Timberborn v0.7.8.1g (upd.09.05.2025)

Timberborn - PC Game Download via Torrent
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Timberborn Game Free Download Torrent

Timberborn — is a beaver simulator. Here is a city-planning simulator in which you will develop a beaver settlement. In this strange world, people have long been gone, and the vacant niche was occupied by beavers. Intelligent beavers will try to build a settlement, and you will help them in this, completely from a tree. This is a city-planning simulator in which smart beavers will build a new world. Yes, absolutely right! Beavers! Because of their stupidity, people completely destroyed their appearance, thereby freeing up a niche into which beavers were built. You will build a beaver settlement, the peculiarity of this settlement is that everything will consist of a tree. Now it’s hard to bring something to the gaming industry, which is why developers are releasing rather strange.

NOTE. Uploaded version: 9 May 2025 [v0.7.8.1g]. This is Early Access Release and latest version of game. The game is already Pre-Installed and ready to run the game, read the instruction below.

Game Details

System Requirements

MINIMUM:
Requires a 64-bit processor and operating system
OS: Windows 8 or newer
Processor: 2-core 1.7+ GHz or better
Memory: 4 GB RAM
Graphics: GeForce GTX 1050, Radeon Pro 560 or similar
DirectX: Version 10
Storage: 1 GB available space

RECOMMENDED:
Requires a 64-bit processor and operating system

Screenshots

Timberborn - PC Game Screenshot
Timberborn - PC Game Screenshot
Timberborn - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download Timberborn v0.7.8.1g (upd.09.05.2025)

Size: 1.16 GB
timberborn_v0.7.8.1g.torrent (Downloads: )
Game Update History:
  • Timberborn v0.7.5.1a → v0.7.8.1g [ 09.05.2025 ]
  • Timberborn v0.6.9.0 → v0.7.5.1a [ 20.04.2025 ]
  • Timberborn v0.6.8.4 → v0.6.9.0 [ 22.10.2024 ]
  • Timberborn v0.6.7.0 → v0.6.8.4 [ 10.10.2024 ]
  • Timberborn v0.6.5.0a → v0.6.7.0 [ 21.09.2024 ]
  • Timberborn v0.6.1.0a → v0.6.5.0a [ 05.09.2024 ]
  • Timberborn v0.5.9.1 → v0.6.1.0a [ 04.07.2024 ]
  • Timberborn v0.5.9.0 → v0.5.9.1 [ 09.02.2024 ]
  • Timberborn v0.5.7.1 → v0.5.9.0 [ 02.02.2024 ]

This game has been updated Today, 06:46 to the latest version v0.7.8.1g (upd.09.05.2025).

Daily Updates

Comments 4

Skigameco 22 December 2021 15:43
Bug fixes
  • The game should no longer freeze on macOS during launch or when changing resolution.
  • Fixed a bug causing the game to freeze while loading on full screen.
  • Fixed a bug with Tribute to Ingenuity not working properly.
  • Fixed a bug that allowed the Iron Teeth to place Platforms on a particular tile within Rooftop Terrace.
  • Beavers occupying slots in buildings will now be properly displayed.
  • Fixed a bug with highlighting text in text fields.
  • Fixed a bug with kits being unable to grow because of too many attractions nearby. Sorry, Peter Pan.
  • Fixed the bug that allowed gathering goods from dead crops after reloading the game.
  • Fixed the gears overlapping in Large Windmill.
  • Fixed Water Dumps sometimes overflowing reservoirs.
  • Resources are now sorted alphabetically in the building’s inventory panel.
  • Fixed a bug with a settlement named “nul” blocking the game. Nice find. o_O
  • Water below level 0 is now hidden. The magically flooded Underground Warehouses are no more!
  • Fixed Lumberjack's status sometimes not deactivating when it should.
  • Fixed the "Nothing to do in range" warning icon not disappearing at night.
  • Exhausted beavers now receive a status over their heads while sleeping.
  • Fixed the highlight not disappearing after blowing a marked-for-tree-cutting area up with dynamite.
  • Tree stumps no longer block building a Water Dump.
  • Tree stumps no longer prevent Lumberjacks' warning icons from appearing.
  • Fixed the “drought incoming” sound playing incorrectly and scaring beavers.
  • Updated the Shrub's incorrect sound effect.
  • Fixed the FPS drops after marking a large area for tree-cutting.
  • Fixed several crash causes.
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Guardian of the Online Empire
kleber
kleber 10 February 2023 17:22

Is it possible to install template after downloading and unzipping Timberborn?

Patch notes 2023-05-29 (Experimental)A few more experimental tweaks.
 
So, how is Update 4
 treating you, folks? We've got a few experimental tweaks for you today.
Misc.
We dedicate these to all the beautiful modders that have come here tonight.
Meshy files are now loaded with IAssetLoader rather than Resources.Load.
It is now also easier to specify a bot faction thanks to the new BotId and SoundId fields added to the faction specification.

Bug fixes
Fixed the deconstruction tooltip that wouldn’t scale correctly.
Fixed a crash related to building statuses.
Beavers once again eat the food stored in a Gatherer Flag even when there's a bouncer bored beaver sitting at the entrance.
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Guardian of the Online Empire
Balance
With Update 7, we’re reducing the amount of downtime the players experience, and that - paired with the new content - required a significant rebalancing. This includes changes to mines and metal production, platforms, and tweaks to the effects of well-being. Also, Birches should now be meta better in the early game.
Changed Mine’s and Efficient Mine’s basic recipe. The input is now Treated Plank 1x, the output is now Scrap Metal x5.
Folktails’ Mine no longer has an extra recipe for Science Points.
Iron Teeth’s Efficient Mine’s second recipe now has an input of 1x Treated Plank, 2x Extract, and an output of Scrap Metal x10.
Mines and Efficient Mines now have 10 workers enabled by default, up from 5.
Smelter now produces Metal Blocks twice as fast.
For a small fee of 7500 SP, bots can now work in the Observatory. Just don’t come to us when they revolt.
Power Wheel - lowered the cost from 40 Logs to 20 Logs.
Large Power Wheel - lowered the cost from 100 Logs to 50 Logs.
Mechanical Fluid Pump and Deep Mechanical Fluid Pump - lowered the cost from 100 Gears, 50 Treated Planks, and 50 Metal Blocks to 50 Gears, 25 Treated Planks, and 25 Metal Blocks. Lowered the SP cost from 5000 SP to 2500 SP.
Lowered the unlock cost of Forester from 70 SP to 30 SP.
Lowered Birch growth time from 9 days to 7 days.
Slightly decreased planting and harvesting times for Birches and Oaks.
Slightly increased harvesting times for Pines.
Lowered Underground Pile’s capacity from 1800 to 1000 to make it less OP when combined with 3D terrain. But don’t fret, we also lowered its cost from 20x Logs, 80x Planks, 40x Gears to 20 Logs, 40x Planks, 20x Gears.
Updated Platform’s cost from 2x Log, 4x Plank to 6x Plank.
Updated Double Platform’s cost from 4x Log, 4x Plank to 8x Plank.
Updated Triple Platform’s cost from 6x Log, 4x Plank to 10x Plank.
Work speed now always increases by 20% with each well-being milestone.
The work speed bonus at maximum well-being is now 260%, up from 170%.
The base work speed bonus for bots is now 65%, up from 45%.
Bots' Condition 1 work speed bonus is now 110%, up from 90%.
Bots' Condition 2 work speed bonus is now 170%, up from 120%.
Increased all attractions’ need gains to 0.6 per hour.
Beaver Statue (Iron Teeth) - lowered the cost from 30 Metal Blocks to 20 Metal Blocks.
Tweaked how much the needs satisfied by decorations and attractions deplete each day. For advanced attractions, their needs go down by 0.1, and for basic ones, by 0.2. For advanced decorations, their needs go down by 0.3, and for basic ones, by 0.4.
Slopes’ and Stairs’ effect on range lines is now significantly lower.
Excavator no longer needs Extract to operate.
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Guardian of the Online Empire
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