Seven The Days Long Gone v1.3.0 (upd.27.03.2019) - RELOADED

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​​​​Seven The Days Long Gone — do not let this game deceive you, because in spite of the fact that the camera is located on top of it, you will not need to build bases, protect allies, try somehow to take possession of a large number of units, because at the very In fact, this project is more like an action, which can not but please those people who do not like to think too long of the technique of fighting and the tactics by which they will act, because the developers and counted when they created this project . Only in this form, they could demonstrate all the imperfection of the world, which is gradually coming to its end, at least in the vastness of this entertainment.

Game Details

About This Game

Overview

​During the passage you will be introduced to an incredible number of very different possibilities, which your protagonist is capable of. The fact is that to implement all these zadumok developers used the most advanced version of the game engine Unreal Engine 4, which allowed them to fully imagine all the events around which the events of the game turn around.

At the same time, passing the game, with proper approach, will not take you much time, because in fact, the main thing is that you can feel all the atmosphere of horror and despair that the game developers wanted to demonstrate. And they really managed to do it, because after the end of the story, you will be a completely different person than the one who started it.​

System Requirements

MINIMUM:
OS: Microsoft Windows 7/8.1/10 (64-bit versions)
Processor: Intel Core i5-2400, AMD FX-8320
Memory: 4 GB RAM
Graphics: GeForce GTX 660 2GB, AMD Radeon 7850 2GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 10 GB available space

RECOMMENDED:
OS: Microsoft Windows 10 (64-bit)
Processor: Intel i7-2600K, AMD FX-8350
Memory: 8 GB RAM
Graphics: GeForce GTX 970 4GB, AMD Radeon R9 290 4GB
DirectX: Version 11
Network: Broadband Internet connection
Storage: 10 GB available space

Screenshots

Seven The Days Long Gone - PC Game Screenshot
Seven The Days Long Gone - PC Game Screenshot
Seven The Days Long Gone - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Install DLC from pre-order.
6. Launch the game!

Download: Seven_The_Days_Long_Gone_v1.2.0.1_Update-RazorDOX [ 147.52MB ]
Download: Seven_The_Days_Long_Gone_v1.2.0-Razor1911 [ 4.32GB ]
Download: Seven.The.Days.Long.Gone.Update.v1.1.1-BAT [ 1.23 GB ]
Download: Seven.The.Days.Long.Gone.Update.v1.0.8-BAT [ 431.8 MB ]
Download: Seven.The.Days.Long.Gone.Update.v1.0.7-BAT [ 825.99 MB ]

Save to address:
  • C: \ Users \ username \ AppData \ Local \ Seven \ Saved \ SaveGames

Download Seven The Days Long Gone v1.3.0 (upd.27.03.2019) - RELOADED

Size: 4.59 GB

This game has been updated 27-03-2019, 11:11 to the latest version v1.3.0 (upd.27.03.2019).

Comments 5

Zyn0a
Zyn0a 3 January 2018 20:33
v1.0.2 to 1.0.3 is missing pls upload
Skigameco 4 January 2018 07:24
Zyn0a, Thanks for the help, fixed, link added to patch seven the days long gone 1.0.2 (16816) to 1.0.3 (16892).
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Guardian of the Online Empire
Skigameco 16 February 2018 04:50
New update Seven The Days Long Gone Update v1.0.8-BAT.


OPTIMIZATION:
NEW: Improved performance in Warden's Hold.
NEW: Improved rendering performance of NPCs.

GAMEPLAY:
NEW: Added non-directional upper body hit reacts to projectile damage for the player.
FIX: Faster pushkick animation.
FIX: Combined syringe effects now save properly.
FIX: Crossbow and crossbow repeater mechanics improved.
FIX: Pickpocket widget closing on hit reactions properly now.
FIX: Lyena combat improved.
FIX: Kolohawk combat improved.
FIX: Sporeox and Sporeox Hybrid combat improved.
FIX: Backstab upgrades will properly scale.
FIX: Acrobat fall damage upgrades are now usable and work properly.
NEW: Sense Mode will now indicate fall damage with colour.
NEW: NPCs will try to dash during range combat.
FIX: Dropkill against monsters could result in taking fall damage.
NEW: Particle effect for decoy grenade added.
FIX: Final fight against Artanak boss ability tweaks.
NEW: HUD names of elements added - event log, hud controls display, falling damage visualization.
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Guardian of the Online Empire
Skigameco 8 April 2018 07:41
Patch 1.1.0:

OPTIMISATION
  • FIX: Improved shadows rendering performance.
  • FIX: Improved levels streaming performance.
  • FIX: Reduced save game file size.
GAMEPLAY
  • FIX: Drain energy will be properly applied on backstab.
  • FIX: Roll will no longer cancel invisibility.
  • FIX: Rotating while attacking with Double Swords enabled.
  • FIX: Legendary weapon stats.
  • NEW: New stun animation for humanoids.
  • NEW: Stun animations for monsters.
  • FIX: NPCs rotating while sleeping.
  • FIX: Security check gate will knock you down on your back.
QUEST
  • NEW: New weapons added to rewards and merchants.
  • FIX: One of the soldiers with the key to Checkpoint 05 OV moved outside the building.
  • FIX: Golden cables will now be saved properly in "Power Underwhelming".
  • FIX: Vaetic melee combat behaviour improved.
  • FIX: Changed biomancers AI profile from "Exorcism for Beginners".
  • FIX: Biomancer exorcist skirt parts setup fixed.
  • FIX: Outline fixed on full crystal sense mode clue in "Now Who is The Crazy One?".
  • FIX: Rich women clothes now also count as proper clothes for "Lady's Plus One".
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Guardian of the Online Empire
Informer 17 October 2018 03:21
Please find all the changes we prepared for you in the patch 1.2.0:

[Quests]
  • FIX: After refusing to go with Artanak after "Belly Of The Beast" quest, SFX will be restored properly in game.
  • FIX: Objective text of "Veil Of Darkness" corrected for obsolete sign.
  • FIX: MDD machine in Checkpoint 02 functionality fixed.
  • FIX: Ezekiel the Lost Disciple behaviour fixed.
  • FIX: Objective text for "Huntress and the Hunted" corrected for obsolete signs.
  • FIX: "The Monolithic Mission" in Excavation site fail trigger corrected.
  • FIX: "The Monolithic Mission" energy nodes interaction corrected when player left area of investigation.
  • FIX: "A Great Honour" riddle plates in the last sequence will now be saved properly.
  • FIX: "Cirrhoside" reward box will be now unlocked correctly after winning.
  • FIX: Last Artanak dialogue decisions branch fixed.
  • FIX: Dr Boron of Excavation Lab and his scientists cannot be killed anymore.
  • FIX: "The Lost Disciple" branch will not add obsolete Ezekiel core anymore.
  • FIX: Plasma wall in Excavation lab will now be saved properly.
  • FIX: Question mark over tech rot leaks will behave correctly after loading.
  • FIX: Dr. Boron will not give the reward over and over again now.
  • FIX: "Exorcism for Beginners" order of actions fixed.
  • FIX: After meeting Creck in "You Scratch My Back..." doors to yard will unlock correctly.
  • FIX: Emeline will now turn hostile properly during duel with her.
  • FIX: Before starting "Cinder Man" quest and killing some of the quest givers, mapins will be now handled properly.
  • FIX: Switch for elevator on Mortbane will now be discoverable only once.
  • FIX: Mercenaries in Lady Firefly's office will now possess key to locked door in case player falls through the roof.
  • FIX: During cutscene on entrance to Mortbane, no more elements of environment will pop up.
  • FIX: In Biomancers Temple, during dialogue with Artanak in the "Belly of The Beast", environment will no longer overlap camera.
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