Project Zomboid v42.3.0 (upd.12.02.2025)

Project Zomboid - PC Game Download via Torrent
Full game FREE DOWNLOAD Latest version TORRENT

Project Zomboid Game Free Download Torrent

And you are already bored of zombies? They just missed wait, hope, when the user still decided to download Project Zomboid through the torrent, to feel their power. Will he be able to resist the crowd of zombies, will he survive in the new world? The planet has become almost all filled with these nasty and terrible individuals, but you can not say that there is that ugly former teacher. There are of course also wrestlers! Which, no matter what, survived and continue to fight. Among them there will be also a user, do not expect allies here, it’s better to find yourself only on yourself. And there already time will tell, on how much you will suffice in this world will die in five minutes or will stretch for half an hour, and can still win? The Apocalypse does not spare anyone, so go ahead, fight to survive even if you need to kill a hundred or two zombies.

NOTE. Uploaded version: 12 February 2025 [v42.3.0]. This is Full Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Game Details

Key Features

  • Only Do not get lost. After you decide to download Project Zomboid latest version, you will see a huge game world, which would be nice to initially explore, you never know what there is. Even the darkest alley does not always carry a dangerous zombie, perhaps there is a lot of hidden things useful, most importantly - do not get lost and do not be afraid. 
  • Death is not the end. If you accidentally (!) Won, well, you just were not ready or distracted, you will be reborn in another place. Only continue to try not to fall in like this again, because the death penalty deprives you of experience. But learn to avoid dangers - bad experience - is also an experience.
  • More careful with the infected. Pray that you will be killed quickly, because if you catch an infection, you will also have to watch how slowly it spreads through you. There is always a way out - well, first of all, for the sake of interest, the first infection can be observed, become a zombie, eat the brains of your friends, and the second option is less pleasant - you need to die quickly to return no longer infected in the game. > - A lone ranger or commander? In the course of the game, you will meet other survivors, you can even collect a whole squad, and then fight together against the ghouls, but if you want a solitary march through the bodies of not only zombies, then use the survivors as a replenishment option, useful.

System Requirements

Nb. This is an Early Access game. A demo has been provided so you can be sure the game runs on your set-up to your satisfaction.
Radeon 4xxx series (or below) graphics cards / Please make sure to try the demo before purchasing!


OS: Windows XP, Vista, 7, 10
64bit OS required
Processor: Intel 2.77GHz Dual Core
Memory: 2Gb Ram
Hard Disk Space: 1.23gig 
Video Card: OpenGL 2.1 compatible dedicated graphics card
Sound: OpenAL compatible sound card

Screenshots

Project Zomboid - PC Game Screenshot
Project Zomboid - PC Game Screenshot
Project Zomboid - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game files.
2. Unzip the archive to the hard disk. (how to unzip .rar)
3. Wait for the unpacking process to finish.
4. Start the game «ProjectZomboid32.exe» or «ProjectZomboid64.exe» from game folder.
5. The language changes in the menu.


Startup guide over the network:

Connection to the server:

  • Start ProjectZomboid (32 or 64) .exe → Press Join Server → Right write the IP server (software virtual or external on 2ip.ru). → Enter your Username to play on the server → Click Add → Click Join Server.

Create a server:

  • Run the ProjectZomboidServer (32 or 64) .bat → Do not close the command line and go into the game, give your IP to friends or write to the chat room Tunngle → Play (we also connect to your server via your IP or localhost (127.0.0.1).

Download Project Zomboid v42.3.0 (upd.12.02.2025)

Size: 5.93 GB
Download Project Zomboid v42.3.0.torrent (Downloads: )
Game Update History:
  • Project Zomboid v42.1.0 → v42.3.0 [ 12.02.2025 ]
  • Project Zomboid v42.0.1 → v42.1.0 [ 22.01.2025 ]
  • Project Zomboid v41.78.16 → v42.0.1 [ 21.12.2024 ]
  • Project Zomboid Build 41.78.15.2 → v41.78.16 Build 16526698 [ 18.12.2024 ]
  • Project Zomboid Build 41.78.13 → Build 41.78.15.2 [ 12.12.2022 ]
  • Project Zomboid Build 41.78.8 → Build 41.78.13 [ 29.11.2022 ]
  • Project Zomboid Build 41.78.7 → Build 41.78.8 [ 16.11.2022 ]
  • Project Zomboid Build 41.78.3 → Build 41.78.7 [ 10.11.2022 ]
  • Project Zomboid Build 41.78.3 → Build 41.78.4 [ 04.11.2022 ]
  • Project Zomboid Build 41.78.1 → Build 41.78.3 [ 27.10.2022 ]
  • Project Zomboid Build 41.77.9 → Build 41.78.1 [ 21.10.2022 ]
  • Project Zomboid Build 41.77.7 → Build 41.77.9 [ 20.10.2022 ]
  • Project Zomboid Build 41.77.6 → Build 41.77.7 [ 17.10.2022 ]
  • Project Zomboid Build 41.77 → Build 41.77.6 [ 13.10.2022 ]
  • Project Zomboid Build 41.76 → Build 41.77 [ 27.09.2022 ]
  • Project Zomboid Build 41.74 → Build 41.76 [ 08.09.2022 ]
  • Project Zomboid Build 41.73 → Build 41.74 [ 18.08.2022 ]
  • Project Zomboid Build 41.71 → Build 41.73 [ 21.07.2022 ]
  • Project Zomboid Build 41.69 → Build 41.71 [ 13.05.2022 ]
  • Project Zomboid Build 41.65 → Build 41.69 [ 29.04.2022 ]
  • Project Zomboid Build 41.60 → Build 41.65 [ 21.12.2021 ]
  • Project Zomboid Build 41.56 → Build 41.60 [ 10.12.2021 ]
  • Project Zomboid Build 41.55 → Build 41.56 [ 27.10.2021 ]
  • Project Zomboid Build 41.54 → Build 41.55 [ 01.10.2021 ]
  • Project Zomboid Build 41.53 → Build 41.54 [ 17.09.2021 ]
  • Project Zomboid Build 41.52 → Build 41.53 [ 29.07.2021 ]
  • Project Zomboid Build 41.51 → Build 41.52 [ 22.07.2021 ]
  • Project Zomboid Build 41.50 → Build 41.51 [ 20.07.2021 ]
  • Project Zomboid Build 41.49 → Build 41.50 [ 13.01.2021 ]
  • Project Zomboid Build 41.48 → Build 41.49 [ 22.12.2020 ]
  • Project Zomboid Build 41.44 → Build 41.48 [ 11.12.2020 ]
  • Project Zomboid Build 41.46 → Build 41.47 [ 25.11.2020 ]
  • Project Zomboid Build 41.45 → Build 41.46 [ 20.11.2020 ]
  • Project Zomboid Build 41.44 → Build 41.45 [ 22.10.2020 ]
  • Project Zomboid Build 41.43 → Build 41.44 [ 08.10.2020 ]
  • Project Zomboid Build 41.42 → Build 41.43 [ 10.09.2020 ]
  • Project Zomboid Build 41.41 → Build 41.42 [ 04.09.2020 ]
  • Project Zomboid Build 41.39 → Build 41.41 [ 14.08.2020 ]


This game has been updated 12-02-2025, 10:47 to the latest version v42.3.0 (upd.12.02.2025).

Comments 22

Alpharid
Alpharid 25 October 2017 10:45
Hi, how can i play on multi with my friend, we have try tungle but he still dosent work, can u do a little tutorial plz ?
Skigameco Online
Skigameco 30 October 2017 08:50
AlpharidStartup guide over the network:

Connection to the server:
Start ProjectZomboid (32 or 64) .exe -> Press Join Server -> Right write the IP server (software virtual or external on 2ip.ru). -> Enter your Username to play on the server -> Click Add -> Click Join Server.

Create a server:
Run the ProjectZomboidServer (32 or 64) .bat -> Do not close the command line and go into the game, give your IP to friends or write to the chat room Tunngle -> Play (we also connect to your server via your IP or localhost (127.0.0.1).

If don't work (Unfortunately the instruction is not mine, it is in Russian, but there you can see what to clap):

------
Guardian of the Online Empire
tom
tom 18 November 2017 12:49
how do you do to find your ip ?
Skigameco Online
Skigameco 21 November 2017 06:28
tom, to find out your IP, there is a service whoer.
------
Guardian of the Online Empire
Skigameco Online
Skigameco 15 December 2017 05:41
Version game update to Project Zomboid Vehicle 30.2!
------
Guardian of the Online Empire
maro
maro 13 January 2018 06:03
Does this havethevehicle update?? thank you
Skigameco Online
Skigameco 14 January 2018 11:32
maro, there are no separate updates, this full version of the game has already been updated.
------
Guardian of the Online Empire
MoonSnipe
MoonSnipe 17 January 2018 09:34
How do i install the vehicle build ? Seperately or do i install it into the existing game folder ?
Skigameco Online
Skigameco 17 January 2018 11:44
MoonSnipe, the second link is a full game - Project Zomboid Vehicle 32, 1012 MB, just download and install it.
------
Guardian of the Online Empire
Adam
Adam 17 January 2018 17:22
What is the build version of Project Zomboid Vehicle 32? Is it build 32?
Skigameco Online
Skigameco 18 January 2018 08:34
Adam, yes, this is the game build notation.
------
Guardian of the Online Empire
MoonSnipe
MoonSnipe 24 January 2018 11:50
Allright installed the vehicle build but it starts normally but then the game just stops responding . I tough it would take a little till it loads but nop . The build 38 has no issues tho . Any solution ?
Badluck009 10 February 2018 02:50
hello admin.. i already installed the full client that u said.. it PZ build 34.1 right?? and i dont see any cars theres only a rectangular shadow... i can only right click it and see the vehicle's diagram and status.. can u help me why the cars structure did not appear in my game??
Skigameco Online
Skigameco 11 February 2018 08:26
Badluck009, hi, maybe because the game is still at the development stage, try to install this new version 35.3.
------
Guardian of the Online Empire
GGJJ
GGJJ 12 June 2018 22:53
Thanks Skidrow! Are you able to upload to a cloud drive? The torrent with the game files has no speed.
Skigameco Online
Skigameco 13 June 2018 07:40
GGJJ, link to Openload
------
Guardian of the Online Empire
Dankhaze420
Dankhaze420 28 July 2018 02:36
Hey does this version work with mods?
TrinityFake
TrinityFake 6 September 2018 13:15
Esta versão já tem a atualização do tempo?

Does this version already have the weather update?
Skigameco Online
Skigameco 21 September 2018 01:41
VERSION 40.17

NEW
  • Added climate and weather MP admin panels. Many climate values can be now be ticked to override what's happening on the map. Values set by admin will override any values set by climate system, weather and mods. System also shows current weather information, and gives options to stop it. 
  • Rain and snow now look like they hit the ground. Rain then disappears, and snow fades out.
BALANCE
  • Game now displays days fresh and rotten in food tooltips in debug mode.
FIX
  • Fixed an exception when a splitscreen player joins during rain.
  • Fixed a bug in SetPlayerLocation() which caused unnecessary work to be done.
  • Fixed some tile properties in newtiledefinitions.tiles. Window frames with HoppableW/HoppableN. Wooden Bench -> Sturdy Bench. White Simple Chair -> Grey Plastic Chair
  • Fixed seahorse cafe windows with invalid smashed / glass-removed offsets
  • Fixed being able to display duplicates of some admin panels.
  • Fixed gun sounds not being heard far enough away in multiplayer. (The radius is only set to 20 in FMOD.  Setting 'distanceMax' in sounds.txt overrides the value in the .bank file. Mods will need to set this value as well.)
  • Fixed barricades not being removed when a window is destroyed by a sledgehammer.
  • Fixed players with Deaf trait hearing house alarms.
  • Fixed position of speed-controls in debug mode (which forces the clock to be visilble).
  • Added Thunder and RumbleThunder GameSounds so thunderstorm volume can be changed.
  • Fixed player not facing microwave or stove when checking its settings.
  • Fixed two bugs with spawning a random zombie in a barricaded bathroom.
  • Fixed clean/disinfect crafting tooltips saying "Destroy" rather than "Use" for bandages/rags.
  • Fixed two exceptions when pressing keys while the game is loading.
  • Fixed speed controls briefly appearing in the wrong position when starting a game.
  • Fixed zombie-population files being saved to the wrong location on Linux and Mac.
  • Fixed not being able to sleep when not tired or recently slept when the server option SleepNeeded is false.
  • Fixed being able to place multi-tile furniture where walls intersect the furniture.
  • Fixed being able to place tents on squares that are blocked by vehicles.
  • Fixed failing to check for trees when building some carpentry objects.
  • Fixed sounds playing at full volume when first loading a game.
  • Fixed learning from TV/radio when asleep
  • Fixed climatemain spam in log on server
  • Fixed celsius/fahrenheit option not being saved
  • Fixed freeze issue on certain vidcards
  • Fixed precipitation not clearly visible when zoomed
------
Guardian of the Online Empire
41.19 is up
41.19 is up 11 November 2019 19:03
NEW

Re-added sprinter zombies to sandbox.
Certain headwear now have a chance to fall when attacking (on zombies and players). Hats now rendered as 3D models in the world.
Slot labels now displayed above the hotbar when the mouse hovers that slot.  This was to fix labels that are longer than the slot. When no item is in a slot, the faded icon of the item that provides the slot (such as a belt) is displayed instead.
New SFX for lower impact car collisions
Added  new sandbox presets to the sandbox options screen. Updated all the sandbox preset files so they include values for all options.
Added star quality to show durability of items in hotbar.
Left belt is now first, then right slot, this'll work only if you unequip/reequip the belt.
Updated community translations
Added ProjectZomboidOpenGLDebug64.bat which uses lwjgl-debug.jar instead of lwjgl.jar to enable extended error checking. Among other things, this calls glGetError() after every OpenGL call.
Sneaking now drains more endurance when walking/jogging than normal walking/jogging.
Equipped item/clothing now at the end of the inventory and not at the top.
Added some debug info about quit and around saving the game on quit
Pressing R can now do multiple thing:
- If mag is in equipped gun, unequip it, check for a new mag to insert.
- If no other mag found, check if we can load bullets in one mag, when done auto reload/rack.
 
Skigameco Online
Skigameco 18 December 2024 08:20
Torrent updated: 18.12.2024
Updated to version: 41.78.16 Build 16526698
Latest available version
------
Guardian of the Online Empire
Skigameco Online
Skigameco 12 February 2025 10:46
- The Livestock Farmer profession will start the game knowing the MakeBarbedWire recipes.
- New characters that start the game with the carpenter or repairman profession, or the handy trait, will know appropriate improvised melee weapon recipes.
- New characters that start the game with the brawler trait will know the BoltBat recipe in addition to the other melee weapon recipes that they previously knew.
- The Skeleton Psycho randomized story will drop a Fleshing Tool in the same room as the skeletons.
- Molotovs can be crafted using Alcohol, Tequila, Vodka or Whiskey, and Denim Strips in place of rags.
- Fishing rods can also be crafted or repaired using a bone or forged fishing hook.
- Rain will slowly replace water with tainted water for items on the floor that can be filled.
- Adjusted the Wooden Spade item weapon values and removed/changed some inappropriate item tags and script fields.
- Rebalanced the craftRecipes for Bone, Bulletvest, Spiking Soft Armor, Tire, and Wood armor:
- Bulletvest armor and Spiking Soft Armor craftRecipes only had their xp awards increased, as did the other recipes.
- Generally, these armor craftRecipes will use autoLearnAll and not autoLearnAny if they have multiple autoLearn skills; i.e. they are harder to autoLearn than most recipes in general.
- The skill level requirements, and autoLearn level requirements, were adjusted to provide more of a sense of progression, generally following a, from low to high, forearms/shins -> shoulders/thighs -> body armor progression. Generally speaking, instead of being able to make most of an entire set of an armor type upon hitting a certain skill level(s) breakpoint, it will be paced out in a slower fashion.
- Adjusted the autoLearn requirements for several craftRecipes, mostly related to improvised type weapons and carving.
    - This was done to provide a more gradual progression with the autoLearned recipe with these skills, some skills have lower requirements, some have higher, but the net effect should provide the players with more options in general as they progress in skill levels.
    - In addition to a more gradual progression, it means less spammy learned recipe messages when gaining skill levels.
------
Guardian of the Online Empire
Add comment

Add comment

reload, if the code cannot be seen