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Satisfactory

Satisfactory
Platform
PC
Release Date
File Size
29.85 GB
Downloads
2
Views
82,371
Patch Notes
2
Comments
10
Languages
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian
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Play modes & compatibility

Play modes

  • Single-player
  • Multiplayer
  • Co-op
Download Game v1.2.4.1 Build 513885

Version Status

Current Version
v1.2.4.1 Build 513885
Current Build
25782416
Latest Build
25782416
Last Steam Update
+2 DLC
Included DLC
  • Satisfactory - Core Values Expansion
  • Satisfactory Soundtrack

Screenshots

Satisfactory — Screenshots 1
Satisfactory — Screenshots 2
Satisfactory — Screenshots 3
Satisfactory — Screenshots 4
Satisfactory — Screenshots 5
Satisfactory — Screenshots 6
Satisfactory — Screenshots 7
Satisfactory — Screenshots 8

Description

Satisfactory is an economic simulation game where you go to conquer a huge open world. You will assume the role of an engineer, who, due to certain events, turned out to be on a completely unexplored planet. You are part of a fairly large-scale company that develops massive machines. These machines are designed for mysterious purposes. You will be able to develop activities on a separate planet as you see fit. Discover natural novelties and conquer the world to build your own numerous facilities there. You will build a factory for the production of machines, which also need to be fully developed. Go to research locations to get useful resources and valuable materials. All collected will be useful to you in the future, to achieve your goals.

You will be engaged in the design, and then the construction of special machines, which, in turn, will provide you with the necessary parts for the creation of factories. Also, everything you create with time will bear fruit. So, for example, an equipped factory and machines will operate so harmoniously that they will be able to develop powerful weapons, tools and vehicles.

System Requirements

Minimum

OS:
Windows 10 or later (64-Bit)
Processor:
i5-3570 3.4 GHz 4 Core
RAM:
8 GB RAM
Graphics:
Nvidia GTX 1650/GTX 1050-ti, or AMD RX 470/RX 570, or equivalent performance & VRAM
Storage:
20 GB available space

Recommended

OS:
Windows 11 or later (64-Bit)
Processor:
Ryzen 5 5600X or i5-12400 or equivalent performance, 6 physical cores minimum
RAM:
16 GB RAM
Graphics:
Nvidia RTX 2070 or RX 5700, or equivalent performance & VRAM
Storage:
20 GB available space

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Platform
PC
Release Date
File Size
29.85 GB
Status
Pre-installed (Portable)

Download Game

Full game 7

Download
Satisfactory.v1.2.4.1.Build.513885.torrent
MD5: e568da5550a87be8dee5ae0cf2095b0f
SHA-256: 15702369a3aea711370ba73652cda6a6842e10892efd978d4f2d8e37e2224d3d

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Satisfactory.v1.2.4.0-P2P.iso
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Satisfactory.v1.2.4.0-P2P.iso
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Download
Satisfactory (v1.2.4.0).torrent
MD5: 4be501d908109ae4cb8a0641b526222d
SHA-256: e4fd3be63dcfd5d0a70253c6ee09cb99c3e4e5066b8852ee81eaff834c8d4bf2

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Extras

Patch Notes

Official changelists for the builds of this game

1.2 Update Fixes v1.2.4.1

v1.2.4.1 Build 25782416
Hi Pioneers!

Hello again everyone!

This patch is to fix some of the remaining issues from the previous patch that have been lingering for a while

Most importantly we’re re-enabling some changes related to audio that got disabled previously which were preventing some mods from working, this change should hopefully™ not affect workarounds which modders made in the meantime

Besides this, we’re also addressing some important crashes which should hopefully result in a smoother experience for everyone

If there’s anything else you think we should address, please let us know over at our QA Site https://questions.satisfactorygame.com/ Your feedback is invaluable in helping us address issues

Thank you everyone as always, hopefully this helps <3

AUDIO & MODDING
  • Re-enabled Audio Routing so Metasound will work by default again, this should fix any issues with audio related mods not working since the previous patch
  • We updated our internal Wwise version to 2025.1.6 and we originally made this change in preparation for future development, but from now on we’ll remember to not disable metasound again since many mods use it, sorry for the inconvenience.
Restored Engine.ini to its original status to prevent potential issues with versions created in the previous patch

BUGS
  • Fixed a case where when loading into a save, any Signs around a Pioneer would get wiped and set blank
  • Fixed Audio/WWise related freeze on Consoles
  • Fixed a crash when aiming at a Conveyor Belt that had multiple Conveyor Throughput Monitors attached and one of them was recently dismantled
  • Fixed crash on Dedicated Server when placing a Conveyor Throughput Monitor on a Conveyor Belt
  • Fixed a crash related to Audio when exiting the game (UFGFAnimInstanceFactory::AudioEventCallback)

Source: Steam announcement SteamDB

1.2 Update Fixes v1.2.4.0

v1.2.4.0 Build 24656030
Hi Pioneers!

Hello everyone!

It’s been a while since the last patch and people around our studio have been on vacation at different times during summer, and through the vacation period we’ve been working on some fixes for you all.

Now that we’re mostly back it was time to gather them all and get them out for you to enjoy :)

This update will be available on all available platforms as it has been the case with 1.2 onwards, so you can enjoy it on Steam/Epic, Xbox Series S|X and PlayStation 5

We had some leftover issues from 1.2 that we wanted to address which are finally fixed in this patch, but if there’s something else you think we should still take a look at please let us know over at our QA Site https://questions.satisfactorygame.com/ We really appreciate your feedback

We’ll continue working on making Satisfactory even more enjoyable for everyone

Thank you for all your support <3

NEW
  • First Person Equipment Scale can now once again be set to more values (0.5 to 2)

AUDIO
  • Fixed the FICSIT Freighter in the HUB having an unintentionally silent takeoff in multiple scenarios when standing in or around the HUB
  • Fixed Photo Mode SFX being audible for all players in Multiplayer

BUGS
  • Fixed situations in Multiplayer where you would be unable to move after riding inside a Self-Driving vehicle after a while
  • Fixed multiple instances where Profanity Filtering was not correctly applying or only applying after closing a UI
  • Fixed a crash related to AFGRainAudioSubsystem
  • Improvements to situations where players would be stuck on loading screens when trying to join another player hosting in Multiplayer, the player joining now should properly load in more consistently
  • Fixed Beams required materials to build being higher than intended
  • Fixed some log spam when scanning for resources or pinging in-game
  • Fixed Splitter/Mergers holograms that were locked via nudging, resetting their locked position when hovering over a Conveyor lift
  • Fixed conveyor belts not properly building straight after previously building a segment with a 90 degree bend while using Straight belt build mode
  • Fixed situations where Dedicated Server Admin access would constantly be lost and owners would have to reauthenticate every time
  • Fixed Screen Percentage setting not correctly working
  • Fixed Blueprints not correctly showing up in Categories in a few scenarios, including Multiplayer
  • Fixed a Crash when leaving a multiplayer session while inside a vehicle
  • Fixed Online Session settings not changing while in-game, and session not correctly restarting when doing so
  • Fixed Blueprints not working if the session name contains invalid characters
  • Fixed being unable to switch to the middle track on a 3 -way Railway switch setup when driving a Locomotive
  • Fixed session names being blurred unintentionally on Dedicated Server
  • Fixed a few menus having unintended behaviors when double clicking a save
  • Fixed sampled Pipelines not retaining customizer colors on the Flow Indicators
  • Fixed Blueprints containing Vehicle Paths that were not built properly centered in a Blueprint designer having misaligned auto-connect holograms indicators when trying to build them
  • Fixed sampled customization settings not applying to Pipeline Supports
  • Fixed Personnel Elevator not being vertically aligned to floor stops
  • Fixed a crash related to FInstanceSceneDataBuffers
  • Fixed one of the most frequent crashes on PS5 related to UFGBlueprintFunctionLibrary
  • Fixed an issue where players could end up with invisible Sign poles with lingering collision that could not be interacted with in some scenarios
  • Fixed Gates preventing Vehicle paths from being built through them
  • Fixed a Crash that happened when building a Personnel Elevator as a part of a Blueprint
  • Fixed an unintentional change in behavior for Hologram snapping, Hologram snapping (CTRL/Automatic Clearance Separation) should now behave like it did in Update 1.1
  • Fixed a crash in Multiplayer related to FInstanceSceneDataBuffers
  • Fixed Blueprint Dismantling not showing refunded parts in Multiplayer
  • Fixed Autopilot status rapidly flickering in the Vehicle Path Menu when vehicles are waiting in traffic
  • Fixed available item amounts in the Dimensional Depot not properly updating while hand crafting items
  • Fixed previously placed Blueprints becoming invisible in multiplayer when rejoining a session in some scenarios
  • Fixed Object Scanner occasionally misleading to previously picked up rewards in Multiplayer
  • Fixed Singularity Cells Icons placed inside a Portal becoming invalid and having numbers overlapping after opening and closing the menu
  • Fixed Valve Holograms unintentionally reopening the Build Menu when pressing right click after completing the first placement step, instead of cancelling the step
  • Fixed Crash related to URainOcclusionWorldSubsystem
  • Fixed Customizer setting not applying on Conveyor Belts or Pipelines when using blueprint auto-connect
  • Fixed Railroad Signals sometimes not being able to switch directions
  • Fixed interaction outlines getting stuck when entering a Vehicle in Multiplayer

OPTIMIZATION
  • Improved the way we handle clearance overlap checks, so hovering Holograms on top of other Buildables should no longer produce constant stutters and framerate spikes and be more consistent instead

UI
  • Fixed opening the tooltip of a MAM research while already starting a research resulting in a softlock
  • Updated Freight Car description with correct liquid volume capacity

LOCALIZATION
  • Fixed a few errors/untranslated lines in the Options Menu, Session Type Warnings and Fluid Freight Platform
  • Updated all languages with the latest translations

Source: Steam announcement SteamDB

Reviews

4.7
out of 5
68 ratings 68 of these carried over from our archive

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Comments (10)

  1. CODEX
    Patch Notes: Early Access (EXPERIMENTAL) - v0.1.20 - Build 101547Hi Pioneers!New week and new fixes incoming! As always we’re insanely thankful for the time you put into the game andTRAINS• Power consumption increased. From 15 -> 25 and max 80 -> 110• Might have fixed a crash related to the trains• Fixed the bug that caused the train to abort the docking sequence prematurely• Fix for when 2 people try to dock the same train• Trains with multiple locomotives should dock properly now• Trains now lean in curvesFACTORY• Battery energy value increased from 1000 -> 6000BUGS• More work done on the conveyor belt crashes• Might have fixed a crash related to foliageWORLD• Uranium nodes and deposits now radiate• Added splines for wildlife in Red Jungle and Bamboo Fields• Added edibles to the aforementioned areas and Swamp• Added missing water volumes• Fixed some of the rivers
  2. CODEX
    Patch Notes: Early Access (EXPERIMENTAL) - v0.1.6 - Build 98445BALANCINGDoubled the cost of the Conveyor LiftsRenamed Gunpowder to Black PowderAdjusted Black Powder recipe:Old: 2 Coal + 1 SulphurNew: 1 Coal + 2 SulphurAdjusted Conveyor Lift clearanceBUG FIXESFixed the “banana conveyor bug”Fixed the hologram material on the Conveyor LiftsFixed Conveyor Lifts visually transporting parts into the correct directionFixed the bug where inventory size wasn’t updated until the player opened the inventoryFixed the outdated Power Pole descriptionsFixed custom names for the Radio Tower disappearing after reloading a saveFixed that firing the Rebar Gun at a Flying Crab crashes the gameFixed the missing texture for Sulphur on Conveyor BeltsFixed the Portable Miner duplication bugFixed that inputting more than 1 Power Shard into an Overclocking slot doesn’t consume the rest of the stackFixed flying grass on the western coastFixed the Colour Gun crashFixed Conveyor Lift crash on clientFixed a bug with moving inventory items to empty slotsExcluded unintended research items from the MAM (Mercer Sphere, Somersloop, Rifle Mk.2)Fixed that messages can now always be skipped via the Enter key 
  3. CODEX
    Patch Notes: Early Access - v0.104BUG FIXES• Fixed the Geothermal Generator crashing on dismantle for some players• Implemented extra error checking to get more information on the biggest remaining crash

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