From Glory To Goo
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 262 MB
- Views
- 1,334
- Comments
- 3
- Languages
- English, Simplified Chinese
- Added by
- Added by Admin
Game trailer: From Glory To Goo
Screenshots
Description
From Glory To Goo throws users into a hostile alien world, where they will have to establish a colony among a creeping threat. This sci-fi survival RTS combines base building with orbital combat, requiring resource management and tactical skill to combat an evolving threat. Players juggle the needs of their land-dwellers and their celestial counterparts. Finding resources fuels research and construction, giving birth to defensive structures and combat units to hold off the relentless advance. Meanwhile, the matryoshka ship is hungry for its own spoils, requiring a constant influx of materials to upgrade its modules and support the colony below.
It adapts, evolves, and seeps through the cracks in your defenses. Clever strategies and dynamic base layout are key to survival, and specialized squads of heroes with unique skills are an added advantage in the sticky goo. From Glory To Goo is not just a sit-down. Exploration reveals hidden resources and potential allies, while spaceship mechanics allow you to customize your orbital arsenal and send vital upgrades to the surface.
NOTE. Uploaded version: 25 May 2026 [v0.3f]. This is Early Access Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.
Key Features
- Repairing and upgrading your colony ship is the key to survival. Send resources back into space to allow for new modules to be built like manufacturing zones, laboratories and an array of weaponry.
- Choose from a variety of unique captains that gain experience and level up as the game progresses. Find and unlock new weapons, skills and passive abilities that will assist you in driving back The Goo.
- Unlock more ships, captains and biomes when you complete objectives whether you win or lose.
- Multiple factions with units and buildings you can use, ally or destroy depending on your captain and biome.
System Requirements
Minimum
- OS:
- 64bit Versions of Windows 7, 8 and 10
- Processor:
- Intel Core i3 530 or AMD FX 4100
- RAM:
- 4 GB RAM
- Graphics:
- Nvidia GTX 460 or AMD HD 5870
- Storage:
- 3 GB available space
- DirectX:
- Version 11
- Network:
- Broadband Internet connection
- Sound Card:
- DirectX Compatible Soundcards
Recommended
- OS:
- 64bit Version of Windows 10
- Processor:
- Intel i5 9600k or AMD Ryzen 5 2600x
- RAM:
- 8 GB RAM
- Graphics:
- Nvidia GeForce GTX 1660Ti or AMD Radeon RX 590
- Storage:
- 3 GB available space
- DirectX:
- Version 11
- Network:
- Broadband Internet connection
- Sound Card:
- DirectX Compatible Soundcards
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Stratagem Blue
- Publisher
- Stratagem Blue
- Platform
- PC
- Release Date
- File Size
- 262 MB
- Status
- Pre-installed (Portable)
Download Game
Full game 6
c5b21aaa72c19f6a9d39f13def99f5cb
f6f552857aa53dd1c29f4c816aeeabb76387e94bb98de6bcd289e76de40990d0
Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.
Torrent file ready
Reviews
No written reviews for this game yet.
Rate this repack in the form below and your comment becomes the first review here.
Comments (3)
This update 0.3f contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.
Work on the next update, which introduces the third playable faction, is going well. I\'m aiming to have it on the open testing branch end of June/early July.
CampaignHeatshield - Waves are now spaced out slightly more. Added a bit more greenery near the starting area.
Map EditorAdded a drop down to the map editor so you can change the map\'s biome rather than relying on randomize. You may need to change this for previously created maps.
Bug FixesFixed Mining Drills being targetable when deployed from spaceFixed the forge and recycler GUIs overlappingFixed custom map tile-sets not always matching the biome.Fixed the drill mine upgrade button disappearing on click even if you don\'t have enough resourcesFixed the base 5 crew and launcher crew use not being included in the ship crew preview count.Fixed water not always resseting correctly on buildings that have been upgraded when Life Support turns offFixed the tech tree not loading correctly if you load a non-campaign saved game directly from the campaignCentered the laser skill target detection when targeting enemy buildingsFixed the captain level up + remaining after level up if the game is paused
0.2.2 is Live! New Captains, A New Map, New Buildings, Autocast and More! Hey Everyone,0.2.2 is now live! Thanks to everyone who helped to test it and offer suggestions while it was on the beta branch. As always, feel free to provide feedback and report any bugs you come across on Discord or the Steam forums.0.2.2 (Content Update #7)SummaryNew captainsA new mapA new ship and improvements to some modulesNew robot and specific captain buildingsSignificant performance improvementsMore QoL such as Autocast and Attack GroundUnit Sprite ModdingCaptainsThe Xenobiologist (New) - Harness the power of the planet and those who inhabit it, to drive back the Goo. Gain access to unique buildings and Tribal units that gain a unique ability that charges while they are in combat. The Swarm (New) - Duplicate your captain for a powerful multiplicative force. Plan your base in more intricate detail by placing structures without immediately spending resources.The Hologram (New) - A custom captain with access to The Robot factionThe Mutant - Gains access to living towers, long range artillery towers that also heal your units.The Warlord - Gains access to training dummies, provides target practice for your units letting them level up outside regular combatThe Pyromaniac - Gains access to flamer towers, capable of burning enemies in a wide area
Hotfix 0.1b + Tutorial panels should now trigger correctly Hey EveryoneThese are the hotfixes for today. Special thanks to rhys_vdw for letting me know the tutorials weren\'t appearing. Great job everyone for surviving without those!Tutorial panels will now appear if toggled at main menuFixed the cooldown adjustment for The Savant\'s \"Borrowed Reactor\" abilityHero energy will now increase faster if max energy is over 100Fixed patrol waypoints remaining if the unit is then given an attack orderFixed unit animation if given an attack order while patrollingEsc will now close panels or open the menu panel if no other panels are openFixed The Physicist being able to research the walkerFixed the robotics building giving effort for buildings already in useFixed an incorrect number of the cycles shown for The Simulator in the main menuFixed double clicking on units selecting units in bunkersFixed the neutral camps not detecting power in the correct position