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Kerbal Space Program Breaking Ground Expansion

Kerbal Space Program Breaking Ground Expansion
Platform
PC
Release Date
File Size
3.23 GB
Downloads
166
Views
12,948
Comments
1
Languages
english, russian, spanish - spain, simplified chinese, japanese, french, italian, german, portuguese - brazil, multi
Added by
Added by Admin
Download Game Update v1.8.0

Version Status

Current Version
Update v1.8.0

Screenshots

Kerbal Space Program Breaking Ground Expansion — Screenshots 1
Kerbal Space Program Breaking Ground Expansion — Screenshots 2
Kerbal Space Program Breaking Ground Expansion — Screenshots 3

Description

Kerbal Space Program Breaking Ground Expansion is the second expansion for the computer version of the space flight simulator, critically acclaimed by the Kerbal Space Program. This is a multifunctional extension focused on increasing the objective possibilities after reaching the heavenly bodies by adding more interesting research efforts and the expansion of the Toolbox. After landing on a celestial body, various data collection equipment can now be used to conduct scientific experiments.

During the collection of this data, newly added surface objects were scattered throughout the solar system, and players will need to go on a search to either scan or return to Kerbin for further study. In addition, robotic parts are added. Hinge, piston, rotor and servo rotations of various sizes will be available for mass change of players crafts capabilities. They all work in realistic physics with real forces and torque, power consumption and even engine mass.

NOTES: This release is standalone and includes all content and DLC from our previous releases and updates.

Languages:

select your favorite one (double click).
  • English.exe — English
  • French.exe — French
  • German.exe — German
  • Italian.exe — Italian
  • Japanese.exe — Japanese
  • Russian.exe — Russian
  • Spanish.exe — Spanish
  • Portuguese.exe — Portuguese-Brazil
  • Chinese.exe — Simplified Chinese

About This Game

Kerbal Space Program Breaking Ground Expansion Bugfixes v1.8.0:
  • Fix Surface Feature frequency math. Should be much easier to find now.
  • Remove crater bay from Laythe surface feature biomes.
  • Made scanner arm retraction more linear to avoid collisions.
  • Fix kerbal flags clipping into backpacks.
  • Fix for animation pop when deploying deployed science parts.
  • Fix correct scale of the surface features.
  • Fix scan sound not stopping when scan is interrupted for scanner arm.
  • Fix Future suits emissive toggling correctly with Lights action button.
  • Fix Cargo Backpack visibility in external command chairs.
  • Fix dropped deployed science parts in VAB/SPH not launching with main vessel.
  • Fix potential NRE in Deployed Science when changing scenes.
  • Fix deployed science deployment on some slopes.
  • Fix flags getting stuck to scanner arm when they’re planted too close.
  • Changed «Current extension» in piston paw to only display two digits after the decimal point to avoid numbers changing all the time.
  • Changed the kerbal name in the female future prefab to fix the prefab being wrong in the partInfo.
  • Fix ROC finder arrows.
  • Update laser position for scanner arm every frame to avoid gaps if vessel shifts.
  • Fix black lines appearing on the sides of the Hydraulic and Telescoping pistons, Rotation Servo M-25 and G-32W Hinge.
  • Fix visible texture seams in Laythe Boulders and Eeloo AliensGlaciers.

Key Features

  • Robotic parts: the Requested robotic parts will now be available for use in KSP! Hinge, piston, rotor and servo rotation of various sizes will allow players to solve new problems, as well as to increase the creative potential of their crafts. To coincide with these new parts, the addition of a robotics controller system will allow players to coordinate the behavior of all the different parts on their craft.
  • New costume: of Course, always important kerbal fashion can never be forgotten. With Breaking Ground, players will get a new suit that is futuristic in aesthetics and is associated with the scientific direction of this expansion.

System Requirements

Minimum

OS:
Windows 7 64-bit
Processor:
Core 2 Duo
RAM:
4 GB RAM
Graphics:
DX10 (SM 4.0) capable, 512MB VRAM
Storage:
3 GB HD space

Recommended

OS:
Windows 10 64 bit
Processor:
Core i5
RAM:
8 GB RAM
Graphics:
DX10 (SM 4.0) capable, 1GB VRAM
Storage:
4 GB HD space

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
Squad
Publisher
Private Division
Platform
PC
Release Date
File Size
3.23 GB
Status
Scene (ISO)

Download Game

Full game

Download
kerbal_space_program_breaking_ground_multi9-plaza
MD5: eff1ca8d04278999c8f35e74a1bf0283
SHA-256: 1837b0d315ba35910ecc35a5dc9b55d6f43cf99391d3cf3d2ea65714e0d5f4b2

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Reviews

4.8
out of 5
58 ratings 58 of these carried over from our archive

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Comments (1)

  1. CODEX
    1.8.0 Changelog - BaseGame ONLY (see below for MH and BG changelog)+++ Improvements* Upgrade KSP to Unity 2019.2.2f1 version.* Standalone Windows build now uses DX11 Graphics API. Many visual improvements to shaders and FX.* Implement Unity Incremental Garbage Collection.* Implement new celestial body shaders and textures for Mun, Minmus, Duna, Ike, Eve, Gilly.* Update Main Menu Mun terrain shader.* Add Terrain Shader Quality graphics setting.* Improve the TrackingStation load time.* Implement ability to edit Action Groups in flight.* Performance improvements to the VAB/SPH scenes.* Performance improvements in the flight scene.* Performance improvements in the Tracking Station scene.* Add ability to edit resource values in PAWs using the key input.* Add Warp to node button on dV readout in NavBall display.* Add enable/disable wheel motor Actions to all wheels.* Add ability to limit the maximum size of PAWs via settings.cfg.* Improve the Action Groups/Sets UI.* Add PAW_PREFERRED_HEIGHT to settings.cfg for players to set a prefered max height.* Made staging and docking UI available in map view* Pinned labels in map view now persist pinned even when leaving and re-entering map view* \"Delete All\" functionality for messages app has been implemented.* Improve the KSC grass and asphalt texture and shader to reduce tilling.* Improve textures for the VAB building on level one.* Model revamp for the level one and level two Research and Development nissen huts.* Increased precision for eccentricity in advanced orbit info display.* Upgrade VPP and improve wheel and landing leg function.* Expose global kerbal EVA Physics material via setting.* Add do not show again option to re-runnable science experiments.* Add actions for same vessel interactions functionality.* Implement per-frame damage threshold on destructible buildings.* Add vessel name title to flag PAWs.* Add a confirm dialog with the option of “Don’t display again†when a kerbal removes a science experiment data.* Disable Pixelperfect on UI Canvases to improve performance - available to configure via settings.cfg.* Increase precision for numerical editing of maneuver nodes.* Kerbal position on ladders and command pods improved.* Add ability for users to add their own loading screen pictures to the game. Folder is KSP/UserLoadingScreens

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