Wayward Terran Frontier Zero Falls v0.9.4.01a (upd.22.08.2024)

Wayward Terran Frontier Zero Falls Game Free Download Torrent
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Wayward Terran Frontier Zero Falls Game Free Download Torrent

Wayward Terran Frontier Zero Falls — a sandbox on the conquest of outer space, where you will have complete freedom in actions and opportunities. You have a definite goal for accomplishment, and how you will achieve it depends only on the decisions you make. For a start, start building your own, functioning spacecraft, on which you will begin your activity. After the first item from the list is completed, go to study the vast expanses of the universe, where you will uncover secrets, find useful items and resources, and will not do without fabulous battles with rivals of varying degrees of difficulty. The combat system here is well thought out. Strips of life here just can not see. All that you have is a crew that, as a result of death, will pull you along and have to start all over again.

NOTE. Uploaded version: 22 August 2024 [v0.9.4.01a]. This is Full Early Access Release and latest version of game. The game is already Packaged in Installer and ready to run the game after install, read the instruction below.

Game Details

System Requirements

MINIMUM:

OS: Windows Vista or later 64 bit os
Processor: Intel Core 2 Duo 2.60GHz
Memory: 3 GB RAM
Graphics: NVIDIA GeForce GTX 470 / AMD Radeon HD 7850
DirectX: Version 10
Storage: 700 MB available space
Sound Card: DirectX compatible on-board
Additional Notes: makes extensive use of multi-threading and 64 bit features

RECOMMENDED:
OS: Microsoft Windows 7 x64
Processor: AMD Phenom II x6 or Intel i7
Memory: 4 GB RAM
Graphics: NVIDIA GeForce GTX 470 / AMD Radeon HD 7850
DirectX: Version 10
Storage: 1 GB available space
Sound Card: DirectX compatible on-board
Additional Notes: makes extensive use of multi-threading and 64 bit features

Screenshots

Wayward Terran Frontier Zero Falls Game Free Download Torrent Wayward Terran Frontier Zero Falls Game Free Download Torrent Wayward Terran Frontier Zero Falls Game Free Download Torrent

Video

Instructions

1. The first thing we do is download the game’s installation files.
2. After downloaded, go to the folder and run the file «setup.exe».
3. During the installation, we specify the location on the disk where we want to install it.
4. At the end of the unpacking process, a shortcut appears on the desktop.
5. Start the game.

Download Wayward Terran Frontier Zero Falls v0.9.4.01a (upd.22.08.2024)

SIZE: 730 MB
wayward-terran-frontier-zero-falls-v0_9_4_01a.torrent (downloads: )
Game Update History:
  • Wayward Terran Frontier Zero Falls v0.9.4.00 → v0.9.4.01a [ 22.08.2024 ]
  • Wayward Terran Frontier Zero Falls v0.9.3.05 → v0.9.4.00 [ 12.08.2024 ]
  • Wayward Terran Frontier Zero Falls v0.9.3.00 → v0.9.3.05 Build 11956907 [ 16.08.2023 ]
  • Wayward Terran Frontier Zero Falls v0.9.2.02 → v0.9.3.00 [ 30.10.2022 ]
  • Wayward Terran Frontier Zero Falls v0.9.2.01 → v0.9.2.02 [ 25.08.2022 ]
  • Wayward Terran Frontier Zero Falls v0.9.2.00 → v0.9.2.01 [ 24.08.2022 ]
  • Wayward Terran Frontier Zero Falls v0.9.0.10 → v0.9.2.00 [ 23.08.2022 ]
  • Wayward Terran Frontier Zero Falls v0.9.0.08 → v0.9.0.10 [ 31.10.2021 ]
  • Wayward Terran Frontier Zero Falls v0.9.0.02 → v0.9.0.08 [ 17.10.2021 ]
  • Wayward Terran Frontier Zero Falls v0.8.4.04 → v0.9.0.02 [ 26.09.2021 ]
  • Wayward Terran Frontier Zero Falls v0.8.4.00 → v0.8.4.04 [ 12.07.2019 ]
  • Wayward Terran Frontier Zero Falls v0.8.3.05 → v0.8.4.00 [ 02.07.2019 ]

This game has been updated 22-08-2024, 14:36 to the latest version v0.9.4.01a (upd.22.08.2024).

Comments 2

Skigameco 22 November 2018 06:18
0.8.2.00 Hollowed Centipede patch is live today, here's some highlights followed by the full patch notes.

Highlights:
  • The logistics ship spawn menu has finally been overhauled.
  • Ship profiles are now in the database and cloud synced. Old existing profiles aren't technically deleted, but they are no longer compatible and will not show up in game.
  • Significantly reduced monster difficulty at early levels
  • The Torment special event ship is now in the game
  • Module shape, meta-data, and artwork is now accessible to mod makers (though not yet via steam workshop) check the content folder to see where module data is loaded if you want to tinker
  • Lots of optimizations and polish
Full notes:
  • significantly lowered the energy cost of activating shield boosters
  • fixed shield booster tool tip energy cost values which were inaccurate
  • ship max speed in travel drive was doubled. We technically had not changed it until now, but when we fixed a bug that was updating movement twice it reduced actual movement by half, and when we updated the numeric display of travel speed to represent actual world size units instead of pixels it cut the number in half visually, so for all intents and purposes it fealt like the speed had been cut in half. Doubling the max speed should make it feel "correct" based on how it used to look and feel.
  • unoccupied ships no longer turn off their shields, because shields are magic blue pixels and we all know the government of the universe physics enforcement comittee considers those to be a conserved quantity
  • a number of module types now regain all energy when a ship gets its ammunition reloaded such as turrets, capacitors, and engines
  • fixed a potential crash when trying to unlock a turret which is already unlocked
  • nerfed monster lair's health(30%)
  • nerfed monsters health(16%), damage(29%), and speed(6%)
  • research complete notifications have been made more precise to have unique alerts depending on the unlock type
Skigameco 12 August 2024 08:37
New modules and tech
First of all the obvious headline should be: Tier 3 is finally in the game. So people who care about the ship design aspect of the game need not worry, there's stuff in this update for you as well. Not all new modules added are T3, and many modules have been rebalanced or retuned or debugged. Tier 3 tech drops in the gauntlet end-game zone. Here's a short list of some prominent additions:
7 tier 3 ship hulls that can be unlocked with fully T3 mapped interiors
5 unlockable tier 3 reactors with significantly better power output
tier 3 versions of energy turret mounts covering the various turret sizes
3 new capacitors with better energy storage density
a new tier 3 shield emitter that is small and convenient to add to your designs as well as being efficient. Event small ships can have shields!
5 new T3 turret types
a new beam controller type for making even more powerful beam weapon designs
5 new tier 3 bridge modules with more active system slots than T2 bridges of similar size
3 new tier 3 engines with excellent thrust for their size
T3 hallway components serve the same purpose as normal hallway components, but these ones make your ship look spiffy and futuristic. They also provide structural support when placed making them a net increase to the sturdiness of your ship designs instead of a detriment. I love min-maxers and theory-crafters.
Both T3 hallways, and T3 conduits can be unlocked simply by advancing your research progress into any other T3 modules.
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