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Besiege

Besiege
Платформа
PC
Дата выхода
Размер файла
1.0 GB
Загрузки
47
Просмотры
15 631
Комментарии
3
Языки
english, french, german, spanish - spain, japanese, korean, portuguese, russian, simplified chinese
Добавил
Добавил Админ
Скачать игру v1.10

Статус версии

Текущая версия
v1.10

Скриншоты

Besiege — Скриншоты 1
Besiege — Скриншоты 2
Besiege — Скриншоты 3

Описание

Besiege is a beautiful designer game with great features and the most simple interface. The game allows you to quickly sort things out and build the most insane mechanisms. In addition to the sandbox, in which you can fully unleash your designer’s talent, you will find a campaign that will consist of various tasks to destroy buildings or enemy manpower. Can you build a mechanism that will destroy a well-fortified castle? Think outside the box, use different tricks. Moreover, the developers have tried to once created a mechanism does not become universal, that is, the levels will constantly require a unique approach.

NOTES. This release is standalone and updated to current version.

About This Game

Gameplay Besiege is based on an advanced crafting system and realistic physics, taking into account the real laws of gravity and not only. You will be available a huge number of different modules, of which you can create siege devices, catapults, medieval structures for the destruction of buildings and much more. In this case, you have to take into account the laws of physics, creating certain devices. It will not be possible to destroy a stone wall with an ordinary log tied in front, as it will fail to take off into the air by a device whose weight is greater than what can be lifted. You will have to take into account heaps of various characteristics, creating siege devices. Weight, volume, dimensions, gravity, inertia, compression and tension, and many others. You will design at your discretion what you want from what you have available.

Системные требования

Минимальные

ОС:
Windows XP (latest SP)
Процессор:
2.2Ghz Dual Core
ОЗУ:
2 GB RAM
Видеокарта:
512mb Dedicated VRAM
Диск:
1 GB available space
DirectX:
Version 9.0c

Инструкция по установке

Пошаговый процесс установки для PLAZA

  1. Смонтируйте .iso-образ в виртуальный привод (Daemon Tools, PowerISO или встроенное монтирование Windows) — либо запишите его на болванку, если так привычнее.

  2. Запустите setup.exe с подключённого диска и установите игру как обычную программу Windows.

  3. Скопируйте всё содержимое папки PLAZA с образа в папку с установленной игрой, соглашаясь на замену файлов.

  4. Запустите игру с ярлыка на рабочем столе или из установленного .exe — всегда от имени администратора.

Информация

Разработчик
Spiderling Studios
Издатель
Spiderling Studios
Платформа
PC
Дата выхода
Размер файла
1.0 GB
Статус
Сцена (ISO)

Скачать игру

Полная игра

Download
besiege_v1_10-plaza
MD5: 1eb657b0cb6682a51dc4dd8d0ebfe8cd
SHA-256: 34f9b988017a9fb6479f6c08fcae78812c842417679b0622bb417cb6e3cd7bfe

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Комментарии (3)

  1. CODEX
    Update v1.02.11341:Added Krolmar level objects!- Cart- Palm Tree- Cactus- Desert Ivy- Basket- Desert House- Low Desert Wall, Low Desert Wall Turn- Desert Obelisk- Krolmar Peasant, Krolmar Spear Knight, Krolmar Gerenuk Rider- Gerenuk- Desert Wall, Desert Wall Battlement, Desert Wall Window- Desert Rock- Desert Rock Plateau- Grass Patch Desert variant- Grass Tuft Desert + Curly Desert variants- Add Desert environment for level editor- Add Krolmnar soundtrack to level editor (track 9)- Add Ignore Static toggle to the sensor block Bug Fixes:- Fix being able to copy speed values from Speedometer to Wheel- Make Anglometer respond correctly with rotated machines- Fixed a problem where off screen insignias might have some invisible parts- Fixed the text cursor appearing in wrong places for the slider values in the keymapper- Fixed some potential issues with logic blocks on the client- Fixed an issue with the camera focusing where blocks would disable and be impossible to build off of as a client- Fix level 48 to only require destroying the cannons- Make sure islands are marked as unlocked just after unlocking them- Don\'t award Tree Of Life achievement on wrong level- Make Dodger achievement detection more robust- Add thumbnails/icons for logic blocks Changes:- Emulation now happens at a consistent 50 fps (assuming 100% timescale)- Made modded negative valued water cannons not attempt particles that would fail anyway- Sensors now properly ignore only virtual triggers, like insignias or things outside of the level- Changed how interpolation and kinematic behaviour works for the spring blocks which hopefully should stop them from visually gliding off the machine- Made starting simulation emulate the start emulation keybinding (SPACE fx.) consistently whether you pressed space or the play button
  2. CODEX
    Update v1.01-11100: ADDITIONS:Speedometer BlockAnglometer Block FIXES:Fixed \'Stuck on Initializing\' issue by ignoring the RemoteFile logic when CloudSaving is turned offSetting no emulate key will now not throw errorsFixed World Conquerer achievement firing in first Krolmar zoneValfross unlock text is now \"CONQUER TOLBRYND TO UNLOCK\" in title screenFixed some display issues on the krolmar level select in terms of conquered markingFixed altimeter height being displaying wrongly in misty mountainFixed logic gate input namesMaking preextension work while bounds are disabled and allow intersection enabled, even if something is in the way to be consistent with when bounds are enabled. CHANGES:optimised textures for automation blocksMade automation blocks with dials place upright when on top of the machine per defaultremoving debug log for falling aikey in krolmar vault level ignored by splash force for modders: Make LevelXMLLoader public instead of internal so mods can access it
  3. CODEX
    Changelog V0.86-10565:Additions- Added GuideBook which has more thorough information on how the game works and how you build simple machines- Added Music Toggle to the Options Menu (To match the in level drop down)- Added a OSX translocated game launch warningChages:- Made it easier to use selection or modify tools on blocks behind blocks like propellers.- Made holding shift move the camera faster in all levels not just in Multiverse.Fixes:- Fixed an issue where if running steam version and saving or loading while steam wasn\'t running the game would throw an error.- Tweaked Flying block collider slighty.- Repaired Advanded Building Eraser Tool (appears when skins aren\'t enabled) undo and redo issues.- Fixed a problem with the paint bucket tool when you use a drag box to paint many blocks with skins.

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