Dustwind v6105 (upd.02.07.2020) - PLAZA

Dustwind Game Free Download Torrent
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Dustwind Game Free Download Torrent

Dustwind is a multiplayer tactic with RPG elements and real-time combat. The game has already been dubbed the «spiritual heir of Fallout Tactics.» And there is a reason. Outside the window in 2075, devastation, hunger and rebellious robots. Human civilization is almost completely destroyed, and the remaining specimens run around the rusty ruins with hoes and try to compete with walking pieces of iron and mutants. Do not forget to periodically arrange disassembly with each other.

Game Details

About This Game


​The Dustwind interface is honestly messed up with Fallout Tactics down to the smallest details: a calculator and weapon icons. The general atmosphere also smacks of terry plagiarism, but this is even good, because everything was in perfect order with the atmosphere of the original. Unfortunately, the story campaign here is not provided — only online matches lasting 10 minutes and a cooperative game against bots. But in Dustwind there is an elegant dismemberment, friendly fire and the ability to war for a robot and a dog (which in some inexplicable way perfectly throws grenades and still manages to heal the allies).

All points and skills are available from the very beginning — you do not need to pump and grind anything. The main thing — to meet the limit of 10 000 points, which are issued at the start of the game. Cool skills and guns are more expensive, so you have to choose wisely. For example, you can hang around with powerful weapons or, conversely, make such a superman with a usual machete in his hands. In addition, in Dustwind you can install traps, barricades and automatic turrets.

Key Features

Update v6105:
  • Added difficulty selection popup to â€œStart main campaign†button and difficulty selector to in-game settings
  • Added persistent player storage crate to safely store items in campaigns
  • Made regular crates semi-persistent so loot won’t replenish when the location is visited again
  • Fixed an issue causing the loading screen to hang for a long time
  • Improved AI performance
  • Fixed barracks preview fire/explosion resistance values being swapped
  • Unnamed new saves will now save as the current date/time as the name instead of â€œnew saveâ€
  • AutoSaves will now include the mission name in the filename so you can reload any mission
  • Fixed a critical bug when loading a save-file from world map
  • Improved tutorial: looting info expanded
  • Fixed barricades not working correctly on slopes
  • Lowered path penalty of barricades so AI will attack it if it’s in the way
  • Improved turret shooting behavior, no reset when target dies, cooldown bugfix
  • Improved unit shooting behavior, if the target dies while aiming, a replacement target will be picked instead of going idle
  • DestroyEntity script can now detonate traps
  • Separated EU,AUS regions again, so you can have a better connection
  • Fixed ingame status effect tooltips not working
  • Fixed a bug on which a â€œTalk to the ARCHITECT†objective would not show
  • Fixed certain characters appearing too early when returning to base
  • Fixed a few bugs that made campaign advancement impossible
  • Bonepiles are now removed once their inventory is empty
  • Changed script overlay in map-editor so the texts overlap less
  • Fixed a bug in chat
  • Fixed terrain editing tools not being able to paint the very edge of the terrain
  • Fixed a bug in the map editor related to dropped item tagnames

System Requirements

Requires a 64-bit processor and operating system
OS: Windows 7
Processor: Intel Core i5 2.6Ghz
Memory: 4 GB RAM
Graphics: nVidia 650TI
DirectX: Version 11
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: Compatible with DirectX 8

Requires a 64-bit processor and operating system
OS: Windows 10
Processor: Intel Core i7 2.3Ghz
Memory: 8 GB RAM
Graphics: nVidia 950M
DirectX: Version 12
Network: Broadband Internet connection
Storage: 5 GB available space
Sound Card: Compatible with DirectX 11


Dustwind Game Free Download Torrent Dustwind Game Free Download Torrent Dustwind Game Free Download Torrent



1. The first thing we do is download the game’s installation files. 
2. Mount or burn the ISO image in the disk emulator (UltraISO program). 
3. During the installation, we specify the location on the disk where we want to install it. 
4. Wait until the installation process is complete, a shortcut will appear on the desktop. 
5. Download & install Update v5755 / v5807 / v5935 / v6105, in game folder.
6. Copy the contents of the folder «PLAZA» in the folder with the game. 
7. Start the game.

Download update only: Dustwind.Update.v6105-PLAZA [ 94.1 MB ]
Download update only: Dustwind.Update.v5935-PLAZA [ 1.80 GB ]
Download update only: Dustwind.Update.v5807-PLAZA [ 56.1 MB ]
Download update only: Dustwind.Update.v5755-PLAZA [ 443.5 MB ]

Download Dustwind v6105 (upd.02.07.2020) - PLAZA [ 3.35 GB ]

dustwind_v5733-plaza.torrent (downloads: )
How to download torrent games | Manual
Game Update History:
  • Dustwind v5935 → v6105 [ 02.07.2020 ]
  • Dustwind v5807 → v5935 [ 12.12.2019 ]
  • Dustwind v5755 → v5807 [ 30.08.2019 ]
  • Dustwind v5733 → v5755 [ 30.07.2019 ]
  • Dustwind v4890 → v5733 [ 25.07.2019 ]

This game has been updated 2-07-2020, 16:22 to the latest version v6105 (upd.02.07.2020).

Comments 2

Admin Online
Admin 30 July 2019 13:53
Update v5755:
Fixed campaign video playback crashing on windows 7
Added overwrite popup for new save when it already exists
Fixed a bug where the “Save the Civilians”-Mission didn’t complete properly
Fixed certain characters appearing too early when returning to base
Fixed titan .50cal/pulsecannon not having min range
Fixed a bug on the sniper trader that let you trade more roasted meat than you have
Fixed the Architect’s chest in the Base where defensive objects would not cost anything

Admin Online
Admin 12 December 2019 14:57
Update v5935:
New feature: player-made campaigns now have the option to let the player create their own character to play as
New feature: player-made campaigns can include custom portraits and item images
New map editor feature: custom item editor. Copy and modify existing items or create your own from scratch using existing assets
Added new debug options for console(F11): objective and script debugging to help you get your maps working perfectly
Added changeUnitTeam and changeTeamRelation script response for campaigns
Added quicksave(F7) and quickload(F8) buttons
Improved map editor layout: campaign tools are now better integrated
In the map editor right clicking on a unit in the unit list will cycle through the placed instances
Added default key binding(mouse button 4) to pan camera control and added a mention in the tutorial (very useful in the map editor)
Inventory is now auto-sorted
Improved pathfinding around turrets
Improved pathfinding for TeamNavZones: friendly units can now also walk in them
Improved vehicle persistence in campaigns
Topic name references are now validated in the map editor
Added a new map error for map editor when campaign preview file is over the 1MB limit of steam
Fixed saving on Solo missions not working
Fixed loot action not ending after the animation and blocking other actions until the character is moved when trading
Fixed dead units still acting as trader/recruit master
Fixed navmesh indicator not working on large maps
Fixed revived units turning into bonepiles when they were fully looted while incapacitated
Fixed some memory leaks
Fixed a nasty bug that happens when leaving the tutorial
Fixed some bugs in the car exiting code
Fixed getting stuck under destroyed vehicles
Fixed Aimboy description saying “head” for all limbs
Fixed dead turrets/barricades blocking building new ones
Fixed item info window damage row, now it shows the full damage of the attack instead of damage per shot
Fixed hit-chance distance penalty not being applied to heavy weapons
Fixed location name labels in PDA
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