Medieval Kingdom Wars v1.16 (upd.11.09.2019) - PLAZA

Medieval Kingdom Wars Game Free Download Torrent
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Medieval Kingdom Wars Game Free Download Torrent

Medieval Kingdom Wars is an advanced RTS, which takes place during medieval Europe. Military conflicts are commonplace at that time. Possessing good strategic thinking, one could achieve significant victories and earn a name for oneself. You will be given a strategically important piece of land. Build cities, lead wars, besiege castles and bring victory to the king! In Medieval Kingdom Wars you will find a complex survival system, requiring attention to all the minor nuances of medieval life. As the developers assure, this game will give you unprecedented impressions and realism in terms of real-time strategy.

Game Details

Key Features

Update 1.16 Medieval Kingdom Wars:
  • Added Ground View camera available on Max Camera Settings
  • Added distance fog visibile in cinematics and with the ground view camera
  • Added Stances for AI Lords when player is King -
  • Added Rally Flag placed with RMB on the world map
  • AI Lords will attack or defend on the world map based on players Rally Flags placed
  • Ranged units can now hit moving enemies by predicting their location before shooting
  • Fixed issue with tasking a number of battalions and some not moving
  • Major improvements to tasking battalions on the busy terrain — towns and mountains
  • When tasked battalions now show correct tasking flags in proper positions
  • Fixed a number of rare startup issues with the game
  • Improvements with ranged and siege units targeting enemy units
  • Greatly reduced happiness drain while managing towns campaign — by 40%

System Requirements

OS: Windows Vista
Processor: 2.4 GHz Dual Core
Memory: 3 GB RAM
Graphics: NVIDIA GeForce GT 530 / ATI Radeon HD 6570
DirectX: Version 11
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: DirectX Compatible
Additional Notes: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.

OS: Windows 7+
Processor: 2.4 GHz Quad Core
Memory: 5 GB RAM
Graphics: NVIDIA GeForce GTX 550 Ti / Radeon HD 6790
DirectX: Version 11
Network: Broadband Internet connection
Storage: 7 GB available space
Sound Card: DirectX Compatible
Additional Notes: Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4. Internet connection required to play the multiplayer porition of the game.


Medieval Kingdom Wars Game Free Download Torrent Medieval Kingdom Wars Game Free Download Torrent Medieval Kingdom Wars Game Free Download Torrent



1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update v1.16, in game folder.
6. Copy the contents of the folder «PLAZA» in the folder with the game. 
7. Start the game.
Download update only: Medieval.Kingdom.Wars.Update.v1.16-PLAZA [ 154.0 MB ]
Download update only: Medieval.Kingdom.Wars.Update.v1.15-PLAZA [ 68.1 MB ]
Download update only: Medieval.Kingdom.Wars.Update.v1.14-PLAZA [ 64.1 MB ]
Download update only: Medieval.Kingdom.Wars.Update.v1.13-PLAZA [ 63.9 MB ]
Download update only: Medieval.Kingdom.Wars.Update.v1.12-PLAZA [ 63.91 MB ]

Download Medieval Kingdom Wars v1.16 (upd.11.09.2019) - PLAZA [ 2.00 GB ]

medieval_kingdom_wars_v1_11-plaza.torrent (downloads: )
How to download torrent games | Manual
Game Update History:
  • Medieval Kingdom Wars v1.15 → v1.16 [ 11.09.2019 ]
  • Medieval Kingdom Wars v1.14 → v1.15 [ 05.09.2019 ]
  • Medieval Kingdom Wars v1.13 → v1.14 [ 17.06.2019 ]
  • Medieval.Kingdom.Wars.v1.11-PLAZA → v1.13 [ 10.05.2019 ]

This game has been updated 11-09-2019, 04:31 to the latest version v1.16 (upd.11.09.2019).

Comments 3

Admin Online
Admin 4 January 2019 05:39
Update 1.00

  • Added new Visual Options to turn down bloom and blurring
  • Setting main player color default to Dark Red
  • Limiting player debt in silver on the campaign map to -200, -400, -600 - based on difficulty
  • Created Poll for players to vote on what the team should work on (to be enabled post-release)
  • Campaign battles now saves if the player exits the game or to the main menu
  • Editor now works, can be accessed using Editor.exe in the game Steam folder

  • Added mouseover tooltip for Resources icons
  • Fixed issue with units losing levels with auto-resolve
  • Fixed issue with units not saving their position near the edge of the town in towns like Dover
  • Fixed cavalry spawning on walls in some Hamlets
  • Fixed occasional bug with stone gatehouse getting a double gate
  • Fixed multiplayer skirmish bug with destroyed gatehouse not removing the gate
  • Fixed world map minimap background being offset a bit with actual town locations
  • Translated last remaining untranslated text
  • Updated some lines in translations to match the newer English descriptions for tooltips
  • Fixed various problems with the stone gatehouse on continuing a saved game
  • World Map Updates - Corrected Thames no longer go across England
  • World Map Updates - Wales has a lot fewer mountains

  • Remove the limit of 10 armies per nation, kept 1 army per city limit
  • A lot more starting resources for skirmish
  • More resources for building up in campaign RTS mode
  • Skirmish and tutorial battles have a higher resources cap
  • Oil pots significantly easier to kill, especially by melee on the walls
  • Cost of wall mounted ballista reduced to 180 iron
Admin Online
Admin 15 March 2019 08:14
And so presenting Update 1.11

  • Added detailed overlays for all unit battalions with a unique flag for each unit type
  • Added useful information to unit flags including hitpoints, stamina, level
  • Retreating battalion is clearly marked with ripped up white flag
  • Fixed the last combat crash, the only rare crash left is on the loading screen
  • Completely reworked how melee units attack buildings and gates
  • Added hitpoints bars to siege equipment, buildings, walls, gates - only shown when damaged
  • Added ability to select and task units by their flags instead of units - simplifies battle controls
  • Added silver reward for completing grand campaign objectives - from 8000 to 90k silver
  • Improved random terrain - more variation and less closed off areas
  • Removed grinding from building up towns in campaign mode - much faster, streamlined experience
  • Reworked RTS gameplay flow - much faster resources income and build times
  • Skirmish rebalanced for much faster gameplay experience, with faster AI progression
  • Build and Destroy gameplay plays a higher role in battles now - allowing both the player and AI to build up faster
  • Removed high game speed option in RTS gameplay - no longer needed with faster gameplay
  • Player will now get kicked out of town management, once happiness drops below -50
  • Reworked how world map objectives are shown in the tutorial
  • Fixed major issue with cavalry being useless in melee combat
Admin Online
Admin 10 May 2019 04:26
And so presenting Update 1.13

  • Major revision of the game code line by line to improve performance
  • Major visual performance boost for low end systems - average from 20 FPS to 40 FPS
  • Major visual performance boost for mid and high-end systems - average from 45 FPS to 70 FPS
  • Major combat performance boost in all situations
  • World Map visual performance increased - with FPS nearly doubled
  • Resolved major lag issue in large town battles
  • Fixed game stopping lag issue during very large battles in all scenarios
  • Fixed visual lag when selecting large number of units
  • Significant performance boost in all situations across the board
  • 20% latency decrease in multiplayer games
  • Fixed common lag spikes when playing on the world map
  • Animations are smoother, and a little bit slower for better presentation
  • Fixed game stopping lag spike when attacking through the gates and other choke-points
  • World map fog of war is revealed by your Kingdom and Allied nations
  • Complete rewrite of the World Map AI
  • World Map AI is a lot smarter, plans it`s attacks better, and does more long range expeditions
  • World map on lowest settings now looks correct without missing trees, rocks and other objects
  • Units now look good during cinematics even on lowest model quality settings
  • Units now properly line up on walls in large town and other scenarios
  • Removed outdated Cant Move Mouse message on the first run of the game
  • Tasking multiple rams on a gate now only tasks one of them
  • Army strength indicator updates right away after adding or healing units.
  • Fixed world map army overlay jumping up and down when moving on the world map
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