Turbo Overkill v1.51 (upd.01.02.2025)

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Trigger Happy Interactive studio debut. In Turbo Overkill, we play as Johnny Turbo, a cyborg who has returned to his hometown of Paradise. His task is to destroy the artificial intelligence that controls the city. The game takes place in a dystopian, cyberpunk future. The protagonist is Johnny Turbo, a cyborg and mercenary returning to his hometown of Paradise. Once there, he discovers that the entire city is being controlled by an artificial intelligence named Syn, who has taken possession of the inhabitants and started a reign of terror with an army of cybernetic soldiers. Desperate for money, Johnny accepts the seemingly impossible task of destroying an artificial intelligence while facing off against his henchmen and rival bounty hunters.

NOTE. Uploaded version: 01 February 2025 [v1.51 Build 17196456]. This is latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction.

Game Details

About This Game

Overview

Turbo Overkill is a first-person shooter inspired by series such as Doom and Quake. The player will have to make their way through hordes of enemies using various weapons and special abilities. Much attention is paid to mobility in the game. Johnny can pull himself to the surface with an anchor, run at high speeds, jump over walls, and kill enemies with a running chainsaw attached to his leg. For killing enemies, the player receives money, which is used to improve characters and weapons.

The game offers an extensive arsenal of weapons with unique properties. The player has the ability to use two revolvers with homing bullets, a shotgun with a grenade launcher attached to it, a sniper rifle that teleports the main character to the place where the enemy was standing, exploding him from the inside, and much more. We can also use special weapons that we mount in our body, such as a rocket built into Johnny’s arm. New upgrades can be bought or taken from defeated bosses. Turbo Overkill features a single-player campaign with over twenty levels, secrets to find and side missions to complete. The game has an impressive audiovisual accompaniment. Smooth gameplay, lighting effects and game styling that create a futuristic dystopian atmosphere can be attractive.

System Requirements

MINIMUM:
OS: Windows 7
Processor: CPU with 2+ GHz, 4 cores
Memory: 8 GB RAM
Graphics: GeForce GTX 970 or R9 390X
DirectX: Version 10
Storage: 5 GB available space
Additional Notes: Specs not finalized

RECOMMENDED:
OS: Windows 10
Processor: CPU with 3+ GHz, 8 cores
Memory: 16 GB RAM
Graphics: GeForce RTX 3050 or Radeon RX 6500 XT
DirectX: Version 10
Storage: 5 GB available space
Additional Notes: Specs not finalized

Screenshots

Turbo Overkill - PC Game Screenshot
Turbo Overkill - PC Game Screenshot
Turbo Overkill - PC Game Screenshot

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download Turbo Overkill v1.51 (upd.01.02.2025)

Size: 7.54 GB
Game Update History:
  • Turbo Overkill Early Access v1.35 → v1.51 Build 17196456 [ 01.02.2025 ]
  • Turbo Overkill Early Access v1.20 → v1.35 [ 20.04.2024 ]
  • Turbo Overkill Early Access v1.18 → v1.20 [ 30.11.2023 ]
  • Turbo Overkill Early Access v1.10 Build 12567803 → v1.18 [ 05.11.2023 ]
  • Turbo Overkill Early Access v1.0 → v1.10 Build 12567803 [ 31.10.2023 ]
  • Turbo Overkill Early Access v0.782 → v1.0 [ 16.08.2023 ]
  • Turbo Overkill Early Access v0.33 → v0.782 [ 27.06.2023 ]
  • Turbo Overkill Early Access v0.30 → v0.33 [ 06.02.2023 ]
  • Turbo Overkill Early Access v0.20 → v0.30 [ 04.11.2022 ]
  • Turbo Overkill Early Access v0.16.01 → v0.20 [ 01.10.2022 ]
  • Turbo Overkill Early Access v0.14 → v0.16.01 [ 10.08.2022 ]
  • Turbo Overkill Early Access v0.11b → v0.14 [ 07.06.2022 ]
  • Turbo Overkill Early Access → v0.11b [ 29.04.2022 ]
  • Turbo Overkill → Early Access [ 23.04.2022 ]

This game has been updated 1-02-2025, 20:06 to the latest version v1.51 (upd.01.02.2025).

Comments 2

Patch 0.14

Accessibility
  • Wallrunning has option to disable screen roll
  • Outline options added for enemies
  • Option to show outline around enemies when they are shot
Bug Fixes
  • Enemy projectiles no longer go through walls
  • Fixed bug where you got stuck in your car when entering near a shop
  • Fixed bug where Ascension jumppad shortcut wouldn't activate
  • Made audio fade in/out correctly between loading checkpoints/levels
  • Fixed consistentcy of Teratek Crates between saves
  • Fixed one of the Leapers not spawning after the green key arena in Battle Alley (post death)
  • Fixed a bug on Artifact-Zero where the Syn Mech would appear before the crate is lifted
  • You can no longer switch weapons while the game is paused
  • You can no longer activate your chainsaw in the car (or when you enter the car)
  • Fixed rendering bug where 3D UI elements would render incorrectly against particles and transparent objects
  • Cooldown added preventing micro-missile selection spam, thus locking all your other weapons
  • Fixed street server in Emergence not having collision
  • Chainsaw grace is no longer affected by explosive barrels
  • Fixed bug where when jumping on a ladder while tracers are animating, they will no longer get stuck midair
  • Fixed a bug where enemies would lose their target if the player enters a shop
  • Can no longer change weapons while in the shop
  • Fixed a bug where the Waster shotgun would get jammed sometimes
  • Fixed inconsistency in the Secret Level select menu
  • Fixed a bug where the flamethrower cone wouldn't always disappear
  • Fixed a bug where the Magnums alt-fire would get stuck on sometimes
  • Fixed bug where the car can drive through forcefields on Rooftops
  • Fixed collision on boats in Battle Alley so players don't get stuck under the lip
  • Fixed Magnum alt fire zoom bug
  • Rain settings are now maintained between loading levels
  • Fixed jumping off projectiles while using the Agile augment
  • Fixed UI so the selection range doesn't take up the entire screen
  • Can no longer click 'Return' or press escape while in the resolution confirmation window
  • Fixed a poorly placed teleport trigger on the map Syn
  • Fixed a trap door not saving correctly between checkpoint loads in Dead Plaza
  • Fixed pain screen effects not showing up after dying
  • Fixed a collision bug in Dead Plaza where the player would get stuck on a fan
  • Fixed a button in Ascension having no binding to the master audio mixer
  • The post-processing effect on rain is now disabled correctly via the settings
  • Zooming now works in Photomode
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Guardian of the Online Empire
Skigameco 30 November 2023 03:09
We are also rolling out Patch 1.2 for the game. Some notable features include...
Custom Difficulties
Save File backups (can restore older saves via the Settings menu)
Custom framerate limiter
A snazzy new intro sequence
Infodex has been optimized for gamepads and the Steam Deck

Full changelog below!
Steam Deck Verified!
Custom Difficulties added
Added slider to change how long the Weapon Wheel hold time is
Save file backups can now be accessed via the Settings menu
Rebinds for gamepads have returned
Photomode working with gamepads
Custom framerate limiter
Added a new intro scene
Added more tips to the loading screen
Added music track to Splice Machine battle
Added Plasma Hazard to the level editor interactive menu
You can now change your test difficulty in TurboEd
Infodex now has larger text so its more easier to read on Steam Deck
Updated Infodex visuals and made navigation a bit more friendly
Tidied up Infodex status panel to be less cluttered
Fixed tiny text in Tutorial prompts
Added gamepad bindings to leaderboards
Added gamepad icons to most UI elements
Fixed Final Purge Arcade issues
Fixed bug with the Telefragger aim (green glowing enemies)
Fixed Dualshock support
Fixed end of Teratek Factory bugging out on final encounter
TurboJuice panel now works on multiply languages and correctly with gamepads
Fixed loading screen audio transition issues
Fixed aspect ratio issues with videos in the Codex
You can no longer headshot enemies with the rocket launcher
Potential fix for cinematics automatically skipping
Custom Maps: Fixed corruption zone trigger having two of the same weapon
Potential fix for Rooftops soft lock door
Fixed bug where Security Drone's would shoot themselves
Fixed Boomer level 2 upgrade video not playing
Fire and Electrocution effects now show up on lower graphical settings
 
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Guardian of the Online Empire
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