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City Bus Manager

City Bus Manager
Platform
PC
Release Date
File Size
3.08 GB
Views
4,399
Patch Notes
2
Comments
5
Languages
English, German, French, Italian, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil
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Play modes & compatibility

Play modes

  • Single-player
Download Game Build 25184628

Version Status

Current Version
Build 25184628
Current Build
25184628
Latest Build
25184628
Last Steam Update
Rate & review
4.6 / 5 (140)
Very Positive
90%
2.2K

Screenshots

City Bus Manager — Screenshots 1
City Bus Manager — Screenshots 2
City Bus Manager — Screenshots 3

Description

The City Bus Manager game business simulator gives you the opportunity to become a bus fleet manager in a small city and sets the goal of growing the company into the largest local transport company. You will have to start from the very bottom, when the fleet will have only a couple of buses of old models, and behind you only a meager capital, which is enough for a week of work at best. In order to get out of the crisis, you will have to show maximum ingenuity and correctly plan further actions. Transporting passengers around the metropolis is far from the only way to enrich capital. An additional source of income can be the opening of a service center where the user’s company will service cars of other organizations, repair them and wash them. However, such a building will require a lot of investment, but the costs will soon pay for themselves.

NOTE. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.
Included DLC:
  1. City Bus Manager — Central America
  2. City Bus Manager — Australia and Oceania
  3. City Bus Manager — South America
  4. City Bus Manager — Southern Europe
  5. City Bus Manager — Eastern Europe
  6. City Bus Manager — North America
  7. City Bus Manager — Africa
  8. City Bus Manager — Northern Europe
  9. City Bus Manager — Russia
  10. City Bus Manager — Asia
  11. City Bus Manager — E-Bus & Green Energy
  12. City Bus Manager — Holiday Resorts & Sightseeing Buses
  13. City Bus Manager — International Bus Pack

System Requirements

Minimum

OS:
Win 7 / 8.1 / 10 / 11 (64Bit)
Processor:
Prozessor Quad Core CPU with min 2.6 GHZ
RAM:
8 GB RAM
Graphics:
Geforce 760 or similar
Storage:
15 GB available space
Sound Card:
Integrated or dedicated DirectX 9 compatible soundcard

Recommended

OS:
Win 10 / 11 (64Bit)
Processor:
AMD / Intel quad-core processor running at 3.5 GHz (AMD Athlon X4 950 series or Intel Core i5 3000 series or newer architectures are recommended)
RAM:
16 GB RAM
Graphics:
AMD/NVIDIA dedicated graphic card, with at least 2048 / 4096MB of dedicated VRAM (or more) and Shader Model 5.1 support. ATI/AMD Radeon HD 7870 and NVIDIA GeForce GTX 1050 Ti or newer architectures are recommended.
Storage:
45 GB available space
Sound Card:
Integrated or dedicated DirectX 9 compatible soundcard

Installation Guide

Step-by-step setup process for P2P

  1. The game is distributed already pre-installed — you will not find an installer here, and none is needed.

  2. Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to C:\Games\GameName.

  3. Launch the game via Run Me!.bat or the main .exe inside the extracted folder.

Game Info

Developer
PeDePe GbR
Publisher
Aerosoft GmbH
Platform
PC
Release Date
File Size
3.08 GB
Status
Pre-installed (Portable)

Download Game

Full game 7

Download
City Bus Manager Build 25184628
MD5: ac08951e1c1aaac9059d2c9e6faf52cc
SHA-256: e4c65238bb480f2c3bf4b339548c616a3d9d807b2d27f0bac10f83804e4af8ff

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Torrent file ready

Download
City Bus Manager (v2026.06.25)
MD5: 824216c566c7ce4e09de426105bf8726
SHA-256: ec31f1805734d8b3e7ea69ac6bd22360d08804ca0dac63c7a24a6dd3338cba7b

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Torrent file ready

MEGA
City.Bus.Manager.Build.25184628.zip
PIXELDRAIN
City.Bus.Manager.Build.25184628.zip
GOFILE
City.Bus.Manager.Build.25184628.zip
MEDIAFIRE
City.Bus.Manager.Build.25184628.zip
1FICHIER
City.Bus.Manager.Build.25184628.zip

Patch Notes

Official changelists for the builds of this game

Content Update 12: Multi-Storey Building, Improved Shift Schedule & Much More

Build 25184628
Finally, the wait is over: the twelfth major content update for City Bus Manager is now available! We have added a huge number of new features, including the long-requested ability to build multiple floors in your depot, improvements to the shift schedule, new features for bus stops and the Service Center, and much more!

New Features

  • Base Building 2.0: We have fundamentally reworked Base Building and added several highly requested features.

    You can now build multiple floors:

    Roads can now be built freely in any size:

    You can now build one-way roads. A new one-way arrow is available in the road-building menu:
  • Reworked Shift Schedule: The shift schedule has been restructured and can now be filtered by routes and buses.
  • Bus Stop Timetables: A complete timetable can now be displayed for each bus stop and filtered by route.
  • Advanced Service Center Opening Hours:
    Service Center opening hours can now be set individually for each day.
  • Vehicle Overview Filters: Vehicles can now be filtered by category, making it easier to manage your fleet.
  • Improved Contract Details: The contract details for a specific route can now be viewed at any time, even after the contract has been completed.
  • Bus stops can now be equipped with ticket machines, reducing the workload at the Service Center
  • Added a function that allows you to purchase additional buses with the same appearance as a bus you already own
  • Added the ability to save and reuse colors in the Paint Shop
  • New and improved articulation physics for articulated buses
  • Contract trips can now be operated using multiple buses: The number of buses is set directly in the information message, and the timetables are created with staggered departure times

Performance Improvements

  • Major performance improvements when creating large routes
  • Fixed a performance issue that occurred while the route window was open
  • Fixed occasional severe lag in large savegames
  • The main menu is now responsive much sooner after launching the game, as bus mod preview images are loaded in the background
  • Reduced loading times when opening PeDePulse
  • The repaint selection in the Paint Shop now opens without delay, even when many repaints are subscribed to

Bug Fixes

  • Disabled the "Hire Researchers" task when playing in Sandbox Mode without research
  • Fixed an issue where ticket inspectors did not appear in the employee list if some had already been hired in a scenario but ticket inspectors had not yet been unlocked through research
  • Freshly washed buses still showed visible traces of dirt
  • Smoke appeared in the wrong location or was completely missing on damaged articulated buses
  • Dirt particles from the rear doors of articulated buses were attached to the front section and floated in the air when the bus bent at the articulation
  • The driver left the bus before the door had fully opened
  • Bus mod preview images appeared too dark during Workshop uploads
  • The title and description of a Workshop item were overwritten with the local values when updating a mod
  • The destination display remained blank while driving to the Paint Shop
  • Long repaint names extended beyond their rows and overlapped other entries
  • Fixed a bug where the camera on the map ran jerkily or skipped when moving it with the right mouse button
  • Added missing translations
  • Fixed numerous bugs related to Base Building
  • Updated to Unity 6.6


We hope you have a great time with the new content update, and we look forward to hearing your feedback!

At the same time, as announced in our roadmap, we are already working on a new DLC scheduled for release later this year. We can already reveal that it will be the largest DLC released for City Bus Manager to date. You will have to wait a little longer for further details, though :)

Source: Steam announcement SteamDB

Map Update available!

Build 23804026

The new map update for City Bus Manager is now available on Steam!

The map data has been updated to the latest version from June 2026. Existing save files can optionally be updated to the new map version when loaded. Please note that the initial loading time after the update will be slightly longer.

We are continuing to follow the announced roadmap for 2026 and have a new content update planned for this summer.

We will be announcing further details about the content soon.

Source: Steam announcement SteamDB

Reviews

4.6
out of 5
140 ratings 140 of these carried over from our archive

No written reviews for this game yet.

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Comments (5)

  1. Skigameco


    More realistic student locations: The size of the locations where schools and students are located is now taken into account. Students in larger cities no longer attend schools in smaller villages. (For schools that are already connected, the distribution will not change in order to avoid disrupting existing routes)Improved sorting of schools in the overviewStudents can now purchase their weekly passes at the service centre on SundaysFixed a bug that prevented waypoints from being placed near schoolsFixed a bug that prevented the import of paint jobs for some bus modelsFixed various bugs that could occur when editing a school bus routeFixed a bug that prevented timetables from being openedFixed a bug that prevented the new school buses from being researchedFixed a bug that prevented modding buses added later from being researched

  2. Skigameco


    Added online cache for navigation data to speed up loading timeFixed a bug that caused buses to sporadically stop being repaired and remain on the lift foreverFixed a bug where servicing tasks were sometimes not carried out and the buses could no longer be usedFixed a bug that caused employees to stay in the same place forever and not move (this is usually caused by the path being blocked, e.g. by missing doors or blocked doors)Fixed a bug that caused buses to stand at an angle on the parking space or their articulation to be twistedService centre lunch break is now saved correctlyEmployees now distribute themselves better to free fridges / toilets / vending machinesFixed a bug that caused buses to fly through the air (If this still occurs on existing routes, you have to edit and save the route once. The error will then no longer occur from the next day.)Fixed problems with line construction after expanding the mapFixed a bug that could cause the duration and length of a line to be displayed incorrectlyFixed a bug that could cause problems when displaying airportsPositions of additional airports correctedIt is no longer possible to place adverts for commissioned journeys as there is a fixed number of passengers thereAdvertising expenditure is now correctly included in the total expenditureFixed a bug that caused people to disappear during an evacuationFixed a bug that caused messages to be displayed as unread even though all messages had been readPV panels are now correctly aligned with the sun againRandom events are no longer triggered that change the demand for hotels if you have no sightseeing bus linesFixed a bug that caused the interval for the rush hour to be set incorrectly when changing the timetable for a public service lineFixed a bug where the name, colour and depot assignment of a hotel shuttle order could be resetCorrected incorrect consumption values for e-busesImproved translations

  3. Skigameco


    New features:Size of the premises doubled5 new bus access roads added to the site to avoid traffic jamsTasks (washing, refuelling, etc.) can now be ordered at the same time, even if no staff or items are available, and will be processed automatically afterwardsBrazilian currency addedMany new features in the shift planShift schedule:A desired vehicle group can now be stored per shift. The vehicles are grouped according to their size by default. However, it is also possible to create your own vehicle groups and thus group the buses according to your own wishesAdded automatic assignment for bus drivers onlyShift plan can now be deleted / resetedWhen automatically assigning bus drivers, the bus drivers with the lowest workload are now assigned firstThe expected passenger volume is now displayed in the shift planWhen assigning bus drivers, it is now visible how many hours they have already been assigned in the previous 7 days6 instead of 4 buses are now displayed per pageTimetable:Travel times can now be copied for sub-schedulesWhen adding stops to a line, the journey times will no longer be reset.For public service lines, the departure time can now be changed by a few minutes in order to create better connections to other linesIn the timetable preview, the bus stops on the left are now permanently displayed, even if you scroll to the rightPerformance:General performance improvements in the company premisesPerformance at night improvedRegular FPS drops in large savegames, especially with many passengers, have been fixed.After loading the game, in rare cases there was an extremely long hang, which is now fixed.Performance in the map view significantly improvedPerformance drop when opening the bus overview with a lot of buses on the map fixed
- Freezes during autosave reduced

  4. Skigameco


    Early Access Update 7Autosave setting: the interval for automatic saving can now be self-determined or optionally completely deactivated.Employees can be sent on holiday so that they can recover completelyIn the financial overview there is now the possibility to show all investments (until now only current expenses were shown)Norwegian Krone added as currencyEmployees become a bit more unfriendly when they are too much stressedBug Fixes:Fixed a bug where the game wouldn\'t load and the loading screen wouldn\'t disappearFixed a bug that caused some tours in the timetable preview to be sorted incorrectlyFixed a bug that caused unrealistic overcrowding of individual stops in large citiesFixed display error when showing names on Mac devicesMany bug fixesBuses:Models of the B9TL and Trident 2 buses have been brought closer to reality (existing repaints unfortunately no longer work. If the old repaint of the buses looks weird, just send the bus to the paint shop and import a new repaint or use the \"New\" button above to create a new repaint).Size of the LFS and Ramses buses adjusted (you may need new parking spaces for existing savegames).

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