Lethal Company
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 398.33 MB
- Views
- 4,183
- Comments
- 1
- Languages
- English
- Added by
- Added by Admin
Game trailer: Lethal Company
Screenshots
Description
Lethal Company is a thrilling co-op horror game that plunges into the eerie depths of abandoned moons in a relentless pursuit of salvageable scrap metal. In the black reaches of space, players will find a menagerie of celestial bodies, alien life forms, and irreplaceable tools to find and use. The unique approach to gameplay ensures endless replayability, offering a variety of dangers and rewards depending on the chosen lunar expedition. In this mysterious world, gamers take on the role of handymen who dutifully serve the mysterious conglomerate Company, which constantly demands a certain rate of profit from them.
NOTE. Uploaded version: 2 June 2025 [v70 (Build 18689725) The Incubating Update]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.
You can spend your earnings on exploring new lunar landscapes or decorating your ship with various costumes and decorations. Noteworthy is the bestiary system, which allows you to scan and obtain information about the mysterious alien creatures they encounter. Unlike typical horror games, Lethal Company is a multi-faceted blend of exploration, survival and combat that immerses the player in reality from a first-person perspective. The functionality extends to online co-op gameplay, allowing up to four players to battle unknown horrors. An additional depth of sensation is given by the dynamic day-night cycle, which has a significant impact on the environment and the behavior of its inhabitants.
System Requirements
Minimum
- OS:
- Windows 10
- Processor:
- i5
- RAM:
- 8 GB RAM
- Graphics:
- NVIDIA GeForce GTX1050Ti (4GB)
- Storage:
- 3 GB available space
- DirectX:
- Version 11
Recommended
- OS:
- Windows 10
- Processor:
- i7
- RAM:
- 16 GB RAM
- Graphics:
- NVIDIA GeForce GTX 1080
- Storage:
- 3 GB available space
- DirectX:
- Version 11
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
Download Game
Full game
3b4c146c12fb851d5067d9366f79e149
362b4a9c2e27f8515b280d007bfa74a42c8e3a7f7f38143b7e9ff41091ee0c05
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Torrent file ready
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Comments (1)
V62 Patch Here is a list of fixes and changes. booMineshaft- Fixed an error with inverse teleporters when the mineshaft was present- Fixed an issue where a room could overlap with the mineshaft entrance room.- Fixed an issue where a specific corner could be walked through in the caves- Fixed an issue where the Maneater would freeze if it was crushed by a spike trap as a baby.- Fixed table props not being able to spawn in the mineshaft, which could dramatically reduce its scrap count.- Fixed an incorrect placement of a navigation blocker in the caves which prevented creatures from pathing through it.- Fixed an issue where players could drop the child down the elevator shaft. You monsters- Fixed a breaker box being able to spawn floating in the air- Scaled up the railing around the elevator to make it reasonably difficult to get ontop of the elevator from below.- The main entrance doorway can now spawn in a few different locations in the manor and mineshaft.Coilheads- Slightly decreased the time coilheads need to spend moving before recharging and decreased the time they spend to recharge- Coilheads recharge timer counts down 80% slower when they are pushing on a doorway (or otherwise stuck) than when they are actually moving, even if they are not being looked at.- Coilheads eventually enter recharge mode if they are inside the elevator.Misc- Soccer balls should now collide with objects in the ship- When turrets begin shooting they are now audible to enemies that can hear- Fixed an issue where pocketing walkie talkies and spray paint in your inventory could cause other items such as jetpacks or flashlights to begin draining battery or activate when being placed.- Tried a fix for a visual bug for non-host players, where the Maneater would transform and then briefly teleport.- The Maneater can eat scrap which belongs to hoarding bugs; this would cause hoarding bugs to become enraged forever. Now the Maneater can still eat a hoarding bug\'s scrap but only if this Maneater has been encountered by players.