City 20
Early Access Sold as an unfinished build. Features, content and saves can still change before the full release.
- Platform
- PC
- Release Date
- File Size
- 1.62 GB
- Views
- 3,645
- Comments
- 2
- Languages
- English
- Added by
- Added by Admin
Game trailer: City 20
Screenshots
Description
City 20 is not your average scavenging survival game. Sure, there’s the usual post-disaster wasteland, the constant struggle to survive, and the thrill of scavenging for scrap metal. But the title adds a twist to the narrative — your choices rewrite the rules. Every decision you make sends ripples through this broken society, pushing NPCs in new directions and changing the course of events. Think of the butterfly effect, but with more radiation and fewer butterflies. It’s not just about finding your next meal or building a glorified hut. The game offers you a sandbox brimming with possibilities. You can play the hero, scavenging the remaining fragments of humanity.
NOTE. Uploaded version: 03 February 2026 [v0.8 / Build 21680988]. This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.
About This Game
Or you can retreat into the shadows, becoming the king (or queen) of scavengers who enjoy the finer things of the apocalypse like clean water that doesn’t glow green. The world reacts to what’s happening in real time, adapting to your decisions. It’s like a choose-your-own adventure story, only with slightly higher stakes than being trapped in a creepy attic. But here’s the catch: there’s no one right way to play City 20. Want to build a utopia powered by rainwater and communal gardens? Go ahead. Fancy yourself a post-apocalyptic warlord with a flair for the dramatic? Kill yourself (just be sure to avoid the irradiated pigeons, trust me).
This level of freedom makes every playthrough feel unique, a fresh take on a familiar genre. So if you’re tired of the same old survival sim routine, this might be your oasis in the desert. Just remember that every action has a reaction, and in this twisted world, your choices could mean the difference between a thriving community and… well, a slightly less thriving community inhabited by feral pigeons.
System Requirements
Minimum
- OS:
- Windows 10
- Processor:
- i5
- RAM:
- 16 GB RAM
- Graphics:
- RTX 2060
- DirectX:
- Version 12
Installation Guide
Step-by-step setup process for P2P Release
-
No installation is needed — this release is fully pre-installed and ready to play, so you can skip setup wizards and long updates entirely.
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Extract the archive (RAR/ZIP) to a short, Latin-only path like
C:\Games\GameNameusing WinRAR or 7-Zip — and never launch the game from inside the archive, as that is the top cause of launch failures. -
Launch the game via Run Me!.bat (or the main
.exefile) in the game folder. If nothing happens, right-click it and choose Run as administrator.
Game Info
- Developer
- Untold Games
- Publisher
- Untold Games
- Platform
- PC
- Release Date
- File Size
- 1.62 GB
- Status
- Pre-installed (Portable)
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Watch the full features trailer here! Key FeaturesThe Atkers Have Arrived: A new enemy type has entered the city! Be careful out there, they are not to be trifled with.Character Creation: You can now define your own identity before stepping into the city.New Faction Leaders:Mozga: Added the Scientist Leader and Military Leader.Raboch: Added 3 new Faction Leaders.Enhanced NPC Interaction:Better Localize: You can now ask an NPC where every known NPC is located.NPC Locators: We’ve added more places where an NPC can be found when you ask about their location.New Blueprint Tab: A better way to organize your crafting knowledge.New Items: Lore-themed tools and gadgets to study and repel the Atkers.New Quests & MysteriesWe have added a variety of new missions to test your morality and survival skills:Atkers & Lore Quests: New questlines specific to them.New common quests: Quests like money extortion and item retrieve, can be given from NPCsLore & Bulletin: Added new exclusive Bulletin Board quests and quests specifically tied to the deep lore of City 20.Mechanics & SystemsLockpicking: added a minigame in order to lockpick, replacing the previous random chance-based system.NPC vs. NPC Combat: The world is more dynamic. NPCs can now fight each other without player intervention.Reaction to Danger: NPCs now have improved reactions when threats are nearby.Placeable Lifespan: Items like Traps and Campfires now have a limited lifespan and will degrade over a long time.Expanded Conversations: Added \"Locked Topics\" and significantly more \"chit-chat\" variety to make social interactions feel natural.Locked Topics: Befriend NPCs to unlock hidden secrets.Balancing & AdjustmentsWe have tweaked the numbers to ensure the progression feels rewarding and fair:Player Progression: Rebalanced when quests and events trigger in correlation to your actions in the world.Crime & Punishment: Adjusted fines and reputation loss resulting from crimes.Social Balancing: Tweaked affection gains and rewards from personal NPC quests.Hazmat Rarity: Hazmat pieces are now rarer in the open world but can still be purchased from the Emporium.Tool Durability: Tools will now break more easily when used in combat.Campfire Nerf: The campfire can now only cook a small number of specific recipes.Mechanical Workbench: Now is crafted with Wood Logs and ComponentsDisassemble Drops: Rebalanced the loot you receive from disassembling items.“Loot Boxes”: Toolboxes and Suitcases may drop random items when smashed / disassembled.Forest Houses: Expanded the buildable and cultivable areas within these zones.Bulletin Quests: Rebalanced rewards and difficulty for various board quests.
On the spookiest day of the year, we have some great news to share! The October Update - the first milestone on our road to 1.0 - is finally available!Here is a list of the main changes this patch introduces:Gameplay and FeaturesAdded a \"locate NPC\" option which allows you, once an activity is unlocked, to discover the location of any NPCs involved it;Added a brand new map hotkey! You can now access the map by hitting M on your keyboard or by holding the Options button if you are using a gamepad;Increased the maximum number of waypoints you can mark on your map from 2 to 6;Wolves will now also behave aggressively during the day - stay clear of the forests!The Bartender and Radio Speaker NPCs will now work in turns, with different NPCs covering the morning and evening shifts. This increases the total amount of time their respective doors stay open and gives you longer to interact with them; *Improved NPC survival routines throughout the game; *Improvements and FixesReworked and improved some elements of the in-game UI;Rebalanced food fullness values - which will influence how much food you need to survive;Improved some of the in-game option menus;Fixed a handful of technical and loading-related issues;Known issuesThere\'s a chance that Goga might not kick players out after three days - effectively allowing you to use his property indefinitely;When loading an older save, some blueprints might be displayed in different crafting modes - which temporarily gives you multiple ways to craft certain items;When loading an older save, the Bartender and Radio Speaker might be working shorter hours than expected;