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Factorio

Factorio
Platform
PC
Release Date
File Size
9.91 GB
Views
289,495
Patch Notes
4
Comments
66
Languages
English, French, Italian, German, Spanish - Spain, Hungarian, Dutch, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Finnish, Swedish, Czech, Russian, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Korean, Turkish, Greek, Spanish - Latin America, Thai, Vietnamese, Belarusian, Catalan, Kazakh, Georgian
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Play modes & compatibility

Play modes

  • Single-player
  • Multiplayer
  • Co-op
Download Game v2.1.23

Version Status

Current Version
v2.1.23
Current Build
26076417
Latest Build
26076417
Last Steam Update
+3 DLC Update Available v2.1.23
Included DLC
  • Factorio: Space Age
  • Factorio - Soundtrack
  • Factorio: Space Age - Soundtrack
Rate & review
4.7 / 5 (1,444)
View on Steam

Screenshots

Factorio — Screenshots 1
Factorio — Screenshots 2
Factorio — Screenshots 3
Factorio — Screenshots 4
Factorio — Screenshots 5
Factorio — Screenshots 6
Factorio — Screenshots 7
Factorio — Screenshots 8

Description

Recently, it has become fashionable to call games with the freedom of action sandbox, and so, Factorio is a huge 2D sandbox in which you need to explore a whole planet. Arrange a new planet for settling earthly inhabitants. In the game you need to extract resources, produce the necessary components and supply them for war with the aliens. Your task is to equip the base, establish logistics and, on the whole, organize the invasion of a new planet faster than your enemies. If you like games in which the emphasis is on skillful economic management, then the Factorio game should be exactly installed on your computer.

System Requirements

Minimum

OS:
Windows 11, 10
Processor:
Quad core 3Ghz+
RAM:
8 GB RAM
Graphics:
DirectX 11 capable GPU with 1GB VRAM - GeForce GTX 750 Ti, Radeon R7 360 or Intel UHD Graphics 730
Storage:
5 GB available space
DirectX:
Version 11

Recommended

OS:
Windows 11, 10
Processor:
Quad core 4Ghz+ from 2020 or newer
RAM:
16 GB RAM
Graphics:
DirectX 11 capable GPU with 4 GB VRAM - GeForce GTX 1050 Ti, Radeon RX 570, Intel Arc
Storage:
10 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for TENOKE

  1. Mount the .iso image — Windows 10/11 mounts it from the right-click menu, otherwise use Daemon Tools or a similar tool.

  2. Run setup.exe from the disc and install the game — Tenoke builds are already cracked, installation is all it takes.

  3. If the disc contains a Tenoke folder, copy its contents into the installed game directory.

  4. Launch the game from the desktop shortcut (as administrator).

Game Info

Developer
Wube Software LTD.
Publisher
Wube Software LTD.
Platform
PC
Release Date
File Size
9.91 GB
Status
Scene (ISO)

Update Available

v2.1.23

Upgrade to v2.1.23 step by step — 14 updates, without re-downloading the full game

TENOKE

  1. Base download v2.0.47

    You get this version with the full game download below

  2. v2.0.72 Not available yet
  3. v2.0.76 Not available yet
  4. v2.0.77 Not available yet

The update chain is incomplete: the following required releases are not available on this page yet — v2.0.72, v2.0.76, v2.0.77. Install only the updates listed above, or wait until the full game download is updated.

How to apply these updates

Apply the updates one by one in this order — do not skip steps.

  1. Install in this order: Update v1.1.41 → Update v1.1.49 → Update v2.0.10 → Update v2.0.13 → Update v2.0.23 → Update v2.0.28 → Update v2.0.32 → Update v2.0.55 → Update v2.0.60 → Update v2.0.66 → Update v2.0.69 → Update v2.0.73 → Update v2.0.8 → Update v2.1.23

  2. For each update: extract its archive, run setup.exe into your existing game folder, copy the included release files into the game folder and confirm replacement.

  3. Launch the game and check the new version in the main menu.

Download Game

The download below is the base version v2.0.47. To reach v2.1.23, apply the updates in the chain above.

Full game 9

Download
Factorio.v2.0.47-TENOKE.torrent
MD5: 82f4b075edd9871a7afad36ca6596100
SHA-256: aac7df167520cb7a058bb70cc278e26a562d361f98fd0791962f275897851075

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Download
Factorio v2.0.7 (Include Space Age).torrent
MD5: 68b429d76c48ac29d76fe34b1f68e8c9
SHA-256: 0983e3034a0d9a7caa8c9319de97e38bb19652be7ac96b7177dd639f75f9d18a

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

PIXELDRAIN
Factorio.v2.0.77-P2P.rar
GOFILE
Factorio.v2.0.77-P2P.rar
MEDIAFIRE
Factorio.v2.0.77-P2P.rar
1FICHIER
Factorio.v2.0.77-P2P.rar
ROOTZ
Factorio.v2.0.77-P2P.rar

Patch Notes

Official changelists for the builds of this game

Factorio's final major update has rolled off the assembly line, adding "the things we wanted to do for 2.0 but didn't have time for"

In one of the happier endings to occur in games this week, impossibly enormous resource management sim Factorio has just released its last-ever major update – version 2.1 – on its stable branch. As previously heads-upped by developers Wube Software, 2.1 doesn’t make any big new additions to its planets or tech trees, but does sneak in more than 30 quality of life improvements and minor new features for both the base game and its Space Age expansion. Including, they say, "the things we wanted to do for 2.0 but didn't have time for." Nice to get a few final pieces out the door before it closes, eh.

Read more

Source: Steam announcement SteamDB

Friday Facts #449 - 2.1 Stable

Build 26076417
Wube Software выпустила Factorio 2.1 после нескольких месяцев тестирования. Обновление добавляет новые возможности и улучшения интерфейса, но одновременно знаменует завершение активной разработки крупных изменений для игры, которая за годы существования собрала более 234 тысяч положительных отзывов в Steam.

Разработчики называют патч набором улучшений, которые хотели реализовать ещё в Factorio 2.0, но не успели к релизу. Среди нововведений — возможность запускать ракеты с несколькими разными типами грузов, прокладывать приподнятые железнодорожные пути над грузовыми отсеками и использовать наземные мины для обнаружения врагов и передачи сигналов. Обновление также включает многочисленные небольшие доработки, призванные сделать управление производственными цепочками удобнее.

При этом Wube Software заранее предупреждала, что Factorio 2.1 станет последним крупным обновлением. Это не означает, что игра больше не получит исправлений ошибок и небольших улучшений, однако масштабных изменений игрового процесса в дальнейшем ждать не стоит. Студия уже сообщала, что закладывает основу для следующего проекта, хотя подробностей о нём пока нет.

За время существования Factorio заслужила репутацию одной из самых высокооценённых игр в Steam. Её популярность особенно примечательна на фоне необычной ценовой политики разработчиков: Wube Software принципиально не устраивает распродажи, считая установленную цену справедливой по отношению к тем, кто уже купил игру. В 2023 году стоимость Factorio даже повысили с учётом инфляции.

Выход версии 2.1 завершает важный этап развития проекта, но не отменяет его дальнейшего существования. Теперь Wube Software сможет сосредоточиться на новых задачах, а поклонникам остаётся рассчитывать на поддержку игры и развитие сообщества моддеров.

Source: Steam announcement SteamDB

Version 2.0.77 released as stable

2.0.77 Build 23347942

Bugfixes

  • Fixed a clipping issue on cargo pods attached to rockets more
  • Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. more
  • Fixed that rocket silos could deadlock due to mod changes. more
  • Fixed a crash when specific entities are killed without a source. more
  • Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location. more
  • Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly. more
  • Fixed a desync related to custom input events and in_gui flag. more
  • Fixed an issue with script-disabling logistic points connected to orbital logistics. more
  • Fixed a crash when creating a loader with stack size override. more
  • Fixed rich text tag being accessible through user input. more
  • Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled. more

Scripting

  • Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, LuaEntityPrototype::quality_affects_energy_usage reads.
  • Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, LuaEntityPrototype::module_slots_quality_bonus reads.
  • Added LuaEntityPrototype::drops_full_belt_stacks read.
  • Added additional reads to LuaSpaceLocationPrototype.
  • Added LuaEntityPrototype::uses_quality_drain_modifier read.
  • Added LuaFluidPrototype::visualization_color read.
  • API documentation website now has fulltext search (online version only).

Source: Steam announcement SteamDB

Factorio 2.1 will be the last major update as Wube Software are moving on

The end of an era? Wube Software have announced that the upcoming Factorio 2.1 will be the last major update for the game.

Read the full article here: https://www.gamingonlinux.com/2026/06/factorio-2-1-will-be-the-last-major-update-as-wube-software-are-moving-on/

Source: Steam announcement SteamDB

Reviews

4.7
out of 5
1,444 ratings 1,444 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (66)

  1. Skigameco


    Version 2.0.73 released as stable GuiMods GUI will show an error instead of restarting the game when trying to confirm it while mod dependencies are not met. BugfixesFixed rocket silo could launch satellites even when cargo landing pad will not be able to hold launch products. moreFixed fluid boxes with underground pipe connection and non default flow direction could cause unrelated fluid boxes to disconnect. moreFixed a crash when reading LuaPlayer::blueprints in a simulation.Fixed a crash related to give-item modifier not rejecting count of 0. moreFixed that the default config.ini file would not be written on first startup. moreFixed that mod dependency links in the mod updates GUI did not work correctly when not default sorted. moreFixed that LuaPlayer::build_from_cursor() checked reach in forced and super-forced build modes. moreFixed that pipe connections of different connection categories could cause entity to flip incorrectly. moreFixed a crash with PlaySoundTriggerEffectItem with distance limits when destroyed due to previous dying trigger effect. moreFixed inserter would incorrectly consider some assemblers as full when a recipe was changed while assembler had fluid product overload. moreFixed that trains with a temporary station in their schedule showed in \"Trains with this stop\" list of an unnamed train stop ghost. moreFixed inserter control behavior not updating stack size when selecting different signal. moreFixed that environment sounds could get stuck at lower volume when switching to remote view while travelling to/from a space platform. moreFixed a crash when ammo spoils in cars or spider vehicles. moreFixed a crash when mods would create surfaces during built events on space platforms. moreFixed technologies with craft fluid trigger would queue themselves while dependencies are not met and fluid is produced. moreFixed a crash when migrations remove a lighting attractor. moreFixed a crash when mods error during ghost revival. moreFixed transparent tile sprites on aquilo.Added missing Lua defines for cargo landing pad logistic points. more ScriptingAdded LuaEntity::send_to_orbit_automatically read/write.

  2. Skigameco


    Fixed that undo tooltips could show the wrong surface. moreFixed quality selector not appearing in infinity chest GUI if qualities are not yet unlocked. moreFixed quality selectors in unfocused windows reacting to quality cycling. Fixes quality cycling while selecting upgrade planner entity modules.Fixed selector combinator using the old quality dropdown UI.Fixed a desync when holding blueprints with spidertrons. moreFixed \"option\" key name on macOS. moreFixed modifier key order on macOS.Fixed that reaching inventory transfer limit didn\'t cancel additional item requests. moreFixed performance issue when long transport line sequence is remerging while having active belt reader. moreFixed \"So Long and Thanks for all the Fish\" achievement not triggering with Space Age enabled moreFixed robots cancelling module upgrade requests if they didn\'t have enough storage for the old modules. moreFixed that upgrading a rocket silo destroyed the second rocket if it was prepared. moreFixed drawing of quality conditions in entity/blueprint preview in GUI. moreFixed screenshot command crash when passing zoom of 0. moreFixed it was not possible to copy settings between artillery wagons. moreFixed another script issue in orbital logistics tips. moreFixed that undoing a module upgrade didn\'t update the GUI. moreFixed missing technology dependencies in quality technologies when playing base+quality. moreFixed stack inserter would start dropping partial held stack when waking up by control behavior. moreFixed an issue with obtaining achievements after loading a save file in some cases. moreFixed construction robots not delivering items to an entity marked for upgrade. moreFixed rocket silos requesting more items than their inventory size. moreFixed flamethrower sound still playing after a tank is deactivated or destroyed with its ghost created. moreFixed a crash when interacting with ghost tanks in some scenarios. moreFixed persistent working sounds remaining silent after fading out on pause. moreFixed that you could exit the rocket while landing on space platforms. moreFixed a crash when your inventory was full and robots were trying to store items in your inventory. more

  3. Skigameco


    Version 2.0.13 released as stable Minor Features[space-age] Offshore pump speed increases with quality. ChangesCurved rails cost 3 rail items to build. BugfixesFixed Remote View sometimes flickering to the wrong surface when using Next Surface/Previous Surface hotkeys.Fixed that the Surface List would react to the Home and End keys after it was clicked moreImproved diagonal character movement which should help slip between things easier. moreFixed a crash when upgrading the inner entity of a ghost while the GUI was open. moreFixed that joining LAN games without a username set would allow any characters for the username. moreFixed that request from buffer chests was not preserved when changing the force of an entity. moreFixed that flamethrower turret could be manually built to mix fluids. moreFixed that half diagonal rails would cost only 1 rail item. moreFixed pipe sound starting and stopping too abruptly. moreFixed turret behaviour when it has more than 4 directions and the collision box is not affected by rotation.Fixed a crash when switching preferred audio output device while a variable music track is being generated. moreFixed an issue with platform construction requests when copying settings onto the hub. moreFixed a crash when saving related to construction robots and their work targets moving. moreFixed that Continue host option didn\'t offer mod sync to the save to be hosted. moreFixed Space platform requests would always be checked in the same order, leading to some requests being ignored. moreFixed base game space science getting throughput limited due to limited hatches. moreFixed defines.space_platform_state was missing value for paused. moreFixed solar panel output multiplier flickering in tooltip. moreFixed that deconstruction of a chest with full trash slots didn\'t dispatch enough robots. moreFixed a crash caused by a player sending a space platform which was waiting for departure (not enough thrust) to a location which wasn\'t unlocked yet. moreFixed that train interrupts were not checked when passing station without conditions. moreFixed that the browse-games GUI \'dedicated server\' and \'favorite\' settings would get confused with each other. moreFixed that capture-spawner research trigger reported incorrect type. moreFixed production and electricity statistics would use wrong locale for ranges exceeding 99 hours. moreFixed that exoskeleton legs would incorrectly consume more energy at higher qualities. moreFixed that logistic filter upper count wasn\'t considered by the blueprint parametrisation. moreFixed technology trigger info showing outside the tooltip. moreFixed that Lua require didn\'t accept symbolic links. more

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