Potion Craft Alchemist Simulator
- Platform
- PC
- Release Date
- File Size
- 1.12 GB
- Views
- 19,861
- Comments
- 2
- Languages
- english, russian
- Added by
- Added by Admin
Version Status
- Current Version
- v2.0.2.0
- Current Build
- 18969694
- Latest Build
- 18969694
- Last Steam Update
Game trailer: Potion Craft Alchemist Simulator
Screenshots
Description
Potion Craft Alchemist Simulator — is an alchemy simulator during the Middle Ages. You have your own shop where you will sell a variety of potions. Your task is to experiment and create valuable potions. By making a profit, you can buy the rarest items, from which you can then create something truly magical. The game has unusual graphics inspired by medieval manuscripts and medical books, which perfectly immerses you in the wonderful world of alchemy.
And also in Potion Craft Alchemist Simulator you will have to deal with small management. For example, you need to control finances and monitor profits, do marketing, change labels, bottles, container shapes, colors and much more, come up with names and think about how and where to place the potion so that more attention is paid to it. In general, it will be really interesting.
NOTICE — Launched on 27 June 2025 [v2.0.2.0 Build 18969694]. This is the Complete Release and the current update for the game. The game is already Pre-Installed and ready to run the game, read the instruction below.
Key Features
- Unique visuals inspired by medieval manuscripts and medical books.
- Hyper satisfying physical interactions with ingredients and equipment.
- Sandbox style gameplay where you have many different avenues available, and it’s up to you to figure out the best way to complete each task.
- Sell your potions to the townsfolk while roleplaying as a noble artisan, a greedy weasel, an occult dark master, or whomever else you may wish to be.
System Requirements
Minimum
- OS:
- Windows 7 and up
- Processor:
- Dual-core
- RAM:
- 4 GB RAM
- Graphics:
- GTX 650 and up
- Storage:
- 2 GB available space
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
-
Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- niceplay games
- Publisher
- tinyBuild
- Platform
- PC
- Release Date
- File Size
- 1.12 GB
- Status
- Pre-installed (Portable)
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Comments (2)
Patch NotesBalanceCustomers are now a bit more reasonable with their additional requirements:Sometimes they asked for impossible potions with incompatible additional requirements like Wine Base + No Salt + Tier 3 effect that needs turning on Wine Map. This led to cases where you couldn’t serve a customer on harder difficulties, where additional requirements are mandatory.We like how customers are being know-it-alls, unbearable and picky sometimes, but we still want to keep every potion theoretically possible (even if it’s a Fable-Bismuth-only concoction with 5 effects!)Crystal Grotto can now be purchased much earlier (in Chapter 4 instead of Chapter 5). Your Crystal Seeds will be happy!Fixed Seeds prices:Phantom Skirt Seed price was too high.Plague Stibnite Seed price was too low.Selling potions directly to merchants is now less effective. It will now be a bit harder to grind money by selling many potions to merchants:Price multiplier 25% → 20% (without talents)Price multiplier 37.5% → 30% (with 2/2 levels of “Selling Potions to Merchants” talent)Difficulties balance tweaks:You get less harvest from garden plants on harder difficulties.You get less experience on harder difficulties.NPC “price profitability” multiplier is changed for Grandmaster difficulty.Using Wild Growth and Stone Skin potions on plants to accelerate growth is now restricted to one potion per plant per day even for growing (not adult) plants. There will be now a little bit less fertilizing and little bit more reason to get Quick Growth talents.