Sacred 2 Remaster
- Platform
- PC
- Release Date
- File Size
- 18.25 GB
- Views
- 2,907
- Comments
- 4
- Languages
- English, French, Italian, German, Spanish - Spain
- Added by
- Added by Admin
Game trailer: Sacred 2 Remaster
Screenshots
Description
Sacred 2 Remaster successfully resurrects a classic open world title, offering a definitive version that enhances both its visual grandeur and core gameplay stability. SparklingBit and the team realize the core fantasy of being a high fantasy powerhouse, exploring a massive, single world map Ancaria without loading screens, engaging in visceral Action RPG combat against legions of mythical beasts. This title excels at providing scale, ensuring that the sheer volume of quests, secrets, and enemy encounters feels overwhelming in the best possible way, inviting hundreds of hours of exploration.
The core gameplay centers on fluid hack and slash combat and the strategic use of customizable combat arts. The unique mechanic is the Aspect System. Each character class has three distinct aspects, and players must allocate skill points across these aspects to unlock and enhance powerful, customized abilities. This deep system encourages focused specialization, allowing two players using the same class to feel fundamentally different on the battlefield. Progression is tied to completing massive campaign quest chains and discovering hidden lore scrolls, which permanently increase your character's ability cooldown speeds and elemental resistances. The pacing rewards player choice, allowing one to follow the main story or wander freely.
The developer has been diligent in refining the user interface and improving the texture fidelity across the massive map in the latest version of the game. For veterans seeking a rewarding, sprawling Adventure experience defined by player freedom and character customization, you should absolutely download the game and step back into Ancaria.
NOTE. Uploaded version: 10 May 2026 [v3.2a]. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game, read the instruction below.
System Requirements
Minimum
- OS:
- Windows 10
- Processor:
- AMD FX-4300 x4/ Intel Core i3-4130
- RAM:
- 8 GB RAM
- Graphics:
- AMD HD 7870 / Nvidia GTX 750TI
- Storage:
- 20 GB available space
- DirectX:
- Version 11
- Sound Card:
- Yes
Recommended
- OS:
- Windows 10, 11
- Processor:
- Ryzen 3-1200 / Intel Core i3-6100
- Graphics:
- Radeon RX 470 4GB/ Nvidia GTX 1650 4GB
- Storage:
- 20 GB available space
- DirectX:
- Version 11
- Sound Card:
- Yes
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- SparklingBit, Funatics, Nukklear
- Publisher
- THQ Nordic
- Platform
- PC
- Release Date
- File Size
- 18.25 GB
- Status
- Pre-installed (Portable)
Download Game
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Comments (4)
Multiple crashes caused by various memory leaks related to pathfinding, AI manager, the bonus factory and UI
Multiple crashes caused by UI tooltips, namegenerator and Inventory Grid
Crashes related to lightsaber rendering
Potential crashes caused by sector graph sorting
A crash that could occur when unpausing the game
Potential movement locks after using the inventory
Incorrect handling of game difficulty unlocking
UI hover sounds being triggered on attacks
An issue where some spell projectiles would collide with the spell caster and despawn
An issue where dead people would block arrows being fired over them
An issue with physics capsule overlap for certain spells
Multiple shading and texture issues with some armors/equipment
Stretched skill icons when level ups are available
“Expert Touch” option being visually disabled by default but enabled by code
An issue where Orb sets would activate incorrectly
An issue where quest book entry references would be invalidated in the quest icons (not a full fix to quest icons disappearing as there were multiple causes)
Some issues where Background music could permanently disappear
An issue with displaced Item Tooltips and Tooltips not being unloaded correctly
Overlapping item compare screens for wider item screens
Patch 4 is being deployed RIGHT NOW!
Gameplayfixed the shadow warrior dual wield run animationfixed an issue where only the combat art selected when loading the game could be used, if the game was last saved while mountedfixed an issue where leveling a combat art beyond 200 would reset its levelfixed a bug where main quest wastelands 1a station 9 would not trigger correctly due to being placed BEHIND the teleporter instead of in front of itfixed multiple issues with ranged projectilesfixed an issue where the screen would switch to black and fade in a second time after teleporting/ leaving dungeonsfixed an issue where jump animations would fast forward to the finish when movement input is givenfixed an issue where the current target was lost when it moved from longRange into shortRangefixed a crash when in character menus while the dragon mage morph duration runs out
UIfixed a controller navigation bug in the savegame selection screenfixed some controller navigation issues in the character creation menufixed an issue that prevented \"Load Previous Savegame\" from working correctlyfixed issues with Combat Regeneration Time Slidersfixed an issue where the leave game menu could break the UI if you switch to a different menu while it was openfixed an issue with wrong savegame thumbnails being displayed sometimesimproved visibility/ readability of the minimapimproved visibility of active weapon / combat art / buffsslightly improved visibility of the selected inventory itemfixed an issue with the mouse inventory when interacting with the blacksmith or runemasterfixed issues with the last enemy display
ADDED:integrated \'Marko\'s Sacred 2 Rune Icons Re-Urm-Kinda-Mastered\' mod for improved Rune Icons
performance & memoryfixed black & disappearing textures (especially ground textures)added various instance limits to remove memory leaksfixed performance issues with floating text, reduces lag spikes when being hit a lot in a short timeimproved performance of entities when the game is paused to fix stutters when un-pausing
fixed some issues with texture cleanupfixed rmlui deltatime issuefixed performance issues related to how ai equipment data was storedfixed performance issues with reloading Spell datafixed some issues where sound sources wouldn\'t unloadfixed an issue with particle memory usageimproved performance of reading static object dataimproved performance of savegame loadingimproved performance of quest loadingfixed some issues with GrannyFx animation buffer updates
Update 3.0:FixedFixed a Lua script bug which avoided books from spawning/dropping for all game versions.Fixed quest icons not being displayed sometimes when loading a gameFixed some crashes related to spells and effectsnotably for Narmul, boss of the ice region and the summoning of demons in the blood forestFixed a crash when remapping keysFixed a crash when holding an item while opening the character statistics in the inventoryFixed a crash that might occur while accepting or completing a questFixed an issue, where creating a new character would delete the shared chest.Fixed an issue where selling many items to merchants leads to the merchant\'s inventory becoming so large that items were no longer displayed or available for purchaseFixed character naming issuesFixed Item colors in various UI screens and when dropped in the world not working properlyFixed fur not being rendered properly for the seraphim special mount, some equipment and wolvesFixed item tooltip overlapping in the inventory and when talking to tradersFixed gamepad Y button not dropping inventory items to world anymoreFixed issues with the taskbar visual logic while switching between hero mounted (for e.g. on a horse) and unmountedFixed some missing localization stringsFixed flickering of info texts when pressing ALTFixed main menu character preview sometimes not matching the last played characterFixed some text overlap issues for the save game selection screenFixed a shader pipeline for the dryads summonsFixed an issue with quests not being active in gamemodes, even when the relevant bit was set AddedAdded Free Play mode where players can repeat quests and farm bosses (PC ONLY)Added new options:Camera Rotation Speedinvert x/y-axesDead Zone for left/right thumbstick with adjustable threshold
Changelog:FixedFixed a Lua script bug which avoided books from spawning/dropping for all game versions.Fixed quest icons not being displayed sometimes when loading a gameFixed some crashes related to spells and effectsnotably for Narmul, boss of the ice region and the summoning of demons in the blood forestFixed a crash when remapping keysFixed a crash when holding an item while opening the character statistics in the inventoryFixed a crash that might occur while accepting or completing a questFixed an issue, where creating a new character would delete the shared chest.Fixed an issue where selling many items to merchants leads to the merchant\'s inventory becoming so large that items were no longer displayed or available for purchaseFixed character naming issuesFixed Item colors in various UI screens and when dropped in the world not working properlyFixed fur not being rendered properly for the seraphim special mount, some equipment and wolvesFixed item tooltip overlapping in the inventory and when talking to tradersFixed gamepad Y button not dropping inventory items to world anymoreFixed issues with the taskbar visual logic while switching between hero mounted (for e.g. on a horse) and unmountedFixed some missing localization stringsFixed flickering of info texts when pressing ALTFixed main menu character preview sometimes not matching the last played characterFixed some text overlap issues for the save game selection screenFixed a shader pipeline for the dryads summonsFixed an issue with quests not being active in gamemodes, even when the relevant bit was setAddedAdded Free Play mode where players can repeat quests and farm bosses (PC ONLY)Added new options:Camera Rotation Speedinvert x/y-axesDead Zone for left/right thumbstick with adjustable thresholdChangedImproved controls when transferring items between the player’s inventory and chestwith controller: pressing A (xbox) /X (ps) directly transfers the itemwith mouse and keyboard: holding Left-Control while left clicking an item transfers the item directly