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Shortest Trip to Earth

Shortest Trip to Earth
Platform
PC
Release Date
File Size
610 MB
Downloads
5
Views
10,278
Comments
3
Languages
english
Added by
Added by Admin
Download Game v1.2.3

Version Status

Current Version
v1.2.3

Screenshots

Shortest Trip to Earth — Screenshots 1
Shortest Trip to Earth — Screenshots 2
Shortest Trip to Earth — Screenshots 3

Description

Shortest Trip to Earth — an interesting representative of the genre of simulators, which was presented in the style of a bagel, and you have to go to conquer the cosmic expanses. From the very beginning, you are given under full control and control of a large-scale intergalactic ship, on which you will go on exploring the expanses of space. The world of the game is quite large-scale and has prepared quite a few interesting things for you. You will kill to visit the most different planets, solving dark secrets of each. You will also become involved in heavy battles with the strongest rivals, which are not so easy to overcome as it may seem at first glance.

About This Game

It is necessary to act as quickly and as concentratedly as possible, and also do not forget about your combat arsenal, which must be constantly supplemented. There is also a plot line here that tells you about the height of intergalactic resistance, the center of which you will become, trying to eliminate as many adherents as possible of the adversary’s forces. The outcome of events will depend directly on the decisions you take and the actions you have taken, so be careful and avoid mistakes.

System Requirements

Minimum

OS:
Microsoft Windows 7, 8, 10 - 64 bit
Processor:
Intel Core i3 or equivalent
RAM:
4 GB RAM
Graphics:
Intel HD4400 or dedicated DX11 GPU (1280x720)
Storage:
500 MB available space
DirectX:
Version 11

Recommended

OS:
Microsoft Windows 10 - 64 bit
Processor:
Intel Core i5 or equivalent
RAM:
8 GB RAM
Graphics:
NVIDIA GeForce 1050 (1920x1080)
Storage:
500 MB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
Interactive Fate
Platform
PC
Release Date
File Size
610 MB
Status
Scene (ISO)

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shortest-trip-to-earth-v1_1_6-supporters-pack
MD5: 07c020e025216927830e69664dcaa64b
SHA-256: 994b2811f37a0cdc79ef7ca76fdcbd50a7d8a871b5a9f5a4762ac051b64fea9b

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shortest-trip-to-earth-v1_1_16-gog
MD5: d46845a85515dc283abc2dc14b7bd024
SHA-256: b7c528b8a761c6e443c4d43b4976d78bb08fc936f4c71d4327ab291d0860eac5

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Reviews

4.7
out of 5
83 ratings 83 of these carried over from our archive

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Comments (3)

  1. CODEX
    Update v1.2.3:New featuresMajor UX improvement: Modules can be now loaded & saved together with power presets!Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require powerNew feature Scoreboard vs SelfNew feature: doors can be now repaired and show if they are damage via UINew content: added new enemy encounter (Queen of Pirates) to sector 2 BalancingShield overload doesn\'t overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)reduced Rat EMP nuke aoerebalanced 1 DIY reactor costupdated easy tiger statsreduced DIY fuel container crafting cost, crafting it does not require fuel any more UI and miscUi tuneupsMulticrew selection can now be reverse sorted toogreentail nuke avatar visual fixFixed stored modules not being counted in achievements (by changing how the storage module is hidden)Preparing for linux test build
  2. CODEX
    Update v1.1.16:New content & featuresAdded one new game mode (Beginner mode) and updated existing modesNew feature: Ship module storage can be now upgraded for greater capacity(the storage module is now visible in UI only)New feature: \"warp to system\" button in the star map view (in star systems that you can warp to)New feature: It\'s now possible to save crew members to empty slots in the quick selection barNew feature: It\'s now possible to change the order of the guns in the quick selection barNew feature (turned off in the beginner mode) \"Permanent module damage\": a critical hit (~20% of all hits) may reduce max hitpoints of module permanently by 50% (read the in-game help page about permanent module damage for full info)Improved feature: crew will load their combat weapons even during movement or mid-magazine (previously, reloading was possible only while standing and after emptying gun magazine)Improved feature: crew role button now opens when hovering over itImproved feature: selecting a module in loot panel or storage now activates Install/Move command, making placement markers visibleCreated new memorial service popup for pets Balance and relatedMultiple starting ships can be now unlocked during a single runCompleting a level may now unlock both a ship and a perkThe Tigerfish starting module set and stats have been improved. It\'s now a better shipMade most of the shield batteries betterReduced amount of intruders for some enemy shipsUpdated level 9 shipsAdded 2 nuke slots to a small Slaver shipRebalanced the toughest enemy fleet in sector 1 (made it less dangerous)Swapped firefight and repair priorities for repair officers (should fix one navigation overload issue and repairing burning modules issue)Sector 2 boss won\'t allow player escape any more.Besides Cryosleep and Sensor modules, enemy ship crew now also ignores working in Garden and Lab modules during battlesSmugglers now offer much more favourable dealsAll non-biotech reactors now also give explosives as scrapView sector button in sector map is now visible even if warping is not possible.Rebalanced stats of numerous enemy crew
  3. CODEX
    Update v1.1.10:New contentSector map panel has now \"view system\" buttonViewing distant system on starmap now creates \"return view to ship\" buttonSelecting a point def now highlights projectiles it can targetPlayer can now set the priority target for point defence module (like giving weapon attack cmd)Projectiles are now hoverable and selectable (not blasters)Module slot downgrade now asks confirmationMulti crew actions panel now shows crew count in headerAdded \"intruders\" help page and and tip given when first intruder starts welding inNew perk for Tigerfish: can now start with an explosives combinator BalanceFate bonuses are now given only after all items (perks and ships) are unlockedTigerfish has more resource & evasion bonus.Dronebays and medbays can now heal more people simultaneouslyDronebays and medbays now use less resources to heal woundsIncreased nuke HPsReduced number of intruders sent by some hostile shipsUpdated Spideraa bridgeLevel 9 boss, added 1 more nuke slot.Made warpdrives slightly slower FixesFixed crew fight fire command not working properlyFixed researchable beacon with endless loopFixed errors with saving and loadingBattles after final boss won\'t change game victory path any moreModules in loot panel don\'t request power any more (no more red power icon) MiscMoved some serialisable classes and structs to a separate folder (prep for better modding capabilities)Removed % shown after evasion from all placesCryosleep defreeze button in UI is now shown only when there is actually crew in that cryosleep

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