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Arma Reforger

Arma Reforger
Platform
PC
Release Date
File Size
27.93 GB
Views
6,258
Comments
2
Languages
English, French, Italian, German, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain
Added by
Added by Admin
Download Game v1.7.0.54

Version Status

Current Version
v1.7.0.54

Screenshots

Arma Reforger — Screenshots 1
Arma Reforger — Screenshots 2
Arma Reforger — Screenshots 3

Description

Arma Reforger — as a versatile, creative and fully customizable platform aimed at future development. According to the authors, the game will be the first step towards the fourth part. In Arma Reforger, players will find themselves in an alternate 1989 on the 51 square kilometer Everon Island from the very first part Arma Cold War Assault and will be able to take part in battles between the US or the Soviet Army. The game will be in early access for about a year. During this time, she will receive 3 major updates with new content, improved artificial intelligence.

NOTE. Uploaded version: 27 June 2026 [v1.7.0.54]. This is Full release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Key Features

  • Events will unfold in an alternate reality in 1989, in which the US and the USSR are fighting over the island of Everon in the Atlantic Ocean.
  • The release will include 6 vehicles, 18 types of their modifications, 15 types of weapons, 2 types of grenades and other equipment.
  • Multiplayer and co-op will definitely be. But the presence of at least some story campaign is unlikely. At best, in the form of training.
  • The game will be paid. Additions are not yet planned. Monetization will be added after the release.

System Requirements

Minimum

OS:
Windows 10 64-bit
Processor:
Intel Core i5-4460 / AMD FX-4300
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce GTX 1650 or similar
Storage:
15 GB available space
DirectX:
Version 12
Network:
Broadband Internet connection
Sound Card:
DirectX®-compatible

Recommended

OS:
Windows 10 64-bit
Processor:
Intel Core i7-6700 or AMD equivalent
RAM:
16 GB RAM
Graphics:
NVIDIA GeForce GTX 1070 Ti or AMD equivalent
Storage:
20 GB available space
DirectX:
Version 12
Network:
Broadband Internet connection
Sound Card:
DirectX®-compatible

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Platform
PC
Release Date
File Size
27.93 GB
Status
Pre-installed (Portable)

Download Game

Full game

Download
Arma_Reforger_v1.7.0.54
MD5: edc31aeef8e1c1090c0b199a626d9ad2
SHA-256: e534edac8cd63a4b7931143476a0b582827f249aa70f9ac97e2a6c3fb6fefa78

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Torrent file ready

Reviews

4.8
out of 5
225 ratings 225 of these carried over from our archive

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Comments (2)

  1. Skigameco
    Arma Reforger 0.9.5.73 changelog:MultiplayerFixed: Finalizing connections while they are being established could crash the gameFixed: Dedicated Server shutdown issueTweaked: Network traffic optimization (characters and vehicles use half of the previous version\'s traffic on average)GameFixed: Binding of mouse buttonsFixed: TagMainIdle was missing from IdleTurnMaster, possibly causing excessive idle-to-move transitions and crashesFixed: Potential crash in AI movementFixed: Map contours were not always aligned with other map data properlyFixed: An unused map descriptor in small Conflict scenarios would be visibleFixed: Ladder position on church prefabsFixed: Incorrect colliders on certain wallsFixed: A hidden dialog on top of the main menu that would prevent interacting with itFixed: RegisterRemnantsPresence access out of boundsFixed: Vehicle and turret inventory slots can no longer be drag-and-droppedFixed: Damage state event for vehiclesFixed: Enemy direct speech UI is not visible anymoreFixed: Searching for scenario-specific servers did not workFixed: Server Browser would get stuck on the addon downloading screen if a multiplayer session required a newer version of the addonFixed: Server Browser cache may have become corrupted in some casesFixed: Default character animation state is always a bit different now, so characters do not look like clones after spawningFixed: Animations could crash the game in rare situationsFixed: Environment feedback was processed and a pass of fixes was applied to EveronFixed: Randomization of base callsignsFixed: Completing the Tutorial communication stage with an invalid conditionFixed: Calling Identity.GetFullName() could crash the gameFixed: Mod version checking would not work correctlyFixed: Mods did not show \'update available\' until a user requested data explicitlyFixed: Scrolling in the Workshop while loading addons could lead to a game crashFixed: Multiple crashes in WorkshopFixed: Workshop could get stuck if you opened and closed it in quick successionFixed: Incorrect links to the Reforger Wiki in the main menuTweaked: BTR-70 and Ural gear shiftingTweaked: Lowered throwing speeds of all grenadesTweaked: Lowered ADS toggling time on all weaponsTweaked: Minor memory allocation optimization for AI perceptionTweaked: Receiving on a second radio while transmitting on platoon channel
  2. Skigameco
    Arma Reforger 0.9.5.66 changelog:Game:Added: Spawned player protectionFixed: Compartments or HitZones may have been not initialized properly in some casesFixed: Character heads clipping through the roof when climbing inside buildingsFixed: Vehicles which were left empty are now put to sleep to save performanceFixed: Vehicles would be left in undefined state if their driver’s game session terminated unexpectedly (“the flying vehicle” issue)Fixed: Various pathfinding and navmesh generation tweaks and crash fixesFixed: Possible crash when releasing radio frequenciesFixed: Deploy menu wouldn’t close properly after deploy was requestedFixed: Camera when using weapons on tripods wasn’t aligned correctlyFixed: Items in inventory or arsenal was reshuffling when picked upFixed: AIs could get stuck when performing some of the requestsFixed: Character could get pushed under the terrainFixed: Camera shake no longer runs on headless buildFixed: Wrong LOD settings on some equipmentFixed: Building task no longer created outside of small basesFixed: Players would not have a group after using \"Quick Deploy\" in faction screenFixed: Quick bar could not be used on passenger seatFixed: Game no longer tries to localize server names, can contain “#” nowFixed: Unpenetrable weaponsChanged: Editable entity pipeline was made a part of game data to improve modding workflowChanged: GM can no longer finish the scenario, it could result in undefined server stateChanged: Base randomizationChanged: XP bar reflects kills nowChanged: Conflict HQ tents contain medical boxes nowTweaked: Zeroing on M249, RPK74, PKM, SVD, M21Tweaked: Latrine destructionTweaked: M21 optics positionReplication:Added: Authentication timeout added to ensure connections slots do not remain stuck in authenticating state due to unexpected backend issuesChanged: Improved issues diagnosticsFixed: Animation state synchronizationEngine:Fixed: Allow rendering on GPU adapters with no connected output (this should help mostly on mobile devices with multiple GPUs)Fixed: Crash when an incompatible material was selectedFixed: Particles could crash the game in certain situationsKnown issues:Base callsigns are not consistent between clients. Please use town names instead.

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