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Motorcycle Night Ride

Motorcycle Night Ride
Platform
PC
Release Date
File Size
2.36 GB
Views
2,485
Patch Notes
1
Comments
0
Languages
English, Turkish, German, Japanese, French, Italian, Portuguese - Portugal, Russian, Traditional Chinese
Added by
Skigameco Legend

Play modes & compatibility

Play modes

  • Single-player

Compatibility

  • Controller support
Download Game Build 25834755

Version Status

Current Version
Build 25834755
Current Build
25834755
Latest Build
25834755
Last Steam Update

Screenshots

Motorcycle Night Ride — Screenshots 1
Motorcycle Night Ride — Screenshots 2
Motorcycle Night Ride — Screenshots 3
Motorcycle Night Ride — Screenshots 4
Motorcycle Night Ride — Screenshots 5
Motorcycle Night Ride — Screenshots 6
Motorcycle Night Ride — Screenshots 7
Motorcycle Night Ride — Screenshots 8

Description

Motorcycle Night Ride invites gamers to a serene night-time setting where the open road becomes an escape from the chaos of everyday life. The title focuses on the pure thrill of riding a motorcycle on endless highways, bathed in the soft light of street lamps and the moon. Users race through various environments without the pressure of competition or time limits, allowing them to soak in the atmosphere at their own pace.

The development team has found a balance between accessibility and immersion, ensuring that newcomers can get going in a matter of minutes, while providing enough depth for seasoned sim enthusiasts. Motorcycle Night Ride features a variety of environments that change the riding experience, from bustling cityscapes with their neon reflections to serene coastal highways where the waves crash against the shore.

Weather conditions change organically throughout the gameplay, creating ever-changing conditions that affect both visibility and traction. Each of the ten maps has its own personality, from glittering urban spaces with towering skyscrapers to country roads where the stars dominate the night sky without light pollution. The user can choose from a variety of motorcycle engines, each carefully crafted to reproduce the authentic sounds and handling characteristics that motorcycle enthusiasts will appreciate.

System Requirements

Minimum

Processor:
Intel i3-5400F
RAM:
4 GB RAM
Graphics:
Intel UHD Graphics 920
Storage:
2 GB available space

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
Suber Game Studio
Publisher
Suber Game Studio
Platform
PC
Release Date
File Size
2.36 GB
Status
Pre-installed (Portable)

Download Game

Full game 6

Build 25834755 Pre-installed (Portable) P2P

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Motorcycle Night Ride Build 25834755.torrent
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MEGA
Motorcycle.Night.Ride.Build.20329341.zip
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GOFILE
Motorcycle.Night.Ride.Build.20329341.zip
MEDIAFIRE
Motorcycle.Night.Ride.Build.20329341.zip
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Patch Notes

Official changelists for the builds of this game

Motorcycle Night Ride - Full Release Update

Build 25834755

Hi everyone,

After our time in Early Access, Motorcycle Night Ride is officially leaving Early Access and launching into its full release.

Since the beginning, the goal has been simple: build a relaxing night riding experience, then gradually expand it with more progression, more variety, and more reasons to keep coming back to the road.

This full release is our biggest update so far.

It adds a new road type system, a fifth motorcycle, a new progression structure, a Journey screen, unlockable cosmetics, a redesigned garage, leaderboards, achievements, major controller and Steam Deck improvements, better traffic behavior, a new Close Pass HUD, smoother riding, and a long list of fixes across the whole game.

Here is everything included in the Full Release Update:


New Content

Curved Road Mode

A new road type selection has been added to the flow of the game.

The menu now goes:

Game Mode → Road Type → Map

You can now choose between:

  • Classic Road

  • Curved Road

All 10 maps can be played with both road types, and both are available in Free Ride and Close Pass.


New Motorcycle + Updated Garage Order

A fifth motorcycle has been added, and the garage lineup has been reorganized:

  • RONIN SHADOW 250

  • RONIN STRAY 500

  • VELOCIA SBR 600

  • VELOCIA SB2 1000

  • ATLAS B1000X

Motorcycle Unlock Progression

Motorcycles are now unlocked through total distance traveled:

  • SHADOW 250 — 0 km

  • STRAY 500 — 20 km

  • SBR 600 — 75 km

  • SB2 1000 — 175 km

  • B1000X — 350 km

Once a motorcycle is unlocked, it stays unlocked permanently.

Locked motorcycles can still be viewed in the garage, but they cannot be selected. Their cards show how many kilometers remain until unlock.

Early Access players do not lose access to the original four motorcycles.
Only the newly added B1000X is distance-locked for existing players.


Journey Screen

A new Journey screen has been added to the main menu.

This screen brings progression together in one place:

  • Motorcycle unlocks

  • Map unlocks

  • Total distance

  • Your next target

  • Remaining distance to the next unlock

It is presented as a single journey track so progression is easier to understand at a glance.

Close Pass progression is also shown separately, including unlock requirements and your best score summary.


Unlockable Cosmetics

Motorcycle cosmetics are now unlockable, and selections are saved separately for each motorcycle.

Unlock conditions:

  • Matte Paint — 40 km

  • Metallic Paint — 150 km

  • Candy Paint — Score 10,000 in a single Close Pass run

  • Chrome Paint — Score 25,000 in a single Close Pass run

  • Headlight Color — Score 2,000 in a single Close Pass run

  • Underglow — Score 5,000 in a single Close Pass run

In-Ride Unlock Notifications

When you unlock a motorcycle, map, or cosmetic during a ride, a card now appears at the top of the screen immediately.

Progress Bars in Pause Summary

The pause screen now shows progress toward the next unlock.

It displays:

  • Remaining distance to the next unlock

  • Best run score in Close Pass

  • Progress earned during the current ride in a separate color


New Steam Achievements

The game now includes 13 new Steam achievements, bringing the total to 18.

Achievements unlock immediately during gameplay as soon as their conditions are met.


Leaderboards

Leaderboards have been expanded significantly.

There are now two leaderboard categories:

  • Total Distance

  • Close Pass

New leaderboard features include:

  • Global / Friends filter

  • A “Your Rank” card

  • Steam avatars

  • The ability to open Steam profiles


New Garage

The garage has been fully redesigned.

It is now presented as a night showroom, with the selected motorcycle displayed on a rotating platform.

The new garage includes:

  • Performance bars

  • A technical specifications panel

  • Per-bike color selection


Riding

A lot of work went into making the game feel better to actually ride.

Improved Riding Feel

The riding feel has been updated in several important ways:

  • Steering wobble while riding straight has been removed

  • The sudden lean that happened after releasing input has been removed

  • The balance difference between keyboard and gamepad has been reduced

  • Lean angle is now limited to around 40 degrees

Acceleration and gear behavior are now properly tied to each motorcycle’s garage stats.

Camera Shake Removed

The camera shake effect has been removed.

This was the effect many players described in reviews as feeling like the bike was constantly riding over rough ground.

Smoother Movement

Motorcycles and traffic now move much more smoothly.

The micro-stutters visible on 60 Hz and 144 Hz displays have been removed, making both your own bike and surrounding traffic feel more fluid.

Off-Road Safety Net

If you leave the road or fall into empty space, the bike now automatically respawns.

A case where the player could spawn inside wreckage and become stuck has also been fixed.

Distance Tracking

Distance is now counted based on your actual road progress.


Close Pass

Close Pass has received a major gameplay pass.

New Close Pass Rules

Close passes are now graded using three distance tiers:

  • Perfect — 0.9 m

  • Close — 1.6 m

  • Near — 2.5 m

Additional rules:

  • You must be traveling at least 90 km/h

  • Brushing or scraping a vehicle does not award points

  • The off-lane roadside corridor exploit has been closed

Leaderboard Submission Rule

Close Pass scores are now only submitted to the leaderboard when traffic density is 5 or higher.

A warning about this is shown during map selection.

New Close Pass HUD

The Close Pass HUD has been redesigned and now includes:

  • Score counter

  • Record line

  • Colored combo badge

  • Combo timer bar

  • PERFECT / CLOSE / NEAR popups

Score Saving

Your Close Pass record is now saved even if you return to the menu directly.


Traffic

Traffic behavior has been improved across the game.

  • Vehicles now use turn signals when changing lanes

  • Overtaking behavior is smarter

  • Oncoming traffic stays in its own lanes more reliably

  • Vehicles no longer disappear abruptly right in front of the player

  • A bug on the Snow map that caused cars to despawn too aggressively has been fixed

  • Vehicles spawning on top of each other has been fixed


Progression and Maps

More Maps Actually Unlock Properly

Four maps that were previously not unlocking correctly are now available as intended:

  • City 2

  • Tunnel

  • Snow

  • Highway 2

Lower Map Unlock Thresholds

Map unlock requirements have been reduced.

The old sequence was:

15 / 125 / 250 / 375 / 500 / 625 / 750 / 875 / 1000 km

The new sequence is:

10 / 25 / 50 / 100 / 200 / 300 / 500 / 750 / 1000 km

Once a map is unlocked, it remains unlocked permanently.

A bug where locked maps could still be clicked and played has also been fixed.

Progress Restores from Steam

Your total distance now restores properly from Steam, so progression is not lost when switching to a new PC.

Snow Map Boundary Fix

An invisible wall has been added along the side of the road on the Snow map so the player can no longer fall out of the level.


Controller Support and Steam Deck

Controller support has been expanded significantly.

Full Menu Navigation

All major interfaces can now be navigated with both gamepad and keyboard, including:

  • Menus

  • Garage

  • Pause menu

  • Map selection

  • Leaderboards

More Gamepad Features

The following features now also work on gamepad:

  • Horn

  • Headlight flash

  • Radio

  • Brake light

  • Free look

Dynamic Input Prompts

Input prompts now change depending on the active device.

Steam Deck Improvements

Text on Steam Deck is now easier to read, and overall usability has been improved.

Quick Garage Access from Map Select

You can now jump from map selection to the garage with one input and return to the same screen afterward.


Localization

Localization has been reworked in a big way.

  • Translations for 8 languages have been rewritten

  • The game now automatically selects the system language on first launch

  • Missing glyph issues for Cyrillic, Chinese, Japanese, Korean, and Thai have been fixed

  • Numbers and units now follow the selected language format

  • Changing language in-game now updates on-screen text immediately


UI and Graphics

A number of UI and presentation elements have been improved:

  • Menu artwork has been replaced with in-game renders

  • The loading screen has been redesigned

  • Scene transitions are now smoother

  • Map selection now shows total distance and remaining distance to the next unlock

  • The pause screen now includes a ride summary

  • The “Early Access” label has been removed

  • A Motion Blur setting has been added

  • V-Sync no longer locks to half refresh rate

  • Resolution settings now work correctly


Other Fixes

And finally, a long list of smaller issues has been cleaned up:

  • Returning to the menu from pause could cause the main menu to open in a frozen state

  • In some cases, scene transitions would stop working entirely

  • Pressing ESC in pause could close two screens at once

  • On 9 maps, pause was not reducing audio properly

  • On Sea Morning, the exit confirmation from the pause menu was not working

  • The scrollbar in the map list could jump around in build


This full release is the biggest step Motorcycle Night Ride has taken so far.

Thank you to everyone who played the game in Early Access, shared feedback, reported issues, and helped shape where the game ended up.

We hope the full release gives you more reasons to keep riding — whether that means a quiet Free Ride at night, chasing unlocks through Journey, or pushing your score in Close Pass.

See you on the road.

Source: Steam announcement SteamDB

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