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DYSPLACED

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

DYSPLACED
Platform
PC
Release Date
File Size
1.45 GB
Downloads
2
Views
1,567
Patch Notes
4
Comments
0
Languages
English
Added by
bogamede Newcomer

Play modes & compatibility

Play modes

  • Single-player
  • Multiplayer
  • Co-op

Compatibility

  • Controller support
Download Game v0.8.5.5b

Version Status

Current Version
v0.8.5.5b
Current Build
26212337
Latest Build
26212337
Last Steam Update
Rate & review
4.3 / 5 (12)
Very Positive
88%
357

Screenshots

DYSPLACED — Screenshots 1
DYSPLACED — Screenshots 2
DYSPLACED — Screenshots 3
DYSPLACED — Screenshots 4
DYSPLACED — Screenshots 5
DYSPLACED — Screenshots 6
DYSPLACED — Screenshots 7
DYSPLACED — Screenshots 8

Description

DYSPLACED, a complex survival simulator, requires players to constantly gather materials to build reliable shelters. Adapting to a hostile environment is inextricably linked to mastering blacksmithing and alchemy. Successful foraging through fishing is complemented by the need to study magical disciplines. Overcoming the challenges of an unfamiliar dimension doesn't have to be done alone. The co-op campaign supports two players simultaneously, joining forces via a local network or internet connection. Seamless join-up allows for instant integration into a session to confront threats together. This interaction significantly simplifies the routine of crafting equipment.

About This Game

The plot revolves around the sudden transport of an ordinary person to a myth-filled arcane realm. Having earned the title of Guardian, the protagonist is forced to rediscover the laws of the universe amidst majestic ruins. Dormant talents awaken within the hero, requiring constant training to achieve absolute superiority over his enemies. The primary goal becomes eradicating the encroaching dark shroud engulfing the once-beautiful lands. The DYSPLACED universe conceals numerous mysteries, the solution of which gradually reveals the path back home. The transformation from a lost wanderer to a powerful defender occurs solely through overcoming fears of the unknown.

System Requirements

Minimum

Processor:
64-bit
RAM:
2048 MB RAM
Graphics:
SM 4.0+
Storage:
1000 MB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
10tons Ltd
Publisher
10tons Ltd
Platform
PC
Release Date
File Size
1.45 GB
Status
Pre-installed (Portable)

Download Game

Full game 6

v0.8.5.5b Pre-installed (Portable) P2P

Download
DYSPLACED.v0.8.5.5b.torrent
MD5: cd9e3a8f17d1cee48a28b1407a247f62
SHA-256: 349cb6c960cfe05901dfc4066c4dfdbc2f37e7d62d77d15d6cbfde03df0a34ca

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Storage unreachable — status unknown

MEGA
DYSPLACED.v0.7.7.2.zip
PIXELDRAIN
DYSPLACED.v0.7.7.2.zip
GOFILE
DYSPLACED.v0.7.7.2.zip
MEDIAFIRE
DYSPLACED.v0.7.7.2.zip
1FICHIER
DYSPLACED.v0.7.7.2.zip

Patch Notes

Official changelists for the builds of this game

Patch 0.8.5

Build 26212337

- Hoe secondary creating multiple plots at once (skill gated)

- Seed bag multiplant option (behind skill)

- Stamina costs reduced for dodge and jump in combat and some tweaks in stamina calcs

- Fixed escing out of build mode pushing menu screen

- Fixed puzzle door bug

- NPC idle flavor anims enabled

- Adjusted axe secondary damages

- Campfire deconstruction can be done more freely

- Repopulated the correct dig spot for 'Digging Up Dirt' to solve a related issue

- Added detection for blocking tombstone spawning in unreachable places for open-world levels

- You can revive dead partner by sleeping

- Danger zone effects are reset if player revivable corpse is moved out of the zone

- Revamped some Ananke spire and pylon areas with problematic construction

- Buried treasures require slightly less accuracy to hit the right spot

- Fixed teleport effect sometimes missing

- Stuck spot/hole/terrain fixes

- Fixed building collapser bugs

- Light ray fix

- Fixed crash on controller disconnect

- Fixed local coop join bug

- Lots of optimizations

Source: Steam announcement SteamDB

Patch 0.8.4

Build 25753277

- Chests and crevices hidden behind or under other actors now hide their interaction icon until the blocking object has been removed

- Fixed hoe animation/fx glitches and removed buggy blob shadow from farm bed

- Targeting adjustments which make ground sunken floorboards easier to destroy

- Traders won't buy eternal materials plus plant matter and scrap wood anymore

- Fixed drowning enemy not counting as killed in quest

- Dead enemy body inv container now floats

- You can interact with inventory containers while swimming to loot these

- Marking teleport/big fish POI complete on activation

- Fixed missing drops for Plaster buildings and building set base invulnerability

- Updated water and waterfall shaders

Source: Steam announcement SteamDB

0.8.3 - Recycling Rework, Stamina Combat, and Iakara Fixes

Build 25673710

A balance and fixes patch this time. One bigger bug fixed: recycling now returns the full material cost of a recipe when it had only one valuable like an ingot - larger recipes returned -1, but some went to 0.

We also made exhausted attacks (swinging with too little stamina) more readable. They now show grey damage numbers, and can no longer land criticals or backstabs. So if you see grey, that's the game telling you to manage your stamina better - if you want to - you can also just bash away if you can face the music.

The Salvager perk got reworked too. Instead of discounting a craft's rarest material, it now has a 4% chance per stack to grant an extra item. Should be more noticeable and more fun. You can actually click farm stuff atm - that's real work too.

Other stuff worth mentioning: take all button on the smelter, building objects now use correct materials in multiplayer, and enemy walking animations actually work in co-op now (they had a new bug). Plus the usual round of stuck spots, drop fixes, and UI tweaks.

  • Recycling now returns full material cost when recipe had only one valuable material

  • Exhausted attacks show grey damage numbers and can't crit or backstab

  • Salvager perk reworked - chance to grant extra items instead of discounting rarest material

  • Take all button on smelter

  • Fixed Iakara main quest objective markers

  • Building now uses correct materials in multiplayer

  • Enemy walking animations fixed in multiplayer

  • Fixed 'Food Scavenger' quest autocompleting without giving the recipe

  • Various stuck spots, drop, and UI fixes

+ more details inside the game.

Meanwhile work on Island 6 continues!

Source: Steam announcement SteamDB

Patch 0.8.2

Build 25600980

- Perk for metal salvage: Chance to salvage metal from explosives

- Fixed smelter exploit bug where you could produce stuff without sufficient materials

- Fixed an issue where 'Razing Opportunity' would cede ownership of player built structures after quest completion. If you suffer from the issue, contact us via email/discord

- Fixed an issue where spirit intro dialogues would get cut off due to playing in coop

- Fixed general terrain issues/stuck positions

- Fixed an issue where the Iakara market rebuild quest did not remove materials from inventory

- Fixed hidden POI reveal and total count mismatch bug

- Fixed an issue where enlist help quest goals in 'Cornering the Market' quest autocompleted

- Fixed Cultist Crossbow loot drops to bolts

- Fixed target change while blocking

- Fixed an issue where 'Rude Banners' was unable to be completed due to a related issue with 'Cornering the Market'

- Fixed consecrant bugs like out-of-range attacks, too much pacing around, no counter to close combat bashing and a few other things.

- Caster staff glow indicates cast readiness

- Fixed dialogue trigger bug on stage enter

- Fixes to terrain/collapsable buildings etc.

- Fixed stair destruction bugs

- Blocked XP cheese by completing/uncompleting quest phase

- Fixed high jump while targeting bug

- Perk respec confirm dialogue added

- Removed cold protection from metal armor

- Adjusted sandstone texture

- Steel armor got some bonuses

- Item/controls bug fix

- Improved explosion visuals

- Added missing creatures, enemies and bosses to collection.

- Typo fixes to dialogue

- Fixed crash bug

Source: Steam announcement SteamDB

Reviews and comments

Ratings

4.3 out of 5 12 ratings

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