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Good Heavens

Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.

Good Heavens
Platform
PC (Windows)
Release Date
File Size
916 MB
Views
71
Patch Notes
2
Comments
0
Languages
English, Simplified Chinese, Traditional Chinese, Japanese
Added by
Skigameco Legend

Play modes & compatibility

  • Single-player
  • Multiplayer
  • Co-op
Download Game Hotfix v0.8.41

Version Status

Current Version
Hotfix v0.8.41
Current Build
25989368
Latest Build
25989368
Last Steam Update
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Screenshots

Good Heavens — Screenshots 1
Good Heavens — Screenshots 2
Good Heavens — Screenshots 3
Good Heavens — Screenshots 4
Good Heavens — Screenshots 5
Good Heavens — Screenshots 6
Good Heavens — Screenshots 7
Good Heavens — Screenshots 8

Description

Good Heavens – plunge headlong into a procedurally generated RPG world in single-player or multiplayer mode. Farmer, hunter, merchant or warrior. No matter, you still have to explore the charming lands. It will be full of diverse races and cultures.

Xanth-Rahr is probably the best place as an afterlife for video game characters. In addition, they all get there after how they were removed in their own worlds. And despite the fact that it is calm and good, but something is noticeably missing.

What is it? Of course, players are farming in order to earn experience and useful loot. At least, this state of affairs should be. But the powerful god Rahr may have made mistakes recently. Now he needs help.

System Requirements

Minimum

OS:
Windows 10
Processor:
Intel Core i3-3240 (2 * 3400); AMD FX-4300 (4 * 3800)
RAM:
4 GB RAM
Graphics:
GeForce GTX 560 Ti (1024 VRAM); Radeon HD 7750 (1024 VRAM)
Storage:
2 GB available space

Recommended

OS:
Windows 10+
Processor:
Intel Core i5-3470
RAM:
8 GB RAM
Graphics:
GeForce GTX 1050 (2048 VRAM); Radeon R9 380 (2048 VRAM)
Storage:
2 GB available space

Installation Guide

Step-by-step setup process

  1. No installation is needed — the game comes fully pre-installed and ready to play.

  2. Extract the RAR / ZIP archive with WinRAR or 7-Zip into any folder, for example C:\Games\GameName.

  3. Launch the game via Run Me!.bat (or the main .exe file) inside the game folder.

Game Info

Developer
Nowhere Studios
Platform
PC (Windows)
Release Date
File Size
916 MB
Status
Not specified

Download Game

Full game 6

Hotfix v0.8.41

Download
Good_Heavens-869f881ef3ae7825fb39ef9f7dbc460e607e527a.torrent
MD5: dea193f6fec4f696657b7c3ed41ed1fc
SHA-256: 37c043592590b94e73fead0ba76a70a8f7a1e7810ff6d72ab15348c5d9ee7867

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

MEDIAFIRE
Good.Heavens.rar
GOFILE
Good.Heavens.rar
ROOTZ
Good.Heavens.rar
VIKINGFILE
Good.Heavens.rar
SEND.NOW
Good.Heavens.rar

Patch Notes

Official changelists for the builds of this game

Hotfix v0.8.41

v0.8.41 Build 25989368

Hello Chosen Ones,

Thank you all for playing the game and we are committed to fix all the bugs and more. While our first minor content update is on the way, we wanted to address some game breaking bugs for some of you to be able to continue playing. Controller bugs seems to be the most important issue so far, therefore we addressed them first.

  • Fixed chest placement for controller, causing them to mix their inventories and lose contained items(tried to recover those items and items used for chests)

  • Fixed fmod initialization fail causing other issues

  • Fixed buildings being uninteractable and losing their state when placed using a controller

  • Fixed minor issue in worlds screen

  • Fixed multiple other minor issues

There are other problems with controllers and steamdeck. We are aware of them and will fix them one by one. Please keep reporting the issues you encounter and be ready to share your save files for us to fix them faster.

Enjoy the weekend with some Good Heavens!

Source: Steam announcement SteamDB

Early Access Just Started

Build 25930919

Our journey started some time ago, in August 2021, the first prototype of Good Heavens! was in production. We have been working on this for more than 5 years now. So today feels good! The journey doesn't end here, today you guys are joining in and we will keep travelling together from now on.

Some people, players, other devs, kept asking why is taking this long. Well, good games take time. Almost all the games we are fond of as our studio, took a lot of time to develop. If you don't use AI, if you start wondering about the background stories, history of this world, the rules, the system there's a lot to consider. Also we didn't do this on pen an paper. We iterated the gameplay a million of times.

The evolution of Good Heavens in years

The background simulation and mating behaviors was one of the first things we worked on.

The Early UI felt a bit weird. But it felt good back then.

We've worked on stealth mecanics for night-time, later on we dropped the idea.


The evolution of the UI is visible. But a bit too detailed maybe. What about the characters?

I personally liked this inventory page quite a lot. It's a bummer it was impossible to scale it for different resolutions so we had to remove it.

Combat in earlier versions. First experiments with status effects.

That water shader felt good when we first made it. Right now we want to iterate on this again too.

Early Dungeon variations

The first iteration of the map

Ant Queen was actually the first boss we've worked on.

How it went?



The vision for the game remained the same. We wanted to make a game in which you can do several things together. It's up to the player to pick his fighting style and his professions (ways to craft and earn money). Also it's up to the player to commit to the combat or not. There's some mandatory action but the rest is only for those who are seeking for an extra challenge. In the end, we created a game where you can play co-op with other people while doing the thing you enjoy the most.

What we have here is definitely fun in solo play. We've tested multiple times and it makes you discover the world, character builds and the story. After you pick one path, you would also like to restart the game to pick a different path and everytime you will encounter different cities and challenges in the game.

Where the game truly shines though, is co-op with real friends, partners and family. In our tests we saw that couples had a magnificient time while playing Good Heavens! The reason is simple, there is no other game out there where you can do your own thing while growing together as a team. There are easy, chill tasks to do but there are challenging parts as well. It's all up to the players. Sometimes you can team up for the difficult parts or you can split the work. Some sandbox games allow this type of gameplay to an extend but there is also a story to follow and you unlock that story together with your combined work. People felt good about it, so do we.



What to expect from this Early Access?


We are trying to build a community around Good Heavens! We have tons of ideas but we would like to discuss them with you, get your ideas and build the rest of the game together.

Should there be more base building? More character builds? More side stores? What about a procedural dungeon system? Rare drops, legendary drops? A survival game mode maybe with permanent death?

We also believe in the power of the community. Good Heavens! has a style and it doesn't fit everyone. It will be a place to gather for like minded people.

We don't know how long the Early Access journey will last. It depends on you mostly. We are ready and full of passion about it. If you guys share our passion, this can go a long way.

At some point, maybe after 3 months, maybe after 2 years we will put an end to Early Access and release the full version. The full version doesn't mean we will stop the updates. There will be free updates after the full version but we want to support the game with big DLC packs if the game can cultivate a large enough player base. There will be a price increase too along with the full release. So joining early makes even more sense.

Don't leave us alone, come join our discord and share your ideas and feedback with other players and with the devs. We will listen, promise!

Source: Steam announcement SteamDB

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