Skip to content

Factorio

Factorio
Platform
PC
Release Date
File Size
9.91 GB
Views
288,930
Comments
66
Languages
English, French, Italian, German, Spanish - Spain, Hungarian, Dutch, Norwegian, Polish, Portuguese, Portuguese - Brazil, Romanian, Finnish, Swedish, Czech, Russian, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Korean
Added by
Added by Admin
Download Game v2.0.77

Version Status

Current Version
v2.0.77
Update Available v2.0.8

Screenshots

Factorio — Screenshots 1
Factorio — Screenshots 2
Factorio — Screenshots 3

Description

Recently, it has become fashionable to call games with the freedom of action sandbox, and so, Factorio is a huge 2D sandbox in which you need to explore a whole planet. Arrange a new planet for settling earthly inhabitants. In the game you need to extract resources, produce the necessary components and supply them for war with the aliens. Your task is to equip the base, establish logistics and, on the whole, organize the invasion of a new planet faster than your enemies. If you like games in which the emphasis is on skillful economic management, then the Factorio game should be exactly installed on your computer.

NOTE. Uploaded version: 7 May 2025 [v2.0.47] + Update v2.0.77 (upd.25.06.2026). This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below. Included: Space Age.

About This Game

Version Factorio v2.0.73 released:

  • We thank all who helped us to save the game before it could even start by supporting the IndieGoGo campaign back in 2013.
  • We are grateful for all of the 18,855 bug reports. They were invaluable feedback that helped us reach our level of game stability.
  • We value almost all of the feedback to our FFF and game releases. A lot of game improvements came out of it.
  • We appreciate the work and creativity that went into creating the 5,603 mods. It certainly extends the potential for a lot of people, and of the ideas became great inspiration for us.
  • All the online videos, articles and streams were immensely helpful to spread the word.
  • We thank all who helped with the Crowdin translations, allowing the game to be played in a lot of different languages without us having to manage it directly.
  • We are grateful that people spontaneously helped to manage the Wiki and created some great tools, like calculators, cheat sheets or blueprint databases.
  • We value the effort put into organising events, like fMMO, Clustorio etc.
  • We appreciate that our community is very civilised, and people who contribute are generally nice to each other, and keeping the criticism on the constructive side.
  • And, lastly, we would like to thank all of you who bought the game, and allowed all of this to happen.

System Requirements

Minimum

OS:
Windows 10, 8, 7, Vista, XP. (64 Bit)
Processor:
Dual core 1.5Ghz
RAM:
4 GB RAM
Graphics:
512MB Video Memory
Storage:
1 GB available space

Recommended

OS:
Windows 10, 8, 7 (64 Bit)
Processor:
Quad core 2.5Ghz
RAM:
8 GB RAM
Graphics:
2GB Video memory
Storage:
1 GB available space

Installation Guide

Step-by-step setup process for TENOKE

  1. Mount the .iso image — Windows 10/11 mounts it from the right-click menu, otherwise use Daemon Tools or a similar tool.

  2. Run setup.exe from the disc and install the game — Tenoke builds are already cracked, installation is all it takes.

  3. If the disc contains a Tenoke folder, copy its contents into the installed game directory.

  4. Launch the game from the desktop shortcut (as administrator).

Game Info

Platform
PC
Release Date
File Size
9.91 GB
Status
Scene (ISO)

Update Available

v2.0.8

Upgrade to v2.0.8 step by step — 13 updates, without re-downloading the full game

TENOKE

  1. Base download v2.0.47

    You get this version with the full game download below

How to apply these updates

Apply the updates one by one in this order — do not skip steps.

  1. Install in this order: Update v1.1.41 → Update v1.1.49 → Update v2.0.10 → Update v2.0.13 → Update v2.0.23 → Update v2.0.28 → Update v2.0.32 → Update v2.0.55 → Update v2.0.60 → Update v2.0.66 → Update v2.0.69 → Update v2.0.73 → Update v2.0.8

  2. For each update: extract its archive, run setup.exe into your existing game folder, copy the included release files into the game folder and confirm replacement.

  3. Launch the game and check the new version in the main menu.

Download Game

The download below is the base version v2.0.47. To reach v2.0.8, apply the updates in the chain above.

Full game 3

Download
Factorio.v2.0.47-TENOKE
MD5: 82f4b075edd9871a7afad36ca6596100
SHA-256: aac7df167520cb7a058bb70cc278e26a562d361f98fd0791962f275897851075

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.7
out of 5
1,444 ratings 1,444 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (66)

  1. CODEX
    ChangesWhen a train performs path finding while in a chain signal sequence, the pathfinding will have a constraint to not go through reserved block before exiting the chain sequence. This solves a problem of train intersections being possible to be deadlocked even with proper chain signals usage in cases of using temporary stops or when path is changed because of station is being enabled/disabled by a circuit network. This also allowed us to to let train recalculate path spontaneously even in chain signal sequence, as it shouldn\'t break anything now.When a temporary blueprint(e.g. blueprint from copy) is placed in the quickbar, the blueprint won\'t be destroyed when clearing the cursor and instead moved to the inventory.Separated incompatible mods from dependencies in browse mods GUI.BugfixesFixed a crash when trying to build locomotives near water/edges of the map.Fixed players getting a new player character when they connect twice to a paused game.Fixed that entity tooltips did not show negative emissions.Fluid assembler ghosts now show correct pipe connections.Fixed a crash when trying to write auto trash filters with not-a-table.Fixed possible fluid mixing from reviving fluid assembler ghost by higher version.Disabled areas of new map GUI are set correctly on exchange string importFixed that script rendering sprites loaded from files would disappear on save/load.Fixed that LuaForce::reset_technology_effects() wouldn\'t preserve things in the research queue.Fixed that using an upgrade planner on a blueprint wouldn\'t upgrade configured modules.Fixed cross-platform issues related to the Lua bit library.
  2. CODEX
    Version Factorio 0.17.34 releasedImproved fluid simulation threading. Decreases CPU usage. Threading available on all operating systems. Simulation performance should remain unchanged.BugfixesFixed a crash when importing blueprint strings with power switch wires.Fixed fluid mixing for fixed recipe assemblers.Fixed \"Not enough rails\" message after successful track placementFixed a crash when destroying entities during the on_pre_ghost_deconstructed event.Fixed that trains with \"logistics while moving\" disabled would not deploy robots when switched into automatic mode while waiting at a station.
  3. CODEX
    Version 0.17.16 releasedDisabled vanilla pollution attacks in the NPE until after the final wave.Changing teams in PvP will try to preserve the current character.BugfixesFixed alerts showing for trees and rocks in the NPE.Fixed solid fuel not triggering \"fuel furnace\" quest item.Potentially fixed scrap metal crash bug again.Fixed that a fluid furnace revived from a ghost would not work.Fixed that launching tutorials could leave the running game in a broken state.Fixed that clearing the ghost cursor did not clear the hand in the quickbar.Fixed Compilatron blocking placement of burner inserter in NPE.Fixing a bug from last version that allowed fluid mixing by setting a recipe in assembler.Different alert when unable to revive ghost due to fluid mixing by hand vs. by robot.Fixed spitters would not properly target construction robots that are blocked from fulfilling their task.Fixed a crash when joining Steam game invites while a multiplayer connection is in progress.Fixed that the \"research finished\" indicator would display the wrong technology level.Fixed a crash when removing the end rail of a temporary train order.Fixed that cargo wagon filters wouldn\'t get preserved in blueprint strings.ScriptingFixed that printing the output of LuaProfiler anywhere except log(...) would cause a desync. Note: this means if the results are shown in things like player.print() they won\'t persist through save/load (but won\'t cause desyncs).Fixed Electric Pole smart coverage placement not building over other pole ghosts.
  4. CODEX
    Version 0.17.5 releasedFixed crash related to train waypoints and very short train paths. Fixed wrong entity info positioning when all other things in the right container are disabled.Fixed Wave defense victory not being triggered in some cases.Fixed Wave defense victory message being printed on every rocket launch.Fixed restarting the game after sync-mods-with-save would fail to auto-load some saves on Windows.Fixed PvP error when loading 0.16 versions of the scenario.Fixed selection in blueprint preview would have an offset if UI scale was not 100%.Fixed pie slice used as progress indicator in crafting queue wasn\'t rendering for small angles.Fixed that the /time command would give back the wrong time played.Fixed rendered terrain would increasingly get corrupted during movement when using 16bit rendering mode on some OpenGL drivers.Fixed player.get_quick_bar_slot causing a crash for some values.Fixed controls were lagging when application window was receiving lot of events it didn\'t recognize on macOS or Linux.Fixed \"Wait for V-Sync\" graphics option was not working on macOS 10.14 Mojave.Fixed crash logs were missing stack traces on macOS.Adjusted the Supply Challenge requirements to make sense.Fixed a crash when reviving entities through the Lua API.Fixed NPE crash on biter commands during rebuild quest.Fixed NPE crash during cutscene if player left entity ghosts in the starting area.Fixed NPE crash on sending biters if you plaster half the map with furnaces (yes, seriously).Fixed NPE bug where Compilatron would sometimes not continue after players put the required items in his chest.Fixed that technology slot tooltip didn\'t reflect the cost of the selected technology in the queue.Fixed NPE confusing flying text at startup.Fixed that the train passed wait condition time was limited to 120 seconds. 

Leave a Comment

Rate this game
0 / 1000

Add a rating and your comment is published as a review too.

Please follow our community standards. Read the community rules

Similar Games