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RimWorld Ideology

RimWorld Ideology
Platform
PC
Release Date
File Size
2.0 GB
Downloads
77
Views
9,140
Comments
1
Languages
english, russian, french, italian, german, multi23
Added by
Added by Admin
Download Game v1.3.3200

Version Status

Current Version
v1.3.3200

Screenshots

RimWorld Ideology — Screenshots 1
RimWorld Ideology — Screenshots 2
RimWorld Ideology — Screenshots 3

Description

RimWorld Ideology DLC — the colonys belief system. It will allow the creation of, for example, tree-worshiping cannibals who carve skulls on furniture, blind tunnel dwellers who avoid light, or transhumanists who are obsessed with the idea of human improvement through technology. You are free to mix different elements of the belief system and customize the rules, rituals, social roles, revered animals, weapons, culture, style, buildings, tattoos, clothing, background narration, gods, and mentioned beards. A new type of roguelike quest where you have to sneak into ancient structures and overcome unknown dangers inside to get treasures. The new creatures are dryads that maintain a symbiotic relationship with special trees. Tribal villages worshiping the terminal in a spaceship.

DLC:

Key Features

  • Animal personhood: Animals have rights as humans do.
  • Rancher: Raising animals is the right way; raising plants to eat is not.
  • Pain is virtue: Virtue is shown through the suffering of self and others.
  • Darkness: Bright light burns and destroys! Darkness nourishes and creates. People ought to live in darkness.
  • Tunneler: Humans ought to live underground, and enjoy the succulent fruit of the depths.
  • Tree connection: Trees are the essence of life, and we must be near them.
  • Nudism: Clothing binds, controls, and suffocates us. We should all hang free.
  • Blindsight: Only the blind can perceive true reality.
  • Cannibal: We must consume human flesh.
  • Transhumanist: Human progress means merging with technology.
  • Flesh purity: The human body should not be debased.
  • Raider: The strong should take from the weak.
  • Proselytizer: It is our duty to spread our beliefs.
  • High life: Exotic states of mind are central to a good life.
  • Nature primacy: Man is a stain on nature’s perfection.
  • Human primacy: Humans are the moral center of the universe.
  • Female supremacy: Women are the superior gender and should rule.
  • Male supremacy: Men are the superior gender and should rule.
  • Supremacist: Our people should dominate all others
  • Loyalist: We stand for our own before others.

System Requirements

Minimum

OS:
Windows XP
Processor:
Core 2 Duo
RAM:
4 GB RAM
Graphics:
Intel HD Graphics 3000 with 384 MB of RAM
Storage:
500 MB available space

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
Ludeon Studios
Publisher
Ludeon Studios
Platform
PC
Release Date
File Size
2.0 GB
Status
Scene (ISO)

Download Game

Full game

Download
rimworld_ideology-plaza
MD5: b66ef67e5c4e6e287bdc6c1fcfb7c121
SHA-256: afd2829b4df5dd10cd299789c705af4b4b2866abd270cef724c0dac77365f1ca

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Torrent file ready

Reviews

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Comments (1)

  1. Skigameco
    Skigameco
    4 years ago
    Update v1.3.3200:Combat - TurretsMini-turret damage increased from 11 to 12.Mini-turret accuracy increased: touch 0.7 -> 0.77, short 0.64 -> 0.7, medium 0.41 -> 0.45, long 0.22 -> 0.24.Autocannon damage increased from 25 to 27.Autocannon accuracy increased: touch 0.25 -> 0.28, short 0.65 -> 0.72, medium 0.6 -> 0.66, long 0.45 -> 0.5.Uranium slug turret damage increased from 50 to 55.Uranium slug turret accuracy increased: touch 0.2 -> 0.22, short 0.3 -> 0.33, medium 0.4 -> 0.44.Mortar miss radius reduced from 10 to 9 (when playing without classic mortars active).The accuracy of mortars is now related to a pawn\'s shooting skill. Skill level 8 makes it the same as before. Higher skill will make the mortar more accurate, while lower skill will make it less accurate.Turret ammo cost is no longer factored by difficulty.Reduced uranium slug turret cost per shot from 3 uranium to 2.666.Combat - EnemiesReduced termite mech\'s thump cannon range from 25.9 to 24.9.Added a way to make special per-faction raid strategy probabilities.Adjusted mechanoid raid strategy probabilities so that late game they use breachers about 33% of the time instead of 90% of the time.Breachers no longer want to attack passable player buildings. They only target impassable buildings like walls.Changed termite thump cannon\'s damage multiplier versus walls from 4x to 2x (so their damage versus walls dropped from 540 to 270). It now requires 2 shots from a termite to destroy a 300hp steel wall.Changed breaching axe\'s damage multiplier versus walls from 1 to 0.75 (so their damage versus walls drops from 75 to ~56).

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