Automation The Car Company Tycoon Game
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 15.99 GB
- Downloads
- 1
- Views
- 41,065
- Comments
- 3
- Languages
- English, French, German, Spanish - Spain, Polish, Italian, Japanese, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Turkish, Indonesian
- Added by
- Added by Admin
Play modes & compatibility
Play modes
- Single-player
- Multiplayer
Version Status
- Current Version
- v2025.12.16
- Current Build
- 1000
- Latest Build
- 1000
Game trailer: Automation The Car Company Tycoon Game
Screenshots
Description
System Requirements
Minimum
- OS:
- Windows 7, 8, 10 - 64 bit
- Processor:
- Dual Core
- RAM:
- 8 GB RAM
- Graphics:
- Support Shader Model 5.0 (Intel HD4000 Integrated, Geforce 400 Series, Radeon HD2000 Series)
- Storage:
- 30 GB available space
- DirectX:
- Version 11
Recommended
- OS:
- Windows 10 64 Bit
- Processor:
- Recent Intel i5/i7 or AMD 6 core or better
- RAM:
- 16 GB RAM
- Graphics:
- AMD 290x or nVidia 970GTX or Better
- Storage:
- 30 GB available space
- DirectX:
- Version 12
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Camshaft Software Ltd
- Publisher
- Camshaft Software Ltd
- Platform
- PC
- Release Date
- File Size
- 15.99 GB
- Status
- Pre-installed (Portable)
Download Game
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Comments (3)
Al Rilma Update Changes for Automation Build 21043277:Added superchargers (Roots, twin-screw, centrifugal) for any engine layoutSuperchargers available from earliest erasAdded twincharging (supercharger + turbo)Added sequential turbochargersAdded compound turbochargingImproved engine simulation with throttle modelingRevamped volumetric & combustion efficiencyAdded CVVL as fuel-economy VVL optionOverhauled carburetors with vacuum/mechanical advanceImproved ignition timing simulationUpdated engine visuals: new carbs, headers, models, texturesNew reliability system with transparent breakdownsAdded scenario-based multiplayerMultiplayer practice mode & custom gamesAdded company HQ with levels, logistics, add-onsCapacity taxes by country & timeNew Regulations screen for complianceCampaign time progression: manual/stopped defaultImproved BeamNG exporter: soft-body, custom simStandalone Test Track Editor with WorkshopEllisbury saves incompatibleLegacy Car Bodies mod recommended
Car and Engine DesignerSuperchargers and More Turbochargers Superchargers can be used on any engine layout.One of the core features of the Al Rilma Update was, after more than a decade of promises, to finally add superchargers to Automation; we are happy to deliver them to you for the first time in Automation\'s history! You have the option of three different types of superchargers - Roots, twin-screw and centrifugal - each one with their own benefits and drawbacks for you to balance in your engine builds. Moreover, superchargers are available from the earliest date in the game, which gives you a forced induction option far earlier than you had with turbocharging. Twincharging gives you the ability to help reduce turbo lag and boost thresholds, among other things.With superchargers - specifically, with the Roots supercharger - you also have the ability to access another new feature of Automation... twincharging! With a combination of turbocharger and supercharger, it gives players the ability to hit big horsepower numbers out of very small engines, with a much more usable power curve - or if that\'s not to your taste, just to hit massive power numbers, period.With all the work that came with adding a second stage of forced induction to Automation as a result of adding twincharging, we\'ve also added in sequential turbochargers, for those of you who want to run big boost at high RPM but also not lose out on low RPM performance as well. Additionally, compound turbocharging - where one turbocharger feeds into a second turbocharger - has been added too, for those who relish the challenge of hitting huge horsepower numbers in their drag racer builds!