Executive Assault 2 v1.0.8.355a (upd.21.03.2024) - TENOKE

Executive Assault 2 Game Free Download Torrent
TENOKE Full game FREE DOWNLOAD Latest version TORRENT

Executive Assault 2 Game Free Download Torrent

Executive Assault 2 — space action where you go to conquer large-scale space, gradually destroying supporters of enemy forces. Here you will be able to take control of a huge fleet of starships, which will go into dynamic resistance. The developers presented their offspring as a strategy, where all actions will take place in real time with a first-person view. You will become the main detector of your own corporation to develop it, and then destroy other powerful factions. Chaos and utter lawlessness is created on the territory of outer space, from which you must immediately get rid of by the complete destruction of the enemy world.

NOTE. Uploaded version: 03 March 2024 [v1.0.8.340] + Update v1.0.8.355a (upd.21.03.2024). This is Full Release and latest version of game. The game is already Packaged in ISO File and ready to run the game after install, read the instruction below.

Game Details

About This Game

Overview

There is a fierce war for new technologies and wealth between the strongest factions that you must defeat by any means, thereby gaining domination. On your shoulders lay responsibility for the salvation of the entire cosmic world. The game includes several unique and quite interesting modes, in each of which you need to complete missions and fight the enemy. Explore each location to get useful resources and valuable materials that will be useful to you in future battles for power.

Key Features

  • Unique combination of real-time unit command gameplay and fast-paced FPS action
  • Customizable corporation, unit and product names and emblem designs
  • Build your very own fully explorable space station
  • Design and construct dozens of starship fleets
  • Take starfighters out into space for epic dogfights
  • Manufacture goods to sell to traders to make a profit and grow your armies
  • Research over 60 technologies for more powerful units and better upgrades
  • Invade other space stations for resources or show no mercy by blowing them up!
  • Build multiple Super Weapons, including the system-destroying Monolith ship
  • Random encounters.

System Requirements

MINIMUM:

Requires a 64-bit processor and operating system
OS: windows 10 - 64 bit
Processor: AMD Duel core or Intel i5
Memory: 4 GB RAM
Graphics: Pixel shader 3.0, Nvidia or Radeon Cards, 1024x768 resolution
DirectX: Version 11
Network: Broadband Internet connection
Storage: 2 GB available space
Additional Notes: Make sure you have the latest drivers installed for your graphics card.

RECOMMENDED:
Requires a 64-bit processor and operating system
Processor: AMD Quad core or Intel i7
Memory: 8 GB RAM

Screenshots

Executive Assault 2 Game Free Download Torrent Executive Assault 2 Game Free Download Torrent Executive Assault 2 Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. Unzip the archive to the hard disk.
3. Mount or burn the ISO image in the disk emulator (UltraISO program). 
4. After mount ISO, go to the folder and run the file «setup.exe».
5. During the installation, we specify the location on the disk where we want to install it.
6. Copy the contents of the folder «CRACK» in the folder with the game.  
7. Download and install Update v1.0.8.355a, in game folder. [ how to update the game  ]
8. Launch the game!


Download update only: Executive.Assault.2.Update.v1.0.8.355a-TENOKE [ 123.5 MB ]

  1. Extract.
  2. Run setup.exe and install the update.
  3. Copy crack from CRACK dir to install dir.
  4. Play!

Download update only: Executive.Assault.2.Update.v1.0.8.193-TENOKE [ 58.4 MB ]

  1. Extract.
  2. Run setup.exe and install the update.
  3. Copy crack from CRACK dir to install dir.
  4. Play!

Download update only: Executive.Assault.2.Update.v1.0.8.16-TENOKE [ 67.8 MB ]
Download update only: Executive.Assault.2.Update.v1.0.7.9.incl.DLC-TENOKE [ 254.8 MB ]

  • The following new DLC is included:
    • Executive Assault 2 Soundtrack

Download update only: Executive.Assault.2.Update.v1.0.4.0-TENOKE [ 56.7 GB ]
Download Crackfix: Executive.Assault.2.Crackfix-TENOKE [ 659 KB ]

Download Executive Assault 2 v1.0.8.355a (upd.21.03.2024) - TENOKE [ 7.95 GB ]

executive_assault_2_v1_0_8_340-tenoke.torrent (downloads: )
How to download torrent games | Manual
Game Update History:
  • Executive Assault 2 v1.0.8.340 → Update v1.0.8.355a [ 21.03.2024 ]
  • Executive Assault 2 v1.0.8.193 → v1.0.8.340 [ 03.03.2024 ]
  • Executive Assault 2 v1.0.8.16 → Update v1.0.8.193 [ 31.01.2024 ]
  • Executive Assault 2 v1.0.7.9 → Update v1.0.8.16 [ 23.01.2023 ]
  • Executive Assault 2 v1.0.4.0 → Update v1.0.7.9 [ 16.01.2024 ]
  • Executive Assault 2 Build 12476623 → Update v1.0.4.0 [ 02.11.2023 ]
  • Executive Assault 2 v0.826.0.0а → Build 12476623 (TENOKE RELEASE) [ 19.10.2023 ]
  • Executive Assault 2 v0.787.3.2a → v0.826.0.0а [ 09.07.2023 ]
  • Executive Assault 2 v0.787.0.6a → v0.787.3.2a [ 08.04.2023 ]
  • Executive Assault 2 Build 10031717 → v0.787.0.6a [ 02.04.2023 ]
  • Executive Assault 2 v0.750.1.0 → Build 10031717 [ 15.12.2022 ]
  • Executive Assault 2 v0.435.32.92 → v0.750.1.0 [ 17.05.2022 ]
  • Executive Assault 2 → v0.435.32.92 [ 12.01.2021 ]

This game has been updated 21-03-2024, 06:05 to the latest version v1.0.8.355a (upd.21.03.2024).

Comments 6

Skigameco 25 October 2018 15:06
Patch notes v0.429.2

Bug fixes
  • Drones and fighters can no longer be equipped with Beams and Torpedoes. 
  • Added weapon selection to drones which is separate to turrets in Station defence screen.
  • Research exploit has been removed.
  • Firing rates of weapons and ships have been adjusted.
  • Error with resource panel text has been removed.
  • Error with HQ blowing up and mass spawning mining ships at outposts.
Still to come
  • Looking at expanding the size of the mining outpost, originally it was only designed to just have 2 mining ships, so having more seems to break it, also having the ship printer and the docking areas on the same pad seems to not be working well. I intend to change the design of the station so that it can accommodate more ships and work better.
  • Still getting reports of cargo transports taking off before they should so looking into that.
  • Still getting reports of trading ships not appearing for a long time.
  • Adding in-game chat
  • Adding in-game single player save feature.
XxXx
XxXx 28 October 2018 15:24
i cant play game 
because when i run game 'plases wait' in this way i can go to game

Skigameco 2 April 2023 06:38
Version 0.787.0.6 
Fixed being able to reinsert non existent cores into reactors
Javelin and Longbows movement planes have been raised to bring into line with the Invaders abilities
Information probes speed and accelerations have been increased
Teleminer power 15 to 10 to help with Spy's rough start.
Screens now switch off correctly
Executron fighter screen in command outpost has had its display changed
Troops can now reinsert reactor cores
Found advanced outpost cores can now be used to make outposts
Turrets now shoot back if you shoot them
When you switch between star systems and then go back it now remembers the last camera position.
AI will no longer send units to attack sneaky units unless the sensor tech researched
Added extra door on command outposts
Added extra defences to civilian command outposts
Separated buttons out on gateway probes for docking with port and docking in hanger
Text on minimap no longer up side down
No longer be able to click the teleport buttons while its in operation
Fighters are now less likely to fly through buildings
Can no longer take crates off other robots
Robot will no longer try and carry more than 1 crate
Torches on mechs have been disabled
FPS map now shows player direction.
Can now see inside systems with a captured derelict.
Fixed the game ending correctly with the new alliance selection system
AI will no longer send waste barge to allied team
Alliances are now synced correctly to Executrons
Fixed issues with the warp drive and background changes when standing on the bridge of ships
Fixed the environment not changing when as an Executron being on the bridge of a ship during mass teleporting
Gassing the trader from the nuclear power station will now trigger a blacklist
Troop transport movement plane moved down a little so that it doesn't crash into anything coming out of a quantum fracture point
Skigameco 2 November 2023 04:40
Version 1.0.4.0
 
Hello Executives,
 
A big welcome to all the new players enjoying the game, it's been an amazing 2 weeks with thousands of new customers and some excellent feedback on how to improve things.
 
Today is a small but important patch to fix a few things including exploits and some fiddly issues based on what has been submitted so far.
 
Changes
To standardise hacking in the game, doors now have a hacking port just like control terminals, so you fire the hacking beam at that now and not at the door.
Made the game window resizable which is handy for people on ultra wide monitors.
Updated rarity/amount settings of loot so you shouldn't get useless crates any more.
Reduced the effectiveness of Excavators to balance out with the industrial faction with extraction rate increased to 20 seconds and Energen amount reduced to 60.
 
Bug fixes
Shield values are now better synced over the network.
Fixed floor in Spy office.
Fixed navmesh issues with spy faction generally.
Fixed various doors where their interaction panel was not visible.
Added a ramp for one of the strategic missile asteroid.
Fixed issue where sometimes units wont exit Tritanium refinery.
Fixed a problem where sometimes an Executron would join but not see structures.
Fixed an issue where sometimes the Executron getting into a fighter made by the CEO would prevent them from flying it.
Ai should no longer try and update its turrets every few minutes or when being invaded.
Long ranged weapons like missiles or transgalactic lasers will charge now at the efficiency rating.
Trader no longer gets extra pads assigned to it over multiplayer.
Fixed unable to pilot monolith.
Added a message to say if spaceship is occupied when trying to dock.
Brightened up the docking area under spaceships a little.
Derelict outposts now explode correctly.
Renamed trade routes to cargo routes.
 
Feedback
From the looks of the feedback the current issues that people would like addressing are:
More control over mining/cargo ships such as setting their home and destination.
Balanced maps for tournament games.
A harder AI especially late games.
The ability to upgrade mining ships rather than buy new ones.
An adjustment to the Science super shield so its less "intense".
Localisation (language support).
More weapons for the fighters so they can take on large ships.
 
Also based on feedback I can also see that even with a tutorial/guide and manual in the game that there is certainly some room for improvement so I will be looking at addressing this as I really want everyone to be having a great time.
Skigameco 16 January 2024 05:56
Version 1.0.7.9
 
Hello Executives,
 
Happy new year everyone!
 
Small patch release today to fix a few but important bugs along with adding a new feature.
New features
Added new 2nd tier waste reduction tech
Added a waste reduction toggle to the power screen so you can remove the buff if needed for nuclear missile construction.
 
Bug fixes
Fixed loading a game after playing the tutorial and it still continuing.
Fixed an error reloading mining drones which would cause tactical icons to break.
Fixed waste reduction research.
Can no longer buy radioactive waste back off the trader.
Made it so that self destructing a mining drone makes it rebuild.
Adjusted the hit point on the nebular extractor so things are more likely to shoot it.
Fixed bug where sometimes large mining ships didn't fully update after being upgraded.
 
Further notes
I will be focusing this year on smoothing out the rough edges, adding in requested features and generally improving what's already in the game based on the feedback I've been getting.
 
So far on the list I have:
Look into choosing where mining ships and cargo ships set their homes.
Allow mining ships to stop.
Create balanced maps in the map editor.
Rethinking the science super shield so its more like the other 2 factions.
Make the AI harder for veteran players.
Look at making piloted ships fly back into game area rather than blow up if exiting comm range.
Tweaking the Decimator so that it requires a warmup of some sorts.
Giving the science faction more AoE weapons.
 
And longer term projects:
Upgrading the games graphics pipeline so that it makes use of the latest technologies.
Explore the idea of allowing Excutrons to construct buildings.
Explore the idea of giving Executrons their own economy.
Improving station security with forcefields, scanners, traps etc.
Adding more win conditions.
Adding more content/Infestor types/random encounters.
Adding in different types of command outposts.
Skigameco 31 January 2024 04:37
Version 1.0.8.193
 
New Features
The map editor has been updated so you can now choose what derelicts and civilian installations appear in a system, this should help if you are wanting to make a more balanced map. Previous map seeds created will still work.
Randomly generated maps will no longer place Geothermal and large mining stations next to starter systems as they have been classed as more desirable than the other derelicts.
Infesters have had a little overhaul where they are now stronger, bite and a new type has been added, this change was mainly because people found them more of an annoyance.
Destructible and standard doors have been added to derelicts and installations to make taking them a bit more of a challenge.
You can now see what game options have been applied when you have joined a match.
A requested feature to toggle traders selling wormhole tech has been added.
Traders now always carry wormhole tech, however the price has been massively increased.
The chatbox has been graphically updated but more importantly the text will hide if you open up a window, if you receive a message while the window is open it will display after it's closed.
 
Bug fixes
Fixed bulkhead doors appearing not opening when an Executron joined a game.
Fixed the missile command being added to the no super weapons option.
The research screen now updates when you have enough research points for tech.
Removed the economic tab from the design screen if there isn't any tech to build.
Changed the mining drone control structure design to fix mining drones clipping through the roof.
Fixed roofs on some derelicts which wouldn't hide when looking inside.
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