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Security 51 is an atmospheric horror simulator where you play as a security guard manning the checkpoint of the infamous underground bunker Area 51. Developed by Alawar, the game draws inspiration from Papers, Please and the SCP Foundation universe, creating a tense document-checking experience with a paranormal twist. Your task is to verify credentials, check access levels, and monitor everyone passing through the elevator shaft, which descends kilometers into restricted laboratories and anomaly containment zones.

E-Shop Tycoon is an isometric economic simulator devoted to the transformation of a humble startup into a transnational trading platform. Analysis of market trends and management of supply chains form the basis of the gameplay. Management of a virtual enterprise implies timely filling of warehouses, prompt processing of orders and reflection of hacker attacks that threaten the website. Financial success depends on the correct allocation of the budget between logistics and the research department. Constant adaptation to changing demand allows you to gradually surpass any rivals.

Kuroneko Cafe and Shiravune present Cowgirl Maid Milk Cafe, an adult Simulation and Strategy game with management, RPG and casual elements. The hero starts over in a small town where a milk cafe with two cowgirl employees becomes his new business. From this modest beginning, the player builds a larger enterprise step by step. The story mixes daily shop routine with personal relationships that grow together with the company.

Mixtape isnt your typical adventure game. Forget about slaying dragons or rescuing princesses. This game hits closer to home. It's a coming of age story wrapped in an adventure narrative, taking gamers on a bittersweet journey through the last night of high school. Imagine: you're on a cruise with three friends, heading to your last high school party. You put on a mixtape, and suddenly a flood of memories hits you. Each song opens a vignette, a slice of life from these teenagers pasts.

Screamer reignites the spirit of arcade racing with a vibrant anime aesthetic that transforms high-speed competition into a visual spectacle. Developed by Milestone S.r.l. for release in 2026, this racing game blends the thrill of blistering speed with the expressive style of anime storytelling. You enter a world where racing is not just sport but identity, where drivers are celebrated as heroes and the tracks themselves become stages for rivalries, redemption, and the pursuit of pure velocity. The asphalt is your canvas, and every corner is an opportunity to prove yourself.

Hearts of Iron IV Thunder at Our Gates is the latest expansion for Paradox Interactive’s grand strategy wargame, focusing on the art of defensive warfare and desperate last stands. Developed by Paradox Development Studio for release in 2026, this strategy simulation RTS open world action DLC adds new mechanics for building fortifications, conducting tactical withdrawals, and launching counterattacks. You take command of nations that face overwhelming odds, such as the Soviet Union during Operation Barbarossa, Finland during the Winter War, or France in 1940. The latest version of the game introduces a new Fortification Planner, allowing you to design layered defensive lines with bunkers, anti tank obstacles, and artillery emplacements.

In Kotama and Academy Citadel you step into the shoes of a mysterious transfer student fighting for the prestigious Carmel Star in a high tech world where only the strongest survive. Developed by Atomstring Games this adventure RPG takes you deep into a massive labyrinth filled with reality bending technology and diverse biomes. You will use unique fluid based powers to navigate through dangerous traps and unlock new areas that were once impossible to reach. As you explore the Carmel Academy you will discover that the citadel is alive with incredible mechanisms and secrets hidden behind every corner.

What if your home was not a planet, but a fleet of ships that never stops moving. Stellaris Nomads, developed by Paradox Development Studio and published by Paradox Interactive for release in 2026, introduces a completely new playstyle to the grand strategy classic. You no longer need to settle planets. Instead, you command a migratory fleet of arks, habitation ships, and mobile factories. Your population lives in space. Your economy drifts through nebulas. Your borders are wherever your ships happen to be. The latest version of the game adds a new "Wanderlust" tradition tree that rewards you for constantly moving, never staying in one system for more than a few years.