RimWorld Ideology DLC — the colonys belief system. It will allow the creation of, for example, tree-worshiping cannibals who carve skulls on furniture, blind tunnel dwellers who avoid light, or transhumanists who are obsessed with the idea of human improvement through technology. You are free to mix different elements of the belief system and customize the rules, rituals, social roles, revered animals, weapons, culture, style, buildings, tattoos, clothing, background narration, gods, and mentioned beards. A new type of roguelike quest where you have to sneak into ancient structures and overcome unknown dangers inside to get treasures. The new creatures are dryads that maintain a symbiotic relationship with special trees. Tribal villages worshiping the terminal in a spaceship.
This game has been updated 2-12-2021, 09:08 to the latest version v1.3.3200.