарии (5)

  1. CODEX
    Early Access Build 19- Added new engagement level: Rafts- Added Domination mode- New conquest mode world layout. I removed the duplicate placeholder levels.- Redid how road tiles work in conquest mode: Once per turn they now allow the first battalion group that land on them to move again. You have to own the tile to be able to use this extra move.- Reworked the Conquest AI entirely. It\'s still a work in progress, but the AI will now attack from multiple tiles and plan multiple moves ahead.- The AI team now always start with the Dagger in conquest mode (So you can\'t cheese them by rushing tanks)- Improved jump feel (I added an slight weapon bobbing animation when jumping/landing and some sound effects)- Flags are now faster to neutralize, but somewhat slower to capture. This means that you don\'t need to spend as much time worrying about enemy AI spawning on top of you while you\'re capturing a flag.- Skirmish mode: The plane now fires smoke rounds before dropping off a respawn wave, making the spawning soldiers harder to hit. The plane also flies a little lower than before.- Updated airdrop plane 3d model.- Slightly increased fall speed when using a parachute- Fixed a bug with animation transitions when an actor gets up from being ragdolled.- Fixed a bug where the audio would cut out if you were inside a turret while a nearby flag was captured, despawning the turret.- Improvements to vehicle <-> actor collision physics. Should prevent the player from flinging away at max speed after behing hit by a vehicle.
  2. CODEX
    The Big One - Early Access Build 11Full change log:Main features:- Added new map: Mountain Range- Added new map: Canyon- Added team-specific weapons and vehicles game configurations- You can now restrict player weapons too with a checkbox in the weapons switch.- You can also save and load your game configurations- Changed how vehicles/turrets spawn, they will only spawn on capture points owned by a team- Added priority based sound mixing. This should help make important sounds such as gunfire close to you stand out more, and generally make the game sound clearer.- You can kick dead bots to spawn a small ammo pickup. Perfect for when you\'re running dry!Other fixes:- Added zoom to spectator camera, hold ctrl and scroll to zoom.- Fixed spectator camera bugging out when attached to vehicles that die.- AI now avoids using weapons with splash damage if it can hurt teammates with it. In some circumstances (such as on a tank capturing a flag) they will still fire no matter what.- AI movement improvement, now way smoother than before- AI will sprint more than before, making it faster for them to reach capture points- AI defense improvements, they will now track down units who are capturing a flag.- AI now has a high chance of picking AT weapons when defending a flag that is under attack by a vehicle.- AI will now play climbing animations when climbing steep hills/obstacles- AI will no longer be able to automatically spot enemies if they are not in their viewcone.- Removed kill feed from skeletons in haunted mode.- Misc improvements and bugfixes to AI- Overall game optimization- Added draw distance option- Added v-sync option- Scalpel now only has 1 round, use it wisely!- Fixed an issue with helicopter miniguns sometimes not working correctly- A few minor tweaks to anti-tank weapon damage- M1 Garret now uses sniper sensitivity when aiming for more precise long range shots- Unlocked some previously secret weapons by default.- Sprinting while being crouched will now make you automatically stand up (only applies to toggle crouch mode)- Misc bugfixes
  3. CODEX
    Paratroopers - Early Access Build 10Full change log:- Added Parachutes and fall damage (Press jump in mid air to deploy the parachute)- Added Transport Helicopter- Added Scoreboard- Added Killcam- Spawning redone (Press fire to spawn at the last point, or open the loadout to change spawn point)- Improved swimming- Improved sound system with filtering based on distance, walls and surroundings.- Reworked vehicle blips on the minimap- Moved AI pathfinding to separate thread- Increased render distance from 2 to 4 km.- AI Tweaks- Misc bugfixesHotfix 1:- Removed the joke intro with the swimmer speaking in french! (Don\'t ask haha)Hotfix 2:- Fixed a bug where you, or the bots would not spawn when using Steam Friend bot names while steam is offline.- Slight speed up on maps with many water volumes.Hotfix 3:- Fixed a bug where some custom maps would not start properly and get stuck on the scenery camera.Hotfix 4:- Fixed an issue where sometimes custom maps would not start on mac and linux

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