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Factory Town v2.0.3 upd.04.07.2022

Factory Town Game Free Download Torrent
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Factory Town Game Free Download Torrent

Factory Town — a game in the genre of construction simulator, where you kill to recreate your own settlement from scratch, taking control of all aspects of its activities. Before you open the desert, which in the future will be located multifunctional city. Create your own business as you please — there are no limitations in this, but always take into account the comfort and tranquility of your people. You will be engaged in the automation and optimization of any kind of activity, including infrastructure and the supply of useful materials through railways, or by water.

Game Details

About This Game

Overview

To begin with, you are given a few workers who need to be put on the extraction of resources so that it is from which to build the first buildings. You will in every possible way supply the settlement with valuable goods necessary for comfortable life. Expand the city to become the most multifunctional settlement. Learn the latest technology and try to correctly incorporate them into your creations. It is these technologies that will at times increase the effectiveness of the development of the city, which will bring you additional bonuses and more time for the development of imagination. Plan your actions carefully to avoid mistakes that may lead to unexpected consequences.

System Requirements

MINIMUM:
Memory: 256 MB RAM
DirectX: Version 11
Storage: 100 MB available space

RECOMMENDED:
Memory: 2 GB RAM
DirectX: Version 11
Storage: 100 MB available space

Screenshots

Factory Town Game Free Download Torrent Factory Town Game Free Download Torrent Factory Town Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game's installation files.
2. Unzip the archive to the hard disk.
3. Wait for the unpacking process to finish.
4. Start the game.

Download Factory Town v2.0.3 upd.04.07.2022 [ 240.7 MB ]

factory-town-v2_0_3.torrent (downloads: )
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Game Update History:
  • Factory Town v1.12 → v2.0.3 [ 04.07.2022 ]
  • Factory Town v1.10.2 → v1.12 [ 12.01.2022 ]
  • Factory Town v1.9.3 → v1.10.2 [ 24.12.2021 ]
  • Factory Town v1.8.2 → v1.9.3 [ 21.12.2021 ]
  • Factory Town v1.7.3 → v1.8.2 [ 10.12.2021 ]
  • Factory Town v1.4.4 → v1.7.3 [ 07.12.2021 ]
  • Factory Town v0.202 → v1.4.4 [ 27.11.2021 ]
  • Factory Town v0.192 → v0.202 [ 12.10.2021 ]
  • Factory Town v0.191b → v0.192 [ 24.06.2021 ]
  • Factory Town v0.188k → v0.191b [ 06.05.2021 ]
  • Factory Town v0.187 → v0.188k [ 25.04.2021 ]
  • Factory Town v0.185h → v0.187 [ 08.04.2021 ]
  • Factory Town v0.184c → v0.185h [ 13.03.2021 ]

This game has been updated Today, 03:50 to the latest version v2.0.3 upd.04.07.2022.

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Comments 3

Skigameco 18 August 2019 05:01
BUG FIXES:
  • Fixed being unable to delete connectors if not on a pipe
  • Fixed bug where computational blocks on the Mana Grid layer would only work if the Mana layer was active
  • Inventory sensors will correctly identify filtered items in packages
  • Fixed packager allowing input items to be grabbed as output when they weren't being actively processed
  • Fixed belt items getting stuck if belt direction was reversed
  • Fixed some cases where slot uniqueness was overridden
  • Fixed schools spending an extra set of resources when research completed
  • Fixed Grabber trying to output invalid items onto Chutes
  • Fixed overhead path blocking not being calculated for terrain-level paths
  • Fixed path planner tool sometimes displaying wrong build count
  • Selecting a new item slot, while the item filter panel is open, will correctly update UI
  • Deleting rails no longer deletes minecarts
  • Fixed bug that was resetting historical star counts
  • Fixed fruit/filter/knowledge slot filters on storage slots converting matching physical items into the filter type
  • Fixed infinite research processing without sufficient stars
BALANCE CHANGES:
  • Necklace cost of 4 polished stones reduced to 2 polished stones
  • Removed Infinite Belt Speed research (so that Omnipipes have late-game priority)
  • Packager no longer allows selecting multilpe recipes
  • Increased capacity for Fuel slots from 20 to 40
  • Grabbers won't pull items onto chutes if there is no chute inlet facing the building
  • Removed non-functional 'Add Water' tool from Creative mode
  • Omnitemple height is now 4 grid units like other buildings
Skigameco 29 January 2020 10:24
143 Patch Notes
- Edit Map button is visible again, and it now activates a mode that edits the single starting biome. (more biome editing functionality will be added in future versions)
- Fixed bug: Clicking on a new grid-based inventory slot while item filter selection panel is visible breaks cursor behavior
- Fixed bug: was unable to create buildings on scaffolds
Skigameco 27 November 2021 13:49
1.4 Patch Notes
When Zoom In / Zoom Out is mapped to a key instead of scroll view, it will now zoom gradually instead of instantly to maximum value
Added option to invert X and Y axis of camera in Options / Interface
Fixed erratic ‘path filter’ UI icon when building chutes / pipes
Added “More” button on most entities that opens up new list of actions, letting you delete an object just from mouse clicks
Workers do a better job of trying to find alternate positions to load or unload at a building, if their initial position is blocked by another worker
Updated Localization for Simplified Chinese
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