USC Counterforce v0.80.0a (upd.13.05.2024)

USC Counterforce Game Free Download Torrent
Early Access FREE DOWNLOAD Latest version TORRENT

USC Counterforce Game Free Download Torrent

USC Counterforce — a step-by-step role-playing tactical strategy game in a sci-fi setting in which you lead a team of commandos designed to neutralize an alien threat. To do this, you will have a huge selection of attributes, perks and various builds, you will be able to interact with the environment, break through walls, activate traps, install protective structures, as well as build and develop your base. This is a direct continuation of the plot and gameplay of Ultimate Space Commando. As a senior Navy officer of the Joint Space Command, you must lead a strike team of three ships and return to the planetary body M-8322 Rafe incident site to investigate and neutralize the remnants of an unidentified alien threat. But what you find there can change the course of history forever. The original USC gameplay returns with a brand new engine with realistic 3D graphics and top-down views, an improved and upgraded user interface and a partially redesigned, even deeper combat mechanics.

NOTE. Uploaded version: 13 May 2024 [v0.80.0a]. This is latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.

Game Details

System Requirements


OS: Windows 10
Processor: Intel i5 4th gen., AMD Ryzen 3
Memory: 4 GB RAM
Graphics: nVidia 860M, 2GB dedicated VRAM
DirectX: Version 11
Sound Card: Not required
Additional Notes: Keyboard+mouse required

OS: Windows 10
Processor: Intel i5 9th gen., AMD Ryzen 5
Memory: 8 GB RAM
Graphics: nVidia 1060 / AMD Radeon 380X, 4 GB dedicated VRAM
DirectX: Version 11


USC Counterforce Game Free Download Torrent USC Counterforce Game Free Download Torrent USC Counterforce Game Free Download Torrent



1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download USC Counterforce v0.80.0a (upd.13.05.2024) [ 3.79 GB ]

usc-counterforce-v0_80_0a.torrent (downloads: )
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Game Update History:
  • USC Counterforce v0.71.0a → v0.80.0a [ 13.05.2024 ]
  • USC Counterforce v0.70.0a → v0.71.0a [ 06.04.2024 ]
  • USC Counterforce v0.60.0a → v0.70.0a [ 14.03.2024 ]
  • USC Counterforce v0.40.0a → v0.60.0a [ 26.01.2024 ]
  • USC Counterforce v0.30.3a → v0.40.0a [ 07.10.2023 ]
  • USC Counterforce v0.30.0a → v0.30.3a [ 11.09.2023 ]
  • USC Counterforce Alpha v0.20.3a → v0.30.0a [ 28.08.2023 ]
  • USC Counterforce Alpha v0.20.2a → v0.20.3a [ 02.08.2023 ]
  • USC Counterforce Alpha v0.20.1a → v0.20.2a [ 29.07.2023 ]
  • USC Counterforce Alpha v0.3.2 → v0.20.1a [ 28.07.2023 ]
  • USC Counterforce Alpha v0.3.0 → Alpha v0.3.2 [ 14.01.2022 ]
  • USC Counterforce → Alpha v0.3.0 [ 22.12.2021 ]

This game has been updated 13-05-2024, 13:06 to the latest version v0.80.0a (upd.13.05.2024).

Comments 1

Skigameco 28 August 2023 16:33
Defend the Base! Patch notes -- v0.30.0a (b230821) 
New game mode: Defend the Base!
New feature: Weapon Prototypes
Prototypes are weapons with enhanced base properties that cost both Squad Points and crafting materials. They can be further improved with weapon upgrades.
They are awarded in Single Mission mode for completing a mission within Turn limits, and are available from a separate tab in Squad Assembly.
The quality of a prototype depends on mission difficulty and Performance Score. This determines the amount, type, and value of the random improved properties it has.
If you don’t want a prototype at all, you can sell it for an amount of crafting materials. This can’t be undone, although prototype weapons already in your inventory remain functional and unchanged (until sold).
New items with new mechanics: scanners!
The structure scanner can reveal Fog of War in a 90-degrees angle within a range of 7.
The biosign scanner reveals the position and threat level of aliens (whether they are visible or not) in a radius of 10, and scans visible ones for exact Health/Armor/AP values (and Health loss expected) within a range of 5 (this exact data is available until the next Turn).
Both are available to buy at a fairly high Squad Point cost, but can be also crafted!

Changes to the mission deadline (Turn limit) system:
In Single Mission mode, all deadlines are now only “soft”, meaning you can complete all types of missions outside the Turn limit, but that will incur a Score and rewards penalty. Item unlocks (when available) are granted either way. Weapon prototypes are only awarded if you can complete the mission within the Turn limit, though.
In Operations, deadlines remain mandatory (it’s about in 50% of all sub-missions), as they are much needed for the corresponding tactical situation and narrative to be interesting and engaging. However, Turn limits are now increased by a substantial amount (+50%, +35%, +25%) for Beginner, Standard, and Hard difficulties, respectively, allowing for more tactical choices (Ultimate remains unchanged.).
In the future Campaign mode, we don’t plan to have hard deadlines for any mission, but, of course, some situations will have a sense of urgency, enforced by other gameplay mechanics.
Increased base Score for “Data acquisition” and “Reach extraction point” missions by 25,000
Reworked some RMG rules for Mission #1 of the “Escape the mines!” Operation to be more consistent in terms of playability and challenge
The last selected path for a unit will now be removed (“forgotten”) when entering Defense mode
Insertion/Extraction zone markers are now always visible on corresponding grids (for example, the starting elevators in Single Missions)
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