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inZOI

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

inZOI
Platform
PC
Release Date
File Size
38.19 GB
Views
8,913
Patch Notes
2
Comments
8
Languages
Korean, English, French, Italian, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal, Polish, Dutch, Turkish
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Play modes & compatibility

Play modes

  • Single-player
Download Game v0.11.0 (20261013.16166.W)

Version Status

Current Version
v0.11.0 (20261013.16166.W)
Current Build
25922370
Latest Build
25922370
Last Steam Update
+1 DLC
Included DLC
  • inZOI : Island Getaway

Screenshots

inZOI — Screenshots 1
inZOI — Screenshots 2
inZOI — Screenshots 3
inZOI — Screenshots 4
inZOI — Screenshots 5
inZOI — Screenshots 6
inZOI — Screenshots 7
inZOI — Screenshots 8

Description

inZOI is a life simulator that serves as a direct competitor to The Sims, creating a unique and immersive gaming space. From the very beginning of the game, you have the opportunity to create your own character with unique characteristics and embark on your adventure in the virtual world. Various quests and tasks help you perfect your character and progress in the game universe. The choices you make influence the development of the storyline and game endings, giving you full control over your destiny. One of the key features of inZOI is its outstanding graphics and design, with the game developed by the studio behind PUBG Battlegrounds.

About This Game

The game pays great attention to details to create a stunning visual experience for you. The surrounding world is recreated with remarkable realism, and characters and creatures exude vitality and individuality, all thanks to the Unreal Engine 5 technology featured here. You can even control the weather in one of the cities, which will also be presented to you for selection. With AI, you can decorate your room in any color or pattern, or place billboards around the city with the information you need.

The simulation of real life is enhanced by the presence of pets, with behaviors and habits fully copied from real prototypes. In inZOI, you can even engage in intrigue or a full-fledged romance, and later, after a full-fledged wedding, start a family! Additionally, inZOI allows players to interact with other participants in the virtual world. You can form teams with friends, creating a unique social component that makes the game even more interesting and captivating.

System Requirements

Minimum

OS:
Windows 10/11
Processor:
Intel i5 10400, AMD Ryzen 5 3600
RAM:
12 GB RAM
Graphics:
NVIDIA RTX 2060 (6G VRAM), AMD Radeon RX 5600 XT (6G VRAM)
Storage:
40 GB available space
DirectX:
Version 12
Network:
Broadband Internet connection
Sound Card:
 DirectX Compatible

Recommended

OS:
Windows 11
Processor:
intel i7 12700k, AMD Ryzen 7 7800x3D
RAM:
16 GB RAM
Graphics:
NVIDIA RTX 3070 (8G VRAM), AMD Radeon RX 6800 XT (16GB VRAM)
Storage:
60 GB available space
DirectX:
Version 12
Network:
Broadband Internet connection

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
KRAFTON
Publisher
KRAFTON
Platform
PC
Release Date
File Size
38.19 GB
Status
Pre-installed (Portable)

Download Game

Full game 9

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inZOI.v20261013.16166.Build.25922370.torrent
MD5: 421680c48df6728f4f8b769543bff1b0
SHA-256: ed69ba55d2c754ab35e4436cb13b4bf8909f7dbd5c3eecbdf7a69b2820191a2b

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GOFILE
inZOI.v0.10.4.Early.Access.rar
1FICHIER
inZOI.v0.10.4.Early.Access.rar
ROOTZ
inZOI.v0.10.4.Early.Access.rar
BUZZHEAVIER
inZOI.v0.10.4.Early.Access.rar
VIKINGFILE
inZOI.v0.10.4.Early.Access.rar
Download
inZOI (v0.8.0 & All DLCs).torrent
MD5: b794998a0e6b80074c924ee71456f1ca
SHA-256: 3f1925642fa207acbb908bfe09becf1d4b8ee50968e1ebc39001b9118c240c4f

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Extras

Patch Notes

Official changelists for the builds of this game

[v0.11.0] Mini Update Patch Notes

v0.11.0 Build 25922370

◆ Update Information

◽️ Patch Date: October 15, 2026

◽️ Build Version:

  • Windows PC Steam: 20261013.16166.W

  • Mac Steam: 20261013.16167.M


<inZOI v0.11.0 Mini Update>

■ Mods

\[ModKit]

  • Script mod (Lua) support has been added.

  • Written Lua scripts can be applied to mods with the Lua script mod editor in the ModKit.

Filter mod support has been added

  • Custom graphics filters can be created to become selectable from the game.

Sample assets for 6 business display stands, 2 vehicles, and 1 swimming tube have been added.

Headwear wizard has been added.

Vehicle wizard’s parts hierarchy and selection/editing UX have been improved.

  • Response times when changing settings and processing speeds for mesh imports have also been improved. 

Step-by-step wizard UI/UX that’s currently available for vehicles has been added for the build category.

When importing a character skeletal mesh, 4 levels of LOD matched to the body are automatically created.

When importing custom body or head mesh, Nanite applications are detected and informed to the user of the risks involving transparent material rendering errors.

A shortcut menu has been added to quickly open content browser 1~4 next to the top home button.

‘Don’t show again’ option has been added to the share info popup that appears when packaging mods.

\

  • Lua script modding can be done with the help of an LLM using the in-game MCP.

  • For more information on how to use MCP in inZOI, please refer to the MCP guide video.

New CLI commands have been added for adjusting the maximum number of cars and Zois.

  • These commands can be run by either writing out the actual commands or by requesting them to your LLM using natural language (ex. “Make the maximum number of Zois in the city to 10.”) via the MCP.

  • For more information on CLI in inZOI, please refer to the ModKit documentation.

Custom names can be set for installed mods from the \[Mods] menu in the main lobby.

Overlay UI mods can be toggled on/off using the dedicated interface.

Toggling mods on/off, setting load order, and other management of mods have been modified to reduce the risk of file corruptions.

■ Create a Zoi

\[New Items]

  • Hairstyles: 5

  • Facial hair: 3 mustaches, 3 beards

  • Makeup: 3 presets, 1 blush, 1 eye shadow, 1 eyeliner

  • Themed outfit: 1 top, 1 outerwear, 4 sets

  • Regular outfit: 1 top, 3 outerwear, 1 set, 5 bottoms, 3 shoes

  • Accessories: 5 masks

\

  • Preferences can be set in Create a Zoi.

  • Household relationships can be viewed, and relationship levels can be adjusted in Create a Zoi.

  • Outfit presets have been modified.

  • New poses have been added.

■ Build Mode

\

  • Some residential properties in Dowon have been modified.

  • Autonomy plans can be set for public properties.

  • Set autonomy plans take effect only for Zois who has a schedule at the set property.

  • Permissions for individual furniture can be set in Build Mode, and preferred activities for each individual can be selected as well.

Door permissions can be independently set for individual household members.

Walls can be edited in basement floors.

  • Free positioning and free scaling of objects can be enabled by entering the EnableFreeEditMode (True/False) cheat.

\[New Items]

  • Objects (Interaction): 106

  • Objects (Build Mode): 7

  • FX (Build Mode): 124

  • These can be found under the WIP category after activating the ShowUserDevCategory cheat.

Tile textures: 2

■ Gameplay

\

  • When applying the premium restaurant template, employees are automatically assigned with restaurant-related roles and any missing employees will be filled with new hirings.

  • The current business template can be reset without selling and repurchasing the business.

  • When assigning certain roles to an employee, their expertise in that role is displayed first.

  • An employee can be replaced with another Zoi without firing them.

\[Others]

  • To celebrate the Dinkum x inZOI Limited-Time Bundle on Steam, a Dinkum T-shirt and a “Play Dinkum” PC interaction have been added.

  • For more information, please refer to Dinkum’s news post.

When typing a cheat, auto-complete suggests the entire cheat to make the process easier.

First person view can be used while surfing and swimming underwater.

■ Simulation

\

  • Holding hands animation has been modified.

  • If a Zoi falls behind while holding hands, the Zoi at the front waits for them to catch up.

  • The height of the holding hands varies based on the distance between the two Zois.

  • If a Zoi holds hands while holding an umbrella, the umbrella will be put away.

  • Loading into a save file with two Zois holding hands maintains the hand holding position.

  • Various aesthetic issues related to holding hands have been resolved.

  • Please note that there are still unresolved technical issues related to holding hands, including when using the interaction at game speeds higher than 1x.

First aid kit has been added as a Build Mode item that can be used to cure various diseases.

  • When not afflicted with a disease, Zois cannot take medicines, but Zois who are young adults and older can check the contents of the first aid kit.

Gaining skill experience will be displayed as an icon above the Zoi’s head.

Zois appear more natural and relaxed when taking a bath.

Vehicles no longer appear right in front of the player’s driving path.

\

  • Social events begin only after all participants have arrived.

  • Participants move to their designated locations rather than all waiting at the entrance.

  • Party events progress faster than previously.

  • Zois participating in important events and player-organized events do not leave.

  • The controlling Zoi can help if a fire breaks out in player-organized events.

\[NPC]

  • Unique NPC Zois have been modified to include new descriptions for each household and fitting appearances, traits, characteristics, skills, and ambitions for each household member.

  • Relationships between household members are explained in greater detail in relationship logs and milestones.

  • Resuming a previous save file displays only the updated household photos and descriptions, and a new save file must be created for the rest of the modifications to be applied in the game.

  • If a new household photo is taken on a previous save file, the updated photo will be replaced with the previous NPC appearances.

  • The ability to edit a household description will be added in a future update.

\[Autonomy]

  • Zois autonomously visit other households and participate in more fitting activities within these houses.

  • If a visitor is not welcomed, the owner of the house may ask them to leave.

After arriving at a property destination, the Zoi enters the property.

Zois initiate conversations with other Zois that align with their relationships and each Zoi’s current emotion.

When running into a Zoi they know, Zois autonomously greet one another.

When there are multiple objects of the same type, the object in closer proximity will be selected for interaction.

■ Canvas

  • Selected preferences are applied when uploading a Zoi preset.

  • Set autonomy plans are applied when uploading a property preset.

■ Bug Fixes

  • A detailed list of bug fixes is available on the official inZOI Forum.

If you discover any bugs or errors during gameplay, please report them via the Bug Reports page on the official inZOI Forums.

Your feedback greatly helps us improve the game.

Source: Steam announcement SteamDB

Getting Ready for inZOI’s Modding Update (Updated)

Hello, everyone. Happy Friday!

Once again, we’d like to share what the inZOI development team has been working on this week.

For October, we’re preparing an update that will improve autonomy based on areas that fell short in the previous update, make existing lots more attractive, refine the appearance of unique NPCs, and add new outfits and hairstyles. We’re also working on fixes for issues affecting social events and restaurants. The update will add a Build Mode option for setting access permissions for employees and customers, as well as a feature for editing the order of actions. We’re also preparing improvements to CAZ that will let you fine-tune intimacy and relationships.

I believe the inZOI team is working very hard. There’s still plenty of room for improvement, of course, but if we keep building on what we have, we can make the game better and better.

It has been more than four years since our team began developing inZOI, but we haven’t yet made a game that fully meets your expectations. That’s why, as we first discussed with you, we’ve continued working to create an environment where you can make and enjoy mods in inZOI.

Recently, we tested mods with a small group of players, and we’re planning an October update based on what we learned. As more people begin using mods, we expect new limitations to surface and a wide range of feedback to come in. Even so, we’re working to prepare the update quickly because we’re excited to see the creative things you’ll make with mods.

I’ve worked as a developer for a long time, and I’ve always enjoyed game mods. With recent advances in AI, I believe mod creation is becoming easier and more accessible to more people. Simulation games like inZOI have great potential for a thriving modding community.

To make mods more accessible, we’ve made it possible to create UI with simple HTML. We’ve also added Lua scripting and integrated MCP, so you can use LLM tools to make mods more easily. You can find the documentation here: https://mod-docs.playinzoi.com/ We believe these tools can help people create their own content, even if they don’t have much experience with modding, game development, or programming. Our team is working hard to build that kind of environment.

Looking ahead, we plan to give you access to developer-level tools through the Mod Kit Editor. In today’s video, we’ll share highlights from the mod test we held with a small group of players. We hope more of you will enjoy creating and playing inZOI mods.

We hope you enjoy the video. When the October mod update arrives, we hope many of you will try out inZOI’s mods. It would be wonderful if you also had the chance to create mods of your own.

Have a wonderful weekend, and we’ll see you again next week.

kjun

P.S A team member made an inZOI stock market mod today, and it was so much fun that I wanted to share it with you all

※ For the video, please check it on Discord or the forum.

🔗 Discord: Link

🔗 Forum: Link


Kjun’s Reply to Your Comments

Hello, everyone.

Thank you for all the replies to last week's post. I've read through the whole thread, from the welcome for script mods to the long, detailed suggestions and the concerns. I'd like to give honest answers to the points that came up most often.

1."Are mods replacing the base game?"

Many of you said mods should expand the game, not complete it, and I agree. Mod support does not replace our own work on the fundamentals. Our team is still working on personality, autonomy, emotions and animation, and we will not hand that work over to modders.

At the same time, I've been amazed by what creators like ZoiWorks and the creator of Age of Magic have made in such a short time. We'll look at what players love about these mods, and where it makes sense, we'll consider bringing similar ideas into the game officially.

2. Traits and IDs

Some of you asked why existing traits like Volunteer were replaced, when modders were able to add new trait IDs. Last August, we made changes to some of the more abstract traits. At the time, there were technical limitations we couldn't work around, and that's why we made that decision. We'll make sure this doesn't happen again.

3.Expressions, eye contact and reactions

Many of you pointed out that Zois don't look at their phones or the camera, don't make eye contact, and show the same expression whether they're happy or sad. You're right that this breaks immersion.

We're currently working on improving eye contact and gaze. Your examples were really helpful: the labor scene, guests standing still at parties, families who don't come to graduations, and street performers who don't react. I believe it's important for Zois and NPCs to react to what's happening around them. In October, we plan to add reactions such as Zois greeting people they know, and hosts asking guests they don't get along with to leave after a while. We'll keep developing more reactions like these.

4.Bugs you reported

We've gathered the issues raised in this thread and shared them with the team, including need scaling on day-length settings other than 48 min/day, group activities, restaurant hosting and ratings, duplicated mod textures, and the gaps between lots and sidewalks.

I know many of you have waited a long time for things we've talked about over the past four years. I don't take your patience for granted. Even the harsh comments come from people who care about inZOI, and that means a lot to us.

Thank you, as always.

Kjun

Source: Steam announcement SteamDB

Reviews

4.3
out of 5
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Comments (8)

  1. Skigameco



    ◆ Hotfix Details
    ◽️ Patch Date: March 31, 2026
    ◽️ Game Version: 
    Windows PC Steam : 20260331.11471.WMac Steam : 20260331.11472.M 
      
    Gameplay Update
    Rolled back the Shoulder View <Camera Collision Correction> feature to enabled
    ※ A future update will allow players to toggle this option on and off freely. 
      
    Bug Fixes
    Gameplay
    Fixed an issue where some NPCs were turning into babies or childrenFixed an issue where the Give Massage interaction was not appearing on sofasFixed an issue where Zois would age up in some save files even with the Age Off option or stopAging cheat appliedFixed an issue where a newborn in a waiting family would behave abnormally after aging up and moving inFixed an issue where interaction positions with toddlers were occasionally incorrectFixed an issue where a babysitter would teleport toddlers to the property\'s front gate 
    Create a Zoi
    Fixed an issue where outfits were not applied correctly after saving and applying a child outfit presetFixed an issue where completing an outfit change in CAZ after traveling to another city would occasionally cause infinite loading 
    Build Mode
    Fixed an issue where 3 Dowon Sandeul House property presets were missing roofsFixed an issue where placing a specific preset and then moving the pool room to the first floor would make it impossible to place walls on the entire second floor 
    Mods
    Fixed an issue where deleting a mod in the Mod Management UI would unintentionally disable unrelated mods 
    Crash Fixes
    Fixed some crash issues 
    Other Issues
    [Mac Only] Fixed an issue where some shortcuts would stop working after holding Command, clicking, and releasing the key


  2. Skigameco


    ◆ Hotfix Details◽️ Patch Date: April 4, 2025 at 02:00 (UTC)◽️ Game Version: 20250403.1584.W◽️ Gameplay Update - Added an age adjustment feature ※ This feature can be configured via [Game Options] → [Simulation], under the settings for \"Aging (My Zois)\" and \"Aging (Other Zois)\" - Added a detailed error code popup when a Canvas upload fails◽️ Bug Fixes - Improved an issue where Zois were sleeping for excessively long periods ※ Sleep patterns were originally designed to reflect real-life behavior, such as sleeping in when tired. However, this level of realism caused friction with the game’s time flow. Sleep duration has now been reduced for smoother gameplay. - Slowed the rate of Karma change ※ Karma changes from autonomous actions were occurring too rapidly, leading to frequent mood swings (e.g., sudden anger or aggression). We\'ve adjusted the pace for more stable and predictable behavior. Further improvements are planned so Zois act more naturally based on context, and Karma will gradually influence more aspects of life. For now, try adjusting \"Civic Consciousness\" and \"Karma\" values in the City Edit menu for better control. - Improved an issue where relationship points were accumulating too quickly ※ Relationship progression was previously accelerated to encourage bonding. Based on your feedback, we’ve slowed progression for families under direct control. Since this may not suit all gameplay styles, you can further adjust relationship values in the City Edit menu if needed. - Improved behavior so Zois now eat food immediately after cooking - Fixed an issue where the “Give Birth” interaction would not proceed when the interaction queue was full - Fixed an issue where the pregnancy visual was not properly reflected for Zois with reduced abdominal body shape - Fixed an issue where giving birth was not possible if a divorce occurred during the pregnancy test stage ※ Please note that this change only applies to newly created Zois via New Game. It does not affect existing save files or Zois already in progress. - Fixed an issue where emotional buffs would sometimes remain after their duration had ended - Improved error popup to display file information when a Canvas upload fails - Fixed an issue where the toilet sound effect was too long and felt unnatural - Improved with a toast message when the family tree is inaccessible - Improved with error popups when a JSON object creation error occurs during save file loadingWe’ll continue working to make inZOI more stable and enjoyable for everyone.Thank you, as always, for your continued support and valuable feedback.

  3. Skigameco


    ◆ Hotfix Details◽️ Patch Date: Mar.30 at 08:00 (UTC)◽️ Game Version: 20250330.1403.W◽️ Fixes: - Fixed an issue where the original creator of a Creation was incorrectly displayed in certain situations - Fixed an issue where the headset remained equipped when automatically changing into everyday wear after using “Give Gift” - Moved the [Ray Tracing Target] option to the [Advanced - Preset] menu - Fixed a moiré issue (wavy patterns on distant grilles or glass) that occurred on hair, foliage, or screen in specific environments  ※ If this issue occurs, it can be mitigated by adjusting settings manually:  (DLSS: NVIDIA RTX 2000 series or higher / FSR: AMD graphics cards / XeSS: Intel graphics cards)  ※ For DLSS users, enabling DLAA and setting “Anti-Aliasing Method” to TSR may result in improved visual quality◆ Notes on Graphics DriversWe’d also like to share the recommended graphics driver versions to help ensure a smoother gameplay experience, especially in response to recent issues reported in certain environments.If you are using an NVIDIA GeForce RTX series GPU, please check the following: - RTX 50 Series → Driver version 572.83 (latest) - RTX 40 Series → Driver version 566.36 (released December 2024)  ※ Using driver versions 572.xx or later may result in occasional frame drops or stuttering - RTX 30 Series or earlier → Latest driver recommended  ※ If issues persist, we recommend installing version 566.36

  4. Skigameco


    ■ Hotfix DetailsPatch Date: Mar. 29 (Sat) at 01:00 (UTC)Fixes:Fixed an issue where certain buttons would disappear after re-entering the lobby while playing the game in Simplified ChineseFixed an intermittent issue that prevented the lobby menu from functioning properlyFixed an issue where some family detail settings didn’t match the values displayed in the UIFixed an issue where custom outfits or accessories would disappear after restarting the gameWe sincerely apologize for any unexpected inconvenience these issues may have caused.Moving forward, we will continue to work towards providing a more stable and enjoyable environment for your experience.Again, thank you for your continued support and feedback.

  5. Skigameco


    inZOI: Creative Studio will be closing on March 28, 2025 at 00:00 (UTC).Despite the demo version\'s many limitations, we were able to receive plenty of support and feedback from our Creators, which has been a tremendous source of motivation.We extend our heartfelt thanks to all of you.Now, our team is moving beyond inZOI: Creative Studio and stepping toward broader horizons with inZOI\'s Early Access release.While there\'s still room for improvement, we are nonetheless excited to share what we\'ve been working on.We hope you\'ll continue to show your support and share your feedback on inZOI\'s Early Access version, scheduled for release on March 28.Remember, creations made using inZOI: Creative Studio will be available for use in the Early Access version.1. Save File IntegrationZois and buildings saved in inZOI: Creative Studio can be carried over to the Early Access version.Creations from save files deleted within inZOI: Creative Studio cannot be carried over.2. Importing from CanvasPresets for Zois, outfits, property, rooms, and furniture created in inZOI: Creative Studio and uploaded to Canvas can be downloaded and used in the Early Access version of the game.Changes in property size may cause parts of buildings to clip or fail to appear properly in Story Mode.We look forward to seeing your boundless creativity shine in inZOI\'s Early Access version.

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