MoteMancer
- Platform
- PC
- Release Date
- File Size
- 844 MB
- Views
- 3,964
- Comments
- 2
- Languages
- English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Spanish - Latin America, Turkish
- Added by
- Added by Admin
Game trailer: MoteMancer
Screenshots
Description
MoteMancer is an automation game where players operate across 6 intersecting elemental planes, all procedurally generated and traversable in real-time. The action takes place on a hexagonal grid that serves as the basis for constructing alchemical structures and designing logistical systems to manage resources. Gamers infuse ingredients and combine different components, which directly alters the world around them.
Combining the properties of different elements leads to synergistic effects, rewarding clever positioning and planning within the grid. Research becomes a direct result of activity, as the saturation of ingredients reveals their properties and opens up new tools through experimentation. Magic is integrated into this system as part of the overall task. Spells allow you to shift structures, levitate over difficult terrain, or control the sun with Call of Day.
NOTE. Uploaded version: 30 June 2026 [v0.5.021b]. This is Full Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.
Key Features
- Automate processes on a hexagonal grid.
- Explore six unique elemental planes.
- Discover new recipes through alchemical experiments.
- Confront Entropy, which destroys created systems.
- Each of the 6 planes offers its own mechanics and element-specific tools, requiring specific logistical solutions. Here, you will need to grow Mana Roots and Mana Leaves to collect solar energy, or create Flow Paths to move components around the base.
- Since each world brings its own set of puzzle elements, gamers will need to adapt their approaches to the environment.
System Requirements
Minimum
- Processor:
- Processor: Intel Core i5-2400 / AMD FX-6300
- RAM:
- 4 GB RAM
- Graphics:
- Graphics: Intel HD 4000 / NVIDIA GeForce GTX 660 / AMD R9 270
- Storage:
- 3 GB available space
Recommended
- OS:
- OS: Windows 10 (64-bit)
- Processor:
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600
- RAM:
- 8 GB RAM
- Graphics:
- Graphics: NVIDIA GTX 1060 / AMD RX 580
- Storage:
- 4 GB available space
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- CyanAvatar Studios
- Publisher
- CyanAvatar Studios
- Platform
- PC
- Release Date
- File Size
- 844 MB
- Status
- Pre-installed (Portable)
Download Game
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Comments (2)
Locked vs freeform now remembers its state between sessions.Picking up entities now shows the total you have as well as amount picked up.Added Vulkan support.The player now sorts in front of most buildings when using Levitate.Wind FX for Mana Bloom, Arboretum, Greenhouse, Mana Leaf and Mana Canopy.Altar could block itself until returning to idle or starting a new research.Removing a mana root connected to a bloom through a production structure could break the mana bloom.Overgrowth Pillars now grow Flora on their own plane rather than the Players current plane.Fix for planar reliquary mouse over and gripper sprite.All lights on structures are disabled when in blueprint mode.Fix for master tier shadow research using prisms instead of keystones.Fixed collectors desaturating when unpowered while motes were still available.Fix Titan Grippers bad configuration for one rotation.
Hotfix v0.1.391 - More Localization Found and fixed a variety of localization bugs in Simplified Chinese, Traditional Chinese, and Turkish