Last Epoch v0.7.10

Last Epoch Game Free Download Torrent
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Last Epoch Game Free Download Torrent

Last Epoch — multiplayer game based in the genre of role-playing action, where you have to go to the isometric world and cope with all its trials. The fantasy atmosphere has prepared quite a few interesting things for you, so you definitely won’t be bored in this project. Your task will be to save the world, and how you will do it depends only on your decisions. The thing is that the world where our main character exists is now in total darkness. This darkness brought with it a mass of misfortunes, which, in turn, forced all representatives of humanity to descend into the earth in order to avoid trouble.

Game Details

About This Game

Overview

You will assume the role of one of the lucky ones who managed to stay alive and keep their sanity and bright mind. Now you are on the path of revenge and intend to take any action to destroy the darkness and return people to the old bright and carefree life. It will be very difficult to cope with all the dangers and trials on the way, so you should always be ready for unexpected events, as well as comprehensively develop your talents and skills.

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 7
Processor: Intel Core i5 2500 or AMD FX-4350
Memory: 6 GB RAM
Graphics: nVidia GTX 660ti or AMD R9 270 with 2+ GB of VRAM
DirectX: Version 11
Network: Broadband Internet connection
Storage: 35 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i5 6500 or AMD Ryzen 3 1200
Memory: 8 GB RAM
Graphics: nVidia GTX 1060 or AMD RX 480 with 4+ GB of VRAM
DirectX: Version 11
Network: Broadband Internet connection
Storage: 35 GB available space

Screenshots

Last Epoch Game Free Download Torrent Last Epoch Game Free Download Torrent Last Epoch Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game's installation files.
2. Unzip the archive to the hard disk.
3. Wait for the unpacking process to finish.
4. Start the game.
Game Update History:
  • Last Epoch v0.7.9f → v0.7.10 [ 08.10.2020 ]
  • Last Epoch v0.7.8 → v0.7.9f [ 25.08.2020 ]
  • Last Epoch v0.7.7d → v0.7.8 [ 27.05.2020 ]
  • Last Epoch v0.7.7b → v0.7.7d [ 01.04.2020 ]
  • Last Epoch v0.7.6c → v0.7.7b [ 30.03.2020 ]
  • Last Epoch v0.7.5b → v0.7.6c [ 04.02.2020 ]
  • Last Epoch v0.7.4b → v0.7.5b [ 24.12.2019 ]
  • Last Epoch v0.7.2 → v0.7.4b [ 22.11.2019 ]
  • Last Epoch v0.7.0h → v0.7.2 [ 15.08.2019 ]
  • Last Epoch v0.7.0d → v0.7.0h [ 19.05.2019 ]
  • Last Epoch → v0.7.0d [ 15.05.2019 ]

This game has been updated 8-10-2020, 12:19 to the latest version v0.7.10.

Comments 3

Admin 19 May 2019 06:00
Beta 0.7.0h Patch Notes
  • Tweaked several Tornado nodes to make it a bit more powerful at low investment.
  • Lasting Storm: max points 5-> 4. value per point 20% -> 25%.
  • Strength of Air: max points 5-> 4. value per point 20% -> 25%.
  • Hurricane: max points 5-> 4. value per point 20% -> 25%.
  • Frequent Lightning: max points 5-> 4. value per point 30% -> 35%.
  • Overcast Skies: max points 5-> 4. value per point 30% -> 35%.
  • Debris: max points 5-> 4. value per point 17% -> 22%.
  • Inferno: max points 8-> 4. value per point 25% -> 50%.
Bug Fixes
  • Fixed a bug introduced in 0.7.0g that caused most monolith rewards to fail to spawn and issues with dropping items from inventory.
  • Fixed a bug where basic stats (flat damage, increased __ chance, protections, etc) from the augment trees of Bear, Thorn Totem and Storm Totem were not being applied correctly. These skills should feel significantly stronger.
  • Fixed a bug where Tornado’s Lasting Storm was actually giving 70% per point.
  • Fixed Warpath’s Enduring Deflection granting block armour instead of block protection.
  • Fixed multiple Beastmaster passives mistakenly counting minions as companions.
Admin 15 August 2019 13:21
Beta 0.7.2
  • Added an augment tree for Avalanche.
  • Added an augment tree for Rive.
  • Added an augment tree for Reaper Form.
  • Added an augment tree for Shatter Strike.
  • Added an augment tree for Shield Throw.
  • Added an augment tree for Transplant.
  • Added an augment tree for Werebear Form.
  • Thorn Burst is now Ice Thorns
  • Deals cold damage instead of physical
  • Fires less projectiles, but heat seeks towards enemies
  • Re-worked much of the augment tree.
  • Added a new Primalist skill, Tempest Strike, which is a short range melee attack that has a 20% chance to trigger lightning bolts, northern winds, and earth spikes.
  • Removed Summon Vale Spirit. It will be reworked into other skills/passives in the future.
  • Adjusted minion scaling and defences
    • Minions now have half as much health as before, but take half as much damage from all sources. This will make the effectiveness of healing, leech etc. on them more comparable to how effective it is for players.
    • The health of Totems, Manifest Armour, Bone Golems, Scorpions, Skeletons, Spriggans, Wolves and Vine Walls were only reduced by 40% rather than 50%.
    • The health of Wraiths and Revenants were reduced by 60%
    • Bone Golems retaliate with Bone Nova after taking 50 damage (down from 100).
    • Increased Manifest Armour's health scaling because the Sentinel has fewer sources of minion defense.
    • Primal Serpents now gain health per player level, and gain added health per point of strength and dexterity, rather than gaining increased health.
    • Increased Poisonous Vine damage by 11%.
  • Armour Shred now reduces armour by 100 per stack (up from 40)
  • Frostbite now deals 15 damage and subtracts 50 cold protection (from 10 damage and 40 cold protection).
  • Black Hole
    • Changed base cooldown to 20 seconds (up from 10).
    • Reduced outer pull radius by 22%.
    • Reduced pull strength on more distant enemies.
    • We plan to re-work Black Hole in more depth later on, but for now it’s just too strong.
Admin 24 December 2019 06:11
Beta 0.7.5b Release and Patch Notes
  • Damage that brings you out of Reaper Form now bleeds through to your regular health. If you have 500 max health, and 100 remaining health in Reaper Form, taking a 200 damage hit will leave you on 400 health, not 500).
Sigils of Hope
  • The Decree of Flame node can now have a maximum of 3 points allocated (down from 5). Characters with more than 3 points in this node will have the extra points respecced for free.
Items
  • Increased the gold value of staves and catalysts.
Visuals
  • Updated the appearance of bees summoned by the Keeper’s Gloves.
Bug Fixes
* Fixed an error with loading certain types of shards which prevented some characters from being loaded.
* Fixed exiting to character select and then loading another character causing a variety of odd behavior, including enemies idling in place after death and load screens getting stuck.
* Fixed a bug where an item's fractured status was not being saved correctly.
* Fixed some drop rates for Uniques being incorrect.
* Fixed a bug where shards would rarely fail to drop.
* Fixed a non-functional type of Rune dropping.
* Instability is no longer shown on the tooltips of items that can’t have instability.
* Fixed an oversight where Increased Elemental Damage could not roll on staves.
* Fixed Wandering Spirits’ Spectral Putrescence node not adding the poison tag to the skill.
* Fixed Flame Ward’s Selfless Sorcery node mentioning another node by the wrong name.
* Fixed a click sound being played multiple times when loading a character.
* Fixed Earthquake having a minion tag in its tooltip.
* Fixed ground affects unintentionally appearing on the Primal Sabertooth.
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