Handoru Island v0.1.2 - SKIDROW

Handoru Island - full game download
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Game updated on 9-11-2018, 14:50. Current version: v0.1.2.
4.5/ 5
Community Rating: 143 votes

About The Game

Handoru Island is a game with an open world in the spirit of Euro Truck Simulator 2 and GTA, in which you will lead a transport company in poor condition and in need of some tasks that can correct its affairs. Manage trucks and minibuses, deliver trailers, boxes and other goods to customers, earn money and experience that will allow you to buy new clothes, vehicles, at home or just have fun in the open world of the island and interacting with its inhabitants. Although many gameplay elements that I want in the game are already implemented and working, the overall design is still open for changes and additions.

Game Details

Full Description

There are some things that I’m still testing to see if they fit well in the game or even if I can get them to work the way I want. I will try to write updates about the current state of the game and future milestones in the magazines and developer forums below.

Screenshots

Handoru Island gameplay screenshot 1
Handoru Island gameplay screenshot 2
Handoru Island gameplay screenshot 3

Video

How to Install

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Launch the shortcut, and Play!

Download Handoru Island v0.1.2 — SKIDROW

File Size: 58.90 MB
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Comments 1

  1. Handoru Island v0.1.1
    • Created a blurred rotor texture to use when the heli is flying to avoid the Wagon-wheel effect.
    • (FIX) The interface of the shops now works with a gamepad.
    • Increased the range of the player vehicles' headlights.
    • Interiors: increased the ambient light, they were too dark at times.
    • Worked on the pedestrian's reactions after getting hit: for slow/minor collisions they just yell and jump a little but if run over they fall down, the player gets a traffic warning (or ticket if keeps doing it too soon) and they get up afterwards (needs more testing, I could have introduced some animation bugs).
    • Interiors: made some of the interactive objects (doors, console, chess, computer...) blink so it's more obvious what you can interact with.
    • Dynamic objects: added more things you can collide and 'break' or move if you hit them hard enough: traffic signs, mail boxes and fire hydrants.
    • Weather: adjusted the time a storm lasts (needs some more testing, I'm trying to make the a little shorter).
    • (FIX) You were able to park a trailer outside of the marked area while barely touching one of the lines, hopefully that's now fixed (needs more testing).
    • Made an easy (bigger) version of the marked area to park the trailer for "easy difficulty" trailer jobs. The first couple of test jobs use that, so the players get used to how things work and don't get frustrated if they are not good at parking at first.
    • Tweaked the input for the vehicles using a curve to change how fast the steering angle changes depending on the current angle, making it slower at the start and end. Not sure if it's even noticeable but the goal is to make it harder to lose control at normal speeds, avoiding some of the brusque movements that could happen, especially with a gamepad (somehow I like how they handle with the keyboard more, but should work the same), although I still want them to be harder to control if you speed up too much.
    ------
    Guardian of the Online Empire
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