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The Universim

The Universim
Platform
PC
Release Date
File Size
3.7 GB
Downloads
8
Views
69,202
Comments
6
Languages
English, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Korean, Simplified Chinese
Added by
Added by Admin

Play modes & compatibility

Play modes

  • Single-player
Download Game v1.1.00.47416

Version Status

Current Version
v1.1.00.47416
Current Build
16850856
Latest Build
16850856
Last Steam Update

Screenshots

The Universim — Screenshots 1
The Universim — Screenshots 2
The Universim — Screenshots 3
The Universim — Screenshots 4
The Universim — Screenshots 5
The Universim — Screenshots 6
The Universim — Screenshots 7
The Universim — Screenshots 8

Description

The Universim — is probably the most ambitious simulator of God, because the player has to start with a small settlement on an uninhabited planet and try to evolve to intergalactic flights and colonize new planets. You will face a serious struggle for survival, you need to take into account all the smallest details and guide society along the path you need. The planet on which you will develop is generated at random, as well as climatic conditions and various natural disasters. Initially, it’s worth starting with the fact that you need to open fire. This discovery will help protect your settlement from wild animals and sudden temperature changes.

NOTE. Uploaded version: 15 September 2024 [v1.1.00.47416]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

About This Game

​You must constantly guide mankind in the right direction, wars between cities can bring both a huge loss and a jump in the development of certain industries. Try to invest more in science, good medicine can save the lives of millions and protect you from terrible viruses, and schools and universities will give you many good scientists. But also do not forget about earthly pleasures. «Bread and spectacle» will make your people happy and complaisant.​

System Requirements

Minimum

OS:
Windows 7 64 bit or Higher
Processor:
2.6 Ghz - 4 Cores Mid Range CPU or Higher
RAM:
16 GB RAM
Graphics:
GTX 780/880M/960/1050Ti/1660/2060 or AMD R9 290 / RX 570. Intel Graphics not supported.
Storage:
20 GB available space
Sound Card:
Duh!

Recommended

OS:
Windows 7 64 bit or Higher
Processor:
6 or 8+ Physical cores CPU @ 3.5GHz+
RAM:
32 GB RAM
Graphics:
GTX 980/1070/2070/3060 or RX Vega 64/5700/6800 or better
Storage:
20 GB available space
Sound Card:
Duh!

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Crytivo
Publisher
Crytivo
Platform
PC
Release Date
File Size
3.7 GB
Status
Pre-installed (Portable)

Download Game

Full game 7

Download
the-universim-v1_1_00_47416.torrent
MD5: 88df05fe1efebff6a525af031d7f7c7d
SHA-256: 05dd05795f8c46a8e1fd288d92fca3a07939dbd597afc9b1d020c03154531ed9

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Download
The Universim v1.0.00.46100.torrent
MD5: 54eadc935b9f904f235d441eb328a3c5
SHA-256: 369619b2af4f8283034b8c52f1ad93a5337ef7c0a0b82e2c746e071894d0a282

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

MEGA
The.Universim.v1.0.02.48225.zip
PIXELDRAIN
The.Universim.v1.0.02.48225.zip
GOFILE
The.Universim.v1.0.02.48225.zip
MEDIAFIRE
The.Universim.v1.0.02.48225.zip
1FICHIER
The.Universim.v1.0.02.48225.zip

Reviews

4.8
out of 5
79 ratings 79 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (6)

  1. CODEX
    Bug Fixes 0.0.33Fixed: Issue when clicking on a building panel button caused the Wiki button to be activated and Nuggets to stop doing any kind of work.Fixed: Issue when clicking Prioritize in a building panel would not display any indication of the building being prioritized.Fixed: Issue with the Building List Panel where Nuggets could be over-assigned to buildings.Fixed: Issue where camera shake would persist even when the game was paused.Fixed: Issue where the Building List Panel would enable shifts on all buildings when opened after load.Fixed: Issue where modern fisheries would use stone age boats after reloading the game.Fixed: Error that occurred when you had the reservoir panel open when you upgraded it.Fixed: UI bug where the research progress bar would be inaccurate after enacting the “Science Law”.Fixed: Protection Dome sound effect. Dramatically reduced volume and range.Fixed: Issue where a tornado was dealing damage after it ended.Fixed: A bug that occurred when certain windows settings were not applied properly due to the wrong path of the setting file location.Fixed: Issue where camera shake was fading out when the game was paused.Fixed: Issue where the Gunpowder perk was unlocking the Chemical Factory.Fixed: Issue where the system would assume that an Exile Village building belonged to the player, which could lead to an issue where a Save Game was not loading anymore.Fixed: Issue that lead to issues with the Steam API due to an incorrect directory name.Fixed: Issue with a small trap projector not displaying it properly.Fixed: Issue with the fishing hut perk, which visually lead to the Refined Material perk unlock, but was not actually unlocking itFixed: Updating time to grow in crop info.Fixed: Wonky night lighting for certain modern buildings.Fixed: Issue where you could sacrifice Nuggets at an unfinished temple.Fixed: Issue where a Farm’s crops timer was not updating properly and was resulting in factories not producing food.
  2. CODEX
    Bug Fixes v0.0.32:Fixed: IDLE AI was called too often when there was not enough food (23645)Fixed: demand generated by warehouses, making Nuggets ignore existing pilesFixed: shifts stopping stats on AI startFixed: students can become exiledFixed: Nugget icons viewable through customizer panelFixed: Modern Building collapse sound was ending too earlyFixed: Issue when Nuggets despite being on the shifts still had all their stats tickingFixed: Missing Building config produced an NRE which was slowing down the performanceFixed: Students were auto assigned to different buildings, preventing them from finishing their educationFixed: Certains references in the code to removes were missing, which produced warningFixed: NRE which did not clear students spots after they left the UniversityFixed: Engineers were disappearing after they entered the engineering hutFixed: NRE when you were selecting a building to place due to some parts of the code being executed prior to the building update codeFixed: Nuggets icons were viewable through the Clone PanelFixed: Changing a Nugget shift would cause them to get stuck inside a buildingFixed: Opening a building panel at a certain timeframe would cause NRE which would produce an issue where the building panel would be stuck on the screenFixed: Sometimes all whales were located in just one lake instead of being spread out based on the size of the lakeFixed: Resources panel showed 0 resources for certain resources despite having those resourcesFixed: Selecting creator powers in the creator mode would cause NREFixed: Issue when Nuggets would refuse to visit parksFixed: Cupidon marriage issue. If Nuggets already have a family and the cupidon creator power is being used in order to connect married Nugget and another unmarried Nugget, but unmarried Nugget had a family previously, would lead to an issue where both Nuggets will go to different houses and will endlessly wait for each other inside the house.
  3. CODEX
    OTHER CHANGESCrime SystemPolice Station + EnforcersPrison, Guards, and PrisonersRehabilitation Center + Therapists and PatientsOil Tower + Oil MinersCriminals (criminal actions: stealing, vandalism, arson)Local influence on temperatureFirefightersParksHouse interiorsExile Orators increase crime levelExile Villages have become even more dangerous! Enemy Orators are able to create chaos in your civilization and temporarily increase the crime in your city. It is up to you to stop them before things descend into anarchy.Extra worker slot perk for the Fire Station buildingExtended lifespan for NuggetsRedesigned Tesla QuestChristmas stuffBUG FIXESFixed an NRE with the “look at” AI actionFixed a bug in Fishing Nugget AIFixed an NRE that could occur when Exiles started throwing spearsFixed an NRE caused by shocking a Nugget navigating along “local path”Fixed a bug that saw children spawning endlesslyFixed a bug where canceling the Epicenter upgrade caused the game to breakFixed a bug with status icons bleeding into UIFire no longer spreads across waterFixed a bug where hitting the Battery with lightning caused it to be destroyed (Tesla quest)Fixed a bug where using Trickle Effect to extinguish a fire caused the cloud sound to play on repeatFixed a bug in Creator Mode that required players to place Medieval buildings from the startFixed missing localization for a Nugget running in a small kinetic wheelFixed an AI bug that saw Nuggets stop eating/drinking when converting to Exiles.Fixed an issue where water overlapped with fireFixed an issue where Nuggets would randomly lose their accessoriesFixed an NRE on load due to a missing config fileFixed an NRE on load due to a misplaced construction site

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