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Driftland The Magic Revival

Driftland The Magic Revival
Platform
PC
Release Date
File Size
2.30 GB
Downloads
14
Views
16,973
Comments
7
Languages
english, polish, french, german, spanish - spain, russian, simplified chinese
Added by
Added by Admin
Download Game v2.0.38

Version Status

Current Version
v2.0.38

Screenshots

Driftland The Magic Revival — Screenshots 1
Driftland The Magic Revival — Screenshots 2
Driftland The Magic Revival — Screenshots 3

Description

Driftland The Magic Revival — the drifting fragments of the old world all that remains after the destructive war of the ancient magicians. Together, these fragments are kept only by a powerful spell created by thought-up magicians. However, the halt of hostility was too tight and now it’s too late to save the world it has been destroyed. The current order of things is far from satisfactory, but the world at least still retains some kind of balance. Although this balance hangs in the balance. Very soon, everything will change, and it depends on you whether the Driftland will be completely destroyed, or whether there will be someone who can return to his former glory.

NOTES. This release is standalone.

System Requirements

Minimum

OS:
64-bit Windows 7
Processor:
AMD Ryzen 3 or Intel Core i3 (3 Ghz)
RAM:
4 GB RAM
Graphics:
AMD Radeon 7970 or NVIDIA GeForce 770 or or equivalent DirectX 11 card
Storage:
5 GB available space
DirectX:
Version 11

Recommended

OS:
64-bit Windows 10
Processor:
AMD Ryzen 5 or Intel Core i5 (3 Ghz)
RAM:
8 GB RAM
Graphics:
AMD Radeon RX 480 or NVIDIA GeForce 1060 or or equivalent DirectX 11 card
Storage:
5 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
Star Drifters
Publisher
Star Drifters
Platform
PC
Release Date
File Size
2.30 GB
Status
Scene (ISO)

Download Game

Full game 2

Download
driftland_the_magic_revival_nomads-plaza
MD5: a2b878317eb417c53b19e6585b094128
SHA-256: 2ceb2bf58514611dfcd71fbec0538ffa5eaee2e87297cd91ae946edf87915c33

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Torrent file ready

Download
driftland_the_magic_revival-v2_0_110-gog
MD5: d4de9c2d79361c00fdd88f0f2872511d
SHA-256: bc8019f950bfe1448229e138dd8680aee1015d27a7d6b85a45cedb38e59f869c

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.6
out of 5
70 ratings 70 of these carried over from our archive

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Comments (7)

  1. CODEX
    Update v1.3.6:ImprovementsA new algorithm for selecting / clicking birds, dragons and flying units that makes selection easierClicking on information about being attacked moves the camera precisely to this event, not the island in generalClicking on the information about the hero\'s death moves the camera to the place where it happenedTreasure finding information now directs / shows the treasure, not the finderBug fixesLate game \"fatal error\" fixed (reported with crashlogs by Kyaâ¤ï¸ - thx!)After loading the game we do not lose the view of the lines assigning units to flagsCorrection of the description of Dark Elves in the Skirmish modeImprovement for Dwarves in the unit management menu - flying machines, birds and dragons are correctly distinguishedCorrection of persistently returning messages of some in-game eventsCorrection of the non-disappearing window of the game overwritenumerous minor fixes
  2. CODEX
    Update v1.3.4:Brave Mages!This update introduces a number of user experience improvements and fixes that have been discussed and requested by the Driftland community in recent weeks. At the same time, we\'ve synced all three development branches: Steam PC, Steam macOS, and GOG to version 1.3.x GamepadGamepad support introduced in the previous update has been improved with many new features and has become more convenient. Therefore, from the experimental test version it changed into a full-fledged game feature. DRM-FreeFulfilling the requests with version 1.3.x, Driftland becomes DRM-Free. For most of you, nothing changes, the game works and starts as before.However, for players who treat DRM (Digital Rights Management) as a restriction of ownership, this is a significant change that allows running the game without Steam and effectively creating an offline backup. However, please note that to use some of Dritland features like Steam Cloud save games, cloud campaign progress save, multiplayer mode, and achievements, the Steam client must be running in the background. Bug FixesSince the previous update we have introduced several hundred changes and fixes in the source code of the game. The result is the elimination of many rare but annoying bugs that occur in specific situations, e.g. the (in)correct numbering of camps (and raids) during their frequent creation and removal.The second group of changes and fixes improved the game\'s performance and stability. Here we owe a huge thank you to our wonderful community, which provided us a lot of feedback, game saves, and logs.
  3. CODEX
    Updated Easy Mode v1.0.8:Limited AI aggression which is slowly increasing in the middle and end game.AI is less likely to attack players who do not form large armiesAI empires attack with fewer units at once.AI empires are more likely to enter into peace / alliance with the playerPax Barbarian in the progress tree is active without the need to purchase it in the progress tree.Elementals defending forests and mountains appear in the game later and usually without the largest and most powerful units.The player gets an extra progress point per dayIt\'s been a week since the release of version 1.0. Although we are focused on developing the first major update, which will bring new content and the fourth campaign, we carefully follow the forum, we analyze feedback. Improvements:Less intense narrative at the beginning of the first campaign.Improved sorting of units on lists in camps and raid flags.Better selection of colors, icons and names of kingdoms in some campaign missions.Units are more actively defending their own area if the threat is close.Fixes:Fixed - random failure to complete some missionsFixed - a multiplayer crash (PlayerState = NULL fix)Fixed - \"heroes from captured structures not healing\"Fixed - random error of the camp numberFixed - duplicate dialoguesFixed - displaying an incorrect numeric value of the treasure contentFixed - trimming a numerical value in the skill purchase menuFixed - minor typo corrections
  4. CODEX
    Patch Notes 1.0.3:fixed - the use of ritual implosion spell to destroy the island with the castle of a hostile empire could cause a game crashfixed - two randomly occurring crashes (fatal error) that were related to the AI fightfixed - a random lack of possibility to finish 4th mission of the 1st campaign caused by a lost enemy unitfixed - the player who lost and left the multiplayer game could cause the match to end immediatelyimproving the lobby screen - editing the player\'s name is not unnecessarily interruptedfixed - a random lack of possibility to finish 2nd mission of the 2nd campaign caused by a bug in the script
  5. CODEX
    fixed - the use of ritual implosion spell to destroy the island with the castle of a hostile empire could cause a game crashfixed - two randomly occurring crashes (fatal error) that were related to the AI fightfixed - a random lack of possibility to finish 4th mission of the first campaign caused by a lost enemy unitfixed - the player who lost and left the multiplayer game could cause the match to end immediatelyimproving the lobby screen - editing the player\'s name is not unnecessarily interrupted
  6. CODEX
    Update Notes 1.0:Two new campaigns - further stories, a lot of new graphics, animations, etc.Multiplayer - 2-6 players, chat, time flow set by voting, bots, load/save, friends invitationsAI improvements - artificial intelligence becomes cleverer and a little more... human - better manages its army, interrupts attacks doomed to failure, smarter issues orders, avoids overspending building maintenance eg. is not spamming towers on distant islandsDialogue log in the Campaign - the record of past dialogues has been added in the Mission Objectives window Improved dwarfish balance - reduced costs of buildings closer to other races, slightly reinforced units, construction of castle III requires \"blacksmith\" instead of \"fortifications_I\", slightly faster movement of units (still the slowest race in the game)Balance adjustments and fixes - skills have become more effective (especially for the heroes of the human race), and other small adjustments that improve gameplay balance. Set of new and reworked animations.4 new achievementsbug fixes and many smaller improvements

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