Microcivilization v0.11.8 (upd.14.07.2025)

Microcivilization - PC Game Download via Torrent
Early Access FREE DOWNLOAD Latest version TORRENT NEW GAME!!!

Microcivilization Game Free Download Torrent

Microcivilization is a fun strategy clicker game where you explore, expand, build and destroy the world with other players. In this world of pixel graphics, your task is to create your own civilization and achieve success using a variety of strategies and development methods. In Microcivilization you have to go a long way from a small civilization, starting with its simplest inhabitants, to a powerful empire, with complex architectural structures, the structure of public utilities and the organization of the power system. The game offers non-linear growth of your population and economic power, which will make the gameplay a constant challenge.

Microcivilization gives you complete freedom of action and allows you to independently make decisions that affect the development of your world. You will build roads, construct buildings, develop the economy, wage war and even research new technologies. Every action you take will have consequences, and you will have to think through your steps in advance to lead your civilization to prosperity. You’ll be able to experiment with ability upgrades for both combat strategy and construction tasks. Excellent graphics and the atmosphere of the game create a feeling of a real adventure in which you can experience new cultures, technologies and strategies. In Microcivilization you will experience all the challenges and successes that come with developing a civilization, and this makes the game even more attractive to players who love strategy games and clickers.

NOTE. Uploaded version: 14 July 2025 [v0.11.8]. This is  Early Access Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Game Details

  • Title: Microcivilization
  • Genre: Indie, Strategy, Early Access
  • Developer: Ondrej Homola
  • Publisher: Ondrej Homola
  • Release year: 2023
  • Steam link https://store.steampowered.com/app/1822550/Microcivilization/
  • Release Name: Microcivilization_v0.11.8
  • Game Version: v0.11.8 (upd.14.07.2025)
  • Size: 532 MB

  • Available Languages: English

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows® 10 (64-bit)
Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
Memory: 8 GB RAM
Graphics: GeForce GTX 1050 3 GB or AMD Radeon™ RX 560 4 GB
DirectX: Version 11
Storage: 2 GB available space
Sound Card: DirectX compatible sound card

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows® 10 (64-bit)
Processor: Intel™ Core i7-3770 or AMD Ryzen™ 5 1600
Memory: 8 GB RAM
Graphics: GeForce GTX 1060 6 GB or AMD Radeon™ RX 590 6 GB
DirectX: Version 11
Storage: 2 GB available space
Sound Card: DirectX compatible sound card

Screenshots

Microcivilization - PC Game Screenshot
Microcivilization - PC Game Screenshot
Microcivilization - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download Microcivilization v0.11.8 (upd.14.07.2025)

Size: 532 MB
Downloads:
| Steam Rating: Very positive
Game Update History:
  • Microcivilization v0.9.4 → v0.11.8 [ 14.07.2025 ]
  • Microcivilization v0.8.14 → v0.9.4 [ 13.10.2024 ]
  • Microcivilization v0.7.16 → v0.8.14 [ 12.07.2024 ]
  • Microcivilization v0.6.11 → v0.7.16 [ 26.03.2024 ]
  • Microcivilization v0.6.8.38896 → v0.6.11 [ 29.11.2023 ]
  • Microcivilization → v0.6.8.38896 [ 14.11.2023 ]

This game has been updated Today, 17:23 to the latest version v0.11.8 (upd.14.07.2025).

Daily Updates

Comments 2

Skigameco 29 November 2023 11:54
Patch notes 0.6.11 Nov 25th 2023
Library ability no longer stacks to prevent divergent powerup with windmill. Instead repeated use increases its boost's duration.
Library ability strength now increases with upgrade level.
Multi-kills caused by auto-combat are now also fixed for Quest Crises.
Game can no longer be unpaused by unit keyboard shortcuts from a menu.
Night palette is now a bit brighter.
Babel tower Level achievements should now be granted by the correct level instead of one higher. The achievement should be granted retrospectively.
Moving Hero in inventory correctly renders level indicator with them.
Corruptions Score is now granted when curing Corruption during gameplay instead of when gaining the Corruption. The score is not granted when all Corruptions are auto-cured after ascension though.
Library Boost no longer mixed with other boosts indicators.
Hero sorting by Faction and Class were added.
Hero sorting is now done in cascading fashion - e.g. Sorting by Level will also sort same-level heroes by the other attributes.
------
Guardian of the Online Empire
When is Beta coming live?
As I indicated earlier, I will be off most of the days this week until July spending some time with my family. Beta is currently in a stable state with no critical issues known (We do have a plenty of bugs raised but hopefully nothing preventing players to play for now).
When I am back I expect to finish tweaking bugs and add missing things to the beta. My expectation is to release beta in mid July. But it depends how far I will go with adding extra features.
If there are reasons to expand the version more, I might extend the beta phase a little to make the game experience more cohesive at the cost of releasing later.

Extra stuff coming to beta
Beginning from July I will resume working on the Beta features, finishing up what I started - the MYTH ERA. I have a list of things to add:
More Unique Idols along with a Bundle to spend duplicates.
Artist Hero class - unequippable heroes providing passive effects directly from inventory (a.k.a. diablo charms). Dropped exclusively from Judgements.
Maybe: Hero Sets - special effects when multiple heroes of a set are equipped. Provided by Artist Heroes (technical details to be still decided).
More Judgement fights in the Tier 4 tree.
Expanding Judgement combat mechanics.
Adding Red-Lotus-based meta power to fight Judgements.
Maybe: generic Judgement spawning (not just fixed bosses in tree, but an ongoing mechanism spawning Judgement fights similar to Risks mechanism for crises)
Achievements for tier 3 (and likely for Myth era as well)
Sounds & effects for new actions.
Maybe: Music tracks. I have a couple of tracks in progress so in case I manage to finish them, I will add them to the game.
Maybe: New crisis types
Maybe: Update for unique crises on map.
Maybe: Upgrading diplomacy and civilization warfare.
Maybe: Adding Nemesis eradication scenario to Myth era (eventually I'd like at least one Nemesis eradicated per Tier 4 Era, meaning we might need extra nemesis or two).
Note: The 'maybe' means 'maybe it will be added to the beta, maybe it will be added later'. But it WILL be done.
After Beta
This update I want to keep things brief and not dig into details too much because a lot still depends on beta decisions.
When we're out of Beta I will issue a bigger plan update along with new Roadmap. But I think largely the roadmap is still accurate. Only thing I am considering is to break the future 0.12 version into smaller releases with just a miniature or non-existent beta stages.
That way I could add Tier 4 historical Eras one by one and get feedback sooner before taking a dive for 1.0 release.

This is all for today,

See you all later,

Ondrej
------
Guardian of the Online Empire
Add comment

Add comment

reload, if the code cannot be seen