Shortest Trip to Earth v1.2.3 (upd.11.04.2020) - PLAZA

Shortest Trip to Earth - PC Game Download via Torrent
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Shortest Trip to Earth Game Free Download Torrent

Shortest Trip to Earth — an interesting representative of the genre of simulators, which was presented in the style of a bagel, and you have to go to conquer the cosmic expanses. From the very beginning, you are given under full control and control of a large-scale intergalactic ship, on which you will go on exploring the expanses of space. The world of the game is quite large-scale and has prepared quite a few interesting things for you. You will kill to visit the most different planets, solving dark secrets of each. You will also become involved in heavy battles with the strongest rivals, which are not so easy to overcome as it may seem at first glance.

Game Details

About This Game

Overview

It is necessary to act as quickly and as concentratedly as possible, and also do not forget about your combat arsenal, which must be constantly supplemented. There is also a plot line here that tells you about the height of intergalactic resistance, the center of which you will become, trying to eliminate as many adherents as possible of the adversary’s forces. The outcome of events will depend directly on the decisions you take and the actions you have taken, so be careful and avoid mistakes.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Microsoft Windows 7, 8, 10 - 64 bit
Processor: Intel Core i3 or equivalent
Memory: 4 GB RAM
Graphics: Intel HD4400 or dedicated DX11 GPU (1280x720)
DirectX: Version 11
Storage: 500 MB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Microsoft Windows 10 - 64 bit
Processor: Intel Core i5 or equivalent
Memory: 8 GB RAM
Graphics: NVIDIA GeForce 1050 (1920x1080)
DirectX: Version 11
Storage: 500 MB available space

Screenshots

Shortest Trip to Earth - PC Game Screenshot
Shortest Trip to Earth - PC Game Screenshot
Shortest Trip to Earth - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop.
5. Download & install Update v1.1.10 / v1.1.16 / v1.1.17 / v1.2.3, in game folder.
6. Copy the contents of the folder «PLAZA» in the folder with the game. 
7. Start the game.

Download update only: Shortest.Trip.to.Earth.Supporters.Pack.Update.v1.2.3-PLAZA [ 145.5 MB ]
Download update only: Shortest.Trip.to.Earth.Supporters.Pack.Update.v1.1.17-PLAZA [ 140.2 MB ]
Download update only: Shortest.Trip.to.Earth.Supporters.Pack.Update.v1.1.16-PLAZA [ 132.2 MB ]
Download update only: Shortest.Trip.to.Earth.Supporters.Pack.Update.v1.1.10-PLAZA [ 130.4 MB ]

Download Shortest Trip to Earth v1.2.3 (upd.11.04.2020) - PLAZA

Size: 610 MB

Download Shortest Trip to Earth v1.1.16 (GOG) [ 744.0 MB ]

Game Update History:
  • Shortest Trip to Earth v1.1.17 → v1.2.3 [ 11.04.2020 ]
  • Shortest Trip to Earth v1.1.16 → v1.1.17 [ 13.02.2020 ]
  • Shortest Trip to Earth v1.1.10 → v1.1.16 [ 28.01.2020 ]
  • Shortest Trip to Earth v1.1.6 → v1.1.10 [ 16.12.2019 ]
  • Shortest Trip to Earth v1.0.16 → v1.1.6 [ 25.10.2019 ]
  • Shortest Trip to Earth v1.0.15 → v1.0.16 [ 29.09.2019 ]
  • Shortest Trip to Earth v1.0.14 → v1.0.15 [ 18.09.2019 ]
  • Shortest Trip to Earth v1.0.13 → v1.0.14 [ 15.09.2019 ]

This game has been updated 28-12-2020, 14:53 to the latest version v1.2.3 (upd.11.04.2020).

Comments 3

Skigameco 16 December 2019 03:59
Update v1.1.10:

New content
Sector map panel has now "view system" button
Viewing distant system on starmap now creates "return view to ship" button
Selecting a point def now highlights projectiles it can target
Player can now set the priority target for point defence module (like giving weapon attack cmd)
Projectiles are now hoverable and selectable (not blasters)
Module slot downgrade now asks confirmation
Multi crew actions panel now shows crew count in header
Added "intruders" help page and and tip given when first intruder starts welding in
New perk for Tigerfish: can now start with an explosives combinator
 
Balance
Fate bonuses are now given only after all items (perks and ships) are unlocked
Tigerfish has more resource & evasion bonus.
Dronebays and medbays can now heal more people simultaneously
Dronebays and medbays now use less resources to heal wounds
Increased nuke HPs
Reduced number of intruders sent by some hostile ships
Updated Spideraa bridge
Level 9 boss, added 1 more nuke slot.
Made warpdrives slightly slower
 
Fixes
Fixed crew fight fire command not working properly
Fixed researchable beacon with endless loop
Fixed errors with saving and loading
Battles after final boss won't change game victory path any more
Modules in loot panel don't request power any more (no more red power icon)
 
Misc
Moved some serialisable classes and structs to a separate folder (prep for better modding capabilities)
Removed % shown after evasion from all places
Cryosleep defreeze button in UI is now shown only when there is actually crew in that cryosleep
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Guardian of the Online Empire
Skigameco 28 January 2020 03:13
Update v1.1.16:
New content & features
Added one new game mode (Beginner mode) and updated existing modes
New feature: Ship module storage can be now upgraded for greater capacity
(the storage module is now visible in UI only)
New feature: "warp to system" button in the star map view (in star systems that you can warp to)
New feature: It's now possible to save crew members to empty slots in the quick selection bar
New feature: It's now possible to change the order of the guns in the quick selection bar
New feature (turned off in the beginner mode) "Permanent module damage": a critical hit (~20% of all hits) may reduce max hitpoints of module permanently by 50% (read the in-game help page about permanent module damage for full info)
Improved feature: crew will load their combat weapons even during movement or mid-magazine (previously, reloading was possible only while standing and after emptying gun magazine)
Improved feature: crew role button now opens when hovering over it
Improved feature: selecting a module in loot panel or storage now activates Install/Move command, making placement markers visible
Created new memorial service popup for pets
 
Balance and related
Multiple starting ships can be now unlocked during a single run
Completing a level may now unlock both a ship and a perk
The Tigerfish starting module set and stats have been improved. It's now a better ship
Made most of the shield batteries better
Reduced amount of intruders for some enemy ships
Updated level 9 ships
Added 2 nuke slots to a small Slaver ship
Rebalanced the toughest enemy fleet in sector 1 (made it less dangerous)
Swapped firefight and repair priorities for repair officers (should fix one navigation overload issue and repairing burning modules issue)
Sector 2 boss won't allow player escape any more.
Besides Cryosleep and Sensor modules, enemy ship crew now also ignores working in Garden and Lab modules during battles
Smugglers now offer much more favourable deals
All non-biotech reactors now also give explosives as scrap
View sector button in sector map is now visible even if warping is not possible.
Rebalanced stats of numerous enemy crew
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Guardian of the Online Empire
Skigameco 11 April 2020 10:11
Update v1.2.3:
New features
Major UX improvement: Modules can be now loaded & saved together with power presets!
Major UX improvement: Total overhaul to ships built-in material convertor (which used to be only convert resources during excess).
Major UX improvement: Total overhaul to modular materials convertors. They can be now accessed from special menu, may be used from storage, and do not require power
New feature Scoreboard vs Self
New feature: doors can be now repaired and show if they are damage via UI
New content: added new enemy encounter (Queen of Pirates) to sector 2
 
Balancing
Shield overload doesn't overload all shield modules any more (one is overloaded for sure, others have a chance to be overloaded)
reduced Rat EMP nuke aoe
rebalanced 1 DIY reactor cost
updated easy tiger stats
reduced DIY fuel container crafting cost, crafting it does not require fuel any more
 
UI and misc
Ui tuneups
Multicrew selection can now be reverse sorted too
greentail nuke avatar visual fix
Fixed stored modules not being counted in achievements (by changing how the storage module is hidden)
Preparing for linux test build
------
Guardian of the Online Empire
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