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Stellaris Ancient Relics

Stellaris Ancient Relics
Platform
PC
Release Date
File Size
7.80 GB
Downloads
102
Views
11,953
Comments
4
Languages
english, french, polish, spanish - spain, portuguese-brazil, russian
Added by
Added by Admin
Download Game v2.3.1

Version Status

Current Version
v2.3.1
Rate & review
4.6 / 5 (36)
Mixed
70%
362

Screenshots

Stellaris Ancient Relics — Screenshots 1
Stellaris Ancient Relics — Screenshots 2
Stellaris Ancient Relics — Screenshots 3
Stellaris Ancient Relics — Screenshots 4
Stellaris Ancient Relics — Screenshots 5
Stellaris Ancient Relics — Screenshots 6
Stellaris Ancient Relics — Screenshots 7
Stellaris Ancient Relics — Screenshots 8

Description

Publishing Paradox Interactive presented a new plot addition to its science fiction strategy Stellaris. It is called Ancient Relics and will soon appear on Steam in versions for Windows and macOS. Additions DLC to Stellaris enrich the gaming environment with new content and features. To date, Stellaris has received three story DLC — Leviathans, Synthetic Dawn and Distant Stars. They talk respectively about ancient aliens, robots and extragalactic travels. Ancient Relics promises to bring an archaeological component to the global 4X-strategy.

According to Paradox, there are two ancient Forerunner civilizations that have disappeared, which can be explored in the new addition, Ancient Relics. In addition, the DLC will offer to search for relict worlds and ancient treasures. Find the ruins of long-dead civilizations in relict worlds, to put together the history of their rise and the subsequent fall, — says the publisher. — Dig up their abandoned cities and ships to uncover the truth, discover powerful relics and use them to embody the ambitions of their own empire.

About This Game

Relic worlds are dormant planets on which there are archaeological sites, and their research may lead to the discovery of new relics. The study of such territories will mark the beginning of a new history, which can contain from one to six chapters, and the resulting relics can bring significant benefits to the player’s empire.

In addition, it will be possible to explore the history of two new civilizations of the Forerunners: Baol and Zroni. The former are an enlarged planetoid hive, and the latter are some of the most powerful Psionics that ever existed, according to the description. It also talks about a new type of resource, known as minor artifacts Minor Artifacts, although there are no details about them.

System Requirements

Minimum

OS:
Ubuntu 22.04 x64
Processor:
Intel® iCore™ i3-530 or AMD® FX-6350
RAM:
4 GB RAM
Graphics:
Nvidia® GeForce™ GTX 460 or AMD® ATI Radeon™ HD 5870 (1GB VRAM), or AMD® Radeon™ RX Vega 11 or Intel® HD Graphics 4600
Storage:
12 GB available space
DirectX:
Version 9.0c
Network:
Broadband Internet connection
Sound Card:
Direct X 9.0c- compatible sound card

Recommended

OS:
Ubuntu 22.04 x64
Processor:
Intel® iCore™ i5-3570K or AMD® Ryzen™ 5 2400G
RAM:
4 GB RAM
Graphics:
Nvidia® GeForce™ GTX 560 Ti (1GB VRAM) or AMD® Radeon™ R7 370 (2 GB VRAM)
Storage:
12 GB available space
DirectX:
Version 12
Network:
Broadband Internet connection
Sound Card:
Direct X 9.0c- compatible sound card

Installation Guide

Step-by-step setup process for HOODLUM

  1. Mount the .iso image into a virtual drive using Daemon Tools or a similar program.

  2. Install the game by running setup.exe from the mounted disc.

  3. Copy the crack from the HOODLUM folder on the disc into the game folder and overwrite the existing files.

  4. Start the game from the installed desktop shortcut — grant administrator rights if asked.

Game Info

Platform
PC
Release Date
File Size
7.80 GB
Status
Scene (ISO)

Download Game

Full game 7

Download
stellaris_ancient_relics-hoodlum
MD5: 0dada1eeea91b22d53ba9e3e48fc05f8
SHA-256: 36398006d0486f600b8f91cf6be0da1f1814da8572fbd34b6956bc8aaea74674

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

GOFILE
Mandate.Order.Build.25361682.zip
1FICHIER
Mandate.Order.Build.25361682.zip
BUZZHEAVIER
Mandate.Order.Build.25361682.zip
VIKINGFILE
Mandate.Order.Build.25361682.zip
TURBOBIT
Mandate.Order.Build.25361682.zip
Download
Stellaris Ancient Relics-HOODLUM
MD5: 396d2264fd09cf6af048fdeb75a54942
SHA-256: b4c7c558bbaa3bdcdeec46401014bc175b5b0491bd88baabfb52537fd30cd738

Checksums verify the integrity of this specific file. They are not an absolute malware guarantee — always scan downloaded files.

Torrent file ready

Reviews

4.6
out of 5
36 ratings 36 of these carried over from our archive

No written reviews for this game yet.

Rate this repack in the form below and your comment becomes the first review here.

Comments (4)

  1. CODEX
    VERSION 2.3.1* Increased variety of introductory images for archaeology sites* Added some missing SFX to archaeology site dig stages and random events* Added alert if planet automation is low on resources and monthly transfer is lower than 10* Fixed missing loc string in Zro deposits* Fixed the tooltip for machine pops being processed by a devouring swarm wrongly suggesting that you could get delicious food out of their soulless metallic husks somehow,  instead of decidedly unappetizing alloys* Grunur system spawn popup event now displays neighbouring system name instead of an empty string* Fixed some missing text on the omnicodex arc site * Improved AI\'s desire to aggressively produce alloy foundries to drive its fleets and expansion* AI is much more willing to actually spend that alloy on ships* Fixed AI wasting its Influence by constantly reforming government* Fixed AI being only willing to spend rare resources on base construction, never upgrades or edicts* Updated AI food, energy, mineral, and influence budgeting. It will now try to use them on decisions and edicts when able, instead of amassing huge, untouched stockpiles* Fixed AI treating pirate occupied systems as total no-go zones even when it had more than enough fleet power to wipe them out (should help them expand without being blocked off)* AI empires will now be willing to expand into systems up to 5 jumps beyond their borders, making it more difficult to cut them off at chokepoints* Tweaked AI influence spending on edicts and campaigns so as not to activate ones with limited value (map the stars when most of the galaxy is explored, etc) * Fixed failure to launch crossplay beta branch on Linux* Fixed failure to launch the GOG version on Mac without using GOG Galaxy* Fixed cases where victorious Force Ideology wars would not result in ethics shift* Fixed an economy out of sync* Fixed a potential crash in the cross-breeding game rule

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