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The Bards Tale Trilogy

The Bards Tale Trilogy
Platform
PC
Release Date
File Size
775.0 MB
Downloads
27
Views
10,128
Comments
3
Languages
english
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Download Game Volume 1-3 (Thief of Fate) v4.34

Version Status

Current Version
Volume 1-3 (Thief of Fate) v4.34

Screenshots

The Bards Tale Trilogy — Screenshots 1
The Bards Tale Trilogy — Screenshots 2
The Bards Tale Trilogy — Screenshots 3

Description

The Bards Tale Trilogy — the single-player walkthrough allows one character to go through each card, experience feelings of justice, and of course share their own adventures with society. People with certain abilities become your assistants, you need to unite all of them under your leadership, introduce all plans into reality and try to prepare for an important fight that will allow you to disprove the factors of being in the future. Heroes must learn to master the abilities, not giving a chance to opponents to drag them onto their side in order to revenge humanity.

Players had the opportunity to explore every step in the house, go through a lot of unpredictable labyrinths, face certain moments, which in the end will give pleasure. Labyrinths are saturated with unique traps, which does not allow to pass the tests quickly and without losses, and in the face of terrible consequences, try to survive. Fighting monsters you open up a new reality, intervene in events that make players immediately think. Step-by-step tactics depend on the decision of the gamer, which side he chooses and what adventures he will face next, after which the fate will turn over.

This version 4.34 is standalone and includes Volumes 1-3.

System Requirements

Minimum

OS:
64bit OS, Windows 7 SP1, Windows 8 / 8.1, Windows 10
Processor:
Intel Core2 Quad Q9300 / AMD Athlon 64 X2 4200+ / Intel Core i5-2500K or higher if using integrated Intel GPU
RAM:
4 GB RAM
Graphics:
Graphics card with DX10 (shader model 4.0) capabilities
Storage:
1 GB available space
DirectX:
Version 11

Recommended

OS:
64bit OS, Windows 7 SP1, Windows 8 / 8.1, Windows 10
Processor:
Intel Core i5-760 / AMD FX-6100set support
RAM:
8 GB RAM
Graphics:
Nvidia 750 or AMD equivalent, or better
Storage:
1 GB available space
DirectX:
Version 11

Installation Guide

Step-by-step setup process for PLAZA

  1. Mount the .iso image in a virtual drive (Daemon Tools, PowerISO, or the built-in Windows mounting) — or burn it to a blank disc if you prefer the real thing.

  2. Run setup.exe from the mounted drive and install the game like any ordinary Windows program.

  3. Copy everything from the PLAZA folder on the disc into the folder where the game was installed, replacing files when asked.

  4. Launch the game from the desktop shortcut or the installed .exe — always with Run as administrator.

Game Info

Developer
Krome Studios
Platform
PC
Release Date
File Size
775.0 MB
Status
Scene (ISO)

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the_bards_tale_trilogy_remastered-plaza
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MD5: 4d0adb7124c832a4bc1de46dc7c8c85d
SHA-256: 5c57934faa2e81e1452cd112519b5dfa33c53dcce84c53bc40e84264542a4149

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Reviews

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Comments (3)

  1. CODEX
    CODEX
    6 years ago
    Update v4.29:LANGUAGE SELECTIONThere is now an option to override the selected language (the one set by the \"Language\" tab on the properties of the game in your Steam library).If you launch the game with the \"-lang=\" commandline (without quotes) you can select English, French, German, Spanish, Polish or Russian language by adding the 2 letter code, ie-lang=en-lang=fr-lang=de-lang=es-lang=pl-lang=ru Additionally - once this new build has been run for the first time, there will be a new file called \"lang.txt\" created on your PC, in the \"%appdata%/../locallow/InXile Entertainment/The Bard\'s Tale Trilogy\" folder on your PC.If you edit this file, you will be able to then override which language the game is displayed in; following the directions found within the file. GENERAL FIXESPerformance improvements throughout the game.Stability improvements throughout the game.Fix for performance issues when transferring characters from BT1 to BT2.Identifying an item at Roscoe\'s now counts as \"using\" the service, for a variety of achievements.Enable tooltips for legacy mode options on the main menu; even if you had disabled tooltips in-game.Fix for some commands being able to be activated and inappropriate times, eg “view inventory” while in combat.Lighting fixes for when inside Casinos.Fix for some taverns using the incorrect animation on their window, in BT3.A variety of language translation fixes.The entrances to dungeons in BT2 now fade as you enter/exit, to make the transition nicer.Removed ability to select equip/unequip when in battle, if there are no items in the inventory.Fixed PartyAttack so that it can target non-controllable characters.Fixed for cameos being able to get stuck at slightly wrong scale, when combat effects play.Fixed gate opening issue in BT1 on reloading a save game.Fixed issue where the treasure screen can get skipped by when pressing keys at the end of combat.
  2. CODEX
    CODEX
    7 years ago
    ARTUpdated the game icon.Improved textures for the text scroll and added animation.Changed path shading so paths head under gates. Each terrain blends the city entrances to the path used inside.AUDIOStopped the \"click\" sound from playing when the copyright is on screen.Fixed some instruments had the wrong music type set (horn of gods, shrill flute, willow flute, angels harp).Generic out-of-combat spell buff sounds now work.Changed a variety of spells to have different or added SFX and VFX.CRASH FIXESFixed crash caused by bad fix of monster group suffix letters.Fixed hunstman gloves type that was creating a crash when on the treasure screen in the Mountain of BT3.Fix for non-progression if you leave moving state during the frame and then activate a command.Fix for non-prog if firing off commands (like view inventory) after combat had started.Fix for issue with selling items - was creating an exception when highlighting an item due to internal list item indexes being incorrect after removing an item.DESIGN CHANGESAdjust songs so they are no longer affected by Chapter Differences. Songs settings now resets both availability, effects and strength of the songs.Daggers now do 2-4 damage.Harmonic gem drop rate slightly reduced.Made the Maze Of Dread question persistent even in legacy, so you don\'t have to keep answering it.Fixed Allirias last ghost to only accept the rainbow rose. Previously it was also accepting a white rose, which allows you to skip a large part of the puzzle.Health drain ticks faster and takes 5% of the players health per tick (rather than fixed amount dependant on difficulty). Taking a percentage means it will balance across BT1 -> BT3 properly. Spell drain also switched to 5% of magic per tick. Drain tiles should be a bit less nerf\'d now.
  3. CODEX
    CODEX
    7 years ago
    General Changes / FixesFix some grammar errors in the temples.Individual monster attacks are now spread throughout combat - they were just attacking in groups before.Warstrike now burns instead of chokes.Added missing full stop to \"drop item\" request.Casino double down now uses proper casino rules (hits you with 1 more card).Player strength increases chance to hit (>16 strength).Fixes for summon spell ranges and the Summon Help spell.Melee damage now takes drained-level into account.Fixed issue with teleporting into scripted empty rooms not running the scripts.Fog and skybox tweaks to BT1 and BT2.Updated blizzard effects for all volumes.Improved visuals of automap.Combat spells are now castable in noncombat but will fizzle - this is necessary as they are used to solve puzzles in Thief of Fate.Fix monster gender and Summon Help probability bugs.Rogues can now identify items. Failure to identify means the item can never be identified.By popular demand, change \'#\' back to \'()\' for item charges, in the UI.Added option for a Bard to stop singing their current song.Unequipped items are now usable outside of combat - saves the user having to equip,unequip etc., just to use an item.Fix for \"Hide in Shadows\" to always go first in combat.Fixed Push-Back spells not working for enemies.Monsters with a PUSH spell (Force of Tarjan, Far Foe, Sand Storm) will preference that if they are <50 feet from the player.Player ADVANCE now has much higher priority.Wineskins are now available in Taverns.Monks now use roll table from Thief of Fate - goes up to 2048 max damage.Elf cloak now wearable by everyone except warriors and paladins.

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