City Bus Manager
- Platform
- PC
- Release Date
- File Size
- 3.08 GB
- Views
- 4,399
- Patch Notes
- 2
- Comments
- 5
- Languages
- English, German, French, Italian, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil
- Added by
Play modes & compatibility
Play modes
- Single-player
Version Status
- Current Version
- Build 25184628
- Current Build
- 25184628
- Latest Build
- 25184628
- Last Steam Update
Game trailer: City Bus Manager
Screenshots
Description
The City Bus Manager game business simulator gives you the opportunity to become a bus fleet manager in a small city and sets the goal of growing the company into the largest local transport company. You will have to start from the very bottom, when the fleet will have only a couple of buses of old models, and behind you only a meager capital, which is enough for a week of work at best. In order to get out of the crisis, you will have to show maximum ingenuity and correctly plan further actions. Transporting passengers around the metropolis is far from the only way to enrich capital. An additional source of income can be the opening of a service center where the user’s company will service cars of other organizations, repair them and wash them. However, such a building will require a lot of investment, but the costs will soon pay for themselves.
NOTE. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.
Included DLC:
- City Bus Manager — Central America
- City Bus Manager — Australia and Oceania
- City Bus Manager — South America
- City Bus Manager — Southern Europe
- City Bus Manager — Eastern Europe
- City Bus Manager — North America
- City Bus Manager — Africa
- City Bus Manager — Northern Europe
- City Bus Manager — Russia
- City Bus Manager — Asia
- City Bus Manager — E-Bus & Green Energy
- City Bus Manager — Holiday Resorts & Sightseeing Buses
- City Bus Manager — International Bus Pack
System Requirements
Minimum
- OS:
- Win 7 / 8.1 / 10 / 11 (64Bit)
- Processor:
- Prozessor Quad Core CPU with min 2.6 GHZ
- RAM:
- 8 GB RAM
- Graphics:
- Geforce 760 or similar
- Storage:
- 15 GB available space
- Sound Card:
- Integrated or dedicated DirectX 9 compatible soundcard
Recommended
- OS:
- Win 10 / 11 (64Bit)
- Processor:
- AMD / Intel quad-core processor running at 3.5 GHz (AMD Athlon X4 950 series or Intel Core i5 3000 series or newer architectures are recommended)
- RAM:
- 16 GB RAM
- Graphics:
- AMD/NVIDIA dedicated graphic card, with at least 2048 / 4096MB of dedicated VRAM (or more) and Shader Model 5.1 support. ATI/AMD Radeon HD 7870 and NVIDIA GeForce GTX 1050 Ti or newer architectures are recommended.
- Storage:
- 45 GB available space
- Sound Card:
- Integrated or dedicated DirectX 9 compatible soundcard
Installation Guide
Step-by-step setup process for P2P
-
The game is distributed already pre-installed — you will not find an installer here, and none is needed.
-
Unpack the RAR/ZIP archive with WinRAR or 7-Zip, for example to
C:\Games\GameName. -
Launch the game via
Run Me!.bator the main .exe inside the extracted folder.
Game Info
- Developer
- PeDePe GbR
- Publisher
- Aerosoft GmbH
- Platform
- PC
- Release Date
- File Size
- 3.08 GB
- Status
- Pre-installed (Portable)
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Patch Notes
Official changelists for the builds of this game
Content Update 12: Multi-Storey Building, Improved Shift Schedule & Much More
Build 25184628
Content Update 12: Multi-Storey Building, Improved Shift Schedule & Much More
Build 25184628
Map Update available!
Build 23804026
Map Update available!
Build 23804026Reviews
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Comments (5)
More realistic student locations: The size of the locations where schools and students are located is now taken into account. Students in larger cities no longer attend schools in smaller villages. (For schools that are already connected, the distribution will not change in order to avoid disrupting existing routes)Improved sorting of schools in the overviewStudents can now purchase their weekly passes at the service centre on SundaysFixed a bug that prevented waypoints from being placed near schoolsFixed a bug that prevented the import of paint jobs for some bus modelsFixed various bugs that could occur when editing a school bus routeFixed a bug that prevented timetables from being openedFixed a bug that prevented the new school buses from being researchedFixed a bug that prevented modding buses added later from being researched
Added online cache for navigation data to speed up loading timeFixed a bug that caused buses to sporadically stop being repaired and remain on the lift foreverFixed a bug where servicing tasks were sometimes not carried out and the buses could no longer be usedFixed a bug that caused employees to stay in the same place forever and not move (this is usually caused by the path being blocked, e.g. by missing doors or blocked doors)Fixed a bug that caused buses to stand at an angle on the parking space or their articulation to be twistedService centre lunch break is now saved correctlyEmployees now distribute themselves better to free fridges / toilets / vending machinesFixed a bug that caused buses to fly through the air (If this still occurs on existing routes, you have to edit and save the route once. The error will then no longer occur from the next day.)Fixed problems with line construction after expanding the mapFixed a bug that could cause the duration and length of a line to be displayed incorrectlyFixed a bug that could cause problems when displaying airportsPositions of additional airports correctedIt is no longer possible to place adverts for commissioned journeys as there is a fixed number of passengers thereAdvertising expenditure is now correctly included in the total expenditureFixed a bug that caused people to disappear during an evacuationFixed a bug that caused messages to be displayed as unread even though all messages had been readPV panels are now correctly aligned with the sun againRandom events are no longer triggered that change the demand for hotels if you have no sightseeing bus linesFixed a bug that caused the interval for the rush hour to be set incorrectly when changing the timetable for a public service lineFixed a bug where the name, colour and depot assignment of a hotel shuttle order could be resetCorrected incorrect consumption values for e-busesImproved translations
New features:Size of the premises doubled5 new bus access roads added to the site to avoid traffic jamsTasks (washing, refuelling, etc.) can now be ordered at the same time, even if no staff or items are available, and will be processed automatically afterwardsBrazilian currency addedMany new features in the shift planShift schedule:A desired vehicle group can now be stored per shift. The vehicles are grouped according to their size by default. However, it is also possible to create your own vehicle groups and thus group the buses according to your own wishesAdded automatic assignment for bus drivers onlyShift plan can now be deleted / resetedWhen automatically assigning bus drivers, the bus drivers with the lowest workload are now assigned firstThe expected passenger volume is now displayed in the shift planWhen assigning bus drivers, it is now visible how many hours they have already been assigned in the previous 7 days6 instead of 4 buses are now displayed per pageTimetable:Travel times can now be copied for sub-schedulesWhen adding stops to a line, the journey times will no longer be reset.For public service lines, the departure time can now be changed by a few minutes in order to create better connections to other linesIn the timetable preview, the bus stops on the left are now permanently displayed, even if you scroll to the rightPerformance:General performance improvements in the company premisesPerformance at night improvedRegular FPS drops in large savegames, especially with many passengers, have been fixed.After loading the game, in rare cases there was an extremely long hang, which is now fixed.Performance in the map view significantly improvedPerformance drop when opening the bus overview with a lot of buses on the map fixed - Freezes during autosave reduced
Early Access Update 7Autosave setting: the interval for automatic saving can now be self-determined or optionally completely deactivated.Employees can be sent on holiday so that they can recover completelyIn the financial overview there is now the possibility to show all investments (until now only current expenses were shown)Norwegian Krone added as currencyEmployees become a bit more unfriendly when they are too much stressedBug Fixes:Fixed a bug where the game wouldn\'t load and the loading screen wouldn\'t disappearFixed a bug that caused some tours in the timetable preview to be sorted incorrectlyFixed a bug that caused unrealistic overcrowding of individual stops in large citiesFixed display error when showing names on Mac devicesMany bug fixesBuses:Models of the B9TL and Trident 2 buses have been brought closer to reality (existing repaints unfortunately no longer work. If the old repaint of the buses looks weird, just send the bus to the paint shop and import a new repaint or use the \"New\" button above to create a new repaint).Size of the LFS and Ramses buses adjusted (you may need new parking spaces for existing savegames).