Rise of Industry v2.2.4.0307a (Anniversary) - CODEX

Rise of Industry - PC Game Download via Torrent
CODEX Full game FREE DOWNLOAD Latest version TORRENT

Rise of Industry Game Free Download Torrent

If you like games like Factorio and Transport Tycoon, then you definitely should try download Rise of Industry torrent game for PC. Before you is a strategy-management simulator, in which you try to create an industrial empire. For all its complexity, the game is quite simple in mastering. Your task is to build factories and establish ways of supplying and trading with other cities. Under your supervision, the entire product creation cycle: build a factory, establish efficient supply routes, transport goods and establish trade. The state of the market is changeable, like the success of your competitors — be prepared for everything, be one step ahead.

Game Details

Key Features

Update v2.2.4.0307a:

  • Similar to other games' Blueprints
  • Players are now able to highlight and save their favorite production lines as Layouts.
  • Players can retrieve and place their Layout between different games (saved locally).
  • Players can also share their Layouts by uploading them to Steam Workshop.
  • Other Players can subscribe to the Layout to use it in their game.
  • No need wreck your head to mod manually. A simple «upload to Workshop» button is included with the game!
  • Each game now starts in Spring.
  • The map will change colors and feel depending on the season.
  • Aesthetic and optional change, no impact on gameplay. Tried to make demand and Farms work per season, but completely changed and broke how the game should be played. Simply wasn’t fun.

System Requirements

MINIMUM:

Requires a 64-bit processor and operating system
OS: Windows (64 bit only) 7 / 8 / 8.1 / 10
Processor: Intel Core 2 Duo, 3.0GHz or AMD Athlon 64 X2 6400+, 3.2GHz
Memory: 4 GB RAM
Graphics: nVIDIA GeForce GTX 260, 512 MB or ATI Radeon HD 5670. Integrated Cards not recommended, HD4000 minimum
DirectX: Version 9.0c
Storage: 1 GB available space
Sound Card: Any
Additional Notes: Requires a 1024 x 768 screen resolution

RECOMMENDED:

Requires a 64-bit processor and operating system
OS: Windows (64 bit only) 10
Processor: Intel Core i5-3470, 3.20GHz or AMD FX-6300, 3.5Ghz
Memory: 6 GB RAM
Graphics: nVIDIA GeForce GTX 660, 2 GB or AMD Radeon HD 7870, 2 GB
DirectX: Version 11
Storage: 1 GB available space
Sound Card: Any
Additional Notes: Recommended Resolution: 1920 x 1080

Screenshots

Rise of Industry - PC Game Screenshot
Rise of Industry - PC Game Screenshot
Rise of Industry - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop. 
5. Download & install Update v2.2.2.1205a / v2.2.4.0307a, in game folder.
6. Copy the contents of the folder «CODEX» in the folder with the game. 
7. Start the game.


Download update only: Rise.of.Industry.2130.Anniversary.Update.v2.2.4.0307a-CODEX [ 19.8 MB ]
Download update only: Rise.of.Industry.2130.Anniversary.Update.v2.2.2.1205a-CODEX [ 18.7 MB ]
Download update only: Rise.of.Industry.2130.Update.v2.1.6.0904a-CODEX [ 21.9 MB  ]
Download update only: Rise.of.Industry.2130.Update.v2.1.5.2701a-CODEX [ 15.9 MB ]
Download update only: Rise.of.Industry.2130.Update.v2.1.4.1301a-CODEX [ 33.7 MB ]
Download update only: Rise.of.Industry.2130.Update.v2.1.0.1211a-CODEX [ 109.10 MB ]
Download update only: Rise.of.Industry.Update.v1.4.0.0210a-CODEX [ 19.0 MB ]
Download update only: Rise.of.Industry.Update.v1.3.0.1507a-CODEX [ 20.30 MB ]
Download update only: Rise.of.Industry.Update.v1.2.3.2506a-CODEX [ 20.04 MB ]
Download update only: Rise.of.Industry.Update.v1.1.0.2105b-CODEX [ 107.6 MB ]
Download update only: Rise.of.Industry.Update.v1.0.1.0705a-CODEX [ 15.0 MB ]

Download Rise of Industry v2.2.4.0307a (Anniversary) - CODEX

Size: 1.0 GB

Download Rise of Industry v2.3.11301a - GOG [ 872 MB ]

[attachment=19300:rise-of-industry-v2_3_11301a-gog.torrent]
Game Update History:
  • Rise of Industry 2130 v2.2.2.1205a → v2.2.4.0307a [ 03.07.2020 ]
  • Rise of Industry 2130 v2.2.0.2804a → v2.2.2.1205a [ 13.05.2020 ]
  • Rise of Industry 2130 v2.1.6.0904a → v2.2.0.2804a [ 29.04.2020 ]
  • Rise of Industry 2130 v2.1.5.2701a → v2.1.6.0904a [ 10.04.2020 ]
  • Rise of Industry v2.1.4.1301a → v2.1.5.2701a [ 28.01.2020 ]
  • Rise of Industry v2.1.0.1211a → v2.1.4.1301a [ 13.01.2020 ]
  • Rise of Industry v2.0 → v2.1.0.1211a [ 12.11.2019 ]
  • Rise of Industry v1.4.0.0210a → v2.0 [ 24.10.2019 ]
  • Rise of Industry v1.3.0.1507a → v1.4.0.0210a [ 02.10.2019 ]
  • Rise of Industry v1.2.3.2506a → v1.3.0.1507a [ 15.07.2019 ]
  • Added: Rise of Industry → v1.2.40207a (GOG) [ 04.07.2019 ]
  • Rise of Industry v1.1.0.2105b → v1.2.3.2506a [ 25.06.2019 ]
  • Rise of Industry v1.0.1.0705a → v1.1.0.2105b [ 21.05.2019 ]

This game has been updated 11-09-2022, 18:52 to the latest version v2.2.4.0307a (Anniversary).

Comments 9

bob
bob 18 February 2018 05:00
new update pleaase
Skigameco 20 February 2018 03:44
bob, the game was updated today.
------
Guardian of the Online Empire
gg
gg 20 June 2018 09:15
Hi,
possible to have update please .
Thanks ++++
Skigameco 22 June 2018 07:03
gg, hi, updated.
------
Guardian of the Online Empire
Skigameco 14 January 2019 04:19
A9.0:1101b (experimental)

Additions

  • Pollution

    • Your buildings will now pollute your map.

      • Each building will produce a set amount of Pollution which if left unchecked will spread across the map via Land tiles, Air, and Water tiles.
      • Polluted Tiles will produce less food and water, kill fish and trees, and reduce the populations of nearby Settlements.
      • Players can heal Land tiles with Trees, an Air Scrubber, or a Chemical Scrubber.
      • Players can heal Water tiles using the Water Treatment Plant.
  • Added New Gatherer Permit

    • Allows Players to place only Gatherers and Roads within a Region for a reduced price.
    • Buying this Permit will lower the cost of the Full Build Permit
    • Cost is proportional to the Full Build Permit.
Improvements and Changes

  • Adjusted Achievements to disable when a mod is enabled.
  • Smoothed out the Pollution Visualization.
  • Removed the Reset button in the settings.
  • Updated the in-game economy and Dispatch Costs.
  • Added a couple of alerts to the Logistics Panel:

    • Previous Requests Unfulfilled: When there is not enough Product to fulfill all their requests.
    • No Depots Available: When there are no Trade Depots available to fulfill a Request.
  • Added a Sharpen option to Graphical Settings:

    • Values: Off / Weak / Normal / Strong (default Normal)
    • Desc: Sharpens the edges for better color display
    • Setting: Intensity: Off = 0, Weak = 0.25, Normal = 0.5, Strong = 0.75
  • Updated the Featured Mod.
  • Rearranged the Food Tech Tree for better clarity.
  • Updated the Reinforced Wall Recipe and Tech Tree.
  • Adjusted Production times of all production for better gameplay.
  • Removed the -25% Urban Road Cost Unlock.
  • Reduced the Event max length by one month.
  • Reduced the Day Duration from 6 seconds to 5 seconds.
  • Increased the Truck Speed from 1.5 to 1.75.
  • Changed the default delivery priority for Warehouses:
  • Updated the Production Panels for with more fields and for better clarity.
  • Changed the Snow Theme so that it no longer is the default theme.
------
Guardian of the Online Empire
1.0:2904a (experimental)

Additions

  • Added Toys to the Product List.

    • Can now produce an assortment of Toys like Dolls, Trains, Marbles, and Dollhouse.
    • Made the Toy Factory and sold to the Toy Store.
Improvements and Changes
  • Adjusted the Shop Toolbar to be visible before the HQ is placed.
  • Renamed Houses to be "Residential Buildings" and all parks as "Parks."
  • Optimized the Main Menu settings screen.
  • Improved how the Warehouse distributions handles trucks with a lot of destinations.
  • Added One Way Bridges and Tunnels.
  • Removed the usage of the Animator component in the UI.
  • Optimized various aspects of game performance.
  • Improved several User Interface elements for better clarity.
  • Updated the Tutorial for better clarity with new mechanics.
  • Removed the watermark from the in-game screen.
  • Adjusted the minimum difficulty level to 5%.
  • Added an option to disable the automatic speed slow down during Auctions.
  • Changed the opening alpha message to reflect our out of early access status.
  • Reduced the PR/Marketing Events spawn chance.
  • Updated how many AIs will spawn on a map depending on map size and AI setting.
  • Removed a label from the loading screen that was no longer needed.
Bugfixes

  • Fixed a bug where Cash Flow statistics were not in real-time.
  • Fixed a bug where Toys would not appear in either the Warehouse or Toy Store after delivered.
  • Fixed a bug where Fluff would disappear when delivered to the Toy Factory.
  • Fixed a bug where the AI logistical requests would start causing glitches in save files.
  • Fixed a bug where the Toy Store would not spawn.
  • Fixed a bug where the Toy Factory had no connection tile.
  • Fixed a bug where there the game would occasionally freeze while playing.
  • Fixed a bug that caused the Engineer Achievement to not function properly.
  • Fixed a bug that caused the AI to spot building after loading a saved game.
  • Fixed a bug where fireworks would render below the water level.
  • Fixed a bug where Terraforming would not work correctly if the cursor when off the map.
------
Guardian of the Online Empire
1.0.1:0705b
Improvements and Changes
  • Updated the Recipe Book to include all the new Recipes.
  • Map Labels and Layers options now persist between loading and restarts.
  • Adjusted how Region Auctions work:
    • They now spawn less.
    • The AI will bid on them less.
    • Doubled the base cost for the Regions.
  • Updated the Tutorial with some minor corrections and adjustments.
  • Adjusted the Research Categories, so that it can fit more items.
  • Adjusted the Career Mode description to better for better clarity.
  • Updated the Translation files.
  • Fixed an exploit where you can build roads over trees in another region.
  • Adjusted the Auction panel to show the correct starting Bid.
  • Working on fixing the Text on the Headquarters, so it doesn’t block icons.
  • Save Game and Load game lists now appear with the newest games on the top of the list.
  • Improved how AI uses Gatherers.
  • Improved the Cash Flow statistic, so it provides more accurate information.
  • Disabled the Tooltips when using the RMB to move the map around.
  • Added a version alert when a player is loading an older save file.
Bugfixes
  • Fixed a bug where players could not change the Production selection of Farms.
  • Fixed a bug where Player’s could crash the price of a product by having the State Deliver to shops.
  • Fixed a bug where the Difficulty value was being displayed incorrectly.
  • Fixed a bug that causes the game to exit when trying to return to the main menu.
  • Fixed a bug where the Fullscreen option defaults to Borderless mode.
  • Fixed a bug where there was a duplicated slide that was a translated version.
  • Fixed a bug with the Demo where players would start with zero money.
  • Fixed a bug with the Demo where Water was not being distributed properly.
  • Fixed a bug where changing a Factory Recipe requires two clicks instead of one.
  • Fixed a bug where Trucks would get stuck in a loop with no cargo.
  • Fixed a bug where Trucks did not use both one-way lanes when exiting a Warehouse.
------
Guardian of the Online Empire
Update v1.1.0.2105b:
Main Features

Warehouses can directly supply shops (this can be disabled if you want)
Can buyout other entities' permits (and the AI will offer you cash for yours)

Warehouses now clearly state if and with what Depots they are connected to
 

Major changes to Logistcs:
Prices for Logistic Requests have skyrocketed, but the capacity is much higher now.

It's all more according to how big bulky transportation vehicles should work.
Make sure the vehicles are full and do NOT use Logistic Requests for raw stuff, or you'll go bankrupt super quickly.

In short:
Automated Warehouse trucks are very cheap

Normal trucks are good for very short range (under 50 tiles)
Warehouse dispatch trucks are good for short range (under 125 tiles)

Trains are expensive to set up, but are fast and good over 200 tiles
Boats are cheap and high capacity, ideal for long distances (over 250 tiles over water)

Zeppelins are very expensive and meant for when a player has a lot of money and needs Products moved in as a short distance as possible.
 

Stock Market
Players can now buy up other companies in hostile takeovers, by purchasing their stocks when they are vulnerable.

Be careful as other companies can buy up your stock.
Stock prices go up over time, as the company places more buildings and gains control over more regions

The more stocks are sold, the more expensive they get
 

AWH Dropdown. A new dropdown was added to the Outgoing tab of the Warehouse, to control more what buildings receive what.
"Equally": like now: AWH sends stuff equally to shops and producers. This is the default state.

"+Shops": it will send stuff to shops first, then, if there's spare, to producers. Only applies to products shared. So if the WH is next to a farmer market and a livestock, it will send the wheat first to the shop, and then to the farm. This will not impact sending apples, as it's a different product (will be sent at the same rate as the wheat to the shop).
"+Users": it will send stuff to producersfirst, then, if there's spare, to shops. Only applies to products shared. So if the WH is next to a farmer market and a livestock, it will send the wheat first to the farm, and then to the shop. This will not impact sending apples, as it's a different product (will be sent at the same rate as the wheat to the farm).

"Only shops": AWH will supply only shops and will not care about producers.
"No shops": AWH will supply only producers and will not care about shops.

"All Off": same as "all manual" (AWH disabled).
------
Guardian of the Online Empire
Skigameco 13 January 2020 14:12
Update v2.1.4.1301a:
Additions and changes:
- Seed input is longer
- Friendly texts in 2130
- Xmas theme no longer enforced
- Changed how the 2130 currency is represented
 
Bugs and fixes:
- Rare situation where the keyboard wouldn't respond after winning or losing the game
- "Meet Demand" sometimes sends double or half of what a Shop wants
- Various Achievements issues
- HeadQuarters cannot be relocated
- Weird Dead Town behaviour
- Cannot buy stocks
- Abandoned buildings misbehaved
- "No Lakes" setting still made lakes
- German translation fixes
- Lake didn't want to spawn
- Help Panel fixes
------
Guardian of the Online Empire
Add comment

Add comment

reload, if the code cannot be seen