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ROUTINE

ROUTINE
Платформа
PC
Дата выхода
Размер файла
8.61 GB
Просмотры
6 516
Комментарии
2
Языки
English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese
Добавил
Добавил Админ
Скачать игру v2.0.0.0

Статус версии

Текущая версия
v2.0.0.0

Скриншоты

ROUTINE — Скриншоты 1
ROUTINE — Скриншоты 2
ROUTINE — Скриншоты 3

Описание

ROUTINE is a masterful exercise in tension and atmosphere, delivering a uniquely unsettling brand of non combat horror that few games achieve. The core fantasy is one of isolated survival; you are a lone operative exploring a vast, abandoned lunar research base from the 1980s, desperate to find out what happened to the crew. This is a terrifying Indie Action experience where running, hiding, and calculating your next move are your only true weapons against the base’s unknown, persistent threats.

The gameplay system centers on resource scarcity and auditory awareness. Health is precious, and every item found from battery packs for your flashlight to floppy disks containing critical data must be weighed against the risk of loud movement. The unique mechanic is the permanent death feature: there are no saves, only checkpoint stations that must be physically activated, making every foray into the base’s deeper sectors a nerve wracking, high stakes venture. This lack of conventional safety nets ensures that the player is always acutely aware of their fragile mortality, enhancing the survival intensity of the Adventure.

Lunar Software has meticulously recreated the retro futurism aesthetic, making the environment itself a character full of unsettling charm. The latest version of the game introduced advanced audio spatialization, making the direction of the enemy’s footsteps a crucial survival mechanic. If you crave pure, atmospheric survival horror built on tension, you should absolutely download the game.

NOTE. Uploaded version: 28 January 2026 [v2.0.0.0]. This is Full Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Системные требования

Минимальные

ОС:
Windows 10 64-bit
Процессор:
Intel Core i5-8600 / Ryzen 5 3600
ОЗУ:
8 GB RAM
Видеокарта:
Nvidia GeForce GTX 1060 / AMD Radeon RX 570
Диск:
10 GB available space
DirectX:
Version 11

Рекомендуемые

Процессор:
Intel Core i5-13600K / AMD Ryzen 5 7600X
ОЗУ:
16 GB RAM
Видеокарта:
Nvidia GeForce RTX 2060 / Radeon RX 5700

Инструкция по установке

Пошаговый процесс установки для P2P релиз

  1. Установка не требуется — релиз полностью готов к игре прямо из коробки: никаких мастеров установки и долгих обновлений.

  2. Распакуйте архив (RAR/ZIP) в короткий путь без кириллицы, например C:\Games\GameName, с помощью WinRAR или 7-Zip — и не запускайте игру прямо из архива: это главная причина проблем с запуском.

  3. Запустите игру через Run Me!.bat (или основной .exe-файл) в папке с игрой. Если ничего не происходит, кликните правой кнопкой мыши и выберите Запуск от имени администратора.

Информация

Разработчик
Lunar Software
Издатель
Raw Fury
Платформа
PC
Дата выхода
Размер файла
8.61 GB
Статус
Уже установлено (Portable)

Скачать игру

Полная игра

Download
ROUTINE.v2.0.0.0.rar
MD5: cda72a5ab447043513fc9bdd35347c37
SHA-256: 50a2854086e64712de819d2e5e67e9af41e784b4625c0078c9ed8da7e73f9907

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Обзоры

4,6
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158 оценок

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Комментарии (2)

  1. Skigameco
    Skigameco
    7 месяцев назад


    For this patch, we wanted to focus on some of the technical issues you’ve been reporting to us, as well as a small number of extra control options. If you were previously stuck in an area with shutters, you should now be able to exit safely by moving around the area a little. We sincerely apologize for this issue. If anyone is still stuck after the patch, please contact the Raw Fury Support Desk or email Lunar Software at contact[at]lunar-software.com and we will do what we can to resolve it. We’ve also added a general section to both Keyboard & Mouse and Controller in the options menu that allows players to toggle on and off various movement controls. Finally, the overwrite save file prompt has been made more obvious to clearly indicate that a save is being overwritten, and we have added a delay to help prevent accidental quick overwriting. Thank you again for your patience. We will continue monitoring the game\'s stability and player requests!Added: New toggleable control options.SprintCrouchLean Improved: A delay has been added when overwriting a save file, and the text color has been changed to red. Fixed: Player getting stuck on the IC in Mall Station.Fixed: Typo in Canal Survey pick up.Fixed: Typo in Medical Evaluation pick up.Fixed: Infinite interaction distance with terminals.Fixed: Various shutters not opening when intended.

  2. Skigameco
    Skigameco
    9 месяцев назад


    ROUTINE - Journey To Launch ■ 2011 - The birth of Lunar Software. The development of ROUTINE began over 10 years ago with three core developers who not only shared a flat, but also a dream. Lunar Software was formed. The first version of ROUTINE was made in Unreal Engine 3, and many of the themes, concepts, and the general design direction from that time still stand today. Development was exciting and fun, and the reception we received only made us more eager to create something truly special. However, we had no salary or payment for the work we were doing on ROUTINE. We relied on savings, a part-time job, and help from friends and family. We stretched those funds as far as we could, and made it work… for a while.■ 2016 - The year we went dark.ROUTINE wasn’t shaping up to meet the expectations people had for it, and with our financial problems at an all time high, combined with unexpected health issues, we truly hit rock bottom. Not only were we unable to creatively fix the problems we had with ROUTINE, but we also had to look for freelance work to pay rent and keep the studio alive. This period in the Lunar Software timeline was not enjoyable for us at all, but we did what we had to do, to get through it.■ 2020 - Re-BirthWhile working freelance to support ourselves and the company, we also developed a small project, one we hoped could help fund our dream project, ROUTINE. It was during the pitching process for that small project that we met our future partner, Raw Fury. It quickly became clear that their interest in ROUTINE was strong, and based on our discussions, we knew we had found the perfect partner to bring ROUTINE back to life. That year, full production began on the version of ROUTINE you see today. However, 99% of the content had to be created from scratch in Unreal Engine 4, which we later ported to Unreal Engine 5 in 2022, it was a long process, but the joy of creating and loving ROUTINE was truly back.■ 2025 – One. Final. Step. Which brings us to today. The core team of three is still here. However, we couldn’t have come this far without not only the support of Raw Fury, but also every developer who poured their heart and soul into the audio, animations, art, writing, and code for ROUTINE. The support we received this time around helped us create the dream project we had always wanted to make.

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