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Stormworks Build and Rescue

Stormworks Build and Rescue
Platform
PC
Release Date
File Size
355.9 MB
Views
160,704
Comments
24
Languages
English
Added by
Added by Admin
Download Game v1.15.18

Version Status

Current Version
v1.15.18

Screenshots

Stormworks Build and Rescue — Screenshots 1
Stormworks Build and Rescue — Screenshots 2
Stormworks Build and Rescue — Screenshots 3

Description

Stormworks Build and Rescue is not just a simulator of the Marine Rescue Service, it’s a real designer, in which you personally will create vehicles to save lives. In fact, the game will be divided into three stages: construction, planning and rescue. Dynamic weather conditions will take you by surprise, so try to take everything into account when designing and planning. Having created your rescue tool, you personally can evaluate it in the case, and after making the necessary adjustments.

NOTE. Uploaded version: 28 June 2026 [v1.15.18]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

DLC:

  • 1542360 = Stormworks: Search and Destroy
  • 2124750 = Stormworks: Industrial Frontier
  • 2383250= Stormworks: Space

About This Game

​An original and exciting adventure game. Here you have to go on a rather dangerous journey, where you will fall into the virtual world, which literally collapses from various disasters, storms and cataclysms of nature. You will need to take up the role of the manager of a certain rescue organization, which will develop all kinds of aircraft to save people who have fallen into this or that trouble. The main feature of the project is the ability to design any device from the smallest details. Gradually, passing the game step by step, you will develop your skills and thereby discover more interesting and improved details.​

System Requirements

Minimum

OS:
Windows 7 / 8 / 10 / 11
Processor:
Intel i5 4th Generation
RAM:
8 GB RAM
Graphics:
Intel HD 6000 / Geforce 550
Storage:
500 MB available space

Recommended

OS:
Windows 7 / 8 / 10 / 11
Processor:
Intel i7 6th Generation
Graphics:
Geforce 750 / Radeon R7 360
Storage:
500 MB available space

Installation Guide

Step-by-step setup process for P2P Release

  1. No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.

  2. Extract the archive (RAR/ZIP) to a short, Latin-only path like C:\Games\GameName using WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures.

  3. Launch the game via Run Me!.bat (or the main .exe file) in the game folder. If nothing happens, right-click it and choose Run as administrator.

Game Info

Developer
Sunfire Software
Platform
PC
Release Date
File Size
355.9 MB
Status
Pre-installed (Portable)

Download Game

Full game

Download
Stormworks_Build_and_Rescue_v1.15.18
MD5: 7be6267ffb8079eb8c82237cbaea8bae
SHA-256: 4263e7f2ea53eb04f321b27f6a637b253b2e7b77fea1d8947e984a0ed5b0d01d

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Torrent file ready

Reviews

4.8
out of 5
803 ratings 803 of these carried over from our archive

No written reviews for this game yet.

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Comments (24)

  1. CODEX
    v0.4.40Feature - Added parachute component (deployable parachute for vehicles)Feature - Added Sliding Connector Gripper and Sliding Connector Track (new kind of connector that acts like a slider, but grippers can slide off the end and attach to tracks on other vehicles)Feature - Enclosed compartments are now correctly generated for inaccesible spaces (damaging the hull of a boat will cause flooding even if there is no door to access the damaged area)Feature - Vehicle editor move tool is persistent between spawning and returning to workbenchFix - Increased efficiency of underwater propellersFix - Fluid height pressure no longer affects gases as muchFix - Fixed second input node on throttle lever continuing to work after being damagedFix - Fixed clone character sometimes being visible when reconnecting to a multiplayer gameFix - Fixed multiple network related bugs causing multiplayer to crashFix - Reworked electric system to remove circuit capacitancev0.4.41Fix - Resolved issue where electric relay and breaker stopped some vehicles spawning
  2. CODEX
    v0.4.39Fix - Can now drag from inventory to hotbar againFix - Vehicle editor camera no longer rotates when holding shift to change drag planeFix - Throttle lever stops moving if it doesn\'t have any electric charge (advanced mode)Fix - Rudders only consume electricity when actuating (advanced mode)Fix - Distance sensor and GPS now correctly consume electric (advanced mode)
  3. CODEX
    v0.4.36Feature - Added parachute inventory item component (press \"use seat\" key to deploy parachute when falling, parachute will open if falling fast enough)Feature - Added torque meter component (measures torque and rps in a connected power network)Feature - Added fluid and torque transfer surfaces to linear trackFeature - Added fluid transfer to pneumatic pistonFeature - Can now zoom third person camera in/out to an extent when not in a vehicle using scrollwheelFix - Fixed engine exhaust warning incorrectly showingFix - Fixed not being able to switch off omni lights on islandsFix - Some components now behave differently when inside a sealed compartment:- Force emitters (rotors/props) are ineffective (advanced mode only)- Rudders are ineffective (advanced mode only)- Jet intakes must be on exterior of vehicle- Lights in sealed compartments have reduced volumetrics in thick fogFix - Fixed duplicate island spawningFix - Fixed engines that are on fire continuing to work indefinitely (now correctly burning out after ~1.5 minutes)Fix - Fixed gearboxes and clutch not working as intendedFix - Components flagged as deprecated should no longer unlock when \"unlock all components\" is enabled Fix - Zooming third person vehicle camera in/out is less jerkyFix - Rebalanced underwater force emitters so less energy is converted
  4. CODEX
    v0.4.33Fix - Fixed medium battery meshFix - Fixed centre of mass of buoyancy volumes calculated incorrectlyFix - Strip particles line up correctly with regular particlesFix - Fixed parts of suspension component not renderingFix - Jet engine thrust spoiler will now block all thrust at a value of 1Fix - Updated description for jet engine exhaustsFix - Added blue editor-only arrows to gearbox indicating placement directionFix - Fixed custom fuel tanks having incorrect volume compared to fuel tank componentsFix - Custom fuel tanks and fuel tank components transfer fluid at the same rateFix - Fixed player occasionally exiting spawning screen when islands were still loadingFix - Fixed electrical links between batteries and buttons disappearing when cutting and pasting batteryFix - Fixed player not going into spawn screen after dying or when fast-travelling vehicles
  5. CODEX
    Patch Notes v0.4.31Feature - 2 hats and 2 new clothing items equippable from 24th October until the end of Halloween on the 31st (witch hat, pumpkin hat, zombie clothes, skeleton clothes)Feature - Various spooky decorations on the creative island and starter islandFeature - The NPCs appear to enjoy Halloween as wellFeature - Added thrust spoiler logic input to jet engine exhausts (value from 0 to 1, 0 has no effect and 1 blocks all thrust)Feature - Added heavy large rotor component (larger variation of the heavy rotor)Feature - Added giant propeller component (smaller variation of the titan propeller)Feature - Fluid meter now outputs fluid amount in litres and has a second output to measure the total capacity of an enclosed volumeFeature - Sharks can spawn in different size, from half the existing size to doubleFix - Fixed docking doors not forming a seal when connectedFix - Fixed framerate drops with vehicles that have lots of propellersFix - Fixed being able to interact with vehicle components when deceasedFix - Added blue rotation arrows to rotating jet exhaust to conform with other pivotsFix - Fixed not being able to interact with buttons/keypads when vehicles are moving at high speedFix - Fixed taking damage/dying when fast travelling from a moving vehicleFix - Fixed disappearing electrical connections when cutting/pasting with selection gridFix - Fixed advanced vehicle difficulty setting not always being correctly savedFix - Replaced selectors in character editor with drop-down lists for convenienceFix - Updated nuclear pool gantry to work with current waste barrels Fix - Reduced jet engine thrust to 60% to behave more realisticly on larger vehiclesFix - Fixed receiving no money rewards for missions in advanced modeFix - Fluid other than water will pass through engine coolant systems instead of blocking themFix - Fixed jet engines not producing exhaust particles when many are enabled
  6. Informer
    v0.4.29Feature - Added 14 advanced modular jet engine components (advanced mode only)- Small intake- Large intake- Basic exhaust- Rotating exhaust- Afterburner exhaust (can consume large amounts of fuel for increased propulsion)- Small turbine- Medium turbine- Compressor- Combustion chamber- 5 duct pieces (similar to pipes but used for connecting jet engine parts)Feature - Added advanced jet example to the presets tab in the vehicle editor (Eurofighter)Feature - Added RPS limiter slider to engine property panel (from 5 to 100. Engine will ignore throttle when rps goes over the limit)Feature - Minor QoL improvement - save game dialog will have name of current save by default after loading a gameFix - Rebalanced engine temperature, propellers and ruddersFix - Improved the balance of aerodynamics and planesFix - PID controller no longer outputs incorrect derivative value on first tick of activationFix - Updated loading screen with SW logoFix - Fixed immediate crash on startup in the event of corrupted save fileFix - Resolved some desync issues with advanced vehicles in multiplayer
  7. Informer
    v0.4.28Fix - Updated Skye nuclear waste barrelsFix - Fixed mud pump truckFix - Fixed large keypad not forming a sealFix - Reduced electric consumption of robotic componentsFix - Fixed connectors not attracting to connectors on static vehiclesFix - Travel to zone objective type no longer gives reward when failedFix - Fixed aircraft propeller no longer working correctly
  8. Informer
    v0.4.27Feature - Added EMP damage and a small chance of lightning causing EMP damage to electrical systems on vehicles above 120m altitudeFeature - F2 physics rendering now cycles through physics, buoyancy volume and displacement visualisationsFeature - Updated loot crate mesh to look like a tea crateFeature - Added new chest loot type that sinks, updated existing underwater locations with lootFeature - Added 3 new underwater locations (requires new game)- Seabed caves (an underwater cave system)- Shipwrecked iron-hulled merchant vessel- Shipwrecked timber caravelFeature - Added names and icons for several locations (underwater locations can now be found on the map)Fix - Fixed rudders getting locked to north/south/east/west at high speedsFix - Fixed vehicle geometry breaking when lots of pipes are placed on the same bodyFix - Fixed spotlights facing the wrong way on creative island and airstrip baseFix - Fixed missing fluid transfer surface on fluid intakeFix - Fixed selection grid placement widget hiding when hovering components if ctrl or shift is heldFix - Fixed character and seat tooltips showing incorrectly when player is seatedFix - Fixed light additive not rendering in vehicle editorFix - Fixed blocked voxels and surfaces not rendering when placing componentsFix - Added collective to aircraft propellerFix - Updated gearbox mesh to show connections and directionFix - Potential fix for mouse cursor not being visible for some playersFix - Removed additive parts of electric and fluid connectorsFix - Updated mud pump truck and nuclear forklift mission vehiclesFix - Reduced intensity of scuba mask vignette effect in first personFix - Fixed day/night cycle duration not being restored when loading a saved gameFix - Multiplayer stability improvementsFix - Reworked Steam P2P multiplayer
  9. Informer
    Patch Notes v0.3.13Feature - Added 2-sided Push-To-Toggle and Push Button components for placing in wallsFeature - Added Fluid Nozzle component (sprays water with a controllable spread)Feature - Character creator defaults to the character you last createdFix - Fixed vehicles that have been offset using the move tool not spawning in the correct placeFix - Reduced the chance that random characters in the character editor will be wearing masks

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