Interstellar Space Genesis v1.0.8 (upd.08.01.2020) - HOODLUM

Interstellar Space Genesis Game Free Download Torrent

Interstellar Space Genesis Game Free Download Torrent

Sometime in a few tens or hundreds of years, mankind will be able to conquer interstellar space and open the era of colonization of distant planets. In the process of traveling, the first researchers will have to face a number of problems, including extraterrestrial civilizations that are extremely hostile. The game Interstellar Space Genesis is a turn-based strategy that invites players to build a huge space empire. Get at your disposal a whole fleet of research ships and send them on a journey to distant planets. Study the whole stellar systems and determine those that are suitable for life. Expand human presence in space by establishing many thriving colonies.

Release Notes. This update addresses early game pacing, which was a common complaint of some of our customers. We think its much better now. Remember that if you want to play a faster or slower game you can always tweak the production and research speeds for yourself and your opponents in the New Game screen. The update also adds new balance changes, UI text and tooltip revisions AI improvements, bug fixes and more.

Game Details

  • Title: Interstellar Space Genesis
  • Genre: Indie, Strategy
  • Developer: Praxis Games
  • Publisher: Praxis Games
  • Release year: 2019
  • Steam link
  • Release Name: Interstellar Space Genesis - HOODLUM
  • Game Version: v1.0.8 (upd.08.01.2020)
  • Game Releaser: HOODLUM
  • Size: 1.80 GB

  • Available Languages: english

About This Game


Be extremely careful in the process of research, you can meet representatives of extraterrestrial civilizations, which will repel aliens. In this case, you will have to make a fateful decision: start a war or try to negotiate peace, setting the boundaries of his empire. The further fate of humanity is in your hands, do everything possible so that the human race does not disappear in the universe.

System Requirements

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10 / 8.x / 7
Processor: 2.5Ghz Intel Core 2 or equivalent
Memory: 4 GB RAM
Graphics: Intel HD 4000 series / ATi Radeon HD 4650 series / NVidia GeForce GT 610 or equivalent / or a graphics card with 1GB+ video memory
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DX11 compatible
Additional Notes: Minimum Resolution: 1280 x 720

Requires a 64-bit processor and operating system
OS: 64-bit Windows 10 / 8.x / 7
Processor: 3.5Ghz Intel Core i5 or better
Memory: 6 GB RAM
Graphics: 1GB NVidia GTX 660 or better / 1GB ATI HD7850 or better
DirectX: Version 11
Storage: 5 GB available space
Sound Card: DX11 compatible
Additional Notes: Recommended Resolution: 1920 x 1080


Interstellar Space Genesis Game Free Download Torrent Interstellar Space Genesis Game Free Download Torrent Interstellar Space Genesis Game Free Download Torrent



1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop. 
5. Copy the contents of the folder «HOODLUM» in the folder with the game. 
6. Start the game.

Download Interstellar Space Genesis v1.0.8 (upd.08.01.2020) - HOODLUM [ 1.80 GB ]

interstellar-space-genesis-v1-0-8-hoodlum.torrent (downloads: )
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Game Update History:
  • Interstellar Space Genesis v1.0 → v1.0.8 [ 08.01.2020 ]
  • Interstellar Space Genesis → v1.0 [ 26.07.2019 ]

This game has been updated 8-01-2020, 16:03 to the latest version v1.0.8 (upd.08.01.2020).

Comments 1

Admin 8 January 2020 16:10
----- VERSION 1.0.8 --------

# AI

  • AI now equips better point defense weapons. Previously, the AI was too keen on using only lasers, now it uses the most efficient weapon available for point defense.
  • AI now equips the ECM Jammer special system more, especially if it knows their rivals have missiles, especially with the MIRV modification.
  • AI now gives more priority to researching the point defense Flak Cannon weapon when it can and perceives it's needed.


  • Battleships obtained from searching ancient ruins now appear a bit later in the game (e.g. The Punisher battleship).
  • The Punisher battleship obtained from ruins now has Class VI Shields instead of class VIII.
  • Combat auto-resolve now produces less salvage. Was producing a bit too much.
  • Missiles cost to produce increased by 25% (missiles are more powerful now after the missiles fix - see in the bug fixes section below), so this serves to re-balance missiles.
  • Missiles' MIRV modification now adds +200% cost instead of previous +100%. This also reflects the missiles re-balancing after the fix.
  • Flak Cannon buffed. It now provides +75% accuracy against missiles (was +50% before). It's a level 5 weapons tech by default now (was level 6 before) and does 12 damage (was 10 previously).
  • Missiles damage reduced a little for all types of missiles to accommodate with the missiles bug fix where only 1 instance of a missile was being accounted for. Nuclear Missiles now do 6 damage, was 8. Polaris now 12 was 14; Quantum was 20 now it's 18 and Nightmare Missiles damage didn't change. Stayed at 30 damage.
  • Planetary Defense Shields and Planetary Deflector Shields bomb deflection chance increased from 20 to 30% and 35 to 40%, respectively.
  • Colony Command Center now provides +30 flat production instead of previous 20 (to make the very early game a bit faster).
  • Added +10 flat production on the Capital World (also to make the very early game a bit faster).
  • Infrastructure costs for level 2 to 4 infrastructure increased slightly to accommodate for the Command Center production increase and new flat production bonus on the Capital World.
  • Positive POP pressure (when there's fewer POPs than half the planet's population capacity) values changed when there's 1 POP, 2 or 3 in a colony. In result, population growth is now faster in colonies with 1, 2 or 3 POPs.
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